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<<speech "SYSTEM" "SYSTEM">>
<h2>Beverly Hills, Los Angeles</h2>
<</speech>>
<<sprite "assets/img/leo_house_bright.avif" "Leo's Mansion">>
<<speech "Alina" "$alina">>
(<i>Hi. My name is $alina.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>$alina Vasquez-Ward. Though most people know me by the name on my husband's last published interview — 'Leo's wife.' The stunning brunette photographed arm-in-arm with him at the SAG Awards. The woman who smiles in all the right photographs. That's me.</i>)
<</speech>>
<<sprite "assets/img/alina_leo_together.avif" "Mia">>
<<speech "Alina" "$alina">>
(<i>As you might already know, I am married to one of the biggest stars in Hollywood. $leo Ward. Academy Award winner. Rolling Stone cover. Box office gold. If you've watched a prestige film in the last five years, you've watched my husband.</i>)
<</speech>>
<<if not $scene_alina or ($scene_alina.day neq $day)>>
<<set $scene_alina to {
mBar: 0, fBar: 0, mMax: 100,
fOrgasmed: false, boostUsed: false, seenHub: false,
day: $day
}>><</if>>
<<speech "Alina" "$alina">>
(<i>So yes. I am super rich. I am successful — on paper, at least. I sit on two charity boards, I have a skincare partnership that paid me more last year than my mother earned in a decade, and I am photographed wherever I go.</i>)
<</speech>>
<<sprite "assets/img/alina_photo.avif" "Mia">>
<<speech "Alina" "$alina">>
(<i>People see my life and they sigh. They zoom in on my Instagram and study the furniture, the flowers, the way the light falls through those enormous windows. They want this life. They want to be me.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>Sometimes I think — if they knew. If they could spend just one Tuesday night in this house, waiting for the sound of his car in the driveway, they might want something different.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>But I'm getting ahead of myself. You should know how it started. You should know how I ended up here — in this 11,000 square foot house, in this big quiet bed, listening to the dark.</i>)
<</speech>>
<div class="continue-link">[[Continue →|alina_intro_02]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>Six Years Ago</h2>
<</speech>>
<<sprite "assets/bg/oscar_stage_blur.webp" "Award Gala">>
<<speech "Alina" "$alina">>
(<i>It was an award gala. I had been invited by a friend of a friend — someone who worked in wardrobe on one of $leo's films. I didn't know anyone else there, but I had a pretty dress and a good hairdresser, so I went.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>I was standing near the bar — sparkling water, because the two glasses of champagne were already doing something to my heels — when I felt someone looking at me. Not the ordinary kind of looking. The kind that has weight to it.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>I turned. And there he was.</i>)
<</speech>>
<<sprite "assets/sprites/leo.avif" "Leo">>
<<speech "Alina" "$alina">>
(<i>$leo Ward. Thirty years old. On the way up then — not yet the $leo everyone knows, but close enough that every woman in that room had already glanced at him more than once. He was wearing a dark suit with no tie. He had a glass of something amber in his hand and he wasn't pretending to talk to anyone. He was just — watching me.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(he crossed the room in about eight steps — unhurried, like he already knew how it ended) You look like you're calculating your exit strategy.
<</speech>>
<<speech "Alina" "$alina">>
(I looked at him calmly) I'm calculating whether this bar has a decent Scotch or if I'm going to be disappointed.
<</speech>>
<<speech "Leo" "$leo">>
The Scotch is terrible. I can confirm that personally. $leo.
<</speech>>
<<speech "Alina" "$alina">>
I know who you are.
<</speech>>
<<speech "Leo" "$leo">>
And I don't know who you are. Which is a problem I'd like to fix.
<</speech>>
<<speech "Alina" "$alina">>
(<i>His name was already in the trades that week. There was a profile in Variety about his next project — a psychological thriller that everyone in the room kept whispering about. He didn't mention it once. He didn't bring up the film, the award buzz, the column inches. He asked me where I was from. He asked me what I read. He asked about Edmonton like it was a city he'd always meant to visit and never had.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>We talked for three hours. The gala moved around us, people came and went, a woman in a red gown tried to interrupt twice and failed both times. He never took his eyes off me. And I understood — for the first time in my life — what it felt like to be someone's entire attention.</i>)
<</speech>>
<div class="continue-link">[[Continue →|alina_intro_03]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>The Years That Followed</h2>
<</speech>>
<<sprite "assets/img/alina_on_phone.avif" "Mia">>
<<speech "Alina" "$alina">>
(<i>He called the next morning. Not a text — a call. Six months later, he flew me to Positano on a Tuesday for no reason except that he'd mentioned I'd never been to Italy. He said, 'That seemed like something that needed to be fixed.'</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>His career exploded. The thriller came out. Then the Oscar. I watched him from the front row of the Dolby Theatre, and when he walked up to that stage — when the whole world held its breath for him — he looked directly at me. Not the camera. Me.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(in his acceptance speech, his voice steady, unhurried) There's someone in this room who changed my life before I understood what my life was becoming. She's the only thing I've done right in the last three years. And I intend to keep doing it.
<</speech>>
<<speech "Alina" "$alina">>
(<i>The whole room applauded. The woman next to me pressed her hand to her chest. I just looked at him — at this man I had somehow made mine — and I thought: how did I get here. How did someone like me get here.</i>)
<</speech>>
<<sprite "assets/img/alina_leo_tv.avif" "Mia">>
<<speech "Alina" "$alina">>
(<i>He proposed four months after that. Not in public. Not in some restaurant with a violinist or a flash mob or whatever men like him are expected to arrange. He proposed on the kitchen floor of his rented house in Silver Lake at 11pm, both of us in our pajamas, halfway through a documentary about deep sea fish. He paused the TV. Reached into the pocket of his hoodie. Set a ring on the coffee table between us.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(quiet, dead serious) You don't have to say yes tonight. I just wanted you to know it was there.
<</speech>>
<<speech "Alina" "$alina">>
(I picked it up) I'm saying yes tonight.
<</speech>>
<<sprite "assets/img/alina_leo_married.avif" "Mia" "width: 600px; height: 600px; object-fit: cover;">>
<<speech "Alina" "$alina">>
(<i>The wedding was in Como. Sixty people. White flowers everywhere. My mother cried from the moment I walked down the aisle to the moment the last candle was blown out. My father was not invited. $leo held my face in his hands at the altar and said the vows like he had written them in his own blood, and I believed every single word.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>Everyone said we were the most beautiful couple they'd ever seen. The photographs went everywhere — Vogue, People, some French magazine I'd never heard of that apparently mattered enormously. We were a story. A real one. Or so I believed.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>We were happy. I want to say that clearly, because it matters. We were genuinely happy. For a while.</i>)
<</speech>>
<div class="continue-link">[[Continue →|alina_intro_04]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>Now</h2>
<</speech>>
<<sprite "assets/img/alina_sleeping.avif" "Mia">>
<<speech "Alina" "$alina">>
(<i>That was three years ago. The house in Silver Lake is long gone. We live in Beverly Hills now — the kind of house I used to scroll past on Instagram at 2am back in Edmonton, the kind of place that didn't feel real to me even as I signed the paperwork.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>My morning routine involves a personal trainer, a matcha from a woman named Oksana who drives twenty minutes to bring it to me, and two hours of administrative work for the children's literacy foundation I co-chair. My wardrobe is organized by season, then colour. I have a woman who comes on Thursdays just to arrange the flowers.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>On paper, I am the most comfortable person who has ever lived. I know that. I count it. Every morning I stand in the shower and I recite it to myself like a prayer — the house, the life, the man, the safety. You earned this. You worked for this. Be grateful.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>But gratitude is a strange thing. It doesn't keep you company at 11pm when the house is dark and your husband is still on set, eighteen days into a shoot that was supposed to wrap a week ago. It doesn't sit across from you at dinner. It doesn't answer texts within the same day they were sent.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>$leo is not a bad man. I need to say that. He is generous and brilliant and when he is present — when he is actually in the room with you — he makes you feel like the most important thing in the world. The problem is presence. He is increasingly... elsewhere.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>His publicist calls it 'the cost of the career.' His director calls it 'artistic immersion.' His assistant schedules his life in fifteen-minute increments and I suspect my name appears in those increments less and less. I haven't said any of this out loud. To anyone. Not even to my mother, who still calls him 'such a good man' every time his name comes up.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>I am very good at performing fine.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>Tonight, though, is supposed to be different. He texted me this morning — actually texted, not a message through his assistant — and said he'd be home by early morning.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>And I guess that's why I'm still waiting.</i>)
<</speech>>
<div class="continue-link">[[Continue →|alina_intro_05]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>11:47 PM — The Bedroom</h2>
<</speech>>
<<speech "Alina" "$alina">>
(<i>And here he is, I can hear him slowly opening the bedroom door, I pretend to be asleep.</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/alina/1_enter.webm" type="video/webm">
</video>
<<speech "Alina" "$alina">>
(<i>The thing I crave most when he’s away is his touch, the way we fuck. Now that his work keeps him longer, the day he returns, he pours every bit of that absence into me—and it’s my role, my pleasure, to welcome him with open hunger. To tease him, to tempt him, to remind him exactly what’s been waiting.</i>)
<</speech>>
<<speech "Leo" "$leo">>
Honey?
<</speech>>
<<speech "Alina" "$alina">>
(<i>He knows I am awake, but I pretend to be asleep.</i>)
<</speech>>
<<speech "Leo" "$leo">>God, I missed you.<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/alina/2_pussy.webm" type="video/webm">
</video>
<<speech "Leo" "$leo">>You smell so good. You shaved?<</speech>>
<<speech "Alina" "$alina">>Stop bothering me.(<i>He pulls the blanket away, now I'm naked. I’m already so wet, I want him, but I hold back—just a moment longer. The tension is intoxicating. I love this game we play.</i>)<</speech>>
<<speech "Leo" "$leo">>You want me to leave?<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/alina/3_turn.webm" type="video/webm">
</video>
<<speech "Alina" "$alina">>
Please do.
<</speech>>
<<speech "Leo" "$leo">>I got you something.<</speech>>
<<speech "Alina" "$alina">>
What?
<</speech>>
<<speech "Leo" "$leo">>This...<</speech>>
<<speech "Alina" "$alina">>
(<i>He points to the bulge in his pants. Any woman would be offended, but I'm not any woman. I missed this idiot superstar. To the world, he's polished, rich, and well-mannered. But in the bedroom, he's my husband—and I'm his slut.</i>)
<</speech>>
<<speech "Alina" "$alina">>
HAHAHA! You fucking idiot.
<</speech>>
<div class="continue-link">[[Continue →|alina_sex_scene_01]]</div><<if not $libido or not $libido.leo>>
<<set $libido to { leo: 1, casper: 1 }>>
<</if>>
<<silently>>
<<if not $scene_alina or ($scene_alina.day neq $day)>>
<<set $scene_alina to {
mBar: 0, fBar: 0, mMax: 100,
fOrgasmed: false, boostUsed: false, seenHub: false,
day: $day
}>>
<</if>>
<</silently>>
<<if $libido.leo lte 0>>
<<staminaBars "scene_alina" $leo $alina>>
<<speech "SYSTEM" "SYSTEM">>
(<i>It's been a long night. $alina is completely spent — her body sated, her limbs heavy. Neither of them has anything left for tonight. Come back tomorrow.</i>)
<</speech>>
<<if $tier gte 5>>
<div class="stamina-boost-wrap"><<link "★ PATRON PERK · Libido Refill — restore one encounter today" "alina_sex_scene_01">><<set $libido.leo to $libido.leo + 1>><<set $scene_alina.seenHub to false>><</link>></div>
<</if>>
<<if $tier lt 5>>
<div class="patron-boost-locked">★ Libido Refill available · <small>Operator tier and above</small></div>
<</if>>
<<else>>
<<staminaBars "scene_alina" $leo $alina>>
<<if not $scene_alina.seenHub>>
<<set $scene_alina.seenHub to true>>
<<speech "Alina" "$alina">>
You're late.
<</speech>>
<<speech "Leo" "$leo">>
(pulling her close) I know. I'm sorry.
<</speech>>
<<speech "Alina" "$alina">>
Three weeks, $leo.
<</speech>>
<<speech "Leo" "$leo">>
Three weeks and one day. I counted.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/alina/4_ready.webm" type="video/webm">
</video>
<<speech "Alina" "$alina">>
Then you'd better make it up to me.
<</speech>>
<<speech "Leo" "$leo">>
(low) I plan to.
<</speech>>
<</if>>
<<if $scene_alina.fOrgasmed>>
<<speech "SYSTEM" "SYSTEM">>
(<i><b>$alina has already come once.</b> Her body is flushed, oversensitive — and she has absolutely no interest in stopping.</i>)
<</speech>>
<</if>>
<<if $scene_alina.mBar gte $scene_alina.mMax>>
<<speech "SYSTEM" "SYSTEM">>
(<i>$leo is at his absolute limit. His jaw is tight, his breathing uneven and shallow. He's been holding back for longer than any man should have to. There's only one place this goes now.</i>)
<</speech>>
<div class="scene-grid single">
<div class="scene-btn climax">[[💦 He can't hold back any longer...|alina_scene_cum]]</div>
<<if $tier gte 5>>
<div class="scene-btn patron-reset"><<link "★ Patron: Reset Stamina and keep going" "alina_sex_scene_01">><<set $scene_alina.mBar to 0>><<set $scene_alina.fBar to 0>><</link>></div>
<</if>>
</div>
<<else>>
<<if $tier gte 1 and not $scene_alina.boostUsed>>
<div class="stamina-boost-wrap"><<link "★ PATRON PERK · Stamina Boost — +25 endurance (one use)" "alina_sex_scene_01">><<set $scene_alina.mMax += 25>><<set $scene_alina.boostUsed to true>><</link>></div>
<<elseif $tier lt 1 and not $scene_alina.boostUsed>>
<div class="patron-boost-locked">★ Stamina Boost available · <small>Observer tier and above</small></div>
<</if>>
<div class="scene-grid">
<div class="scene-btn">[[Blowjob|alina_scene_blow]]</div>
<div class="scene-btn">[[69|alina_scene_sixtynine]]</div>
<div class="scene-btn">[[Missionary|alina_scene_missionary]]</div>
<div class="scene-btn">[[Cowgirl|alina_scene_cowgirl]]</div>
<div class="scene-btn">[[Doggy|alina_scene_doggy]]</div>
<div class="scene-btn">[[Reverse Cowgirl|alina_scene_revcow]]</div>
<div class="scene-btn">[[Behind|alina_scene_behind]]</div>
</div>
<</if>>
<</if>><<set _prevA to $scene_alina.fBar>>
<<set $scene_alina.mBar += 30>>
<<set $scene_alina.fBar += 8>>
<<if $scene_alina.mBar gte $scene_alina.mMax>><<set $scene_alina.mBar to $scene_alina.mMax>><</if>>
<<if $scene_alina.fBar gt 100>><<set $scene_alina.fBar to 100>><</if>>
<<if $scene_alina.fBar gte 100>><<set $scene_alina.satisfied to true>><</if>>
<<set _justCame to (_prevA lt 100 and $scene_alina.fBar gte 100 and $scene_alina.fOrgasmed is false)>>
<<if _justCame>><<set $scene_alina.fOrgasmed to true>><</if>>
<<staminaBars "scene_alina" $leo $alina>>
<<speech "Leo" "$leo">>
Come here.
<</speech>>
<<speech "Alina" "$alina">>
What do you want?
<</speech>>
<<speech "Leo" "$leo">>
(low) You know what I want.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/alina/5_blow.webm" type="video/webm">
</video>
<<speech "Leo" "$leo">>
Oh fuck—
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/alina/6_blow.webm" type="video/webm">
</video>
<<speech "Alina" "$alina">>
(pulling back, looking up at him) You missed this.
<</speech>>
<<speech "Leo" "$leo">>
(fingers tangled in her hair) Yes — god — don't stop—
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/alina/8_blow.webm" type="video/webm">
</video>
<<speech "Alina" "$alina">>
(coming up briefly, voice low) Tell me how much.
<</speech>>
<<speech "Leo" "$leo">>
(voice wrecked) So much. Every single night — please—
<</speech>>
<<if _justCame>>
<<speech "Alina" "$alina">>
(shuddering, gripping his thigh) Wait — wait—
<</speech>>
<<speech "Leo" "$leo">>
(reaching down, watching her) There you go.
<</speech>>
<</if>>
<<if $scene_alina.mBar gte $scene_alina.mMax>>
<<speech "Leo" "$leo">>
(pulling her up, barely holding it together) Stop — I need — $alina—
<</speech>><</if>>
<<alina_scene_grid "blow">><<set _prevA to $scene_alina.fBar>>
<<set $scene_alina.mBar += 18>>
<<set $scene_alina.fBar += 35>>
<<if $scene_alina.mBar gte $scene_alina.mMax>><<set $scene_alina.mBar to $scene_alina.mMax>><</if>>
<<if $scene_alina.fBar gt 100>><<set $scene_alina.fBar to 100>><</if>>
<<if $scene_alina.fBar gte 100>><<set $scene_alina.satisfied to true>><</if>>
<<set _justCame to (_prevA lt 100 and $scene_alina.fBar gte 100 and $scene_alina.fOrgasmed is false)>>
<<if _justCame>><<set $scene_alina.fOrgasmed to true>><</if>>
<<staminaBars "scene_alina" $leo $alina>>
<<speech "Leo" "$leo">>
Turn around.
<</speech>>
<<speech "Alina" "$alina">>
What?
<</speech>>
<<speech "Leo" "$leo">>
Turn around, $alina.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/alina/14_sixynine.webm" type="video/webm">
</video>
<<speech "Alina" "$alina">>
(gasping, losing her rhythm) Oh — fuck—
<</speech>>
<<speech "Leo" "$leo">>
(muffled) Stay focused.
<</speech>>
<<speech "Alina" "$alina">>
I can't when you — stop doing that—
<</speech>>
<<speech "Leo" "$leo">>
(muffled) No.
<</speech>>
<<speech "Alina" "$alina">>
(breathless) You're awful.
<</speech>>
<<if _justCame>>
<<speech "Alina" "$alina">>
(pulling back, shaking) Oh god — $leo—
<</speech>>
<<speech "Leo" "$leo">>
I've got you. Keep going.
<</speech>>
<</if>>
<<if $scene_alina.mBar gte $scene_alina.mMax>>
<<speech "Leo" "$leo">>
(barely holding on) I need — $alina, right now—
<</speech>><</if>>
<<alina_scene_grid "sixtynine">><<set _prevA to $scene_alina.fBar>>
<<set $scene_alina.mBar += 20>>
<<set $scene_alina.fBar += 32>>
<<if $scene_alina.mBar gte $scene_alina.mMax>><<set $scene_alina.mBar to $scene_alina.mMax>><</if>>
<<if $scene_alina.fBar gt 100>><<set $scene_alina.fBar to 100>><</if>>
<<if $scene_alina.fBar gte 100>><<set $scene_alina.satisfied to true>><</if>>
<<set _justCame to (_prevA lt 100 and $scene_alina.fBar gte 100 and $scene_alina.fOrgasmed is false)>>
<<if _justCame>><<set $scene_alina.fOrgasmed to true>><</if>>
<<staminaBars "scene_alina" $leo $alina>>
<<speech "Alina" "$alina">>
(pulling him back by the collar) I want to look at you.
<</speech>>
<<speech "Leo" "$leo">>
Yeah?
<</speech>>
<<speech "Alina" "$alina">>
Yeah.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/alina/9_mission.webm" type="video/webm">
</video>
<<speech "Leo" "$leo">>
(forehead against hers, moving slow) I thought about you every night.
<</speech>>
<<speech "Alina" "$alina">>
Every night?
<</speech>>
<<speech "Leo" "$leo">>
Every night. You have no idea—
<</speech>>
<<speech "Alina" "$alina">>
(pulling him closer) Show me.
<</speech>>
<<speech "Leo" "$leo">>
(mouth against hers, barely above a whisper) I love you.
<</speech>>
<<speech "Alina" "$alina">>
(quietly) I know. Don't stop.
<</speech>>
<<if _justCame>>
<<speech "Alina" "$alina">>
(gripping his shoulders, breath gone) $leo — don't you dare stop—
<</speech>>
<<speech "Leo" "$leo">>
(watching her face) I won't.
<</speech>>
<</if>>
<<if $scene_alina.mBar gte $scene_alina.mMax>>
<<speech "Leo" "$leo">>
(sharp exhale, shaking) $alina — I'm almost—
<</speech>><</if>>
<<alina_scene_grid "missionary">><<set _prevA to $scene_alina.fBar>>
<<set $scene_alina.mBar += 22>>
<<set $scene_alina.fBar += 28>>
<<if $scene_alina.mBar gte $scene_alina.mMax>><<set $scene_alina.mBar to $scene_alina.mMax>><</if>>
<<if $scene_alina.fBar gt 100>><<set $scene_alina.fBar to 100>><</if>>
<<if $scene_alina.fBar gte 100>><<set $scene_alina.satisfied to true>><</if>>
<<set _justCame to (_prevA lt 100 and $scene_alina.fBar gte 100 and $scene_alina.fOrgasmed is false)>>
<<if _justCame>><<set $scene_alina.fOrgasmed to true>><</if>>
<<staminaBars "scene_alina" $leo $alina>>
<<speech "Alina" "$alina">>
(pushing him back) My turn.
<</speech>>
<<speech "Leo" "$leo">>
Yes ma'am.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/alina/12_cow.webm" type="video/webm">
</video>
<<speech "Leo" "$leo">>
(hands on her hips, jaw tight) Jesus—
<</speech>>
<<speech "Alina" "$alina">>
(looking down at him, slow) You like that?
<</speech>>
<<speech "Leo" "$leo">>
(strangled) Yes—
<</speech>>
<<speech "Alina" "$alina">>
How much?
<</speech>>
<<speech "Leo" "$leo">>
(barely) $alina, I swear to god—
<</speech>>
<<speech "Alina" "$alina">>
Three weeks. You're going to survive a little longer.
<</speech>>
<<speech "Leo" "$leo">>
(gripping her tighter) You're going to be the death of me.
<</speech>>
<<if _justCame>>
<<speech "Alina" "$alina">>
(back arching, breath gone) Oh — fuck — $leo—
<</speech>>
<<speech "Leo" "$leo">>
(pulling her down, watching her) Yeah. That's it.
<</speech>>
<</if>>
<<if $scene_alina.mBar gte $scene_alina.mMax>>
<<speech "Leo" "$leo">>
(through his teeth) I can't hold on — $alina—
<</speech>><</if>>
<<alina_scene_grid "cowgirl">><<set _prevA to $scene_alina.fBar>>
<<set $scene_alina.mBar += 28>>
<<set $scene_alina.fBar += 15>>
<<if $scene_alina.mBar gte $scene_alina.mMax>><<set $scene_alina.mBar to $scene_alina.mMax>><</if>>
<<if $scene_alina.fBar gt 100>><<set $scene_alina.fBar to 100>><</if>>
<<if $scene_alina.fBar gte 100>><<set $scene_alina.satisfied to true>><</if>>
<<set _justCame to (_prevA lt 100 and $scene_alina.fBar gte 100 and $scene_alina.fOrgasmed is false)>>
<<if _justCame>><<set $scene_alina.fOrgasmed to true>><</if>>
<<staminaBars "scene_alina" $leo $alina>>
<<speech "Leo" "$leo">>
(firm hand on her hip) Turn over.
<</speech>>
<<speech "Alina" "$alina">>
What—
<</speech>>
<<speech "Leo" "$leo">>
Turn over, $alina.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/alina/10_doggy.webm" type="video/webm">
</video>
<<speech "Alina" "$alina">>
(face in the pillow) God — wait, wait—
<</speech>>
<<speech "Leo" "$leo">>
(pulling back slightly) You okay?
<</speech>>
<<speech "Alina" "$alina">>
Don't stop. Don't you dare slow down.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/alina/15_doggy.webm" type="video/webm">
</video>
<<speech "Leo" "$leo">>
(low, through his teeth) You feel so fucking good.
<</speech>>
<<speech "Alina" "$alina">>
(gripping the sheets) More — harder—
<</speech>>
<<speech "Leo" "$leo">>
Mine.
<</speech>>
<<speech "Alina" "$alina">>
(muffled) Yours. Just yours—
<</speech>>
<<if _justCame>>
<<speech "Alina" "$alina">>
(gasping, gripping his arm) Oh — oh god — $leo—
<</speech>>
<<speech "Leo" "$leo">>
(slowing, watching her) Let go.
<</speech>>
<</if>>
<<if $scene_alina.mBar gte $scene_alina.mMax>>
<<speech "Leo" "$leo">>
(through his teeth) $alina — I'm done—
<</speech>><</if>>
<<alina_scene_grid "doggy">><<set _prevA to $scene_alina.fBar>>
<<set $scene_alina.mBar += 24>>
<<set $scene_alina.fBar += 22>>
<<if $scene_alina.mBar gte $scene_alina.mMax>><<set $scene_alina.mBar to $scene_alina.mMax>><</if>>
<<if $scene_alina.fBar gt 100>><<set $scene_alina.fBar to 100>><</if>>
<<set _justCame to (_prevA lt 100 and $scene_alina.fBar gte 100 and $scene_alina.fOrgasmed is false)>>
<<if _justCame>><<set $scene_alina.fOrgasmed to true>><</if>>
<<staminaBars "scene_alina" $leo $alina>>
<<speech "Alina" "$alina">>
(turning around on him) Like this.
<</speech>>
<<speech "Leo" "$leo">>
(hands finding her waist) Oh — yeah—
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/alina/11_rev_cow.webm" type="video/webm">
</video>
<<speech "Leo" "$leo">>
(breathless) Like that. Right there.
<</speech>>
<<speech "Alina" "$alina">>
Good?
<</speech>>
<<speech "Leo" "$leo">>
Are you seriously asking me that right now—
<</speech>>
<<speech "Alina" "$alina">>
(smiling) Just checking.
<</speech>>
<<speech "Leo" "$leo">>
(hoarse) Don't stop. Don't you dare stop.
<</speech>>
<<if _justCame>>
<<speech "Alina" "$alina">>
(shuddering, bracing against his knees) Oh — oh god—
<</speech>>
<<speech "Leo" "$leo">>
(gripping her hips, steadying her) I've got you.
<</speech>>
<</if>>
<<if $scene_alina.mBar gte $scene_alina.mMax>>
<<speech "Leo" "$leo">>
(grip shaking) $alina — I need—
<</speech>><</if>>
<<alina_scene_grid "revcow">><<set _prevA to $scene_alina.fBar>>
<<set $scene_alina.mBar += 26>>
<<set $scene_alina.fBar += 18>>
<<if $scene_alina.mBar gte $scene_alina.mMax>><<set $scene_alina.mBar to $scene_alina.mMax>><</if>>
<<if $scene_alina.fBar gt 100>><<set $scene_alina.fBar to 100>><</if>>
<<set _justCame to (_prevA lt 100 and $scene_alina.fBar gte 100 and $scene_alina.fOrgasmed is false)>>
<<if _justCame>><<set $scene_alina.fOrgasmed to true>><</if>>
<<staminaBars "scene_alina" $leo $alina>>
<<speech "Leo" "$leo">>
(pulling her against him) Come here.
<</speech>>
<<speech "Alina" "$alina">>
Is that all you want?
<</speech>>
<<speech "Leo" "$leo">>
(lips at her neck) No.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/alina/13_behind.webm" type="video/webm">
</video>
<<speech "Alina" "$alina">>
(quiet, pressing back into him) I missed you.
<</speech>>
<<speech "Leo" "$leo">>
(mouth at her ear) I missed you too. I'm sorry I was gone so long.
<</speech>>
<<speech "Alina" "$alina">>
(eyes closed) Then apologize properly.
<</speech>>
<<speech "Leo" "$leo">>
(arm tightening around her, low) I'm going to.
<</speech>>
<<if _justCame>>
<<speech "Alina" "$alina">>
(shaking, fingers digging into his arm) $leo — $leo—
<</speech>>
<<speech "Leo" "$leo">>
(holding her tighter) I've got you. I've got you.
<</speech>>
<</if>>
<<if $scene_alina.mBar gte $scene_alina.mMax>>
<<speech "Leo" "$leo">>
(rough at her ear) I can't hold on, $alina—
<</speech>><</if>>
<<alina_scene_grid "behind">><<set $libido.leo -= 1>>
<<staminaBars "scene_alina" $leo $alina>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/alina/17_cum.webm" type="video/webm">
</video>
<<if !$scene_alina.satisfied>>
<div style="text-align:center; margin: 1em 0;">
<span style="color:#888; font-size:1.1em; vertical-align:middle;">-1 Love <span title="Love" style="font-size:1.1em;">💔</span></span>
</div>
<<set $rel.alina.love -= 1>>
<<speech "Alina" "$alina">>
(catching her breath, tilting her head at him) That was... good.
<</speech>>
<<speech "Leo" "$leo">>
(still coming down) Yeah?
<</speech>>
<<speech "Alina" "$alina">>
(patting his chest) Good. Solid. Three weeks and... yeah. Good.
<</speech>>
<<speech "Leo" "$leo">>
(narrowing his eyes) Why do I feel like "good" is not a compliment right now.
<</speech>>
<<speech "Alina" "$alina">>
(smiling sweetly) It didn't last very long, babe.
<</speech>>
<<speech "Leo" "$leo">>
(sitting up) Excuse me—
<</speech>>
<<speech "Alina" "$alina">>
(laughing, pulling the sheet up) It was good! I said it was good!
<</speech>>
<<else>>
<<set $rel.alina.love += 1>>
<div style="text-align:center; margin: 1em 0;">
<span style="color:#888; font-size:1.1em; vertical-align:middle;">+1 Love <span title="Love" style="font-size:1.1em;">❤️</span></span>
</div>
<<speech "Alina" "$alina">>
(staring at the ceiling, completely still) ...Okay.
<</speech>>
<<speech "Leo" "$leo">>
(catching his breath) Okay?
<</speech>>
<<speech "Alina" "$alina">>
(turning to look at him) That was — wow.
<</speech>>
<<speech "Leo" "$leo">>
(raising an eyebrow) Wow.
<</speech>>
<<speech "Alina" "$alina">>
Don't make it weird, I'm just — wow. That's all I have. Wow.
<</speech>>
<<speech "Leo" "$leo">>
(grinning) Three weeks and I still got a wow.
<</speech>>
<<speech "Alina" "$alina">>
(shoving his shoulder) Do not. Don't you dare get smug about this.
<</speech>>
<<speech "Leo" "$leo">>
(laughing) I'm a little smug. I've earned it.
<</speech>>
<</if>>
<<speech "Alina" "$alina">>
(<i>Afterward, we lie tangled together in the dark. His breathing slows by degrees. The pool filter hums below. Out on Mulholland, a single car passes — headlights sweeping the ceiling — and then it's gone and the quiet comes back and it's just us.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>I trace the line of his collarbone with one finger and stare at the high pale ceiling and feel, for the first time all day, genuinely calm.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(drowsy, his face in my hair) I really did miss you.
<</speech>>
<<speech "Alina" "$alina">>
(quietly) I know. I missed you too.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(<i>A long pause. The house settles. The canyon breathes.</i>)
<</speech>>
<div class="continue-link">[[In The Afternoon →|alina_intro_08]]</div><<sprite "assets/img/alina_kitchen.avif" "Alina">>
<<speech "Alina" "$alina">>
(stretching at the kitchen island, coffee in hand) So, guess who called me last night? Hendricks. Again.
<</speech>>
<<speech "Leo" "$leo">>
(raising an eyebrow, pouring himself coffee) The ad guy? What did he want this time?
<</speech>>
<<speech "Alina" "$alina">>
He wanted to know if I thought about his offer. You know, the TV ad thing. He sounded desperate. Or maybe just persistent. I can never tell with him.
<</speech>>
<<speech "Leo" "$leo">>
(sighing) I'll talk to Hendricks. I told him before, I don't want you in show biz. Not like that. It's a mess, $alina. Sharks everywhere.
<</speech>>
<<speech "Alina" "$alina">>
(teasing) Oh, come on. You don't think I could handle a few sharks? I have you, don't I?
<</speech>>
<<speech "Leo" "$leo">>
(grinning) Maybe I could save you from one shark. But you're too damn beautiful. Too hot. I can't save you from all of them.
<</speech>>
<<speech "Alina" "$alina">>
(laughing) You think flattery is going to distract me from the fact that you just called your own industry a shark tank?
<</speech>>
<<speech "Leo" "$leo">>
Hey, I just swim in it. I don't make the rules. Besides, Academy Awards are coming up. You know what that means—everyone's going to be on their worst behavior.
<</speech>>
<<speech "Alina" "$alina">>
(smiling) You say that like you aren't going to win something. Again.
<</speech>>
<<speech "Leo" "$leo">>
(leaning in, mock whisper) If I do, it's only because you put up with me. They should give you a medal.
<</speech>>
<<speech "Alina" "$alina">>
I'll settle for a vacation. Somewhere with no cell service.
<</speech>>
<<speech "Leo" "$leo">>
Deal. As soon as the circus is over. And after I talk to Hendricks. Seriously, $alina, I just want you safe. This business... it's not what it looks like from the outside.
<</speech>>
<<speech "Alina" "$alina">>
(softly) I know. But you can't protect me from everything. And I don't want you to. I just want you.
<</speech>>
<div class="continue-link">[[Continue →|alina_intro_08_cont]]</div><<sprite "assets/img/eve_standing.avif" "Eve">>
<<speech "Eve" "$eve">>
(knocking, stepping in with a bright smile) Sorry to interrupt, boss. Morning, $alina. You two look disgustingly happy for this early.
<</speech>>
<<speech "Leo" "$leo">>
(smiling) $eve, you know us. We like to keep you on your toes.
<</speech>>
<<speech "Alina" "$alina">>
Good morning, $eve. Love the hair, by the way. Did you go even shorter?
<</speech>>
<<speech "Eve" "$eve">>
You noticed! Yeah, figured I'd try something new. Jack says it makes me look like trouble.
<</speech>>
<<speech "Leo" "$leo">>
Jack's not wrong. But he's also not here, so you can be as much trouble as you want.
<</speech>>
<<speech "Eve" "$eve">>
(smiling) I'll keep that in mind. Anyway, $leo, your car's ready. And you have that thing at the studio.
<</speech>>
<<speech "Leo" "$leo">>
Right. (turning to me) You two going to be okay without me?
<</speech>>
<<speech "Alina" "$alina">>
We'll manage. In fact, I was just telling $eve we should go shopping. Girl time.
<</speech>>
<<speech "Eve" "$eve">>
I am always down for shopping. Especially if it means getting $alina out of the house.
<</speech>>
<<speech "Leo" "$leo">>
Just don't let her buy anything too dangerous. Or too expensive.
<</speech>>
<<speech "Alina" "$alina">>
No promises!
<</speech>>
<<speech "Leo" "$leo">>
(smiling, grabbing his keys) Alright, I'm off. Try not to have too much fun without me.
<</speech>>
<<speech "Eve" "$eve">>
No guarantees, boss.
<</speech>>
<div class="continue-link">[[Shopping Spree →|alina_shopping_01]]</div><<sprite "assets/img/alina_car.avif" "Alina's Car">>
<<speech "Alina" "$alina">>
So, $eve, how's Jack? Still pretending to be humble about that new movie?
<</speech>>
<<speech "Eve" "$eve">>
(laughing) Oh, you know Jack. He acts like he doesn't care, but he checks the box office numbers every morning before coffee. It's adorable, honestly.
<</speech>>
<<speech "Alina" "$alina">>
And he doesn't mind you working for his "rival"?
<</speech>>
<<speech "Eve" "$eve">>
(smiling) Please. I've been working for $leo long before I met Jack. He has to suck it up. Besides, he knows $leo's harmless. Mostly.
<</speech>>
<<speech "Alina" "$alina">>
(teasing) Mostly, huh? I'll have to remember that.
<</speech>>
<<speech "Eve" "$eve">>
Don't you dare. Anyway, what are we shopping for today? Clothes? Shoes? Or just an excuse to eat pastries and gossip?
<</speech>>
<<speech "Alina" "$alina">>
All of the above. And maybe something completely impractical. I feel like being a little reckless.
<</speech>>
<<speech "Eve" "$eve">>
Now you're talking. Let's make a day of it.
<</speech>>
<<sprite "assets/img/shopping_district.avif" "Shopping District">>
<<speech "Alina" "$alina">>
Oh my god, look at those boots. I need them. I don't even care if they're comfortable.
<</speech>>
<<speech "Eve" "$eve">>
(laughing) That's the spirit. Comfort is overrated anyway.
<</speech>>
<<speech "Alina" "$alina">>
And those sunglasses. $eve, stop me before I buy the whole store.
<</speech>>
<<speech "Eve" "$eve">>
No way. I'm here to enable, not prevent. Besides, you deserve it.
<</speech>>
<<speech "Alina" "$alina">>
(smiling) Thanks, $eve. For coming with me. I needed this.
<</speech>>
<<speech "Eve" "$eve">>
Anytime. That's what friends are for. Now, let's go try on everything.
<</speech>>
<div class="continue-link">[[Continue →|alina_shopping_02]]</div><<sprite "assets/img/cafe_alina.avif" "Cafe">>
<<speech "Alina" "$alina">>
I think we did some damage today.
<</speech>>
<<speech "Eve" "$eve">>
(grinning) My credit card is crying. Jack's gonna kill me when he sees this.
<</speech>>
<<speech "Alina" "$alina">>
(laughing) You are using Jack's card? I thought $leo was the one who paid for everything.
<</speech>>
<<speech "Eve" "$eve">>
Well, $leo pays for a lot of things, but Jack's card has better rewards. And I needed to get that new designer bag, so...
<</speech>>
<<speech "Alina" "$alina">>
Fuck. $eve. You are so fucking ridiculous.
<</speech>>
<<speech "Eve" "$eve">>
He's the ridiculous one. The more I blow his money, the harder he blows my back out when we get home. You know exactly what I mean.
<</speech>>
<<speech "Alina" "$alina">>
(grinning) Oh, I know. $leo has the same rule, except backwards. The days I let him fuck me raw, I spend his cash. The days he make him wait? I drain his fucking account. Keeps that dick hard and hungry.
<</speech>>
<<speech "Eve" "$eve">>
HAHAHA! Shit. And I thought I was the nasty one.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
As we were talking, $eve's phone buzzed.
<</speech>>
<<speech "Eve" "$eve">>
Speak of the devil.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
She turned the screen toward me. Jack. The message read: "You're gonna get it hard tonight, bitch."
<</speech>>
<<speech "Alina" "$alina">>
Fuck, That's hot.
<</speech>>
<<speech "Eve" "$eve">>
Not gonna lie, $alina... it is. You wanna watch?
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
I blinked. We were close, but she'd never straight up offered to let me see her getting wrecked before.
<</speech>>
<div class="continue-link">[[Yeah, why not →|alina_watch_eve_yes]] [[God, no →|alina_watch_eve_no]]</div><<set $rel.alina.lust += 1>>
<div style="text-align:center; margin: 1em 0;">
<span style="color:#888; font-size:1.1em; vertical-align:middle;">+1 Lust <span title="Lust" style="font-size:1.1em;">💋</span></span>
</div>
<<sprite "assets/img/eve_suprised.avif" "Cafe">>
<<speech "Alina" "$alina">>
(sitting back, mouth curved) ...Yeah, actually. Why not.
<</speech>>
<<speech "Eve" "$eve">>
(blinking) Wait, for real?
<</speech>>
<<speech "Alina" "$alina">>
Is that a problem?
<</speech>>
<<speech "Eve" "$eve">>
(breaking into a grin) No. Not even slightly. I'll text him.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
I watched her type something back to Jack, and whatever she sent made him respond in about four seconds flat.
<</speech>>
<<speech "Eve" "$eve">>
(showing me her phone, laughing) He says, and I quote, "on my way."
<</speech>>
<div class="continue-link">[[Continue →|alina_jack_arrives]]</div><<set $rel.alina.lust -= 1>>
<div style="text-align:center; margin: 1em 0;">
<span style="color:#888; font-size:1.1em; vertical-align:middle;">-1 Lust <span title="Lust" style="font-size:1.1em;">🥶</span></span>
</div>
<<sprite "assets/bg/cafe.avif" "Cafe">>
<<speech "Alina" "$alina">>
(laughing) No, $eve. God. I'm not watching you get railed.
<</speech>>
<<speech "Eve" "$eve">>
(shrugging, totally unbothered) Your loss. He knows exactly what he's doing.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
I shook my head and drained the rest of my coffee. $eve was already texting him back, some slow smile on her face that told me tonight was going to be interesting for her, at least.
<</speech>>
<<speech "Alina" "$alina">>
(sliding out of her seat) Come on. We should get going before the traffic gets bad.
<</speech>>
<div class="continue-link">[[Continue →|alina_jack_arrives]]</div><<sprite "assets/img/cullinan.avif" "Cafe">>
<<speech "SYSTEM" "SYSTEM">>
We were still on our second coffees when the noise outside changed — the low, deliberate growl of something expensive pulling up to the curb. A few people near the window looked up.
<</speech>>
<<speech "Eve" "$eve">>
(not even glancing outside, stirring her drink) That's him.
<</speech>>
<<speech "Alina" "$alina">>
What is he driving?
<</speech>>
<<speech "Eve" "$eve">>
(dryly) Something ridiculous. That's all I know.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
It was a Cullinan. Shiny blue. The kind of car that didn't announce itself — it just made everything around it look smaller.
$eve stood up, smoothing her jacket, and I followed her outside.
<</speech>>
<<sprite "assets/sprites/jack.avif" "Jack">>
<<speech "Jack" "Jack">>
(leaning against the hood, arms crossed, grinning at me) Well. I heard I was picking up two beautiful women, but nobody told me one of them was $alina Ward.
<</speech>>
<<speech "Alina" "$alina">>
(raising an eyebrow) You know who I am?
<</speech>>
<<speech "Jack" "Jack">>
Every man in this city knows who you are. $leo's got the Oscars, the mansions, the everything — but you're the best thing he ever did.
<</speech>>
<<speech "Eve" "$eve">>
(flatly, getting in) I'm right here, Jack.
<</speech>>
<<speech "Jack" "Jack">>
(not missing a beat, eyes still on me) You're my whole world, baby. But I'm allowed to appreciate art.
<</speech>>
<<speech "Alina" "$alina">>
(amused, arms folded) That's a very smooth line for a man whose girlfriend is watching.
<</speech>>
<<speech "Jack" "Jack">>
(opening the door for me, slow smile) She knows I only flirt with the untouchables. Keeps me honest.
<</speech>>
<div class="continue-link">[[Continue →|alina_jack_car]]</div><<sprite "assets/img/in_car_eve.avif" "In the Car">>
<<speech "SYSTEM" "SYSTEM">>
The inside of the car smelled like cedar and money. Jack drove the way he probably did everything — relaxed, unhurried, like he had no particular place to be and wouldn't care if he did.
<</speech>>
<<speech "Jack" "Jack">>
(glancing at me in the mirror) So. The Oscars. You going?
<</speech>>
<<speech "Alina" "$alina">>
Obviously. $leo's nominated.
<</speech>>
<<speech "Jack" "Jack">>
Me too, actually. Best actor.
<</speech>>
<<speech "Alina" "$alina">>
I know.
<</speech>>
<<speech "Jack" "Jack">>
He's good. $leo . Best in the room, most nights. But this year might be different.
<</speech>>
<<speech "Alina" "$alina">>
You always this confident, or is tonight special?
<</speech>>
<<speech "Jack" "Jack">>
(glancing back at me in the mirror, grinning) I'm usually worse. $eve tones it down.
<</speech>>
<<speech "Eve" "$eve">>
(not looking up from her phone) I really don't.
<</speech>>
<<speech "Jack" "Jack">>
(laughing) She really doesn't. Listen — no disrespect to your husband. I like $leo . Like him a lot. But I've wanted this since I was nineteen years old eating ramen in a studio apartment. And I'm not planning to lose gracefully.
<</speech>>
<<speech "Alina" "$alina">>
(looking out the window) Neither is he.
<</speech>>
<<speech "Jack" "Jack">>
Good. Make it worth something, then.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
A pause. The city slid past the windows. I noticed he hadn't stopped glancing at me in the mirror, and I hadn't stopped noticing.
<</speech>>
<div class="continue-link">[[Continue →|alina_jack_dropoff]]</div><<sprite "assets/bg/leo_home.avif" "Outside Leo's House">>
<<speech "SYSTEM" "SYSTEM">>
He pulled up to the gate — our gate — and rolled to a stop. $eve stayed in the car. I stepped out, and before I could close the door he was already out of the driver's side, coming around.
<</speech>>
<<speech "Jack" "Jack">>
(walking me up to the front door, unhurried) Can I ask you something?
<</speech>>
<<speech "Alina" "$alina">>
You're going to anyway.
<</speech>>
<<speech "Jack" "Jack">>
(small smile) Does he tell you you're beautiful every day? Because he should.
<</speech>>
<<speech "Alina" "$alina">>
(turning to look at him) Is this part of the flirting, or are you actually asking?
<</speech>>
<<speech "Jack" "Jack">>
Bit of both. I'm curious what kind of man $leo is at home. Whether he remembers what he has.
<</speech>>
<<speech "Alina" "$alina">>
He does.
<</speech>>
<<speech "Jack" "Jack">>
Good. (easy grin coming back) Then I'll stay in my lane. Tonight, anyway.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
The front door opened behind me — $leo. Of course. Perfect timing, like always.
<</speech>>
<<sprite "assets/sprites/leo.avif" "Leo">>
<<speech "Leo" "$leo">>
(stepping outside, clocking everything in about two seconds) Jack Harmon.
<</speech>>
<<speech "Jack" "Jack">>
(turning, hands in his pockets, completely at ease) $leo Ward. Good to see you outside a premiere, man.
<</speech>>
<<speech "Leo" "$leo">>
(shaking hands, genuine) You too. Thanks for getting them home safe.
<</speech>>
<<speech "Jack" "Jack">>
My pleasure. Seriously. (glancing at me, then back) You've got good taste.
<</speech>>
<<speech "Leo" "$leo">>
(dry) In everything.
<</speech>>
<<speech "Jack" "Jack">>
(laughing) That's the spirit. Academy's going to be a hell of a night.
<</speech>>
<<speech "Leo" "$leo">>
(calm, even) It always is. Drive safe, Jack.
<</speech>>
<<speech "Jack" "Jack">>
Always. (back to me, one last look) $alina. Pleasure.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
He walked back to the car. Got in. The Cullinan pulled away without hurry, and then it was just the two of us standing in the driveway.
$leo watched the taillights for a moment.
<</speech>>
<<sprite "assets/img/alina_leo_gate.avif" "Leo">>
<<speech "Leo" "$leo">>
(quietly) He flirt with you?
<</speech>>
<<speech "Alina" "$alina">>
A little.
<</speech>>
<<speech "Leo" "$leo">>
(pulling me in, mouth at my hair) Good. Means he's paying attention. Men who don't notice you aren't worth worrying about.
<</speech>>
<<speech "Alina" "$alina">>
(quietly) You're not worried?
<</speech>>
<<speech "Leo" "$leo">>
Not even slightly.
<</speech>>
<div class="continue-link">[[Continue →|alina_eve_scene_start]]</div><<sprite "assets/bg/bedroom_leo.avif" "Later That Night">>
<<speech "SYSTEM" "SYSTEM">>
<h2>Later That Night</h2>
We were inside, $leo on a call in his office, when my phone lit up. $eve.
The message was just a location pin. And then, two seconds later: "come if you want xx"
I sat with it for a second.
<</speech>>
<<speech "Alina" "$alina">>
(<i>I did say I wanted to be reckless today.</i>)
<</speech>>
<div class="continue-link"><<if visited("alina_watch_eve_yes")>>[[I'll go →|alina_eve_scene_2]]<<else>><span class="disabled-link" title="You weren't curious then — why now?">I'll go →</span><</if>> [[Stay home →|alina_eve_skip]]</div><<sprite "assets/bg/bedroom_leo.avif" "Bedroom">>
<<speech "Alina" "$alina">>
(<i>I put the phone down. Some things are better left as ideas. I went to find $leo instead.</i>)
<</speech>>
<div class="continue-link">[[Continue →|alina_chapter_end]]</div><<sprite "assets/img/eve_red_lingerie.avif" "Eve's Place">>
<<speech "SYSTEM" "SYSTEM">>
The address was a boutique hotel off Sunset — one of those places with no sign outside, just a number on the door and a man who didn't ask questions. $eve had left a key at the front desk.
I knocked anyway.
<</speech>>
<<speech "Eve" "$eve">>
(opening the door, hair slightly undone, absolutely glowing) You actually came.
<</speech>>
<<speech "Alina" "$alina">>
I actually came.
<</speech>>
<<speech "Eve" "$eve">>
(stepping back, pulling the door wider) He's in the shower. You're just in time.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
The room was dim, all amber lamps and heavy curtains. A half-empty bottle of something expensive on the nightstand. $eve sat on the edge of the bed and looked at me the way she rarely did — like she was completely serious.
<</speech>>
<<speech "Eve" "$eve">>
You can sit wherever. Watch, or — whatever you want. There are no rules tonight.
<</speech>>
<<speech "Alina" "$alina">>
(settling into the armchair by the window) I'll watch.
<</speech>>
<<speech "Eve" "$eve">>
(small smile) Good seat.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
The bathroom door opened. Jack came out with a towel around his waist and stopped when he saw me.
<</speech>>
<<sprite "assets/img/jack_towel.avif" "Jack">>
<<speech "Jack" "Jack">>
(quiet beat, then a slow smile) Well. She did say she was bringing a friend.
<</speech>>
<<speech "Alina" "$alina">>
I'm just watching.
<</speech>>
<<speech "Jack" "Jack">>
(dropping the towel, climbing onto the bed, eyes on $eve) Then watch.
<</speech>>
<div class="continue-link">[[Continue →|alina_eve_sex_scene_01]]</div><<silently>>
<<if not $scene_eve or ($scene_eve.day neq $day)>>
<<set $scene_eve to {
mBar: 0, fBar: 0, mMax: 100,
fOrgasmed: false, boostUsed: false, seenHub: false,
day: $day
}>>
<</if>>
<</silently>>
<<staminaBars "scene_eve" "Jack" $eve>>
<<if $scene_eve.mBar gte $scene_eve.mMax>>
<<speech "SYSTEM" "SYSTEM">>
(<i>Jack is right at the edge. Jaw locked, breathing gone ragged. He's been holding on for her and he's done holding.</i>)
<</speech>>
<div class="scene-grid single">
<div class="scene-btn climax">[[💦 He's done holding back...|eve_scene_cum]]</div>
</div>
<<else>>
<<if not $scene_eve.seenHub>>
<<set $scene_eve.seenHub to true>>
<<speech "SYSTEM" "SYSTEM">>
(<i>The lamp's still on. Low and amber. I'm in the armchair by the window. $eve's on the bed, Jack beside her, and neither of them is pretending I'm not here — which somehow makes it ten times hotter.</i>)
<</speech>>
<</if>>
<<if $scene_eve.fOrgasmed>>
<<speech "SYSTEM" "SYSTEM">>
(<i>$eve already came once. Her whole body is flushed and shaking and she's gripping the sheets like they're the only thing keeping her in one place. Jack looks like he could do this all night.</i>)
<</speech>>
<</if>>
<div class="scene-grid">
<div class="scene-btn">[[In the Car — Earlier|eve_scene_car]]</div>
<div class="scene-btn">[[Blowjob|eve_scene_blow]]</div>
<div class="scene-btn">[[Fingering|eve_scene_finger]]</div>
<div class="scene-btn">[[Leg Up|eve_scene_legup]]</div>
<div class="scene-btn">[[Picked Up|eve_scene_pickup]]</div>
<div class="scene-btn">[[Cowgirl|eve_scene_cowgirl]]</div>
<div class="scene-btn">[[Reverse Cowgirl|eve_scene_revcow]]</div>
<div class="scene-btn">[[Doggy|eve_scene_doggy]]</div>
<div class="scene-btn">[[Missionary|eve_scene_missionary]]</div>
</div>
<</if>><<set _prevE to $scene_eve.fBar>>
<<set $scene_eve.mBar += 15>>
<<set $scene_eve.fBar += 20>>
<<if $scene_eve.mBar gte $scene_eve.mMax>><<set $scene_eve.mBar to $scene_eve.mMax>><</if>>
<<if $scene_eve.fBar gt 100>><<set $scene_eve.fBar to 100>><</if>>
<<set _justCame to (_prevE lt 100 and $scene_eve.fBar gte 100 and $scene_eve.fOrgasmed is false)>>
<<if _justCame>><<set $scene_eve.fOrgasmed to true>><</if>>
<<staminaBars "scene_eve" "Jack" $eve>>
<<speech "SYSTEM" "SYSTEM">>
(<i>$eve told me later they didn't even make it out of the parking garage.</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/eve/1_kiss_in_car.webm" type="video/webm">
</video>
<<speech "Eve" "$eve">>
(gasping against his mouth) Jack — we're in a parking garage—
<</speech>>
<<speech "Jack" "Jack">>
(hand sliding up her thigh, unbothered) So?
<</speech>>
<<speech "Eve" "$eve">>
So someone could walk past—
<</speech>>
<<speech "Jack" "Jack">>
(mouth at her jaw) Let them.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/eve/2_blow_in_car.webm" type="video/webm">
</video>
<<speech "SYSTEM" "SYSTEM">>
(<i>I did not ask her to describe this part in detail. She described it in detail anyway.</i>)
<</speech>>
<<speech "Eve" "$eve">>
(looking up at him from between his knees, completely shameless) You taste good.
<</speech>>
<<speech "Jack" "Jack">>
(head back, one hand in her hair) Don't stop.
<</speech>>
<<speech "Eve" "$eve">>
(pulling off slowly) Say please.
<</speech>>
<<speech "Jack" "Jack">>
(low, rough) Please, $eve. Don't stop.
<</speech>>
<<if _justCame>>
<<speech "Eve" "$eve">>
(shuddering, fingers digging into his thigh) Oh — fuck—
<</speech>>
<<speech "Jack" "Jack">>
(watching her, jaw tight) That's it. Right there.
<</speech>>
<</if>>
<<if $scene_eve.mBar gte $scene_eve.mMax>>
<<speech "Jack" "Jack">>
(through his teeth) $eve—
<</speech>><</if>>
<<eve_scene_grid "car">><<set _prevE to $scene_eve.fBar>>
<<set $scene_eve.mBar += 25>>
<<set $scene_eve.fBar += 15>>
<<if $scene_eve.mBar gte $scene_eve.mMax>><<set $scene_eve.mBar to $scene_eve.mMax>><</if>>
<<if $scene_eve.fBar gt 100>><<set $scene_eve.fBar to 100>><</if>>
<<set _justCame to (_prevE lt 100 and $scene_eve.fBar gte 100 and $scene_eve.fOrgasmed is false)>>
<<if _justCame>><<set $scene_eve.fOrgasmed to true>><</if>>
<<staminaBars "scene_eve" "Jack" $eve>>
<<speech "Jack" "Jack">>
(sitting back on the bed, eyes on her) Come here.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/eve/2_blow_in_car.webm" type="video/webm">
</video>
<<speech "Eve" "$eve">>
(wrapping her hand around him, looking up) Like this?
<</speech>>
<<speech "Jack" "Jack">>
(barely) Yeah. Exactly like that.
<</speech>>
<<speech "Alina" "$alina">>
(<i>I sat very still in the armchair and told myself I was just watching.</i>)
<</speech>>
<<speech "Eve" "$eve">>
(pulling back, voice low) Eyes on me. Not the ceiling.
<</speech>>
<<speech "Jack" "Jack">>
(gripping the sheets) They're on you. They're always on you.
<</speech>>
<<if _justCame>>
<<speech "Eve" "$eve">>
(shaking, breath gone) Oh — oh god, Jack—
<</speech>>
<<speech "Jack" "Jack">>
(reaching down, stroking her through it) I've got you.
<</speech>>
<</if>>
<<if $scene_eve.mBar gte $scene_eve.mMax>>
<<speech "Jack" "Jack">>
(pulling her up, rough) I need to be inside you. Now.
<</speech>><</if>>
<<eve_scene_grid "blow">><<set _prevE to $scene_eve.fBar>>
<<set $scene_eve.mBar += 10>>
<<set $scene_eve.fBar += 35>>
<<if $scene_eve.mBar gte $scene_eve.mMax>><<set $scene_eve.mBar to $scene_eve.mMax>><</if>>
<<if $scene_eve.fBar gt 100>><<set $scene_eve.fBar to 100>><</if>>
<<set _justCame to (_prevE lt 100 and $scene_eve.fBar gte 100 and $scene_eve.fOrgasmed is false)>>
<<if _justCame>><<set $scene_eve.fOrgasmed to true>><</if>>
<<staminaBars "scene_eve" "Jack" $eve>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/eve/3_fingering_pussy_sucking.webm" type="video/webm">
</video>
<<speech "Eve" "$eve">>
(hips rocking, trying to keep quiet) Don't stop — please—
<</speech>>
<<speech "Jack" "Jack">>
(curling his fingers slowly, watching her face) You're so fucking wet.
<</speech>>
<<speech "Eve" "$eve">>
(gritting her teeth) I know—
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/eve/4_fingering_pussy_sucking_cont.webm" type="video/webm">
</video>
<<speech "Jack" "Jack">>
(low, mouth at her throat) Say it louder.
<</speech>>
<<speech "Eve" "$eve">>
(pressing her face into the pillow) Jack—
<</speech>>
<<speech "Jack" "Jack">>
(not stopping) Say it.
<</speech>>
<<speech "Eve" "$eve">>
(letting go, finally loud about it) Fuck — I'm so wet, okay? Are you happy?
<</speech>>
<<speech "Jack" "Jack">>
(laughing quietly, kissing her shoulder) Very.
<</speech>>
<<speech "Alina" "$alina">>
(<i>I watched $eve fall apart and I thought: yeah, I get it. I completely get it.</i>)
<</speech>>
<<if _justCame>>
<<speech "Eve" "$eve">>
(gasping, thighs snapping shut) Oh — oh god — Jack—
<</speech>>
<<speech "Jack" "Jack">>
(hand still working, steady) Let it happen. I've got you.
<</speech>>
<</if>>
<<if $scene_eve.mBar gte $scene_eve.mMax>>
<<speech "Jack" "Jack">>
(rough, pulling her close) I need more of you right now.
<</speech>><</if>>
<<eve_scene_grid "finger">><<set _prevE to $scene_eve.fBar>>
<<set $scene_eve.mBar += 22>>
<<set $scene_eve.fBar += 28>>
<<if $scene_eve.mBar gte $scene_eve.mMax>><<set $scene_eve.mBar to $scene_eve.mMax>><</if>>
<<if $scene_eve.fBar gt 100>><<set $scene_eve.fBar to 100>><</if>>
<<set _justCame to (_prevE lt 100 and $scene_eve.fBar gte 100 and $scene_eve.fOrgasmed is false)>>
<<if _justCame>><<set $scene_eve.fOrgasmed to true>><</if>>
<<staminaBars "scene_eve" "Jack" $eve>>
<<speech "Jack" "Jack">>
(lifting her leg over his shoulder) Stay there.
<</speech>>
<<speech "Eve" "$eve">>
(breath catching) Oh — yeah — like that—
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/eve/5_leg_up_fuck.webm" type="video/webm">
</video>
<<speech "Jack" "Jack">>
(finding his rhythm, jaw tight) God, $eve—
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/eve/6_leg_up_head_grab_hard.webm" type="video/webm">
</video>
<<speech "Eve" "$eve">>
(grabbing the headboard) Harder — I want to feel it tomorrow—
<</speech>>
<<speech "Jack" "Jack">>
(leaning into her, voice wrecked) Like this?
<</speech>>
<<speech "Eve" "$eve">>
(eyes shut, gritting her teeth) Yes. Don't you dare slow down.
<</speech>>
<<speech "Alina" "$alina">>
(<i>I watched Jack's hand grip her thigh hard enough to leave marks and I decided I needed another drink.</i>)
<</speech>>
<<if _justCame>>
<<speech "Eve" "$eve">>
(shaking, arching into him) I'm — Jack, I'm—
<</speech>>
<<speech "Jack" "Jack">>
(not stopping, watching her) There it is. Come on.
<</speech>>
<</if>>
<<if $scene_eve.mBar gte $scene_eve.mMax>>
<<speech "Jack" "Jack">>
(grip tightening) $eve — I can't hold back—
<</speech>><</if>>
<<eve_scene_grid "legup">><<set _prevE to $scene_eve.fBar>>
<<set $scene_eve.mBar += 30>>
<<set $scene_eve.fBar += 20>>
<<if $scene_eve.mBar gte $scene_eve.mMax>><<set $scene_eve.mBar to $scene_eve.mMax>><</if>>
<<if $scene_eve.fBar gt 100>><<set $scene_eve.fBar to 100>><</if>>
<<set _justCame to (_prevE lt 100 and $scene_eve.fBar gte 100 and $scene_eve.fOrgasmed is false)>>
<<if _justCame>><<set $scene_eve.fOrgasmed to true>><</if>>
<<staminaBars "scene_eve" "Jack" $eve>>
<<speech "Jack" "Jack">>
(standing up from the bed, hauling her with him) Come here.
<</speech>>
<<speech "Eve" "$eve">>
(wrapping her legs around him) Jack—
<</speech>>
<<speech "Jack" "Jack">>
(walking her back against the wall, easy) I've got you.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/eve/7_picked_up_thrusting.webm" type="video/webm">
</video>
<<speech "Eve" "$eve">>
(fingers digging into his shoulders, gasping) Oh my god — Jack—
<</speech>>
<<speech "Jack" "Jack">>
(low, against her neck) You okay?
<</speech>>
<<speech "Eve" "$eve">>
(breathless, clinging to him) Do not stop. Don't you fucking stop.
<</speech>>
<<speech "Alina" "$alina">>
(<i>The wall she was against was about three feet from my chair. I made a focused effort to look out the window instead. I failed.</i>)
<</speech>>
<<if _justCame>>
<<speech "Eve" "$eve">>
(crying out, arms tightening around his neck) Oh — oh fuck — oh my—
<</speech>>
<<speech "Jack" "Jack">>
(holding her up, jaw tight) I've got you, I've got you.
<</speech>>
<</if>>
<<if $scene_eve.mBar gte $scene_eve.mMax>>
<<speech "Jack" "Jack">>
(through his teeth, grip shaking) $eve — $eve—
<</speech>><</if>>
<<eve_scene_grid "pickup">><<set _prevE to $scene_eve.fBar>>
<<set $scene_eve.mBar += 18>>
<<set $scene_eve.fBar += 25>>
<<if $scene_eve.mBar gte $scene_eve.mMax>><<set $scene_eve.mBar to $scene_eve.mMax>><</if>>
<<if $scene_eve.fBar gt 100>><<set $scene_eve.fBar to 100>><</if>>
<<set _justCame to (_prevE lt 100 and $scene_eve.fBar gte 100 and $scene_eve.fOrgasmed is false)>>
<<if _justCame>><<set $scene_eve.fOrgasmed to true>><</if>>
<<staminaBars "scene_eve" "Jack" $eve>>
<<speech "Jack" "Jack">>
(flat on his back, hands behind his head) Your turn.
<</speech>>
<<speech "Eve" "$eve">>
(climbing over him, hands on his chest) Don't just lie there.
<</speech>>
<<speech "Jack" "Jack">>
(hands going to her waist) Wasn't planning to.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/eve/9_cow_girl.webm" type="video/webm">
</video>
<<speech "Eve" "$eve">>
(picking up her pace, eyes closed) God — you feel so good—
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/eve/10_cowgirl_hard.webm" type="video/webm">
</video>
<<speech "Jack" "Jack">>
(hips driving up to meet her) Don't slow down. Right there — don't you dare slow down.
<</speech>>
<<speech "Eve" "$eve">>
(throwing her head back) I'm not — I'm not—
<</speech>>
<<speech "Alina" "$alina">>
(<i>I had given up all pretense of looking anywhere else. They were completely gone into each other. It was the hottest and slightly most overwhelming thing I had ever seen from an armchair.</i>)
<</speech>>
<<if _justCame>>
<<speech "Eve" "$eve">>
(shuddering hard, slamming down) Oh — oh god — oh fuck—
<</speech>>
<<speech "Jack" "Jack">>
(gripping her hips, watching her) That's it. That's my girl.
<</speech>>
<</if>>
<<if $scene_eve.mBar gte $scene_eve.mMax>>
<<speech "Jack" "Jack">>
(jaw going tight) Baby — I'm close—
<</speech>><</if>>
<<eve_scene_grid "cowgirl">><<set _prevE to $scene_eve.fBar>>
<<set $scene_eve.mBar += 22>>
<<set $scene_eve.fBar += 22>>
<<if $scene_eve.mBar gte $scene_eve.mMax>><<set $scene_eve.mBar to $scene_eve.mMax>><</if>>
<<if $scene_eve.fBar gt 100>><<set $scene_eve.fBar to 100>><</if>>
<<set _justCame to (_prevE lt 100 and $scene_eve.fBar gte 100 and $scene_eve.fOrgasmed is false)>>
<<if _justCame>><<set $scene_eve.fOrgasmed to true>><</if>>
<<staminaBars "scene_eve" "Jack" $eve>>
<<speech "Jack" "Jack">>
(gripping her hips) Turn around for me.
<</speech>>
<<speech "Eve" "$eve">>
(turning without argument) Like this?
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/eve/11_rev_cowgirl.webm" type="video/webm">
</video>
<<speech "Jack" "Jack">>
(low, hands spreading across her lower back) Yeah. Stay there.
<</speech>>
<<speech "Eve" "$eve">>
(bracing against his knees, moving slow) Better?
<</speech>>
<<speech "Jack" "Jack">>
(barely controlling himself) Significantly.
<</speech>>
<<speech "Eve" "$eve">>
(smiling, starting to move faster) I thought so.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/eve/12_cowgirl_hard.webm" type="video/webm">
</video>
<<speech "Alina" "$alina">>
(<i>She was showing off a little. I think it was for both of us. I wasn't remotely mad about it.</i>)
<</speech>>
<<if _justCame>>
<<speech "Eve" "$eve">>
(slamming down, gasping hard) Oh — oh fuck — Jack—
<</speech>>
<<speech "Jack" "Jack">>
(steadying her hips) I've got you. Keep going.
<</speech>>
<</if>>
<<if $scene_eve.mBar gte $scene_eve.mMax>>
<<speech "Jack" "Jack">>
(grip tightening, ragged) $eve — baby—
<</speech>><</if>>
<<eve_scene_grid "revcow">><<set _prevE to $scene_eve.fBar>>
<<set $scene_eve.mBar += 28>>
<<set $scene_eve.fBar += 18>>
<<if $scene_eve.mBar gte $scene_eve.mMax>><<set $scene_eve.mBar to $scene_eve.mMax>><</if>>
<<if $scene_eve.fBar gt 100>><<set $scene_eve.fBar to 100>><</if>>
<<set _justCame to (_prevE lt 100 and $scene_eve.fBar gte 100 and $scene_eve.fOrgasmed is false)>>
<<if _justCame>><<set $scene_eve.fOrgasmed to true>><</if>>
<<staminaBars "scene_eve" "Jack" $eve>>
<<speech "Jack" "Jack">>
(hand on the back of her neck, low) Turn over. Face down.
<</speech>>
<<speech "Eve" "$eve">>
(going — immediately) God, the way you say that—
<</speech>>
<<speech "Jack" "Jack">>
(moving behind her, hand pressing between her shoulder blades) Good?
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/eve/13_doggy.webm" type="video/webm">
</video>
<<speech "Eve" "$eve">>
(muffled into the pillow) So good — harder—
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/eve/14_doggy_facedow.webm" type="video/webm">
</video>
<<speech "Jack" "Jack">>
(hand fisting in her hair, pulling her head back) You wanted harder.
<</speech>>
<<speech "Eve" "$eve">>
(gasping, almost laughing) Yes — that — yes—
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/eve/15_doggy_ontop_hard.webm" type="video/webm">
</video>
<<speech "Alina" "$alina">>
(<i>There was a point where I stopped thinking about $leo, about the Oscars, about any of it. There was just this room and the two of them and the particular electricity of watching two people who actually knew each other's bodies.</i>)
<</speech>>
<<if _justCame>>
<<speech "Eve" "$eve">>
(crying out, whole body shaking) Oh — oh god — don't stop — don't stop—
<</speech>>
<<speech "Jack" "Jack">>
(not stopping) I've got you. I've got you.
<</speech>>
<</if>>
<<if $scene_eve.mBar gte $scene_eve.mMax>>
<<speech "Jack" "Jack">>
(rough, losing his rhythm) $eve — I'm done—
<</speech>><</if>>
<<eve_scene_grid "doggy">><<set _prevE to $scene_eve.fBar>>
<<set $scene_eve.mBar += 20>>
<<set $scene_eve.fBar += 30>>
<<if $scene_eve.mBar gte $scene_eve.mMax>><<set $scene_eve.mBar to $scene_eve.mMax>><</if>>
<<if $scene_eve.fBar gt 100>><<set $scene_eve.fBar to 100>><</if>>
<<set _justCame to (_prevE lt 100 and $scene_eve.fBar gte 100 and $scene_eve.fOrgasmed is false)>>
<<if _justCame>><<set $scene_eve.fOrgasmed to true>><</if>>
<<staminaBars "scene_eve" "Jack" $eve>>
<<speech "Jack" "Jack">>
(pulling her underneath him, both legs up) Look at me.
<</speech>>
<<speech "Eve" "$eve">>
(meeting his eyes) I'm looking.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/eve/15_missionary_on_top_both_legup.webm" type="video/webm">
</video>
<<speech "Jack" "Jack">>
(slow, deliberate) I want to see your face.
<</speech>>
<<speech "Eve" "$eve">>
(voice breaking a little) Jack—
<</speech>>
<<speech "Jack" "Jack">>
(not stopping, not looking away) Right here. I've got you.
<</speech>>
<<speech "Alina" "$alina">>
(<i>This part was the worst. Not from a watchability standpoint. From a feelings standpoint. The way he looked at her. $leo looks at me like that sometimes and it rearranges something in my chest every single time.</i>)
<</speech>>
<<if _justCame>>
<<speech "Eve" "$eve">>
(gripping his arms, shaking) Oh — oh fuck, Jack — I'm—
<</speech>>
<<speech "Jack" "Jack">>
(slowing just enough, watching her fall apart) There you go. Just like that.
<</speech>>
<</if>>
<<if $scene_eve.mBar gte $scene_eve.mMax>>
<<speech "Jack" "Jack">>
(through his teeth) $eve — baby — I need—
<</speech>><</if>>
<<eve_scene_grid "missionary">><<staminaBars "scene_eve" "Jack" $eve>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/eve/16_cum_ontop_boobs_face_onbed.webm" type="video/webm">
</video>
<<if not $scene_eve.satisfied>>
<<speech "Jack" "Jack">>
(catching his breath, falling back onto the bed) ...Okay.
<</speech>>
<<speech "Eve" "$eve">>
(flat on her back, staring at the ceiling) Okay.
<</speech>>
<<speech "Jack" "Jack">>
(quieter) You good?
<</speech>>
<<speech "Eve" "$eve">>
(turning her head to look at him) I'm good. I'm very good.
<</speech>>
<<speech "Jack" "Jack">>
(exhaling) Cool. Same.
<</speech>>
<<speech "Alina" "$alina">>
(<i>I sat in the armchair and felt like a voyeur and an idiot and maybe slightly envious in a way that I was going to examine very carefully at a later date.</i>)
<</speech>>
<<else>>
<<speech "Jack" "Jack">>
(jaw tight, groaning low as he came) $eve—
<</speech>>
<<speech "Eve" "$eve">>
(shaking, completely spent, laughing softly) God.
<</speech>>
<<speech "Jack" "Jack">>
(collapsing next to her, face in her hair) Don't talk to me for five minutes.
<</speech>>
<<speech "Eve" "$eve">>
(smiling at the ceiling) Best five minutes of my night.
<</speech>>
<<speech "Alina" "$alina">>
(<i>From the armchair, quietly: yeah. Mine too, honestly. Not that I would ever say that out loud.</i>)
<</speech>>
<</if>>
<<speech "SYSTEM" "SYSTEM">>
(<i>We ordered room service after. The three of us sat in the lamplight eating chips and watching something terrible on the TV, and nobody talked about what had just happened, and it was completely comfortable and a little surreal and I drove home at two in the morning thinking about nothing in particular.
Or at least pretending to.</i>)
<</speech>>
<div class="continue-link">[[Continue →|alina_chapter_end]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>End of Chapter 1 — $alina's Story</h2>
<</speech>>
<<speech "Alina" "$alina">>
(<i>I've never been particularly good at staying in frames.
And something tells me Chapter 2 is going to be interesting.</i>)
<</speech>>
<div class="continue-link">[[Continue to Leo's Story →|leo_chapter_01]]</div><<sprite "assets/bg/bakery.webp" "Bakery">>
<<sprite "assets/sprites/alina.avif" "Alina">>
<<sprite "assets/sprites/eve.avif" "Eve">>
<<speech "Alina" "$alina">>
(eyeing the pastry case) If I eat one more thing, you're rolling me home.
<</speech>>
<<speech "Eve" "$eve">>
(laughing) Deal. But only if you let me pick the next place. There's a new art gallery opening next week. We should go.
<</speech>>
<<speech "Alina" "$alina">>
It's a date. But next time, you're driving.
<</speech>>
<<speech "Eve" "$eve">>
(smiling) Deal.
<</speech>>
<div class="continue-link">[[Continue →|alina_chapter_end]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>Back in the Lot</h2>
<</speech>>
<<sprite "assets/bg/grocery_parking.avif" "Parking Lot">>
<<speech "Casper" "$casper">>
(<i>I watch $mia until she rounds the corner. Gone.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>The boys are still going. The tall one has his hands in his pockets now, watching me with that grin, waiting to see what I do next. The blonde one is still laughing at something. Neither of them is paying close attention. That's the first mistake.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>I walk to my car. Get in. Put the key in the ignition and don't turn it. Just sit there for maybe thirty seconds, watching the back of the store through the windshield.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>There's a service lane back there. I've been to Peterson's enough times to know it — staff use it, delivery trucks use it, and at this hour nobody else does.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>I pull the key out. Get back out of the car.</i>)
<</speech>>
<div class="continue-link">[[Continue →|casper_kill_01]]</div><<sprite "assets/img/smoke.avif" "Back of the Store">>
<<speech "Casper" "$casper">>
(<i>They came around back. Stupid. Looking for a dark place to smoke. Didn't even see me. The tall one grinned. Said something. I wasn't listening.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>I broke his nose first. Bone gives way like wet cardboard. Blood sprayed warm across my knuckles. He dropped. The other one ran. Three steps. That's all I gave him.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>I caught him by the hair. His neck twisted wrong. I heard something pop. He stopped moving.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>Four minutes. No knife. No gun. Two bruised knuckles. A cut above my eye — his ring, maybe. Blood dripped down my cheek. Warm. Then cold. It stopped bleeding by the time I walked out.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>I might've seen the bracelet on the ground when I was leaving. Stupid. Should have felt it go.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>I went through their pockets. Slow. Careful. Sixty dollars. A gas card. Breath mints. The other one had a twenty. I took some cash — not because I needed it. A man's gotta pay for his decisions. One way or another, that seems fair.</i>)
<</speech>>
<<run earn('casper', 50)>>
<<set $casper_darkness += 25>>
<div class="stat-badge earn">💰 +$50 Casper</div>
<div class="stat-badge dark">🖤 +25 Darkness</div>
<div class="continue-link">[[Continue →|casper_home_01]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>MY Room</h2>
<</speech>>
<<speech "Casper" "$casper">>
(<i>Home by eight. I showered, changed, ate something I don't remember. The cut above my eye was small enough to pass for anything. I sat on the edge of my bed and looked at my hands for a while — the way you do after — and then I stopped looking at them.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>My phone rang at nine forty-seven.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(voice tight, barely above a whisper) You killed them?
<</speech>>
<<speech "Casper" "$casper">>
You told me you wanted me to handle it.
<</speech>>
<<speech "Casper" "$casper">>
(<i>I gave her the logic. I can't go to jail if they talked. That's not a feeling — that's just a fact, the same way gravity is a fact. She wasn't calling to argue the moral dimension with me. She's smarter than that. What she actually needed to know was whether I was in control. Whether she was safe.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>Which is when she told me about the bracelet. And her father.</i>)
<</speech>>
<<sprite "assets/img/casper_tense.avif" "The Bracelet">>
<<speech "Casper" "$casper">>
...Shit.
<</speech>>
<<speech "Casper" "$casper">>
(<i>She told me they were dusting it for prints first thing in the morning. Her father. The detective. On the case. I said I'd handle it. She told me to be more careful next time — and there was this pause after, the kind of pause where two people are both quietly working out exactly what kind of people they are to each other — and then she said it.</i>)
<</speech>>
<<speech "Mia" "$mia">>
You know what's messed up? I'm feeling <i>really</i> horny right now. Wanna come over?
<</speech>>
<<speech "Casper" "$casper">>
(<i>I laughed. Couldn't help it. Low and quiet, but genuine.</i>)
<</speech>>
<<speech "Casper" "$casper">>
Give me twenty minutes.
<</speech>>
<div class="continue-link">[[Continue →|casper_emily_01]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>The Street</h2>
<</speech>>
<<speech "Casper" "$casper">>
(<i>I grabbed my jacket, locked up, and that's when I saw her.</i>)
<</speech>>
<<sprite "assets/img/emily.avif" "Emily">>
<<speech "Casper" "$casper">>
$emily. From number twelve.
<</speech>>
<<speech "Casper" "$casper">>
She was outside at nearly ten on a weeknight, messing with a plant. Repotting it. Touching dirt for no good reason except to be seen.
<</speech>>
<<speech "Casper" "$casper">>
She's married. Husband travels three weeks out of four. Every guy on this street knows. Every guy looks.
<</speech>>
<<speech "Casper" "$casper">>
I looked too. Longer than I should have.
<</speech>>
<<sprite "assets/img/emily_smile.avif" "Emily">>
<<speech "SYSTEM" "SYSTEM">>
(glancing up, voice low and easy)
$casper. Where are you sneaking off to?
<</speech>>
<<speech "Casper" "$casper">>
Not sneaking. Walking. There's a difference.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>Mm. At this hour? With that face?
<</speech>>
<<speech "Casper" "$casper">>
What face?
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(licking her bottom lip, just barely)
The kind that's been up to something. The kind that makes a woman's thighs press together.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(<i>She sets the plant down, leans back on her palms, arches her back just enough</i>)
You never tell me anything, $casper. Two years. I don't even know your schedule. And I've been watching.
<</speech>>
<<speech "Casper" "$casper">>
(<i>She had a smudge of soil on her left wrist. Her hair was down, spilling over one shoulder. In that porch light, she looked like something you'd want to touch — just to see if she was real.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>Every guy on the block would sell his left hand for one night with her. I'm not every guy. But I noticed. I had somewhere to be. But my feet weren't moving.</i>)
<</speech>>
<<speech "Casper" "$casper">>
You'd find it boring.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
You don't feel boring, $casper.
<</speech>>
<<speech "Casper" "$casper">>
(<i>I had somewhere to be. But sometimes you test the thing — just to feel how hot it runs. Just to know it wants you back.</i>)
<</speech>>
<div class="continue-link">
[[Give her something to think about.|emily_flirt]] [[Keep walking.|casper_mia_arrive_01]]
</div><<sprite "assets/img/emily_tease.avif" "$emily">>
<<speech "Casper" "$casper">>
(<i>I stopped. Turned back. Leaned against her fence post like I had all evening and nowhere important to be.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(easy, unhurried) You know, for someone who barely knows my schedule — you look like you've been watching the door a long time.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(caught, chin up, not backing down) I've been gardening.
<</speech>>
<<speech "Casper" "$casper">>
At ten PM.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(half-smile, quieter now) It's a slow night.
<</speech>>
<<speech "Casper" "$casper">>
(low, almost to myself) You should get inside, $emily.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(barely audible) Probably.
<</speech>>
<<speech "Casper" "$casper">>
(<i>I pushed off the fence and walked. Didn't look back. Didn't need to.</i>)
<</speech>>
<<run changeStat('casper_confidence', 2)>>
<div class="stat-badge conf">⚡ +2 Confidence</div>
<div class="continue-link">[[Continue →|casper_mia_arrive_01]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>Mia's Place</h2>
<</speech>>
<<sprite "assets/bg/living_room_mia.avif" "Mia's House">>
<<speech "Casper" "$casper">>
(<i>I parked two streets over out of habit and walked. Front room lights were still on — her parents. Her father, the detective who was currently preparing to dust a bracelet I left in a back alley for my fingerprints. Very relaxed situation to be walking into.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>I went around the side. Her bedroom is the second window — I've known that for a long time. The light was on behind the curtain. I tapped the glass twice.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>Ten seconds. Then the curtain shifted and $mia looked out, and her expression was — there's no clean way to describe it. Half-nervous, half-wanting, completely her. She pushed the window up and stepped back without saying a word. I climbed in.</i>)
<</speech>>
<div class="continue-link">[[Continue →|casper_mia_sex_01]]</div><<speech "Casper" "$casper">>
(<i>Nothing is ever simple with her. She is wearing that school dress — short, tight, teasing every single thing I wanted. She knew exactly what she was doing. She always knows.</i>)<</speech>>
<<speech "Casper" "$casper">>
(<i>Because when I'm around her, I lose control. And so does she. The second we saw each other, we were on each other — mouths crashing, hands grabbing, breath gone. No words. Just heat.</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana/1_kiss_passion.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
Your dad's ten feet below us.
<</speech>>
<<speech "Mia" "$mia">>
Then you'd better keep me quiet.
<</speech>>
<<speech "Casper" "$casper">>
(<i>She kissed me like she'd been building to it for hours — mouth open, urgent, hands pulling me down onto the bed with her. She made a soft sound the moment her back hit the mattress. The kind she doesn't mean to make. I pressed my mouth to her neck and felt her exhale against my ear and stop pretending she wasn't desperate for this.</i>)
<</speech>>
<div class="continue-link">[[Continue →|casper_mia_sex_hub]]</div><<if not $libido or not $libido.casper>>
<<set $libido to { leo: 1, casper: 1 }>>
<</if>>
<<silently>>
<<if not $scene_casper or ($scene_casper.day neq $day)>>
<<set $scene_casper to {
mBar: 0, fBar: 0, mMax: 100,
fOrgasmed: false, satisfied: false, boostUsed: false, seenHub: false,
libido: $settings.libidoRefill,
day: $day
}>>
<</if>>
<</silently>>
<<if $libido.casper lte 0>>
<<staminaBars "scene_casper" $casper $mia>>
<<speech "SYSTEM" "SYSTEM">>
(<i>She's gone slack against you, breathing slow, completely done. Neither of you has anything left. Come back tomorrow.</i>)
<</speech>>
<<if $tier gte 5>>
<div class="stamina-boost-wrap"><<link "★ PATRON PERK · Libido Refill — restore one encounter today" "casper_mia_sex_hub">><<set $libido.casper to $libido.casper + 1>><<set $scene_casper.seenHub to false>><</link>></div>
<</if>>
<<if $tier lt 5>>
<div class="patron-boost-locked">★ Libido Refill available · <small>Operator tier and above</small></div>
<</if>>
<<else>>
<<staminaBars "scene_casper" $casper $mia>>
<<if not $scene_casper.seenHub>>
<<set $scene_casper.seenHub to true>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana/2_kiss_hard.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
What do you want?
<</speech>>
<<speech "Casper" "$casper">>
(eyes on hers) You already know.
<</speech>>
<<speech "Mia" "$mia">>
Say it anyway.
<</speech>>
<<speech "Casper" "$casper">>
(<i>I didn't say it. I showed her instead. My hands found everything I'd been thinking about all night and she stopped asking questions.</i>)
<</speech>>
<</if>>
<<if $scene_casper.fOrgasmed>>
<<speech "SYSTEM" "SYSTEM">>
(<i><b>$mia has already come once.</b> She's flushed, breathing shallow, oversensitive — and she is absolutely not done.</i>)
<</speech>>
<</if>>
<<if $scene_casper.mBar gte $scene_casper.mMax>>
<<speech "SYSTEM" "SYSTEM">>
(<i>$casper is at his limit. Jaw locked, grip tight, holding back by sheer will. He's not lasting another round.</i>)
<</speech>>
<div class="scene-grid single">
<div class="scene-btn climax">[[💦 He can't hold back any longer...|casper_mia_cum]]</div>
<<if $tier gte 5>>
<div class="scene-btn patron-reset"><<link "★ Patron: Reset Stamina and keep going" "casper_mia_sex_hub">><<set $scene_casper.mBar to 0>><<set $scene_casper.fBar to 0>><</link>></div>
<</if>>
</div>
<<else>>
<<if $tier gte 1 and not $scene_casper.boostUsed>>
<div class="stamina-boost-wrap"><<link "★ PATRON PERK · Stamina Boost — +25 endurance (one use)" "casper_mia_sex_hub">><<set $scene_casper.mMax += 25>><<set $scene_casper.boostUsed to true>><</link>></div>
<<elseif $tier lt 1 and not $scene_casper.boostUsed>>
<div class="patron-boost-locked">★ Stamina Boost available · <small>Observer tier and above</small></div>
<</if>>
<div class="scene-grid">
<div class="scene-btn">[[Blowjob|casper_mia_blow]]</div>
<div class="scene-btn">[[Eat Out|casper_mia_oral]]</div>
<div class="scene-btn">[[Missionary|casper_mia_missionary]]</div>
<div class="scene-btn">[[Cowgirl|casper_mia_cowgirl]]</div>
<div class="scene-btn">[[Doggy|casper_mia_doggy]]</div>
<div class="scene-btn">[[Side|casper_mia_side]]</div>
</div>
<</if>>
<</if>><<set _prevF to $scene_casper.fBar>>
<<set $scene_casper.mBar += 30>>
<<set $scene_casper.fBar += 5>>
<<if $scene_casper.mBar gte $scene_casper.mMax>><<set $scene_casper.mBar to $scene_casper.mMax>><</if>>
<<if $scene_casper.fBar gt 100>><<set $scene_casper.fBar to 100>><</if>>
<<if $scene_casper.fBar gte 100>><<set $scene_casper.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_casper.fBar gte 100 and $scene_casper.fOrgasmed is false)>>
<<if _justCame>><<set $scene_casper.fOrgasmed to true>><</if>>
<<staminaBars "scene_casper" $casper $mia>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana/3_blowjob.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
(sinking to her knees, hands on my thighs, looking up) Tell me to stop.
<</speech>>
<<speech "Casper" "$casper">>
(hand threading into her hair) Don't you dare.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana/4_blowjob_hard.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
(<i>She knows how to suck a dick — slow, deliberate, tongue and lips and those eyes, FUCK! How can someone not kill for her? I had my hand in her hair and I was white-knuckling it, keeping completely still. She noticed.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(pulling back an inch, lips wet, voice rough) Eyes on me.
<</speech>>
<<speech "Casper" "$casper">>
(barely keeping my voice level) $mia—
<</speech>>
<<speech "Mia" "$mia">>
(dropping back down, unhurried) Mm.
<</speech>>
<<speech "Casper" "$casper">>
(<i>She wasn't moving from that floor until she was good and ready. We both knew it. I stopped trying to be in charge of anything.</i>)
<</speech>>
<<if _justCame>>
<<speech "Mia" "$mia">>
(grip tightening, breath catching) Right there — don't—
<</speech>>
<<speech "Casper" "$casper">>
(low, watching every second of it) That's it. Good girl.
<</speech>>
<</if>>
<<if $scene_casper.mBar gte $scene_casper.mMax>>
<<speech "Casper" "$casper">>
(pulling her up by the jaw, voice stripped raw) Get up here. Now.
<</speech>>
<</if>>
<<casper_mia_scene_grid "blow">><<set _prevF to $scene_casper.fBar>>
<<set $scene_casper.mBar += 5>>
<<set $scene_casper.fBar += 35>>
<<if $scene_casper.mBar gte $scene_casper.mMax>><<set $scene_casper.mBar to $scene_casper.mMax>><</if>>
<<if $scene_casper.fBar gt 100>><<set $scene_casper.fBar to 100>><</if>>
<<if $scene_casper.fBar gte 100>><<set $scene_casper.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_casper.fBar gte 100 and $scene_casper.fOrgasmed is false)>>
<<if _justCame>><<set $scene_casper.fOrgasmed to true>><</if>>
<<staminaBars "scene_casper" $casper $mia>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana/5_pussylick.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
(<i>She was already wet — I felt it when I slid my hand between her thighs first, slow, until she bit her lip and grabbed the headboard. I moved down, spread her with both hands, pressed her hips flat into the mattress, and took my time about it. No rushing. Not when she sounds like that.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(one hand fisting in my hair, hips trying to lift) $casper — don't tease—
<</speech>>
<<speech "Casper" "$casper">>
(mouth against her, not stopping) Quiet.
<</speech>>
<<speech "Mia" "$mia">>
Then — god — <i>don't</i> stop—
<</speech>>
<<speech "Casper" "$casper">>
(<i>Her thighs were shaking. Both hands clapped over her own mouth, trying to stay silent for the sake of the man asleep below. It wasn't working. I pressed her hips harder into the mattress and kept going until she stopped pretending she had any composure left.</i>)
<</speech>>
<<if _justCame>>
<<speech "Mia" "$mia">>
(both hands over her mouth, whole body shaking) Oh god — oh god—
<</speech>>
<<speech "Casper" "$casper">>
(<i>I stayed with every second of it. When she finally stilled she reached down, grabbed my face with both hands, and pulled me up and kissed me like she was furious about how good it was.</i>)
<</speech>>
<</if>>
<<if $scene_casper.mBar gte $scene_casper.mMax>>
<<speech "Casper" "$casper">>
(voice wrecked, mouth at her hip) I need to be inside you. Right now.
<</speech>>
<</if>>
<<casper_mia_scene_grid "oral">><<set _prevF to $scene_casper.fBar>>
<<set $scene_casper.mBar += 20>>
<<set $scene_casper.fBar += 22>>
<<if $scene_casper.mBar gte $scene_casper.mMax>><<set $scene_casper.mBar to $scene_casper.mMax>><</if>>
<<if $scene_casper.fBar gt 100>><<set $scene_casper.fBar to 100>><</if>>
<<if $scene_casper.fBar gte 100>><<set $scene_casper.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_casper.fBar gte 100 and $scene_casper.fOrgasmed is false)>>
<<if _justCame>><<set $scene_casper.fOrgasmed to true>><</if>>
<<staminaBars "scene_casper" $casper $mia>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana/9_missionary.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
(<i>She pulled me down over her and I settled between her thighs and she arched up before I was halfway there — that impatient, involuntary thing she does she'd never own up to. I pushed in slow at first. She made a sound that was absolutely not quiet.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(mouth at her ear, deliberately slow) I've got you. Stop rushing.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana/10_missionary_lying_on_top.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
(<i>I picked up the pace. Her head went back. She kissed my palm and kept moving. I didn't stop.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(muffled, eyes shut tight) Right there — right there—
<</speech>>
<<speech "Casper" "$casper">>
(jaw tight, voice rough) I know.
<</speech>>
<<if _justCame>>
<<speech "Mia" "$mia">>
(nails raking down his back, face buried in his neck) $casper — oh god—
<</speech>>
<<speech "Casper" "$casper">>
(<i>I felt her come — every second of it, her whole body clenching around me. I pressed my forehead to hers and watched her face and didn't look away.</i>)
<</speech>>
<</if>>
<<if $scene_casper.mBar gte $scene_casper.mMax>>
<<speech "Casper" "$casper">>
(jaw locked, barely holding it) Christ — $mia, I'm—
<</speech>>
<</if>>
<<casper_mia_scene_grid "missionary">><<set _prevF to $scene_casper.fBar>>
<<set $scene_casper.mBar += 22>>
<<set $scene_casper.fBar += 28>>
<<if $scene_casper.mBar gte $scene_casper.mMax>><<set $scene_casper.mBar to $scene_casper.mMax>><</if>>
<<if $scene_casper.fBar gt 100>><<set $scene_casper.fBar to 100>><</if>>
<<if $scene_casper.fBar gte 100>><<set $scene_casper.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_casper.fBar gte 100 and $scene_casper.fOrgasmed is false)>>
<<if _justCame>><<set $scene_casper.fOrgasmed to true>><</if>>
<<staminaBars "scene_casper" $casper $mia>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana/8_cowgirl.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
(<i>She shoved me flat onto my back — not asked, shoved — and climbed on top. The lamp was still on. She let it be. She rolled her hips once, testing the angle, and the sound that came out of me was embarrassing. She noticed. She smiled. The slow kind.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(hands flat on my chest) Look at you trying to stay quiet.
<</speech>>
<<speech "Casper" "$casper">>
You're going to wake the entire street.
<</speech>>
<<speech "Mia" "$mia">>
Then you should've gone home.
<</speech>>
<<speech "Casper" "$casper">>
(<i>She leaned forward and her hair fell around both our faces and she moved like she owned everything happening in this room. I gripped her hips, she grabbed my wrists, and neither of us was in charge. I stopped pretending otherwise.</i>)
<</speech>>
<<if _justCame>>
<<speech "Mia" "$mia">>
(pressing down hard, shuddering, biting down on the sound) Don't — don't stop—
<</speech>>
<<speech "Casper" "$casper">>
(<i>Her whole body locked and then went completely soft. I sat up and wrapped both arms around her and held her through every second of it.</i>)
<</speech>>
<</if>>
<<if $scene_casper.mBar gte $scene_casper.mMax>>
<<speech "Casper" "$casper">>
(gripping her hips, pulling her down hard, jaw locked) Stop — $mia — I'm—
<</speech>>
<</if>>
<<casper_mia_scene_grid "cowgirl">><<set _prevF to $scene_casper.fBar>>
<<set $scene_casper.mBar += 28>>
<<set $scene_casper.fBar += 15>>
<<if $scene_casper.mBar gte $scene_casper.mMax>><<set $scene_casper.mBar to $scene_casper.mMax>><</if>>
<<if $scene_casper.fBar gt 100>><<set $scene_casper.fBar to 100>><</if>>
<<if $scene_casper.fBar gte 100>><<set $scene_casper.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_casper.fBar gte 100 and $scene_casper.fOrgasmed is false)>>
<<if _justCame>><<set $scene_casper.fOrgasmed to true>><</if>>
<<staminaBars "scene_casper" $casper $mia>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana/12_behind_on_bed.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
(<i>She rolled over and went up on her hands without being asked, looked back over her shoulder — that look, not asking, just informing — and there was nothing left to say. I lined up behind her and pushed in and the sound she made went straight through the mattress and her dad's ceiling both.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(face pressed into the pillow, muffled) God — don't stop—
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana/7_behind_faster.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
(looking back, voice wrecked) Harder. Please.
<</speech>>
<<speech "Casper" "$casper">>
(<i>She never has to say it twice.</i>)
<</speech>>
<<if _justCame>>
<<speech "Mia" "$mia">>
(collapsing forward, gasping into the pillow) I'm — $casper — I'm—
<</speech>>
<<speech "Casper" "$casper">>
(pulling her back up by the hips, not stopping) I've got you. Let it happen.
<</speech>>
<</if>>
<<if $scene_casper.mBar gte $scene_casper.mMax>>
<<speech "Casper" "$casper">>
(grip tightening, voice stripped raw) $mia — I swear to god—
<</speech>>
<</if>>
<<casper_mia_scene_grid "doggy">><<set _prevF to $scene_casper.fBar>>
<<set $scene_casper.mBar += 18>>
<<set $scene_casper.fBar += 20>>
<<if $scene_casper.mBar gte $scene_casper.mMax>><<set $scene_casper.mBar to $scene_casper.mMax>><</if>>
<<if $scene_casper.fBar gt 100>><<set $scene_casper.fBar to 100>><</if>>
<<if $scene_casper.fBar gte 100>><<set $scene_casper.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_casper.fBar gte 100 and $scene_casper.fOrgasmed is false)>>
<<if _justCame>><<set $scene_casper.fOrgasmed to true>><</if>>
<<staminaBars "scene_casper" $casper $mia>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana/11_side_on_bed.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
(low, barely a sound) ...there.
<</speech>>
<<speech "Casper" "$casper">>
(lips at the back of her neck, not moving yet) Yeah.
<</speech>>
<<speech "Casper" "$casper">>
(<i>She matched my rhythm, her hand reaching back to grip my hip and pull me deeper. Slow. The whole house dark and quiet except for her breathing quickening against the pillow and the sounds she was biting back and mostly failing at.</i>)
<</speech>>
<<speech "Mia" "$mia">>
Deeper. Please.
<</speech>>
<<speech "Casper" "$casper">>
Like that?
<</speech>>
<<speech "Mia" "$mia">>
(shuddering, back arching) ...exactly like that.
<</speech>>
<<if _justCame>>
<<speech "Mia" "$mia">>
(pressing hard into him, trembling) Right there — don't you dare move—
<</speech>>
<<speech "Casper" "$casper">>
(<i>I went perfectly still — stayed deep, stayed there — and felt every wave of it move through her with my mouth pressed to the back of her neck until she went completely boneless.</i>)
<</speech>>
<</if>>
<<if $scene_casper.mBar gte $scene_casper.mMax>>
<<speech "Casper" "$casper">>
(face pressed into her hair, voice gone completely) $mia — I'm done—
<</speech>>
<</if>>
<<casper_mia_scene_grid "side">><<set $libido.casper -= 1>>
<<staminaBars "scene_casper" $casper $mia>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana/13_cum.webm" type="video/webm">
</video>
<<if not $scene_casper.satisfied>>
<<set $rel.mia.love -= 1>>
<div style="text-align:center; margin: 1em 0;">
<span style="color:#888; font-size:1.1em; vertical-align:middle;">-1 Love <span title="Love" style="font-size:1.1em;">💔</span></span>
</div>
<<speech "Casper" "$casper">>
(<i>I finished before she did. Held it as long as I could manage and it still wasn't long enough. I rolled off her. We lay in the dark, not touching, both very aware of the gap between us and how it got there.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(staring at the ceiling, voice very flat) Really.
<</speech>>
<<speech "Casper" "$casper">>
(<i>Not a question. Not cruel about it. Just flat — the specific flat she uses when she's run out of patience for something and is choosing not to make it a scene.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(turning her head, quiet) You didn't do the thing.
<</speech>>
<<speech "Casper" "$casper">>
What thing.
<</speech>>
<<speech "Mia" "$mia">>
(eyes back to the ceiling) You know what thing.
<</speech>>
<<speech "Casper" "$casper">>
(<i>I know what thing. I didn't do the thing. The particular silence in this room right now is entirely my fault and we both know it.</i>)
<</speech>>
<<else>>
<<set $rel.mia.love += 1>>
<div style="text-align:center; margin: 1em 0;">
<span style="color:#888; font-size:1.1em; vertical-align:middle;">+1 Love <span title="Love" style="font-size:1.1em;">❤️</span></span>
</div>
<<speech "Casper" "$casper">>
(<i>After: both of us breathing. Her leg over mine. My hand on her ribcage. Neither willing to be the first to move.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(staring at the ceiling, quietly wrecked) ...okay.
<</speech>>
<<speech "Casper" "$casper">>
Okay?
<</speech>>
<<speech "Mia" "$mia">>
(turning her head, eyes still half-closed) That was more than okay. Don't make me say it twice.
<</speech>>
<<speech "Casper" "$casper">>
(<i>From $mia, that's a standing ovation and an encore.</i>)
<</speech>>
<</if>>
<div class="continue-link">[[Continue →|casper_mia_after_01]]</div><video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana/14_after.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
(<i>We lay there. The house was quiet below. A door closed somewhere. The TV had been off for a while.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(quiet) The bracelet. You've to get rid of your fingerprints.
<</speech>>
<<speech "Casper" "$casper">>
I know.
<</speech>>
<<if $scene_casper.satisfied>>
<<speech "Mia" "$mia">>
(soft, a beat) Good. (pause) Stay a bit.
<</speech>>
<<speech "Casper" "$casper">>
(<i>I hadn't planned to. She said it the way she says things she actually means. I kept my arm around her.</i>)
<</speech>>
<<else>>
<<speech "Mia" "$mia">>
(after a pause, carefully) Next time — do the thing. Okay?
<</speech>>
<<speech "Casper" "$casper">>
(flat) I know.
<</speech>>
<<speech "Mia" "$mia">>
(pulling the blanket up) Just saying.
<</speech>>
<</if>>
<<speech "Mia" "$mia">>
You're not sorry. About those boys.
<</speech>>
<<speech "Casper" "$casper">>
(<i>She already knows.</i>)
<</speech>>
<<speech "Casper" "$casper">>
Are you?
<</speech>>
<<speech "Mia" "$mia">>
(<i>She doesn't answer. Just closes her eyes. That's the only answer she's ever needed to give.</i>)
<</speech>>
<div class="continue-link">[[Continue →|casper_mia_bracelet]]</div><<sprite "assets/img/lana_sleep.avif" "Mia's Bedroom">>
<<speech "Casper" "$casper">>
(<i>She was out. Not the polite version — the real kind. Limbs heavy, breathing slow. I lay there in the dark for a while running through what I knew about evidence logging, chain of custody, morning shift rotations at the 51st Division.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>The bracelet was downstairs.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>I slid out from under her arm without shifting her weight. She didn't stir. Found my shirt in the dark and went down the stairs.</i>)
<</speech>>
<<sprite "assets/img/silvi_water.avif" "Mia's Kitchen">>
<<speech "Casper" "$casper">>
(<i>The kitchen light was on. Enough to see by. $silvia was at the counter, filling a glass with water. She didn't seem surprised to see me.</i>)
<</speech>>
<<speech "Silvia" "$silvia">>
I was wondering when you'd find your way down here.
<</speech>>
<<speech "Casper" "$casper">>
Couldn't sleep.
<</speech>>
<<speech "Silvia" "$silvia">>
Neither could I... Also, just so you know, sometimes you guys could get a little loud. The walls are a little thin here.
<</speech>>
<<speech "Casper" "$casper">>
<i>(I rubbed my head, feeling a little shy, not meeting her eyes.)</i> I... I'm sorry.
<</speech>>
<<speech "Silvia" "$silvia">>
I'm going to go back to bed now. Come for dinner tomorrow or lunch. I need to talk to you... properly.
<</speech>>
<<speech "Casper" "$casper">>
(<i>She walked away. I stood in the quiet kitchen for a moment, then turned off the stove light and went home.</i>)
<</speech>>
<div class="continue-link">[[Continue →|casper_chapter_end]]</div><<speech "Casper" "$casper">>
(<i>I leave before five. I always do.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>Before I go I look at her for a moment — $mia, face slack and soft, dead asleep.</i>) I Love you. <i>(I kissed her on the cheek once and left.)</i>
<</speech>>
<<sprite "assets/img/mia_sleep.avif" "Mia Sleeping">>
<<speech "Casper" "$casper">>
(<i>My phone buzzed in my pocket. Camera alert. I pulled it out without thinking.</i>)
<</speech>>
<<if $tier gte 5>>
<div class="cam-blinker"><<link "📹 CHECK SECRET CAMERA IN GALLERY" "cam_01_emily">><</link>></div>
<<else>>
<div class="patron-boost-locked">📹 CAM 00 available · <small>Operator tier and above</small></div>
<</if>>
<<speech "Casper" "$casper">>
(<i>I have a detective to stay one step ahead of.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>There's a lot of work to do.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>Chapter 2 is going to be interesting.</i>)
<</speech>>
<div class="continue-link">[[Continue →|mia_morning_after]]</div><div class="cam-ui"><span class="cam-tag">📹 CAM 01 — EMILY'S BEDROOM</span><span class="cam-rec">● REC 03:47 AM</span></div>
<<speech "SYSTEM" "SYSTEM">>
(<i>She couldn't sleep. Third night in a row. The ceiling had nothing useful to offer and she had already tried every legitimate option — the breathing, the counting, the putting-the-phone-away — and none of them were going to fix the actual problem.</i>)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(<i>The actual problem was the way he'd looked at her through the chain-link fence a few hours ago. She'd been thinking about it all night.</i>)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(<i>Husband wasn't home. Work trip, back Thursday. The house was empty and quiet and she was wide awake at 3 AM and she was done pretending she was going to fall asleep on her own.</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/emily/1_pussy_touch.webm" type="video/webm">
</video>
<<speech "SYSTEM" "SYSTEM">>
(<i>She slid her hand down slowly. Feeling her own warmth of her wet vagina. Touched it, felt like leaking then inserted two fingers inside it.</i>)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(barely a sound) ...mm.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(<i>With nobody in the house and nobody watching, she was willing to be honest with herself about exactly what she wanted.</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/emily/2_pussy_rub_sofa.webm" type="video/webm">
</video>
<<speech "SYSTEM" "SYSTEM">>
(<i>She bit her bottom lip, with her fingers rubbing her pink vagina, he arched into it, just for the sensation, just for herself.</i>)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(<i>She thought about his voice. </i>)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(low, steady, pressing harder now, eyes closing) ...god.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(<i>She wondered what she'd do with him, if she ever got a chance with him.</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/emily/3_pussy_finger_insert.webm" type="video/webm">
</video>
<<speech "SYSTEM" "SYSTEM">>
(hips lifting slightly, breath catching) ...yeah. There.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(<i>Her back arched off a bit more. She didn't make herself be quiet. Nobody was watching.</i>)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(<i>She thought about his hands on her waist. She had a theory about him. She pressed into the theory now, chasing the thought to its end — she let herself chase it all the way — she was almost—</i>)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(hips rolling hard into her own hand) ...$casper—
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(<i>She went completely still. The waves of it moved through her in long, slow pulses — she stayed with each one all the way through. The street outside was silent in every direction.</i>)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(<i>Nobody heard that.</i>)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(<i>She lay there. There was nothing to be embarrassed about — she'd said it out loud exactly once, to nobody, to the ceiling and the dark and her own closed curtains.</i>)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(<i>She moved back to her bed. Pulled her shirt back down. Completely fine. Completely in control. She would fall asleep now and in the morning this would be nothing more than the thing she'd needed to do to stop lying awake staring at the ceiling.</i>)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(<i>She reached over and turned the lamp off. Closed her eyes.</i>)
<</speech>>
<div class="continue-link">[[Continue →|mia_morning_after]]</div><<speech "SYSTEM" "SYSTEM">>
(<i>Interior. Gauze curtains. Soft key light. God, she is just so fucking hot</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/anne/1_lying_sofa_taking_blouse_off.webm" type="video/mp4">
</video>
<<speech "Anne" "Anne">>
You're staring again.
<</speech>>
<<speech "Leo" "$leo">>
(steadying the camera) That's literally the job, darling.
<</speech>>
<<speech "Anne" "Anne">>
Good. Then don't blink.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/anne/2_rubbing_nipples_moaning.webm" type="video/mp4">
</video>
<<speech "Anne" "Anne">>
(arching back, completely lost in it) Stay with me. Right here.
<</speech>>
<<speech "Leo" "$leo">>
(barely audible, eye on the lens) I'm here. I'm absolutely here.
<</speech>>
<<speech "Anne" "Anne">>
(closing her eyes, lips parting) Don't cut. Don't you dare cut.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/anne/3_nipples_hard, fingering.webm" type="video/mp4">
</video>
<<speech "Leo" "$leo">>
I want you baby. I want you so bad.
<</speech>>
<<speech "Anne" "Anne">>
Then why are you still holding the camera? Put it down and get on top of me.
<</speech>>
.
..
...
<<speech "SYSTEM" "SYSTEM">>
(<i>Good Shot!</i>)
<</speech>>
<<speech "Marcus" "Director">>
CUT! That's the one. Print it. We're done.
<</speech>>
<<speech "Anne" "Anne">>
(dropping the scene instantly — not the character, but the temperature — sitting up, perfectly at ease) Finally. My back is absolutely destroyed.
<</speech>>
<<speech "Leo" "$leo">>
(lowering the camera, exhaling) Yeah. Mine too. Different reason.
<</speech>>
<<speech "Anne" "Anne">>
Occupational hazard, $leo.
<</speech>>
<div class="continue-link">[[Continue →|leo_intro_01]]</div><<sprite "assets/sprites/leo.avif" "Leo">>
<<speech "Leo" "$leo">>
(<i>Hi. My name is $leo. $leo Ward.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>You're probably wondering how I ended up here. On a film set in Studio City, holding a camera, watching Anne do a scene that ten million people are going to pay to watch in a dark room. That is my actual career. That is my Tuesday.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>The honest answer is: talent. I'm not going to perform modesty about it — I can act. I can find the truth inside something most people would play on the surface. That part is real and I earned it.</i>)
<</speech>>
<<sprite "assets/img/leo_article.avif" "Leo in the Press">>
<<speech "Leo" "$leo">>
(<i>The less honest answer — the one that doesn't appear in the Rolling Stone profile or the Variety cover — is everything else. The careful lies. The curated version of myself I built and deployed like a precision instrument.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>I didn't come from money. I came from Tacoma. An apartment where the heat worked three months out of twelve and my father told me I was throwing away my life when I quit the lumberyard job. He wasn't entirely wrong about the math. He was wrong about the conclusion.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>So I lied. Nothing catastrophic. Nobody got hurt. I inflated my early credits on my first agency submissions. I implied relationships I didn't have. I walked into a producer's party in Malibu in a borrowed suit, name-dropping someone who had mentioned my name once in passing, and I spent three hours being exactly the person that room wanted to meet. It worked beautifully.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>Here's the thing about lies that open doors instead of closing them: they stop feeling like lies if you grow into the space fast enough. I got the audition. Then another. Then a supporting role in something small. Then a lead. Then the thriller that everyone kept whispering about in those rooms I wasn't supposed to be in.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>And then — somewhere in the middle of all that, in the specific gravity of that particular upward trajectory — there was an award gala. And there was a woman near the bar.</i>)
<</speech>>
<<sprite "assets/img/alina_leo_together.avif" "Leo and Alina">>
<<speech "Leo" "$leo">>
(<i>She was calculating her exit strategy. I could see it from across the room — the measured glance at the door, the glass held at an angle that meant she was considering leaving it somewhere. I don't know why that was the thing I noticed first. I don't know why that was the thing that made me cross the room in about eight steps.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>She looked at me the way nobody had looked at me since before the credits started accumulating — like she was deciding whether I was worth her time and hadn't made up her mind yet. Like the name meant nothing and the suit meant nothing and what remained to be established was whether the person wearing them was interesting.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>I need to be very clear: I had no angle. For the first time in three years I had absolutely no strategy. I just wanted to keep her talking. Her name was $alina and she was from Edmonton and she had opinions about everything and I could have listened to those opinions until the building was empty.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>We talked for three hours. I asked about Edmonton and she told me things about the cold there — the particular quality of the silence in that much snow — and I thought: this is the most interesting person I have met in five years of being professionally surrounded by interesting people.</i>)
<</speech>>
<div class="continue-link">[[Continue →|leo_intro_02]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>The Years After the Gala</h2>
<</speech>>
<<sprite "assets/img/alina_on_phone.avif" "Alina">>
<<speech "Leo" "$leo">>
(<i>I called her the next morning. Not a text — a call. Because I was afraid a text was the kind of thing she'd take twelve hours to reply to, and I didn't want a twelve-hour gap between the last thing she said and the next. That felt wrong in a way I couldn't articulate and didn't want to examine too closely.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>She picked up on the second ring.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>Six months in, I flew her to Positano. She had mentioned once — briefly, like a detail she was throwing away — that she'd never been to Italy. I booked it the same week and told her the morning of. She stood in the arrivals hall at LAX with one bag and said, 'You're completely insane.' I said, 'Is that a problem?' She thought about it. She said no.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>The Oscar came the year after. Big year. The thriller had done everything everyone said it would do and then some. Backstage, waiting for the envelope, I was not thinking about the speech or the camera or the industry or any of it. I was looking for $alina in the front row. Third seat from the aisle. Blue dress. Hair up. Looking at me the same way she'd looked at me in that gala — steady, quiet, like she already knew.</i>)
<</speech>>
<<sprite "assets/img/alina_leo_tv.avif" "Silver Lake">>
<<speech "Leo" "$leo">>
(<i>The proposal was not planned. I want that on the record. I had been carrying the ring in the pocket of my hoodie for eleven days because every time I thought 'now' something stopped me — the setting wasn't right, the moment wasn't right, I was going to do this properly. And then it was a Tuesday night in Silver Lake in our pajamas watching a documentary about deep sea fish, and she made this one specific joke — the kind you can't plan for — and I paused the TV and reached into my pocket and put the ring on the coffee table.</i>)
<</speech>>
<<speech "Leo" "$leo">>
I just want you to know it's there. You don't have to answer tonight.
<</speech>>
<<speech "Alina" "$alina">>
(not even looking at the ring — looking at me) I'm saying yes tonight.
<</speech>>
<<sprite "assets/img/alina_leo_married.avif" "The Wedding" "width: 600px; height: 600px; object-fit: cover;">>
<<speech "Leo" "$leo">>
(<i>Como. White flowers. Sixty people. Her mother was crying before the ceremony even started — from the moment $alina appeared at the top of the aisle she just completely fell apart, which I found very moving and also completely understandable. I held $alina's face in my hands at the altar and I made promises I meant in every cell of my body.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>We were happy. I need to say that. We were genuinely, uncomplicatedly, completely happy. For a while.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>Then the career kept accelerating and the schedule kept filling and 'home by seven' became nine then midnight then tomorrow then the day after. I didn't stop caring. I got good at losing track of the distance between what I intended and what I actually did. Those are different things. I know that. I'm working on knowing it better.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>But right now I'm on a film set in Studio City and Anne is looking at me like she wants to say something, so.</i>)
<</speech>>
<div class="continue-link">[[Continue →|leo_onset_02]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>Back on Set</h2>
<</speech>>
<<sprite "assets/img/anne_sofa.avif" "Anne">>
<<speech "Anne" "Anne">>
(already changed into her shirt, completely at ease) You went somewhere just now.
<</speech>>
<<speech "Leo" "$leo">>
Got married in my head. It's fine.
<</speech>>
<<speech "Anne" "Anne">>
(small laugh) How is $alina? I feel like I haven't seen her since the Vanity Fair thing.
<</speech>>
<<speech "Leo" "$leo">>
She's good. Better than me, honestly. She's running a literacy foundation now, has a trainer who shows up before seven every morning which is frankly criminal, and she organised every flower in our house by colour last week. Every room. In sequence.
<</speech>>
<<speech "Anne" "Anne">>
That sounds either very zen or mildly alarming.
<</speech>>
<<speech "Leo" "$leo">>
I think it's both.
<</speech>>
<<speech "Anne" "Anne">>
She's always been the smartest person in whatever room she's standing in. Even when she lets you think you are.
<</speech>>
<<speech "Leo" "$leo">>
Yeah. I know.
<</speech>>
<<speech "Anne" "Anne">>
(pivoting with the practiced ease of someone who knows when to change the subject) Anyway. How's Adam, you were absolutely about to ask.
<</speech>>
<<speech "Leo" "$leo">>
I was about to ask.
<</speech>>
<<speech "Anne" "Anne">>
Wonderful. Annoying. Emotionally available at six in the morning in a way that I have not made peace with. And currently convinced he can learn to make sourdough. There is starter in three separate bowls on my kitchen counter. (she gestures widely) The whole counter. Just bowls.
<</speech>>
<<speech "Leo" "$leo">>
That escalated.
<</speech>>
<<speech "Anne" "Anne">>
He named them.
<</speech>>
<<speech "Leo" "$leo">>
He named the bowls.
<</speech>>
<<speech "Anne" "Anne">>
He named the starters. They are Gary, Keith, and Little Frankenstein.
<</speech>>
<<speech "Leo" "$leo">>
(laughing) Oh no.
<</speech>>
<<speech "Anne" "Anne">>
(completely straight-faced) The worst part — I gave a sourdough wellness update over the phone from a hotel in Paris. He called from set and asked how Keith was doing. I said he was rising well. I said this out loud. With my mouth. In France.
<</speech>>
<<speech "Leo" "$leo">>
Twelve years of marriage and he can still make you say things like that. That's love, Anne. That's actual love.
<</speech>>
<<speech "Anne" "Anne">>
Shut up.
<</speech>>
<<speech "Leo" "$leo">>
I mean it. Most people stop surprising each other.
<</speech>>
<<speech "Anne" "Anne">>
Is $alina still surprising you?
<</speech>>
<<speech "Leo" "$leo">>
Every single time I come home and realise what I've been missing.
<</speech>>
<<speech "Anne" "Anne">>
Then stop missing it, $leo. Go home.
<</speech>>
<div class="continue-link">[[Continue →|leo_drive_home]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>The Drive</h2>
<</speech>>
<<sprite "assets/bg/highway.avif" "Night Drive">>
<<speech "Leo" "$leo">>
(<i>The drive takes forty minutes at this hour. No traffic. Just the city lights and the radio low and the particular feeling you get at the end of a shooting day when the performance finally peels off of you and what's left is just whoever you actually are.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>I texted $alina this morning. Told her I'd be back. Didn't say exactly when. I like keeping that part loose. </i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>That's the version I married, I think. And every time I come home and catch her slightly off-guard I feel it again — the thing I felt at that gala when she looked at me with that perfect calibrated disinterest and I thought: I want the rest of my life to involve trying to earn this woman's attention.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>I'm not good at saying that out loud. But it's true. And I'm working on that too.</i>)
<</speech>>
<div class="continue-link">[[Continue →|leo_home_night]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>The Bedroom</h2>
<</speech>>
<<sprite "assets/bg/bedroom_leo.avif" "The Bedroom">>
<<speech "Leo" "$leo">>
(<i>The house is dark. The flowers are in every room, exactly as described, arranged by colour in a progression I'm going to think about for a while.</i>)
<</speech>>
<<run spend('leo', 650)>>
<<run changeRel('alina', 'love', 1)>>
<div class="stat-badge spend">💰 -$650 $leo</div>
<div class="stat-badge love">❤️ +1 $alina Love</div>
<<speech "Leo" "$leo">>
(<i>$alina's shopping notification had been sitting on my phone since the flight home. $650. I didn't open the itemised list. The flowers told me everything the receipt ever could.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>The bedroom door is slightly open. I push it slowly.</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/alina/1_enter.webm" type="video/webm">
</video>
<<speech "Leo" "$leo">>
Honey?
<</speech>>
<<speech "Leo" "$leo">>
(<i>She doesn't answer. But I know every quality of her breathing and that's not sleep. This is the thing she does — the specific form of her desire that I worked out in month three of us and have never once gotten tired of. She's awake. She's waiting. And she is going to make me earn it.</i>)
<</speech>>
<<speech "Leo" "$leo">>
God, I missed you.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/alina/2_pussy.webm" type="video/webm">
</video>
<<speech "Leo" "$leo">>
(<i>She's warm and she smells like whatever she uses on her skin and she's lying there pretending valiantly to be unconscious and she has clearly done something deliberate to make that pretence difficult for me to maintain. I am deeply in love with this woman.</i>)
<</speech>>
<<speech "Leo" "$leo">>
You smell so good. You shaved?
<</speech>>
<<speech "Alina" "$alina">>
Stop bothering me.
<</speech>>
<<speech "Leo" "$leo">>
(<i>I pull the blanket back. The pretending stops being viable.</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/alina/3_turn.webm" type="video/webm">
</video>
<<speech "Leo" "$leo">>
You want me to leave?
<</speech>>
<<speech "Alina" "$alina">>
Please do.
<</speech>>
<<speech "Leo" "$leo">>
I got you something.
<</speech>>
<<speech "Alina" "$alina">>
What?
<</speech>>
<<speech "Leo" "$leo">>
(<i>I gesture. She looks. And then — there it is. The thing I've been thinking about for eighteen days on location. Her face does the thing where the composure goes and she becomes briefly, helplessly delighted, the way she was in Silver Lake in the pajamas before she knew she was supposed to be $leo Ward's wife instead of just herself.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(HAHAHA!) You fucking idiot.
<</speech>>
<<speech "Leo" "$leo">>
(<i>Yes. Exactly. This. I came home for this laugh.</i>)
<</speech>>
<div class="continue-link">[[Continue →|leo_sex_01]]</div><<speech "Leo" "$leo">>
(<i>What followed was — I'll be honest — not what anyone would describe as graceful. Eighteen days is a long time. We were less careful with the furniture than was strictly advisable. She said things I have no intention of repeating here, because they only make sense in that room with that context in the particular physics of us, and everything is lost in translation.</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/alina/9_mission.webm" type="video/webm">
</video>
<<speech "Leo" "$leo">>
(<i>She was hungry. I was hungrier. Somewhere around the third time I asked if she was okay, she rolled her eyes and said 'if you say that one more time I will physically remove you from this bed,' and I stopped asking and just paid attention instead. To the sounds she makes. To the catch in her breath when I get something right. To the way she still looks at me — after everything, after every night I came home later than I said I would — like I am exactly what she wanted and she's furious about it.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>I am so lucky. I know that. I know it the way you know things you haven't said out loud nearly enough.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>Afterward she fell asleep fast — the way she does when she's been holding herself awake for a long time and finally gives herself permission to let go. I lay in the dark next to her and thought about Anne saying go home, $leo. About the drive. About the flowers in every room. About how a person can know exactly what they have and still be standing at the edge of something they haven't named yet.</i>)
<</speech>>
<div class="continue-link">[[Continue →|leo_night_01]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>2:14 AM</h2>
<</speech>>
<<sprite "assets/bg/bedroom_leo.avif" "The Bedroom">>
<<speech "Leo" "$leo">>
(<i>$alina is asleep. I am not. The bedroom is dark except for the city bleeding through the curtains. I should sleep. I know I should sleep.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>My phone lights up on the nightstand.</i>)
<</speech>>
<<speech "Eve" "$eve">>
(text — 2:14 AM) update: he's falling for me. pretty hard actually. 🎯
<</speech>>
<<sprite "assets/img/alina_sleep.avif" "Eve">>
<<speech "Leo" "$leo">>
(<i>I look at it for a moment. Then at $alina — still, slow breath, completely gone. Then back at the phone.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(reply — 2:15 AM) Good.
<</speech>>
<<speech "Eve" "$eve">>
(text — 2:15 AM) how long are we giving this?
<</speech>>
<<speech "Leo" "$leo">>
(reply — 2:16 AM) As long as it takes. Don't rush it.
<</speech>>
<<speech "Eve" "$eve">>
(text — 2:16 AM) and if he gets too attached?
<</speech>>
<<speech "Leo" "$leo">>
(reply — 2:17 AM) Then he gets attached. That's kind of the point. Go to sleep, $eve.
<</speech>>
<<speech "Leo" "$leo">>
(<i>I put the phone face-down on the nightstand.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>Next to me, $alina shifts — just slightly, just enough to press closer to my side the way she does without waking, the way I have memorised across every night we have shared this bed.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>I put my arm around her.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>Some things are in motion now. That's fine. Some things need to be in motion.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>And some things — the specific weight of $alina asleep against my side, this room, this quiet, this particular life — are worth protecting. By whatever means. At whatever cost.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>Chapter 2 is going to be interesting.</i>)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<h2>End of Chapter 1 — $leo's Story</h2>
<</speech>>
<div class="continue-link">[[Continue →|casper_return_01]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>IN MY PLACE</h2>
<</speech>>
<div class="continue-link">[[Continue →|flashback_02]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>3 MONTHS AGO</h2>
<</speech>>
<div class="continue-link">[[Continue →|flashback_03]]</div><<speech "Casper" "$casper">>
(<i>My name is $casper. But you already know that, don't you?</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>Right now, you're the one holding the strings. You decide when I speak, when I move... even what I call myself. If you don't like '$casper,' change it in the settings. I'm yours to play with.</i>)
<</speech>>
<div class="continue-link">[[Continue →|flashback_05]]</div><<speech "SYSTEM" "SYSTEM">>
A little bit about ME!
<</speech>>
<div class="continue-link">[[Continue →|flashback_06]]</div><<speech "Casper" "$casper">>
(<i>I'm 23, finishing a Psych degree at U of T. They teach us about 'fixations' in class. I have a few 'fixations' which people might think is weird.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>It was six years ago, when I started writing to him. One of the biggest hollywood stars. $leo Ward.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>It's not unusual for fans to write to their heroes, but it is pretty weird when those heroes start writing back.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>He’s worshipped by millions—yet he wrote back to me. A nobody in Toronto, known by maybe 20 people. One of them is my cat.</i>)
<</speech>>
<div class="continue-link">[[Continue →|flashback_11]]</div><<speech "Casper" "$casper">>
(<i>You should see my room. It's a gallery of him.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>My friends say I've lost it. Maybe I have. But I stopped asking for permission to be crazy long ago. No logic. No reason. Just this: I want to be him.</i>)
<</speech>>
<div class="continue-link">[[Continue →|flashback_13]]</div><<speech "Casper" "$casper">>
(<i>...Damn. It's already 8:00 AM.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>I'm going to be late for my PSY201H1. My professor is already looking for a reason to fail me.</i>)
(<i>Well? What are you waiting for? I told you—you hold the strings. Walk me to class. Shape my fate. I'm curious to see where you take us.</i>)
<</speech>>
<div class="continue-link">[[Run To The Class →|flashback_15]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>University of Toronto. 8:30 AM.</h2>
<</speech>>
<div class="continue-link">[[Continue →|flashback_16]]</div><<sprite "assets/img/lana_school.avif" "Mia">>
<<speech "Casper" "$casper">>
(<i>There she is. $mia. If there's one person apart from $leo I can die for, it's her.</i>)
<</speech>>
<<speech "Mia" "$mia">>
$casper! You're late... Again.
<</speech>>
<<speech "Casper" "$casper">>
You look extra pretty when you're angry.
<</speech>>
<<speech "Mia" "$mia">>
Don't try to charm your way out of this, mister. Your favorite professor is already sharpening his knife.
<</speech>>
<<sprite "assets/img/reina_school.avif" "Mia">>
<<speech "Reina" "$reina">>
Hey, lovebirds! Hate to kill the vibe, but do you two have a death wish? Professor $herbert is already at the podium. If he sees $casper walk in late one more time, he's going to make sure your transcript is just a giant red 'F'. Let's move!
<</speech>>
<div class="continue-link">[[Continue →|flashback_20]]</div><<speech "Casper" "$casper">>
(<i>We sprint down the hall—$mia, $reina, and me.</i>)
<</speech>>
<<speech "Herbert" "$herbert">>
Ms. $mia. Ms. $reina. Take your seats. Quickly.
<</speech>>
<<speech "Herbert" "$herbert">>
And you, $casper... I trust the university hallways are not where you plan on earning your degree? Sit. Before I lose my patience.
<</speech>>
<div class="continue-link">[[Continue →|flashback_22]]</div><<speech "Casper" "$casper">>
(<i>He actually seems like in a good mood today, just a warning this time. I look around to find a seat.</i>)
<</speech>>
<<sprite "assets/img/lana_whisper.avif" "Mia">>
<<speech "Mia" "$mia">>
(Whispering) You're lucky he likes $reina, or we'd both be standing in the hallway right now.
<</speech>>
<<speech "Casper" "$casper">>
(<i>Three open seats. Three options. Decisions, decisions.</i>)
<</speech>>
<div class="continue-link">[[Sit with Mia|flashback_seat_mia]] [[Sit with Reina|flashback_seat_reina]] [[Sit with Ashley|flashback_seat_ashley]] [[Sit alone|flashback_seat_alone]]</div><<speech "Casper" "$casper">>
(<i>I take a seat in the back corner, alone. Sometimes it's nice to be alone — even if for two minutes, before $herbert starts talking and I stop listening anyway.</i>)
<</speech>>
<div class="continue-link">[[Continue →|lana_01]]</div><<speech "Casper" "$casper">>
(<i>$mia. She's the most popular girl in the university — captain of the basketball team, sharp, insanely gorgeous, and completely unafraid of anything. Half the campus is a little scared of her. The other half just knows me as "$mia's boyfriend." Almost all of them don't even know my real name.</i>)
<</speech>>
<<run changeRel('mia', 'love', 2)>>
<div class="stat-badge love">❤️ +2 Love $mia</div>
<<sprite "assets/img/mia_chs.avif" "Mia">>
<<speech "Mia" "$mia">>
I'm trying to focus, don't disturb me.
<</speech>>
<<speech "Casper" "$casper">>
Too late. Can't keep myself away from you.
<</speech>>
<<speech "Mia" "$mia">>
You're such a weirdo.
<</speech>>
<div class="continue-link">[[Continue →|flashback_seat_mia_2]]</div><<speech "Mia" "$mia">>
What the hell is he even talking about? Do you understand him like at all?
<</speech>>
<<speech "Casper" "$casper">>
He's talking about "The Illusion of Control".
<</speech>>
<<speech "Mia" "$mia">>
arghh... Mom warned me. I didn't listen. Picked psychology because of you and $reina — and now I'm stuck with the mess. Stupid $reina. It'll be fun she said.
<</speech>>
<<speech "Casper" "$casper">>
<i>($mia missed the point. $herbert said it perfectly: "between every trigger and reaction lies a space—and in that space, our only real power. Choice. We can't control what hits us. We can always control how we answer.")</i>
<</speech>>
<div class="continue-link">[[Continue →|flashback_seat_mia_3]]</div><<speech "Casper" "$casper">>
(<i>$herbert continues talking about something I already knew about. $mia slides her notebook toward me — there's a doodle of a stick figure labeled "$herbert" getting struck by lightning.</i>)
<</speech>>
<<sprite "assets/img/ligh.avif" "Mia">>
<<speech "Casper" "$casper">>
Accurate. Picasso would be so proud.
<</speech>>
<<speech "Mia" "$mia">>
(whispering, trying not to laugh) I've been working on it since Tuesday.
<</speech>>
<<speech "Casper" "$casper">>
(<i>She's actully good at art, including a lot many other things.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>Her soft knee is rubbing mine under the desk. I could leave it at that. Or I could not.</i>)
<</speech>>
<div class="continue-link">[[Touch Her|flashback_seat_mia_lust_yes]] [[Keep it light — she's already smiling|flashback_seat_mia_lust_no]]</div><<speech "Casper" "$casper">>
(low, just for her) You are looking too pretty, I'm getting turned on.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana2/1_touch.webm" type="video/webm">
</video>
<<run changeRel('mia', 'lust', 2)>>
<div class="stat-badge lust">🔥 +2 Lust $mia</div>
<<speech "Mia" "$mia">>
(whispering) ''$casper''!!!
<</speech>>
<<speech "Casper" "$casper">>
<i>(She moved my hand. I locked it tighter, closer to my thighs.)</i> You're a tease. Look what you do to me.
<</speech>>
<<speech "Mia" "$mia">>
Idiot. Someone will see
<</speech>>
<<speech "Casper" "$casper">>
Didn't stop you before. It was a mistake sitting next to you.
<</speech>>
<<speech "Mia" "$mia">>
Fine. Let's be quick.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana2/2_pull_out.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
<i>(Her hand slipped down. Pulling out my dick)</i> $mia... damn...
<</speech>>
<<speech "Mia" "$mia">>
shh...
<</speech>>
<<speech "Casper" "$casper">>
<i>($reina's eyes found mine. She knew.)</i>
<</speech>>
<div class="continue-link">[[Continue|mia_continue_handjob]] [[Pull Back|mia_stops_handjob]]</div><<speech "Casper" "$casper">>
(<i>I pulled back just in time. I looked at her as she mouthed:</i>)
<</speech>>
<<speech "Reina" "$reina">>
What's going on?
<</speech>>
<<speech "Casper" "$casper">>
Nothing... Just a little cramp.
<</speech>>
<<speech "Reina" "$reina">>
Idiot.
<</speech>>
<<run changeRel('reina', 'love', 2)>>
<div class="stat-badge lust">❤️ +2 Love $reina</div>
<<speech "Casper" "$casper">>
<i>(I smiled and she smiled back, as $mia went back to doodling.)</i>
<</speech>>
<div class="continue-link">[[Continue|lana_01]]</div><<speech "Casper" "$casper">>
(<i>I couldn't stop. Her hand played with my cock while my fingers found her wet vagina.</i>) You're wet.
<</speech>>
<<run changeRel('reina', 'lust', 2)>>
<div class="stat-badge lust">🔥 +2 Lust $reina</div>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana2/3_rub.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
Mmm... ahhh...
<</speech>>
<<speech "Casper" "$casper">>
Faster
<</speech>>
<<speech "Mia" "$mia">>
God—hard to control—
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana2/4_finger.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
(<i>I glanced at $reina. She mouthed:</i>)
<</speech>>
<<speech "Reina" "$reina">>
"Too loud."
<</speech>>
<<speech "Mia" "$mia">>
Fuck—stop—
<</speech>>
<<speech "Casper" "$casper">>
(<i>I pulled back. She didn't.</i>) $herbert's watching.
<</speech>>
<<speech "Mia" "$mia">>
Let him!
<</speech>>
<<speech "Casper" "$casper">>
You're insane. <i>(Then I lost it.)</i>
<</speech>>
<div class="continue-link">[[Continue|mia_continue_handjob_cum]]</div><<speech "Casper" "$casper">>
Fu—
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana2/5_cum.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
That's my boy.
<</speech>>
<<speech "Casper" "$casper">>
$mia...
<</speech>>
<<speech "Herbert" "$herbert">>
Something wrong, Mr. $casper?
<</speech>>
<<speech "Casper" "$casper">>
N-No, Professor.
<</speech>>
<<speech "Reina" "$reina">>
Stand up when you speak to him.
<</speech>>
<<speech "Casper" "$casper">>
(<i>Bitch. She knew. I glared—she didn't care, she smiled.</i>) I'm sorry Professor, won't happen again.
<</speech>>
<<speech "Herbert" "$herbert">>
Listen, you...
<</speech>>
<<speech "Casper" "$casper">>
Thankfully, before he could finish, annoucement for the regular fire drill that saved me.
<</speech>>
<div class="continue-link">[[Continue|lana_01]]</div><<speech "Casper" "$casper">>
(<i>I let it go. Some moments are better left exactly as sweet as they already are.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(quietly) You're staring... again.
<</speech>>
<<speech "Casper" "$casper">>
Can't help it.
<</speech>>
<<speech "Mia" "$mia">>
HAHAHA! It'll be so cute when we both fail this class together.
<</speech>>
<<speech "Casper" "$casper">>
I don't mind if I get to do it with you.
<</speech>>
<div class="continue-link">[[Continue →|lana_01]]</div><<speech "Casper" "$casper">>
(<i>$reina — smartest girl in the University, straight A's every single semester, and very likely the only reason I'm not standing in a hallway right now. $herbert adores her. Not in a weird way — more like she's the daughter he wishes he had, and I'm the guy dating his wife, apparently, based on how much he hates me.</i>)
<</speech>>
<<run changeRel('reina', 'love', 2)>>
<div class="stat-badge love">❤️ +2 Love $reina</div>
<<sprite "assets/img/reina_study.avif" "Reina">>
<<speech "Reina" "$reina">>
(sliding her bag over) Sit. And for the love of god, take notes in your notebook this time. I fucking hate the tick tick of your iPad.
<</speech>>
<<speech "Casper" "$casper">>
I'll take notes... Mentally.
<</speech>>
<<speech "Reina" "$reina">>
You took mental notes last week and drooled on my shoulder. Just take your mental notes a little further this time.
<</speech>>
<div class="continue-link">[[Continue →|flashback_seat_reina_2]]</div><<speech "Casper" "$casper">>
(<i>She's already three pages deep. I lean over to look, mostly to annoy her.</i>)
<</speech>>
<<speech "Casper" "$casper">>
You write like a court stenographer. No wonder $herbert loves you.
<</speech>>
<<speech "Reina" "$reina">>
Some of us would like to graduate, $casper. Not all of us have $mia doing damage control full-time.
<</speech>>
<<speech "Casper" "$casper">>
What would I even do without you two.
<</speech>>
<<speech "Reina" "$reina">>
Fail. Spectacularly. Possibly in a way that becomes a cautionary tale for future students.
<</speech>>
<div class="continue-link">[[Almost an hour later →|flashback_seat_reina_3]]</div><<sprite "assets/img/answer.avif" "Reina">>
<<speech "Casper" "$casper">>
(<i>$herbert calls on her for the definition of "Education and Critical Thinking" and she answers without even looking up from her notes, word-perfect.</i>)
<</speech>>
<<speech "Casper" "$casper">>
Show-off.
<</speech>>
<<speech "Reina" "$reina">>
Don't worry, darling. Maybe by year three. Or four you'll know these answers too.
<</speech>>
<<speech "Casper" "$casper">>
(<i>Education and Critical Thinking: Education is what survives when what has been learned has been forgotten.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>I knew the answer. I've always known all the answers. But I let her have it—the spotlight, the glory, the win. I need her to need me to let her. That's the game I've been playing since we were in school. No one knows about it, except $mia.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>She catches me looking at her, she raises an eyebrow</i>) What are you looking at?
<</speech>>
<div class="continue-link">[[Say something you probably shouldn't|flashback_seat_reina_lust_yes]] [[Look away and behave|flashback_seat_reina_lust_no]]</div><<sprite "assets/img/reina_smile.avif" "Reina">>
<<speech "Casper" "$casper">>
You look really beautiful when you smile like that. Makes me feel things I shouldn't.
<</speech>>
<<run changeRel('reina', 'lust', 2)>>
<div class="stat-badge lust">🔥 +2 Lust $reina</div>
<<speech "Reina" "$reina">>
(narrowing her eyes) I don't trust it. What's your game plan? I'm not giving you my notes.
<</speech>>
<<speech "Casper" "$casper">>
Take the win, $reina.
<</speech>>
<<speech "Reina" "$reina">>
Shut up! And stop flirting with me. I'm your best friend's girlfriend.
<</speech>>
<<speech "Casper" "$casper">>
And when he left, he asked me to "take care" of you.
<</speech>>
<<speech "Reina" "$reina">>
Ewww... wait, till $mia hears about this.
<</speech>>
<<speech "Casper" "$casper">>
HAHAHA...
<</speech>>
<div class="continue-link">[[Continue →|lana_01]]</div><<sprite "assets/img/reina_smile.avif" "Reina">>
<<speech "Casper" "$casper">>
(<i>I look away first. Some lines aren't worth even flirting with.</i>)
<</speech>>
<<speech "Reina" "$reina">>
(smirking) Chicken.
<</speech>>
<<speech "Casper" "$casper">>
Strategic.
<</speech>>
<div class="continue-link">[[Continue →|lana_01]]</div><<sprite "assets/img/alina_class.avif" "Reina">>
<<speech "Casper" "$casper">>
(<i>$ashley — $mia's closest friend after $reina, co-captain of the basketball team right under $mia. She's stunning, and most of the campus is a little obsessed with her because of... Well, her big breasts.</i>)
<</speech>>
<<run changeRel('ashley', 'love', 2)>>
<div class="stat-badge love">❤️ +2 Love $ashley</div>
<<speech "Ashley" "$ashley">>
Try to survive the lecture this time.
<</speech>>
<<speech "Casper" "$casper">>
No promises. $herbert's voice is basically a lullaby at this point.
<</speech>>
<<speech "Ashley" "$ashley">>
If you fall asleep on my shoulder again I'm drawing on your face. I have a Sharpie and no shame.
<</speech>>
<div class="continue-link">[[Continue →|flashback_seat_ashley_2]]</div><video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/random/alina_baskteball.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
(<i>She's got her phone tilted just enough for me to see — practice footage from yesterday, her draining threes like it's nothing.</i>)
<</speech>>
<<speech "Casper" "$casper">>
Okay, that's actually unfair. Does $mia know you're this good?
<</speech>>
<<speech "Ashley" "$ashley">>
She's the captain for a reason. I'm just the one who actually shows up early to practice.
<</speech>>
<<speech "Casper" "$casper">>
Don't let her hear you say that.
<</speech>>
<<speech "Ashley" "$ashley">>
Oh, she knows. She just likes being in charge.
<</speech>>
<<speech "Casper" "$casper">>
(<i>$herbert glances our way and she straightens up instantly, all innocence.</i>)
<</speech>>
<<speech "Ashley" "$ashley">>
You're a bad influence, you know that?
<</speech>>
<<speech "Casper" "$casper">>
Me? You're the one with the Sharpie.
<</speech>>
<<speech "Ashley" "$ashley">>
(<i>She laughs</i>) Fair. Fair.
<</speech>>
<div class="continue-link">[[Half an hour later →|flashback_seat_ashley_lust]]</div><<speech "Casper" "$casper">>
(<i>She catches me looking at her. Just raises an eyebrow.</i>) What?
<</speech>>
<div class="continue-link">[[Tell her something you shouldn't|flashback_seat_ashley_lust_yes]] [[Play it innocent|flashback_seat_ashley_lust_no]]</div><<sprite "assets/img/alina_think.avif" "Reina">>
<<speech "Casper" "$casper">>
You are quite beautiful, you know that right? Sometimes I wonder what if I met you before I met $mia.
<</speech>>
<<run changeRel('ashley', 'lust', 2)>>
<div class="stat-badge lust">🔥 +2 Lust $ashley</div>
<<speech "Ashley" "$ashley">>
I know exactly what you're doing... And I like it. Sometimes I wonder the same thing.
<</speech>>
<<speech "Casper" "$casper">>
<i>(She looked at me for a few seconds before her gaze falling onto $mia.)</i>
<</speech>>
<<speech "Ashley" "$ashley">>
But... You are with $mia... and she is looking right at us... and to tell you the truth, I'm a little scared of her.
<</speech>>
<<speech "Casper" "$casper">>
<i>(I whispered)</i> Me too! So, how about we both run away together?
<</speech>>
<<speech "Ashley" "$ashley">>
HAHAHA! I'm on to you $casper Smith.
<</speech>>
<div class="continue-link">[[Continue →|lana_01]]</div><<speech "Casper" "$casper">>
(<i>I look back at the board instead. Some things are better left as almost.</i>)
<</speech>>
<<speech "Ashley" "$ashley">>
(smirking, letting it go) Smart boy.
<</speech>>
<div class="continue-link">[[Continue →|lana_01]]</div><<speech "SYSTEM" "SYSTEM">>
This is an 18+ psychological thriller game. By entering, you confirm you are 18+ or the legal age of majority in your jurisdiction.
This game contains:
- Psychological manipulation
- Infidelity and adult situations
- Violence
- Dark themes
- Obsession and revenge
Enter at your own risk.
<</speech>>
[[I AM 18+ — ENTER →|chapter_01_start]]
[[EXIT →|intro_02]]<<speech "SYSTEM" "SYSTEM">>
You have chosen to exit. Please close this window.
<</speech>><<speech "SYSTEM" "SYSTEM">>
<h1>Chapter 1</h1>
<h2><em>The Beginning</em></h2>
<div class="chapter-epigraph">
<p>Hand a shy person a mask, and watch them grow loud. Psychologists call it the <b>Proteus effect</b> — we slowly become whatever we dress up as: a uniform, a face, a name.</p>
<p>You don't just play the part. Sooner or later, the part starts playing you.</p>
</div>
<</speech>>
<div class="continue-link">[[Begin →|intro_03]]</div><<speech "Casper" "$casper">>
(<i>I've been standing outside his mansion for three hours.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>Three hours of watching water cascade down the windows, imagining the life inside. I was obsessed with you, $leo.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>You were my idol. Smart, charming, successful. I memorized every interview. Every movie. Every lie you told on that golden stage.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>But obsession is just one letter away from hate. You're a fraud, $leo. A predator who built an empire on the backs of people like me.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>Tonight, everything changes. Your life. Your reputation. Your relationship. All of it burns.</i>)
<</speech>>
<div class="continue-link">[[Continue →|flashback_01]]</div><<speech "Casper" "$casper">>
(<i>After the class, my phone vibrates—a notification from MediaBuzz: '$leo Talks About His Past Like Never Before in New Interview.'</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>I tap the link. Somehow he looks a bit older now.</i>)
<</speech>>
<<sprite "assets/img/leo_article.avif" "Mia">>
<<speech "Casper" "$casper">>
(<i>He's talking about his latest role, how it required him to reconnect with his childhood trauma. 'I had to become the boy I used to be, to understand the man I've become.'</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>We're mirrors. Not just fans and icons—we're the same person, separated by fame and circumstance.</i>)
<</speech>>
<div class="continue-link">[[Continue →|lana_04]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>After The Lecture...</h2>
<</speech>>
<<speech "Casper" "$casper">>
(<i>$mia grabs my arm as we file out. $reina catches up with us in the hallway, already talking about food.</i>)
<</speech>>
<div class="continue-link">[[Continue →|lana_05]]</div><<speech "Reina" "$reina">>
Thank god that's over. I'm starving. Canteen? I'm thinking their 'world-famous' overpriced sandwiches.
<</speech>>
<<speech "Casper" "$casper">>
(<i>The canteen is packed—the usual chaos of students cramming food and gossip between classes. We find a corner table and settle in with our food.</i>)
<</speech>>
<div class="shop-prompt">
<div class="shop-heading"><span class="shop-heading-icon">🍽️</span> University Canteen</div>
<<if $tier gte 3>>\
<<else>>\
<div class="shop-hint-banner">ℹ️ These choices matter — choose wisely.</div>
<</if>>\
<div class="shop-grid">
<<if canSpend('casper', 5)>>\
<div class="shop-item">
<span class="shop-item-name">☕ Coffee\
<<if $tier gte 3>>\
<span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">+2 Confidence</span></span>\
<</if>>\
</span>
<span class="shop-item-price">$5</span>
[[Buy|canteen_shop_coffee]]
</div>
<<else>>\
<div class="shop-item">
<span class="shop-item-name">☕ Coffee — $5</span>
<span style="color:#f87171">Not enough credits</span>
</div>
<</if>>\
<<if canSpend('casper', 15)>>\
<div class="shop-item">
<span class="shop-item-name">🥪 Lunch for $reina\
<<if $tier gte 3>>\
<span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">+5 Love $reina</span></span>\
<</if>>\
</span>
<span class="shop-item-price">$15</span>
[[Buy|canteen_shop_lunch]]
</div>
<<else>>\
<div class="shop-item">
<span class="shop-item-name">🥪 Lunch for $reina — $15</span>
<span style="color:#f87171">Not enough credits</span>
</div>
<</if>>\
<<if canSpend('casper', 8)>>\
<div class="shop-item">
<span class="shop-item-name">🧁 Cake Slice for $mia\
<<if $tier gte 3>>\
<span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">+5 Love $mia</span></span>\
<</if>>\
</span>
<span class="shop-item-price">$8</span>
[[Buy|canteen_shop_cake]]
</div>
<<else>>\
<div class="shop-item">
<span class="shop-item-name">🧁 Cake Slice — $8</span>
<span style="color:#f87171">Not enough credits</span>
</div>
<</if>>\
</div>
<div class="continue-link">[[Skip shopping →|lana_06]]</div>
</div><<run spend('casper', 5)>>
<<run changeStat('casper_confidence', 2)>>
<<speech "Casper" "$casper">>
(<i>I grab a coffee from the counter. It's terrible, but the caffeine is exactly what I need after $herbert's lecture.</i>)
<</speech>>
<<speech "Reina" "$reina">>
Smart move. You looked like you were about to fall asleep in there.
<</speech>>
<div class="stat-badge conf">⭐ +2 Confidence</div>
<div class="continue-link">[[Continue →|lana_06]]</div><<run spend('casper', 15)>>
<<run changeRel('reina', 'love', 5)>>
<<speech "Casper" "$casper">>
(<i>I grab an extra sandwich and slide it across the table to $reina.</i>)
Here. My treat.
<</speech>>
<<sprite "assets/img/reina_happy.avif" "Mia">>
<<speech "Reina" "$reina">>
(surprised) Wait, seriously? You don't have to— (takes it) Okay, yeah, I'm not going to say no. Thanks, $casper.
<</speech>>
<div class="stat-badge love">❤️ +5 Love $reina</div>
<div class="continue-link">[[Continue →|lana_06]]</div><<run spend('casper', 8)>>
<<run changeRel('mia', 'love', 5)>>
<<speech "Casper" "$casper">>
(<i>Can't resist the cake. It's the only good thing this canteen has going for it.</i>)
<</speech>>
<<speech "Mia" "$mia">>
Ooh, is that the lemon one? Those are actually good. Rare canteen W.
<</speech>>
<div class="stat-badge love">❤️ +5 Love $mia</div>
<div class="continue-link">[[Continue →|lana_06]]</div><<sprite "assets/img/lana_angry.avif" "Mia">>
<<speech "Mia" "$mia">>
I can't believe Professor $herbert actually gave us homework over the break. Like, do we LOOK like we have nothing to do?
<</speech>>
<<speech "Reina" "$reina">>
That man would assign homework over Christmas if he could get away with it. I swear he hates fun. Like, personally.
<</speech>>
<<speech "Casper" "$casper">>
(<i>I half-listen, picking at my salad. The $leo interview replays in my head. That vulnerable smile. That hand gesture when he talks about his mother.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(laughing) Hello? Earth to $casper? You're doing that thing again where you disappear into your own head.
<</speech>>
<div class="continue-link">[[Continue →|lana_07]]</div><<speech "Casper" "$casper">>
What? I'm here. I'm present. I'm listening to every word about Professor $herbert's tyranny.
<</speech>>
<<speech "Casper" "$casper">>
(<i>I shift in my seat, deciding to ask. $reina has been quieter than usual, and I notice she keeps checking her phone.</i>)
<</speech>>
<<speech "Casper" "$casper">>
Hey $reina... any word from Ted yet?
<</speech>>
<div class="continue-link">[[Continue →|lana_08]]</div><<sprite "assets/img/reina_worried.avif" "Mia">>
<<speech "Reina" "$reina">>
(her expression shifts, becomes guarded) No. Not yet. He said the operation was classified—he couldn't contact us until it was over.
<</speech>>
<<speech "Mia" "$mia">>
It's been what, three months? That's insane. How are you holding up?
<</speech>>
<<speech "Reina" "$reina">>
(sighs heavily) You know $ted. He's always been the strong one, since we were kids. That whole detective dream—he finally got his shot.
<</speech>>
<<speech "Casper" "$casper">>
He's spying on a CIA agent. That's... actually insane.
<</speech>>
<<speech "Reina" "$reina">>
$ted being $ted—strong, fearless, maybe a little reckless—he took his chance. They sent him to California to run surveillance.
<</speech>>
<<speech "Reina" "$reina">>
He said the operation was covert. Sometimes I get a cryptic text—'Still alive,' 'Miss you guys,' that kind of thing. But mostly... nothing.
<</speech>>
<<speech "Reina" "$reina">>
(her voice getting quieter) Sometimes I worry that he's gotten in too deep. That something happened and nobody knows how to tell us.
<</speech>>
<div class="continue-link">[[Continue →|lana_09]]</div><<speech "Casper" "$casper">>
He'll come back. Ted's too smart, too capable. If anyone can handle something like that, it's him.
<</speech>>
<<speech "Reina" "$reina">>
Yeah. I know. (she forces a smile) I just... I miss my boyfriend. The canteen doesn't feel the same without him.
<</speech>>
<<speech "Reina" "$reina">>
Look, I need to head to my next class. Catch up with you guys later?
<</speech>>
<div class="continue-link">[[Continue →|lana_10]]</div><<speech "Casper" "$casper">>
(<i>$reina gathers her things and disappears into the crowd. $mia and I are left alone at the table, surrounded by the ambient noise of the canteen.</i>)
<</speech>>
<<sprite "assets/img/mia_concerned.avif" "Mia">>
<<speech "Mia" "$mia">>
She's worried sick about him. She doesn't show it much, but I can tell.
<</speech>>
<<speech "Casper" "$casper">>
Ted knew what he was signing up for. But yeah. The waiting has to be torture.
<</speech>>
<<speech "Mia" "$mia">>
You know, sometimes I wonder what it would be like if you just... left. Like Ted did. Chased something dangerous and exciting instead of us.
<</speech>>
<<speech "Casper" "$casper">>
Is that what you think I want? Something dangerous?
<</speech>>
<<speech "Mia" "$mia">>
Sometimes. You get this look in your eyes, like you're somewhere else. Somewhere more interesting than with me.
<</speech>>
<<speech "Casper" "$casper">>
(I reach across the table, taking her hand) You're the realest thing in my life, $mia. But I'm not sure I'm the man you deserve.
<</speech>>
<<speech "Mia" "$mia">>
That's because you're an emotionally unavailable mess who's obsessed with a celebrity you don't actually know.
<</speech>>
<<speech "Casper" "$casper">>
(laughing) Wow. Tell me how you really feel.
<</speech>>
<<speech "Mia" "$mia">>
(softening) But I love you anyway. Even when you're being a weird, obsessive cryptid who lives in his room.
<</speech>>
<<speech "Casper" "$casper">>
That's love, I guess.
<</speech>>
<<speech "Mia" "$mia">>
Just promise me you won't disappear like Ted. That you'll stay here, with me, even when the rest of the world looks more interesting.
<</speech>>
<<speech "Casper" "$casper">>
I promise.
<</speech>>
<<speech "Casper" "$casper">>
I mean it. Or at least, I think I do.
<</speech>>
<<speech "Casper" "$casper">>
(<i>$mia squeezes my hand, and for a moment, the obsession fades. For a moment, $leo doesn't exist. There's just us, in this crowded canteen, pretending that's enough.</i>)
<</speech>>
<div class="continue-link">[[Continue →|tease_01]]</div><<speech "Casper" "$casper">>
(<i>I step outside. I am still catching my breath from... everything she just did in there. But $mia is standing by the curb, arms crossed. She's not smiling.</i>)
<</speech>>
<<sprite "assets/img/mia_angry.avif" "Mia">>
<<speech "Mia" "$mia">>
(her voice is flat, her eyes locked on something across the lot) See them?
<</speech>>
<div class="continue-link">[[Continue →|after_02]]</div><<sprite "assets/img/outside_grocery_boys.avif" "Mia">>
<<speech "Casper" "$casper">>
(<i>I follow her gaze. A group of boys — two, maybe three — leaning against a car near the lot entrance. One of them is tall, dark-haired, with a grin that makes me a little angry.</i>)
<</speech>>
<<speech "Casper" "$casper">>
What about them?
<</speech>>
<<speech "Mia" "$mia">>
The tall one. He was watching through the aisle, $casper. The whole time. He saw <i>everything</i>. And now look at him — look at his face.
<</speech>>
<<speech "Casper" "$casper">>
(<i>The tall one catches you staring. He nudges his buddy — the stocky blonde one — and they both burst out laughing. The tall one cups his hands around his mouth and makes a kissing sound. The others howl.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(turning to me, eyes burning) Go over there. Right now. Handle it.
<</speech>>
<<speech "Casper" "$casper">>
$mia, come on. They're just idiots. It's not worth it. In five minutes we'll be in the car and—
<</speech>>
<<speech "Mia" "$mia">>
Not WORTH it? They <i>saw me</i>, $casper. They're laughing at me. At US. And you're just going to stand here?
<</speech>>
<<speech "Casper" "$casper">>
Yeah. I am. Because I'm not going to throw punches at some random guys over a look. Let it go, $mia.
<</speech>>
<<speech "Mia" "$mia">>
(her expression goes cold — not angry, worse than angry — <i>disappointed</i>) Wow. Okay, $casper. Good to know.
<</speech>>
<<speech "Casper" "$casper">>
$mia— $mia, wait—
<</speech>>
<<speech "Casper" "$casper">>
(<i>She turns and walks. Not toward the car. Not toward me. Just away. She rounds the corner without looking back. The boys are still laughing. I'm standing alone in the parking lot.</i>)
<</speech>>
<div class="continue-link">[[Continue →|after_07]]</div><<sprite "assets/img/after_wink.avif" "Mia">>
<<speech "Casper" "$casper">>
(<i>I look at the boys. The tall one winks at me. Something shifts behind my eyes — something quiet and patient. I put my hands in my pockets and walk toward my car.</i>)
<</speech>>
<div class="continue-link">[[Continue →|after_08]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>From $mia's Perspective</h2>
<</speech>>
<div class="continue-link">[[Continue →|after_09]]</div><<speech "Mia" "$mia">>
(<i>I slam the front door harder than I mean to. She's in the living room, some crime drama blaring on the TV.</i>)
<</speech>>
<<sprite "assets/img/silvi_sofa.avif" "Mia">>
<<speech "Silvia" "$silvia">>
(without looking up from the TV) Is that my daughter or a category five hurricane?
<</speech>>
<<speech "Mia" "$mia">>
Don't start, Mom.
<</speech>>
<<speech "Silvia" "$silvia">>
Oh, it's the hurricane. Come sit. What happened today?
<</speech>>
<<speech "Mia" "$mia">>
(flopping down next to her) Nothing happened. School was boring. $reina talked my ear off about some new policy at the university. Professor $herbert was his usual miserable self. Everything's fine.
<</speech>>
<<speech "Silvia" "$silvia">>
Mmhm. What did $casper do this time?
<</speech>>
<<speech "Mia" "$mia">>
He didn't ''DO'' anything. That's ... Forget it. It's nothing.
<</speech>>
<<speech "Silvia" "$silvia">>
So he didn't do something and that's the problem? Nevermind, He is still coming for dinner tonight, right?
<</speech>>
<<speech "Mia" "$mia">>
I don't know, he said he's scared of Dad. He might sneak in when Dad's sleeping.
<</speech>>
<<speech "Silvia" "$silvia">>
He will have to get use to him one way or another. He can't avoid him forever.
<</speech>>
<<speech "Mia" "$mia">>
I know, I'll talk to him.
<</speech>>
<div class="continue-link">[[Continue →|after_13]]</div><<speech "SYSTEM" "SYSTEM">>
(<i>Hours pass. The sun sinks below the Toronto skyline. Then — headlights sweep across the curtains. A car door slams in the driveway.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>The front door opens. Heavy boots on hardwood. A badge. A gun holster. My father is home.</i>)
<</speech>>
<<sprite "assets/img/andrew_home.avif" "Mia">>
<<speech "Andrew" "$andrew">>
(inhaling deeply) Something smells incredible. Please tell me that's the lasagna.
<</speech>>
<<speech "Silvia" "$silvia">>
It's the lasagna. Go wash up, it's almost ready.
<</speech>>
<<speech "Andrew" "$andrew">>
(ruffling my hair as he walks past) Hey, trouble. How was school today?
<</speech>>
<<speech "Mia" "$mia">>
(forcing a smile) It was fine, Dad. Same old, same old.
<</speech>>
<div class="continue-link">[[Continue →|after_16]]</div><<speech "Mia" "$mia">>
(<i>The three of us sit at the dinner table. Mom asks dad about work. He deflects. She insists. The usual dance. For a few minutes, it's normal. Comfortable. Safe.</i>)
<</speech>>
<<sprite "assets/img/lana_diningroom.avif" "Mia">>
<<speech "Andrew" "$andrew">>
(setting down his fork) Had a hell of a day today.
<</speech>>
<<speech "Silvia" "$silvia">>
Good hell or bad hell?
<</speech>>
<<speech "Andrew" "$andrew">>
The bad kind. Double homicide.
<</speech>>
<<speech "Silvia" "$silvia">>
(hand to her chest) Oh God. Where?
<</speech>>
<<speech "Andrew" "$andrew">>
Behind that grocery store on Dundas. Peterson's. Two young men. College age, from the looks of it.
<</speech>>
<<speech "Mia" "$mia">>
(<i>The fork freezes halfway to my mouth. Peterson's. Dundas. The grocery store I was in three hours ago. The store where I—</i>)
<</speech>>
<<speech "Mia" "$mia">>
That's... that's terrible. What happened to them?
<</speech>>
<<speech "Andrew" "$andrew">>
Beaten. Badly. Whoever did this knew what they were doing — quick, efficient, no hesitation. No witnesses. The store cameras don't cover the back lot.
<</speech>>
<<speech "Andrew" "$andrew">>
(chewing thoughtfully) Almost no evidence either. Professionals know to clean up. But amateurs... amateurs always leave something behind.
<</speech>>
<div class="continue-link">[[Continue →|after_19]]</div><<sprite "assets/img/mia_scared.avif" "Mia">>
<<speech "Mia" "$mia">>
(my throat tight) Almost?
<</speech>>
<<speech "Andrew" "$andrew">>
Found a chain bracelet near one of the bodies. Silver. Hand-linked — custom work. Distinctive.
<</speech>>
<<speech "Andrew" "$andrew">>
Could be nothing. Could be everything. We're dusting it for prints first thing tomorrow morning.
<</speech>>
<<speech "Mia" "$mia">>
(<i>A silver chain bracelet. Hand-linked. Custom work. I bought that bracelet from the artisan market on Queen Street. I clasped it around his wrist on our two-year anniversary while he told me it was the most beautiful thing anyone had ever given him.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>I know exactly whose bracelet that is.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>The fork slips from my fingers. It clatters against the plate like a gunshot in the quiet kitchen.</i>)
<</speech>>
<<speech "Andrew" "$andrew">>
(looking up) You okay, kiddo?
<</speech>>
<<speech "Mia" "$mia">>
Yeah. Yeah, sorry. Just— that's really scary, Dad. Right by Peterson's? I was literally there today getting groceries for Mom.
<</speech>>
<<speech "Andrew" "$andrew">>
Two college-age boys. One tall, dark hair, early twenties. The other stocky, blonde. Ring any bells? Did you see anyone matching that description at the store?
<</speech>>
<<speech "Mia" "$mia">>
(<i>The tall one with the grin. The stocky one who laughed the loudest. The ones who saw everything. The ones I pointed at in the parking lot and said — "Handle it."</i>)
<</speech>>
<<sprite "assets/img/after_wink.avif" "Mia">>
<<speech "Mia" "$mia">>
(looking my dad dead in the eyes) No. I didn't notice anyone like that.
<</speech>>
<<speech "Mia" "$mia">>
I'm not feeling great, actually. I think I'm gonna go lie down.
<</speech>>
<<speech "Andrew" "$andrew">>
You hardly touched your food. You sure you're alright?
<</speech>>
<<speech "Mia" "$mia">>
(I kiss to the top of his head) Just tired, Dad. Long day. Love you.
<</speech>>
<<speech "Andrew" "$andrew">>
Love you too, trouble.
<</speech>>
<div class="continue-link">[[Continue →|after_22]]</div><<speech "Mia" "$mia">>
(<i>I take the stairs two at a time. Into my room. The door closes. The lock clicks. Suddenly the house feels very, very small.</i>)
<</speech>>
<<sprite "assets/img/mia_call_scared.avif" "Mia">>
<<speech "Mia" "$mia">>
(<i>My hands are shaking. I stare at them — these hands that pointed at those boys and said "handle it" — and I pull out my phone.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>I dial. One ring. Two. Three. Then his voice — calm, easy, like nothing in the world is wrong.</i>)
<</speech>>
<div class="continue-link">[[Continue →|after_23]]</div><<speech "Casper" "$casper">>
Hey. You still mad at me?
<</speech>>
<<speech "Mia" "$mia">>
You killed them?
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(<i>Silence. Three seconds. Four. Five. I can hear him breathing. Steady. Unhurried. Like a man who just finished doing his laundry.</i>)
<</speech>>
<<speech "Casper" "$casper">>
You told me you wanted me to beat them up.
<</speech>>
<<speech "Casper" "$casper">>
(a pause, then, matter-of-fact) I can't go to jail if they talked, $mia.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(<i>The room spins. I sit on the edge of my bed. He says it like he's explaining why he returned a shirt to the store. No emotion. No regret. Just — logic. Cold, terrifying logic.</i>)
<</speech>>
<<sprite "assets/img/mia_call_angry.avif" "Casper">>
<<speech "Mia" "$mia">>
Are you— are you INSANE?
<</speech>>
<<speech "Mia" "$mia">>
My dad's on the case, $casper. My <i>dad</i>. And he found a silver chain bracelet at the scene.
<</speech>>
<<speech "Mia" "$mia">>
A silver chain bracelet. Hand-linked. Custom. The one I GAVE you.
<</speech>>
<<speech "Casper" "$casper">>
...Shit.
<</speech>>
<<speech "Mia" "$mia">>
They're dusting it for prints first thing tomorrow. I need to get to it before they do.
<</speech>>
<div class="continue-link">[[Continue →|after_24]]</div><<speech "SYSTEM" "SYSTEM">>
(<i>I'm not screaming. I'm not hanging up. I'm not calling the police — my father IS the police. And I'm planning how to destroy evidence.</i>)
<</speech>>
<<speech "Casper" "$casper">>
Damn. I'll be careful next time.
<</speech>>
<<speech "Mia" "$mia">>
...Next time?
<</speech>>
<<speech "Mia" "$mia">>
Of course you will.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(<i>A long pause. </i>)
<</speech>>
<<speech "Mia" "$mia">>
You know what's messed up?
<</speech>>
<<speech "Casper" "$casper">>
What?
<</speech>>
<<sprite "assets/img/mia_call_smiling.avif" "Mia">>
<<speech "Mia" "$mia">>
I'm feeling <i>really</i> horny right now. Wanna come over?
<</speech>>
<div class="continue-link">[[Continue →|alina_intro_01]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>Early In The Morning</h2>
<</speech>>
<<sprite "assets/img/mia_woke.avif" "Mia's Bedroom">>
<<speech "SYSTEM" "SYSTEM">>
(<i>5:55 AM. I set the alarm when he was still there.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>The bed was empty when I woke up. His side still warm — barely. He'd been gone less than an hour.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>No shower. No time. Jeans, a hoodie. </i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>I took the thirty dollars off the nightstand. I walked out the front door. Ordered the Uber from the street</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>$casper, the bracelet, my father's case. Three things. Two of them connected. I had until the 7 AM shift change to make them stop being connected.</i>)
<</speech>>
<div class="continue-link">[[Continue →|mia_station_01]]</div><<speech "SYSTEM" "SYSTEM">>
(<i>The 51st Division at twenty minutes past six.</i>)
<</speech>>
<<sprite "assets/img/mia_police.avif" "Mia">>
<<speech "Mia" "$mia">>
(<i>I pushed through the door.</i>)
<</speech>>
<div class="continue-link">[[Continue →|mia_station_02]]</div><<sprite "assets/img/officer_police.avif" "Mia">>
<<speech "SYSTEM" "SYSTEM">>
(<i>Officer Danny Tran. Night desk. Forty-four years old, broad. My dad's softball teammate for nine years. His wife Christine makes dumplings for the Christmas potluck and always sends extra for my dad to take home. I was a flower girl at their second cousin's wedding when I was eleven because my dad was best man and ran out of people to bring. I know everything about this man. I know all of the angles.</i>)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(<i>He looked up from his screen. It took him a full two seconds — then it clicked.</i>)
<</speech>>
<<speech "Danny" "Danny">>
$mia. It's six in the morning. Is your dad okay—
<</speech>>
<<speech "Mia" "$mia">>
He's fine, he's fine. I'm the idiot. I lost his access card yesterday evening — he needs it before the seven o'clock briefing, I thinks he has a copy of it in his desk drawer, so before he wakes up and yells at me, I thought I'd just get it myself and no one would have to know. I'm so sorry, Danny. I know it's against protocol, but I just thought if I got it for him, he'd never even know it was missing.
<</speech>>
<<speech "Danny" "Danny">>
It's okay, $mia. Don't worry about it. I can get it for you.
<</speech>>
<<speech "Mia" "$mia">>
No, no, I can get it. I just need to go to the office and grab it. I know where his desk is, I just... I don't want to cause any trouble for you.
<</speech>>
<<speech "Danny" "Danny">>
Well then, sign in for me please. You know I have to—
<</speech>>
<<speech "Mia" "$mia">>
Of course.
<</speech>>
<<speech "Mia" "$mia">>
(<i>The log was on the far end of the counter. I leaned across to reach it. I want to be very clear that I knew exactly what I was doing, I heard him stop typing.</i>)
<</speech>>
<<sprite "assets/img/tease_mia.avif" "Mia">>
<<speech "Mia" "$mia">>
Do you want to come with me or — I know it's nearly the end of your shift and I literally know exactly where his desk is—
<</speech>>
<<speech "Danny" "Danny">>
(he clears his throat) It's — procedure says an officer should—
<</speech>>
<<speech "Mia" "$mia">>
Danny. When's the last time someone made you a coffee?
<</speech>>
<<speech "Danny" "Danny">>
...what?
<</speech>>
<<speech "Mia" "$mia">>
(<i>I nodded at the cold mug beside his keyboard. He looked slightly disarmed — which was the point. Sometimes you just need to make them feel slightly seen.</i>)
<</speech>>
<<speech "Mia" "$mia">>
I'll be eight minutes. Straight to the office, straight back. You get to sit down.
<</speech>>
<<speech "Danny" "Danny">>
Eight minutes.
<</speech>>
<<speech "Mia" "$mia">>
(already moving) Thank you, Danny.
<</speech>>
<<speech "Mia" "$mia">>
(<i>I said his name on the way out the door. I did it anyway because first names land differently in empty rooms and I needed every edge I had.</i>)
<</speech>>
<div class="continue-link">[[Continue →|mia_station_03]]</div><<sprite "assets/img/authority.avif" "Mia">>
<<speech "Mia" "$mia">>
(<i>The evidence key cabinet was on the wall beside the evidence room door. Unlocked. Because case officer sign-out means it sits here until the morning shift processes it.</i>)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(<i>Inside: steel shelving, the specific smell of sealed plastic and old paper. Row A. Row B. Row C. Second from the bottom. White evidence tag. My father's handwriting — neat, left-leaning, the kind that takes its time.</i>)
<</speech>>
<<sprite "assets/img/evidence.avif" "Mia">>
<<speech "Mia" "$mia">>
(<i>Case number. Item ref. Description: one silver bracelet, male, style unknown.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>Style unknown. He has no idea. He still doesn't know it belongs to the boy I've in love with and will marry someday and have two children with, one boy and one girl. I don't know whether that's a relief or a different kind of terrible.</i>)
<</speech>>
<div class="continue-link">[[Continue →|mia_station_04]]</div><<speech "Mia" "$mia">>
(<i>I picked up the bag.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>Through the plastic — the weight of it. Familiar. I bought it at the jeweller on Queen Street, second week of December. $casper stood outside and complained it was cold. I spent eleven minutes at the counter choosing the clasp style because I said the other ones looked cheap and $casper said they all looked the same and I said that means you don't know what to look for and he said fair enough. Fair enough — that was his version of you're right and I loved him for it then and I am standing in an evidence room at six in the morning on a Tuesday destroying his alibi for a double homicide because of it now.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>I put it in my jacket pocket.</i>)
<</speech>>
<<set $casper_darkness -= 15>>
<div class="stat-badge dark">🖤 -15 Darkness</div>
<<speech "Mia" "$mia">>
(<i>I crossed off the item in the evidence log. Wrote handling discrepancy — transfer error — see notation. In a handwriting that wasn't mine. It was close enough to a third officer's to read as human error and not close enough to be traced to anyone specific. My dad taught me about evidence chain failures at my childhood dinner table while I was doing homework. He would find this profoundly ironic. He is not going to find this funny.</i>)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(<i>The door to the main corridor was four steps away. Then the stairs. Then Danny at the front desk — I'd thank him, say my dad would owe him one, he'd wave me off, and I'd be outside in the morning air with the bracelet in my pocket and a story that had exactly enough loose ends to survive scrutiny.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>I took one step. Two. Three.</i>)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(<i>Fourth step.</i>)
<</speech>>
.
..
...
<<speech "Andrew" "$andrew">>
$mia.
<</speech>>
<<sprite "assets/img/mia_caught.avif" "Andrew">>
<<speech "SYSTEM" "SYSTEM">>
(<i>My father's voice.</i>)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(<i>Not the worried dad voice. Not any voice I could have explained away or navigated around. The other one. </i>)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(<i>I turned around.</i>)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(<i>My father. Jeans. A jacket. Car keys in his hand — he'd come in early, of course he had, of course.</i>)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(<i>Then he looked at my pocket.</i>)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(<i>The exact pocket.</i>)
<</speech>>
<div class="continue-link">[[Continue →|chapter_01_end]]</div><div class="chapter-end">
<h1>End of Chapter 1</h1>
<p><i>— In My Place —</i></p>
<hr style="border: none; border-top: 1px solid rgba(255,255,255,0.08); margin: 32px auto; width: 60%;">
<p>Thank you for playing.</p>
<p style="max-width: 520px; margin: 16px auto; color: #aaa; font-size: 0.95em; line-height: 1.8;">
Chapter 1 was the introduction — the city, the people, the first set of threads. Starting in Chapter 2, things get considerably spicier. The choices you make will carry forward, shape relationships, and close doors that won't reopen. Choose wisely.
</p>
<hr style="border: none; border-top: 1px solid rgba(255,255,255,0.08); margin: 32px auto; width: 60%;">
<p style="color: #777; font-size: 0.88em; margin-top: 8px;">
Found a bug? Have a suggestion or a story idea?<br>
</p>
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<p style="color: #555; font-size: 0.82em; letter-spacing: 2px; text-transform: uppercase; margin-top: 40px;">Chapter 2 · Now Available</p>
</div>
<div class="continue-link" style="margin-top: 24px;">[[Begin Chapter 2 →|chapter_02_start]]</div><<speech "Mia" "$mia">>
Hey... why are you always on that phone? You know you're supposed to be paying attention to me, right?
<</speech>>
<<speech "Casper" "$casper">>
Just checking on Jasper. He's been alone for a bit.
<</speech>>
<<speech "Mia" "$mia">>
You know what? I think you love that cat more than you love me. And honestly, I'm kind of offended that I'm losing to a furry ball who doesn't even appreciate you.
<</speech>>
<<speech "Mia" "$mia">>
Let me guess the ranking: $leo's first probably, then your precious Jasper, and then... me? Five years together and I'm still competing with your friends and a cat for your attention.
<</speech>>
<<speech "Casper" "$casper">>
Five years? Try ten. You've been first since school. I'm just really good at hiding it.
<</speech>>
<<speech "Casper" "$casper">>
You're not—
<</speech>>
<div class="passage-media">
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/1_tease.mp4" type="video/mp4">
</video></div>
<div class="continue-link">[[Continue →|tease_05]]</div><<speech "Mia" "$mia">>
Yum Yum...
<</speech>>
<<speech "Casper" "$casper">>
(laughing) Oh my god, stop. You're insane.
<</speech>>
<div class="passage-media"><video autoplay muted loop playsinline controls="muted"><source src="assets/vid/scenes/2_eyes_tease.mp4" type="video/mp4"></video></div>
<<speech "Mia" "$mia">>
MEOW... MEOW...
<</speech>>
<<speech "Casper" "$casper">>
God, I love your big, beautiful eyes... I don't know. It's like nothing else.
<</speech>>
<<speech "Mia" "$mia">>
(softly, pulling you close) You better hide it even better. Because I'm not letting anyone else have you. Ever.
<</speech>>
<<speech "Casper" "$casper">>
Not even if you tried to let me go. I'm yours. Always have been.
<</speech>>
<<speech "Mia" "$mia">>
Ugh. Mom's texting again. She needs me to pick up groceries.
<</speech>>
<<speech "Mia" "$mia">>
Come with me to get groceries? The store is boring, but... I have a feeling I can make it interesting. Trust me?
<</speech>>
<<speech "Casper" "$casper">>
That look you just gave me... that's the 'I'm about to do something crazy' look. I know that look.
<</speech>>
<<speech "Mia" "$mia">>
Maybe. Or maybe I just want to see how long you can last without losing your mind. Ready to find out?
<</speech>>
<<speech "Casper" "$casper">>
Sure. Let's go.
<</speech>>
<div class="continue-link">[[Continue →|tease_09]]</div><<speech "Casper" "$casper">>
(<i>We walk into the grocery store. The fluorescent lights are way too bright and everything smells like produce. $mia immediately gets that mischievous look.</i>)
<</speech>>
<div class="passage-media"><video autoplay muted loop playsinline controls="muted"><source src="assets/vid/scenes/3_shop.mp4" type="video/mp4"></video></div>
<<speech "Mia" "$mia">>
So I need a few things. (whispers) And I'm going to need you to stay close. Really close. And not say a word when things get... interesting.
<</speech>>
<<if $tier gt 0>>\
<div class="shop-prompt">
<div class="shop-heading"><span class="shop-heading-icon">🛒</span> Grocery Store</div>
<<if $tier gte 3>>\
<<else>>\
<div class="shop-hint-banner">ℹ️ These choices matter — choose wisely.</div>
<</if>>\
<div class="shop-grid">
<<if canSpend('casper', 25)>>\
<div class="shop-item">
<span class="shop-item-name">🌸 Flowers for $mia\
<<if $tier gte 3>>\
<span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">+1 Love $mia</span></span>\
<</if>>\
</span>
<span class="shop-item-price">$25</span>
[[Buy|tease_shop_flowers]]
</div>
<<else>>\
<div class="shop-item">
<span class="shop-item-name">🌸 Flowers for $mia — $25</span>
<span style="color:#f87171">Not enough credits</span>
</div>
<</if>>\
<<if canSpend('casper', 10)>>\
<div class="shop-item">
<span class="shop-item-name">🍫 Snack Pack\
<<if $tier gte 3>>\
<span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">+1 Confidence</span></span>\
<</if>>\
</span>
<span class="shop-item-price">$10</span>
[[Buy|tease_shop_snacks]]
</div>
<<else>>\
<div class="shop-item">
<span class="shop-item-name">🍫 Snack Pack — $10</span>
<span style="color:#f87171">Not enough credits</span>
</div>
<</if>>\
<<if canSpend('casper', 50)>>\
<div class="shop-item">
<span class="shop-item-name">🍷 Nice Wine\
<<if $tier gte 3>>\
<span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">+1 Love Lana, +1 Confidence</span></span>\
<</if>>\
</span>
<span class="shop-item-price">$50</span>
[[Buy|tease_shop_wine]]
</div>
<<else>>\
<div class="shop-item">
<span class="shop-item-name">🍷 Nice Wine — $50</span>
<span style="color:#f87171">Not enough credits</span>
</div>
<</if>>\
</div>
<div class="continue-link">[[Skip shopping →|tease_10]]</div>
</div>
<<else>>\
<div class="continue-link">[[Continue →|tease_10]]</div>
<</if>>\<<run spend('casper', 25)>>
<<run changeRel('mia', 'love', 5)>>
<<run changeRel('mia', 'lust', 5)>>
<<speech "Casper" "$casper">>
(<i>I grab a small bouquet from the flower stand while $mia isn't looking. Sunflowers. Her favorite.</i>)
<</speech>>
<<speech "Mia" "$mia">>
Wait— are those for me? (eyes wide) $casper, you... you didn't have to do that.
<</speech>>
<<speech "Casper" "$casper">>
I know. I wanted to.
<</speech>>
<div class="stat-badge love">💐 Given to $mia</div>
<div class="continue-link">[[Continue →|tease_10]]</div><<run spend('casper', 10)>>
<<if !$inventory>><<set $inventory to { casper: {}, leo: {} }>><</if>>
<<set $inventory.casper.snacks to true>>
<<run changeStat('casper_confidence', 2)>>
<<speech "Casper" "$casper">>
(<i>I toss a couple of chocolate bars and a bag of chips into the basket. Comfort food for the group.</i>)
<</speech>>
<<speech "Mia" "$mia">>
Oh, nice picks. $herbert is going to inhale those chips. You know that, right?
<</speech>>
<div class="stat-badge inv-add">🍿 +1 Item: Snacks</div>
<div class="continue-link">[[Continue →|tease_10]]</div><<run spend('casper', 50)>>
<<if !$inventory>><<set $inventory to { casper: {}, leo: {} }>><</if>>
<<set $inventory.casper.wine to true>>
<<run changeRel('mia', 'love', 3)>>
<<run changeStat('casper_confidence', 3)>>
<<speech "Casper" "$casper">>
(<i>I spot a decent bottle of red on the shelf. Might come in handy later tonight.</i>)
<</speech>>
<div class="stat-badge inv-add">🍷 +1 Item: Wine</div>
<<speech "Mia" "$mia">>
Oh? Planning something? (smirks) Good taste, though. I'll give you that.
<</speech>>
<div class="continue-link">[[Continue →|tease_10]]</div><<speech "Casper" "$casper">>
Interesting? You're enjoying this way too much. Every time you get that look, I end up in trouble.
<</speech>>
<div class="passage-media"><video autoplay muted loop playsinline controls="muted"><source src="assets/vid/scenes/4_falsh.mp4" type="video/mp4"></video></div>
<<speech "Mia" "$mia">>
(she's in the produce section and suddenly lifts up her t-shirt) You know where I keep my list? Memorized?
<</speech>>
<<speech "Casper" "$casper">>
$mia... are you insane? People can see you. People are watching right now.
<</speech>>
<<speech "Mia" "$mia">>
I know. That's the whole point. Isn't it fun watching you try to keep your composure?
<</speech>>
<div class="passage-media"><video autoplay muted loop playsinline controls="muted"><source src="assets/vid/scenes/5_ass_show.mp4" type="video/mp4"></video></div>
<<speech "Mia" "$mia">>
(turning around slowly) I feel like I left it back at the cafe. Or maybe...
<</speech>>
<<speech "Mia" "$mia">>
(she actually pulls her pants down just a little bit) Whoops. Better not bend over too much in here.
<</speech>>
<<speech "Casper" "$casper">>
Okay, you're officially my favorite person and also my worst nightmare right now. We're definitely getting arrested.
<</speech>>
<<speech "Mia" "$mia">>
(whispering in your ear) Relax. I've got this. Besides... watching you blush like that? Worth it.
<</speech>>
<div class="continue-link">[[Continue →|tease_14]]</div><div class="passage-media"><video autoplay muted loop playsinline controls="muted"><source src="assets/vid/scenes/6_hoola.mp4" type="video/mp4"></video></div>
<<speech "Mia" "$mia">>
(she spots a display with hula hoops and picks one up) You know what? I'm actually really good at this. Watch...
<</speech>>
<<speech "Casper" "$casper">>
Okay... that's... God, you're incredible. This might be the best grocery trip of my entire life.
<</speech>>
<<speech "Mia" "$mia">>
(tossing the hula hoop aside) Good. Now imagine what I'm going to do when we get home. You're going to need to sit down for a while.
<</speech>>
<div class="passage-media"><video autoplay muted loop playsinline controls="muted"><source src="assets/vid/scenes/7_buket.mp4" type="video/mp4"></video></div>
<<speech "Mia" "$mia">>
(she spots a big basket on display and suddenly sits down in it) This is comfortable. I think I'm going to stay here forever.
<</speech>>
<<speech "Mia" "$mia">>
Just a little something while I'm here. Don't tell anyone.
<</speech>>
<div class="continue-link">[[Continue →|tease_17]]</div><<speech "Casper" "$casper">>
You are absolutely cruel. The most beautiful, crazy, adventurous, cruel person I've ever met. And I'm completely, utterly yours.
<</speech>>
<<speech "Mia" "$mia">>
(getting up and walking to the checkout) That was fun. But before we leave... one more thing.
<</speech>>
<div class="passage-media"><video autoplay muted loop playsinline controls="muted"><source src="assets/vid/scenes/8_press.mp4" type="video/mp4"></video></div>
<<speech "Mia" "$mia">>
(near the exit, she turns around one more time and...) See you at home, handsome.
<</speech>>
<<speech "Casper" "$casper">>
FUCK!! You're absolute trouble. Dangerous trouble. And I wouldn't change a single second with you. Ever.
<</speech>>
<div class="continue-link">[[After Shopping →|tease_20]]</div><<speech "Casper" "$casper">>
I need a minute, you gorgeous, insane, wonderful woman. You go ahead, I'll meet you outside in a minute. (She looked down at the big tent in my pants, gave me her sweet knowing smile and went to the checkout)
<</speech>>
<div class="continue-link">[[Continue →|after_01]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>Chapter 2 — $alina's Story</h2>
<</speech>>
<<sprite "assets/img/alina_shower.avif" "The Bathroom">>
<<speech "Alina" "$alina">>
(<i>It was quiet... really quiet. $leo was again shooting a film in Miami, and I was alone.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>I missed him so much.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>Fuck! I can't stop thinking about him. As I was in my tub my hands started to move lower while my legs open wider...</i>)
<</speech>>
<<speech "Alina" "$alina">>
ahhh... oh God!
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/alina2/1_fingering.webm" type="video/webm">
</video>
<<speech "Alina" "$alina">>
(<i>I'm thinking about his big hands... touching me down there.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>My eyes are closed and I'm moaning now... loudly</i>)
<</speech>>
<<speech "Alina" "$alina">>
FUCK!! Ah... FUCK ME $leo... Deeper... Harder
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/alina2/2_deep.webm" type="video/webm">
</video>
<<speech "Alina" "$alina">>
I'm so close... yes... drill your wife...
<</speech>>
<<speech "Alina" "$alina">>
(<i>I'm imagining he's deep inside me, shooting his thick cum... I could feel his warm liquid...</i>)
<</speech>>
<<speech "Alina" "$alina">>
AHHH... God. I need help!
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/alina2/3_chill.webm" type="video/webm">
</video>
<<speech "Alina" "$alina">>
(<i>It's not the same as him being here but it's something. It's the thing that keeps me from going completely insane in this house.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_alina_reflection]]</div><<sprite "assets/img/alina_child.avif" "Alina">>
<<speech "Alina" "$alina">>
(<i>I grew up poor with a father who was absent. My mother, so beautiful: she learned early that beauty gets you a seat at the table, but it never gets you a voice.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>Beauty is currency. Beauty is access. But not everything.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>I know he's manipulative, secretive. But I also know — that he genuinely loves me.</i>)
<</speech>>
<<sprite "assets/img/alina_reflection2.avif" "Alina">>
<<speech "Alina" "$alina">>
(<i>The question I'm starting to ask myself, sitting here wrapped in a towel, is whether his love is enough to cover the cost of my own disappearance.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_alina_sofa]]</div><<sprite "assets/img/alina_sofa.avif" "The Living Room">>
<<speech "Alina" "$alina">>
(<i>I'm sitting on this huge sofa alone watching some stupid show. When my phone buzzes in my hand.</i>)
<</speech>>
<<speech "Hendricks" "Hendricks">>
(text ) Hey $alina! Hope you didn't think I forgot about you.
(text ) Still interested in that TV spot?
(text) It's really fun. No pressure on anything you're not comfortable with. We'd just shoot some beauty shots, some lifestyle stuff. Very tasteful.
<</speech>>
<<speech "Alina" "$alina">>
(<i>I put the phone down, but then it buzzes again.</i>)
<</speech>>
<<speech "Hendricks" "Hendricks">>
(text) Think about it. Would love to chat more if you're interested.
<</speech>>
<<speech "Alina" "$alina">>
(<i>Hendricks was a director I met at a gala I went to with $leo. He told me I'd be a perfect face for a TV Ad he was working on. I'd said maybe, which in Hollywood means no, but he'd taken it as maybe.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(text reply ) Hey! Got the message. Thanks for reaching out. But I'm going to pass on the ad.
<</speech>>
<<speech "Hendricks" "Hendricks">>
(text ) oh come on, $alina. It would be so fun. You're really pretty. You'd be wasting your looks if you didn't do something like this.
<</speech>>
<<speech "Alina" "$alina">>
(text reply ) Good to know.
<</speech>>
<<speech "Hendricks" "Hendricks">>
(text ) The campaign is amazing. Very artistic. You'd be perfect for it. I know you don't care about the money but the money is good too. Really good.
<</speech>>
<<speech "Hendricks" "Hendricks">>
(text ) What do you say? Want to grab coffee and talk about it? I promise I'm not trying to be creepy, just professional with a little flirtation on the side 😊
<</speech>>
<<speech "Alina" "$alina">>
(<i>Professional with flirtation on the side. Which is to say: the specific dance that happens in this industry where the line between professional and predatory gets blurry enough that you can convince yourself you didn't see it move.</i>)
<</speech>>
<<speech "Hendricks" "Hendricks">>
(text ) And between us? You're way more than just someone's wife. You know that, right?
<</speech>>
<<speech "Alina" "$alina">>
(<i>There it is. Men like Hendricks don't actually respect the word no. They hear it as "convince me harder." </i>)
<</speech>>
<<if $tier gte 3>>\
<div class="shop-hint-banner">ℹ️ These choices matter — choose wisely.</div>
<</if>>\
<div class="continue-link">
[[Say yes to coffee — keep the door open|ch2_hendricks_yes]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🔥 +1 Lust, Hendricks Route Open</span></span><</if>>
[[Say no and close this door|ch2_hendricks_no]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">❤ +1 Love · Hendricks Route Closed </span></span><</if>>
</div><<speech "Alina" "$alina">>
(text reply ) Alright fine. Coffee sounds good. Just coffee. No commitments. No pressure. Just coffee. Tomorrow?
<</speech>>
<<speech "Hendricks" "Hendricks">>
(text ) Why wait til tomorrow, $alina? I'm free this afternoon. We can do it today. I am in the neighborhood. I can come by your place if you want?
<</speech>>
<<speech "Alina" "$alina">>
(text reply ) ahh... I don't have anything to do, might as well.
<</speech>>
<<speech "Alina" "$alina">>
(<i>I felt safer in my own home. I didn't know how $leo would react but it was just coffee... </i>)
<</speech>>
<div class="continue-link">[[In The Afternoon →|ch2_alina_leo_call1]]</div><<sprite "assets/img/alina_hendricks.avif" "Hendricks">>
<<speech "Hendricks" "Hendricks">>
Alright, so it's a luxury fragrance for a very high-end brand. Very artistic. Very sensual. They want someone beautiful but also someone with depth. And you're perfect for it.
<</speech>>
<<speech "Alina" "$alina">>
What do you mean by depth? Am I supposed to be a model or an actress?
<</speech>>
<<speech "Hendricks" "Hendricks">>
You are naturally beautiful. Unlike the other girls who are just pretty faces, you have a presence.
<</speech>>
<<speech "Alina" "$alina">>
(it does sound interesting) what about the creative direction?
<</speech>>
<<speech "Hendricks" "Hendricks">>
Minimal wardrobe. Lots of skin. Very tasteful though. Nothing crude. Just... you, essentially. Being yourself but amplified.
<</speech>>
<<speech "Alina" "$alina">>
(<i>And there it is. The shift. The moment where professional becomes personal. Where "you, essentially" becomes code for something else.</i>)
<</speech>>
<<sprite "assets/img/alina_hendricks_hand.avif" "Hendricks">>
<<speech "Hendricks" "Hendricks">>
(taking my hand) You know what I think? I think you're wasted on being just a house-wife. I have nothing against house-wives, not against $leo, but I just think that... you know? A beauty like you not be hidden away.
<</speech>>
<<speech "Alina" "$alina">>
(I didn't pull my hand away immediately) I'm not hidden away.
<</speech>>
<<speech "Hendricks" "Hendricks">>
(thumb brushing my fingers) Are you? Or are you choosing his life and calling it yours?
<</speech>>
<<speech "Alina" "$alina">>
(I pulled my hand back gently) Hendricks, I appreciate the campaign. But I need to set a boundary here.
I'm not stupid. I know what this industry is, $leo warned me. I'm married and I love my husband.
<</speech>>
<<speech "Hendricks" "Hendricks">>
That's very noble. Also very sad.
<</speech>>
<<speech "Alina" "$alina">>
It's my choice. But... I'd like to consider the campaign. If that's still on the table.
<</speech>>
<<speech "Hendricks" "Hendricks">>
It always is. You know where to find me.
<</speech>>
<<set $rel.alina.lust += 1>>
<div class="stat-badge lust">🔥 +1 $alina Lust</div>
<<run changeRel('hendricks', 'route_open', 1)>>
<<if $tier gte 3>><div class="stat-badge relationship">🚪 Hendricks Route — Open (With Boundaries)</div><</if>>
<<speech "Alina" "$alina">>
(<i>Soon Hendricks left and I went back to my TV.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>My phone rings. $leo's name on the screen.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_alina_leo_call]]</div><<speech "Alina" "$alina">>
(text reply ) I appreciate the offer, Hendricks. Really. But I'm going to pass. On the coffee and the campaign.
<</speech>>
<<speech "Hendricks" "Hendricks">>
(text ) Come on. It's just coffee. Just a conversation.
You're wasting something beautiful here.
<</speech>>
<<speech "Alina" "$alina">>
(text reply ) Maybe. But it's my waste to make. Goodbye, Hendricks.
<</speech>>
<<set $rel.alina.love += 1>>
<div class="stat-badge love">❤️ +1 $alina Love</div>
<<run changeRel('hendricks', 'route_closed', 1)>>
<<if $tier gte 3>><div class="stat-badge relationship">❌ Hendricks Route — Closed</div><</if>>
<<speech "Alina" "$alina">>
(<i>Then the phone rings. $leo's name on the screen.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_alina_leo_call]]</div><<sprite "assets/img/alina_call_leo.avif" "Alina">>
<<speech "Leo" "$leo">>
Honey. I have news.
<</speech>>
<<speech "Alina" "$alina">>
The good kind?
<</speech>>
<<speech "Leo" "$leo">>
The great kind. We're wrapping early. I'm flying out tonight instead of Friday. I do need to stop at $caroline's — you know, my publicist, but after that, we're doing something I've been planning.
<</speech>>
<<speech "Alina" "$alina">>
Which is?
<</speech>>
<<speech "Leo" "$leo">>
Cruise. Five days. We leave tomorrow evening. I need you to pack. Nice clothes, beach stuff, bring out that slut in you.
<</speech>>
<<speech "Alina" "$alina">>
Oh my god. Are you serious? Your slut is so fucking excited. Finally, it will be just the two of us.
<</speech>>
<<speech "Leo" "$leo">>
I have to get back to the set, but before I do, can you please, send a sexy selfie? I miss my sexy wife.
<</speech>>
<<speech "Alina" "$alina">>
Can't wait to see you... and make you beg for mercy.
<</speech>>
<<speech "Alina" "$alina">>
<i>(I sent him a teasing selfie.)</i>
<</speech>>
<<sprite "assets/img/alina_tongue.gif" "Alina">>
<<speech "Leo" "$leo">>
Jesus! I love you baby.
<</speech>>
<<speech "Alina" "$alina">>
Love you too.
<</speech>>
<<speech "Alina" "$alina">>
(<i>He hangs up and I'm thinking: finally, some alone time with my husband.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_alina_packing]]</div><<sprite "assets/img/luggage_pack.avif" "The Bedroom">>
<<speech "Alina" "$alina">>
(<i>I'm throwing things into a suitcase The slutty red dress, sandals, bikini, sunscreen, my underwear which I will not wear, but just in case.
When a knock on the door.</i>)
<</speech>>
<<sprite "assets/img/alina_mom.avif" "Leo's Aunt">>
<<speech "Ava" "$ava">>
Surprise!
<</speech>>
<<speech "Alina" "$alina">>
(pulling her into a hug) Aunt $ava! What are you doing here?
<</speech>>
<<speech "Ava" "$ava">>
I was in the city for a work thing and I thought, why not stop by and see my favourite girl?
<</speech>>
<<speech "Alina" "$alina">>
Aww... I love you too.
<</speech>>
<<speech "Ava" "$ava">>
(sitting on the sofa, kicking off her shoes) WOW! I still can't believe my little nephew's a big star. I love this house.
<</speech>>
<<sprite "assets/img/ava_sofa.avif" "Ava">>
<<speech "Alina" "$alina">>
It's nice to have you here.
<</speech>>
<<speech "Alina" "$alina">>
(<i>After chatting for a while.</i>)
<</speech>>
<<speech "Ava" "$ava">>
I need to tell you something. Your dad called me yesterday. He wants to see you.
<</speech>>
<div class="continue-link">[[Continue →|ch2_alina_packing1]]</div><<speech "Alina" "$alina">>
(<i>After my marriage, dad tried to reach out to me several times, I always ignored him. But now he had reached out to me through $ava. My answer was still the same.</i>) No.
<</speech>>
<<speech "Ava" "$ava">>
$alina—
<</speech>>
<<speech "Alina" "$alina">>
No, Aunt $ava. He left. He made his choice. I made mine a long time ago and it was to not need him.
<</speech>>
<<speech "Ava" "$ava">>
(she paused for a moment... then.) He's dying. Stage 3 cancer. He doesn't have much time.
<</speech>>
<<sprite "assets/img/alina_shock.avif" "Alina">>
<<speech "Alina" "$alina">>
Dying?
<</speech>>
<<speech "Ava" "$ava">>
Yes. And before he goes, he wants to see you. He wants to tell you something. He wants to apologize.
<</speech>>
<<speech "Alina" "$alina">>
(<i>I thought about it for a long moment, $ava didn't say anything more.</i>) Okay. Okay, we'll go.
<</speech>>
<div class="continue-link">[[At the hospital →|ch2_alina_dad]]</div><<sprite "assets/img/alina_dad.avif" "The Hospice Room">>
<<speech "Alina_Dad" "$dad">>
$alina... my baby girl... I missed you so much. (<i>tears welling up in his eyes</i>)
<</speech>>
<<speech "Alina" "$alina">>
Hi... Dad.
<</speech>>
<<speech "Alina_Dad" "$dad">>
You're so beautiful. You were always beautiful, even when you were little. Just like your mom.
<</speech>>
<<speech "Alina" "$alina">>
And then you left. You left us. You left me.
<</speech>>
<<speech "Alina_Dad" "$dad">>
(nodding) $alina... I wasn't ready to be a father. Your mother was extraordinary and I was... I was mediocre and scared and I thought that being scared was the same as being honest, so I left. That was stupid.
<</speech>>
<<speech "Alina" "$alina">>
Really stupid.
<</speech>>
<<speech "Alina_Dad" "$dad">>
(small laugh) I wanted to come back, I really did. But every time I thought about it, I felt like I didn't deserve you, I didn't deserve you mother. I was poor and a broken man, your mother is beautiful and strong, I thought you'd have a better life without me being in it. And I was right. Look at you. Look at the life you built. I'm proud of you, $alina. I'm sorry I missed it.
<</speech>>
<<sprite "assets/img/alina_sad.avif" "Alina">>
<<speech "Alina" "$alina">>
(tears coming now) Dad!
<</speech>>
<<speech "Alina_Dad" "$dad">>
I'm telling you now because you're smart and you're capable and you have this man who clearly adores you, but don't let that adoration be your whole life. Don't let anyone's love be your whole life. Especially not mine, which was conditional and insufficient.
<</speech>>
<<speech "Alina" "$alina">>
What am I supposed to do?
<</speech>>
<<speech "Alina_Dad" "$dad">>
Be yourself. Your mother, she did that. She raised you by herself, made a living and built a life that was truly hers. You have that capacity too. I know you do... You're my daughter.
<</speech>>
<<speech "Alina" "$alina">>
I love him, Dad. I really love him.
<</speech>>
<<speech "Alina_Dad" "$dad">>
I know you do. The point is that love shouldn't cost you your life.
<</speech>>
<<speech "Alina" "$alina">>
(A pause) I'm going to stay for a while.
<</speech>>
<<speech "Alina_Dad" "$dad">>
Please do. I'd like that. We have some years to make up for.
<</speech>>
<<speech "Alina" "$alina">>
(<i>We sat there for a long time not talking.</i>)
<</speech>>
<div class="continue-link">[[Next Morning →|ch2_alina_next_day]]</div><<sprite "assets/img/alina_kitc.avif" "The Kitchen">>
<<speech "Alina" "$alina">>
(<i>$leo left early. Before I woke up. There was a note: "Had to get to set early. Love you. Can't wait for tonight."</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>In the afternoon I met with Aunt $ava</i>)
<</speech>>
<<sprite "assets/img/alina_ava.avif" "The Kitchen">>
<<speech "Ava" "$ava">>
I'm sorry you couldn't go on the cruise. How did you tell $leo?
<</speech>>
<<speech "Alina" "$alina">>
I said my dad was sick and I couldn't go. He said okay, that was fine, that we'd do it another time.
<</speech>>
<<speech "Ava" "$ava">>
But?
<</speech>>
<<speech "Alina" "$alina">>
But... he was disappointed and trying to hide it. But I made it up to him, by doing what I do the best.
<</speech>>
<<speech "Ava" "$ava">>
(reaching across the table) Oh honey, you are just like me. It's a little terrifying how alike we are.
<</speech>>
<<speech "Alina" "$alina">>
(phone buzzing) It's Dad. He's asking if we want to come by this afternoon?
<</speech>>
<<speech "Ava" "$ava">>
Then let's go see him. We can bring flowers.
<</speech>>
<div class="continue-link">[[In The Evening →|ch2_alina_evening]]</div><<sprite "assets/img/ava_kitchen.avif" "The Kitchen">>
<<speech "Alina" "$alina">>
(<i>Aunt $ava is staying with us for a few weeks. She's cooking something in the kitchen while I sit on the dining table.</i>)
<</speech>>
<<speech "Alina" "$alina">>
That smells incredible. I am so glad you're here, Aunt $ava. I'll finally get to eat something that actually tastes like home.
<</speech>>
<<speech "Ava" "$ava">>
It's $leo's Nonna's recipe — the one I taught you. Haven't made it in forever.
<</speech>>
<<speech "Alina" "$alina">>
(a pause) I've been thinking about what dad said. About building a life. Do you think I'm doing that?
<</speech>>
<<speech "Ava" "$ava">>
I think you're at the crossroads. I think you can go either way from here. You've got a really good life here, but...
<</speech>>
<<speech "Alina" "$alina">>
But?
<</speech>>
<<speech "Ava" "$ava">>
You own just a piece of it. I know your father stirred up some feelings inside you, but he's dying honey, you have to decide what you want with your life. No one else gets a say in it, not even me.
<</speech>>
<<speech "Alina" "$alina">>
(<i>My phone buzzes on the counter. $leo: "Coming home early tonight. Want to see you."</i>)
<</speech>>
<<speech "Alina" "$alina">>
He's coming home early.
<</speech>>
<<speech "Ava" "$ava">>
Then you have company for dinner. You finish the recipe, I'll set the table and then I'll make myself scarce. You and $leo can have your night together.
<</speech>>
<<speech "Alina" "$alina">>
He's gonna love this pasta. Thanks, Aunt $ava. Love you.
<</speech>>
<<speech "Alina" "$alina">>
(<i> I texted him back: "Can't wait to see you tonight. There's a surprise waiting for you."</i>)
<</speech>>
<div class="continue-link">[[At Night →|ch2_alina_night_bf]]</div><<sprite "assets/img/alina_pasta.avif" "The Bedroom">>
<<speech "Alina" "$alina">>
(<i>I set the table. The dish that took hours. Wore my favorite dress ready for my husband to arrive.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>And then I wait.</i>)
<</speech>>
<<sprite "assets/img/alina_disp.avif" "Alina">>
<<speech "Alina" "$alina">>
(<i>At 7:45, a text arrives: "Sorry babe, shoot ran long. I'm still on set. Not going to make it tonight. Can you save me some? We'll eat together tomorrow?"</i>)
<</speech>>
<<speech "Alina" "$alina">>
(text reply) Sure.
<</speech>>
<div class="continue-link">[[Continue →|ch2_alina_night]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>That Night</h2>
<</speech>>
<<sprite "assets/img/alina_nig.avif" "The Bedroom">>
<<speech "Alina" "$alina">>
(<i>Aunt $ava is sleeping in the guest room. The pasta is in containers in the refrigerator. The table is cleared. The house is quiet.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>I don't know when he came home but I felt his hands on my face.</i>)
<</speech>>
<<speech "Leo" "$leo">>
I'm sorry about tonight.
<</speech>>
<<speech "Alina" "$alina">>
(not opening my eyes) It's fine.
<</speech>>
<<speech "Leo" "$leo">>
The pasta was amazing.
<</speech>>
<<speech "Alina" "$alina">>
It was your Nonna's recipe. Aunt $ava helped me make it.
<</speech>>
<<speech "Leo" "$leo">>
We'll eat it tomorrow. It'll be even better warmed up. Everything's better the second time.
<</speech>>
<<speech "Alina" "$alina">>
(<i>But that's not true. Some things are only good once. Some things are only meaningful in the specific moment they happen. And when you miss that moment, it doesn't come back.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(staying silent as he falls asleep next to me, his arm around my waist, his breath on my neck)
<</speech>>
<<sprite "assets/img/alina_sle_le.avif" "The Bedroom">>
<<speech "Alina" "$alina">>
(<i>I'm lying here thinking about what dad said. About becoming myself. About the difference between being loved and being actually seen.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>I will not disappear in this life. I don't know how yet. But I know that one day, someone will sit across from me and actually see me. And if it's not him — if he keeps choosing his career over me — then I'll make sure I'm seen anyway.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_leo_begin]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>Chapter 2 — $eve's Story</h2>
<</speech>>
<div class="continue-link">[[Continue →|ch2_eve_pov_011]]</div><<sprite "assets/img/mirror.avif" "Eve">>
<<speech "Eve" "$eve">>
(<i>I've been standing here for I don't know how long. There's a thing I do when I need to think — I stand in front of a mirror and I just look.</i>)
<</speech>>
<<speech "Eve" "$eve">>
(<i>$leo's text is still on my phone.</i>)
<</speech>>
<<speech "Eve" "$eve">>
(<i>It always comes back to this. Him needing something, and me knowing exactly how to get it. We've been doing this dance so long I can't remember who taught who the steps.</i>)
<</speech>>
<div class="continue-link">[[Flashback →|ch2_eve_pov_01_cont]]</div><<speech "Eve" "$eve">>
(<i>I was seven. He was ten. His father drove him to school. He'd drop him at the gate and be gone before the bell rang. No goodbye wave. Just gone.</i>)
<</speech>>
<<speech "Eve" "$eve">>
(<i>The other kids noticed. They smell the absence on you, the way dogs smell fear.</i>)
<</speech>>
<<speech "Eve" "$eve">>
(<i>They'd started with words. Then one day they got bolder. $leo was quite small for his age then — not the man he is now. He was just a small boy holding a lunch box, and they were circling him like it was sport.</i>)
<</speech>>
<<speech "Eve" "$eve">>
(<i>I walked over. I didn't think about it.</i>)
<</speech>>
<<speech "Eve" "$eve">>
(<i>I pushed the ringleader — a thick-necked boy named Garrett. Didn't know, that idiot had feeling for me. After that, we all would sit together and eat lunch.</i>)
<</speech>>
<<speech "Eve" "$eve">>
(<i>$leo still looks at me the same. I look at him the same. That scared seven year old boy who wanted nothing more than love.</i>)
<</speech>>
<<speech "Eve" "$eve">>
(<i>I've been protecting him since before I understood what protection meant. His dad's no-shows. His first audition, his first heartbreak — some girl named Dana who didn't deserve him. The first time someone tried to use him and I dismantled it like he never had to know how ugly it got.</i>)
<</speech>>
<<speech "Eve" "$eve">>
(<i>People think we're lovers. We've been asked. The truth is more complicated. The truth is that $leo is the one person on this earth I would do anything for, and I am the one person on this earth he trusts completely, and when you strip everything else away, that's a love story. Just not the kind with a tidy name.</i>)
<</speech>>
<<speech "Eve" "$eve">>
(<i>Finally, I picked up my phone and I got to work.</i>)
<</speech>>
<<if $plot.paid_off_marcus is false>>
<div class="continue-link">[[Continue →|ch2_eve_markus_setup]]</div>
<<else>>
<div class="continue-link">[[Continue →|ch2_eve_jack_date]]</div>
<</if>><<sprite "assets/img/call_Eve.avif" "Eve">>
<<speech "Eve" "$eve">>
Hey $marcus. It's $eve.
<</speech>>
<<speech "Eve" "$eve">>
(<i>I tell him I have a farmhouse. That I'd love to show it to him. That it's quiet, private.</i>)
<</speech>>
<<speech "Eve" "$eve">>
(<i>He didn't even take a second to say yes... Men.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_eve_markus_farmhouse]]</div><video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/eve_markus/1_farm_house.webm" type="video/webm">
</video>
<<speech "Eve" "$eve">>
(<i>I bought this farmhouse after $leo got his first big break. I come here when I need to think. Or when I need to do something that requires privacy.</i>)
<</speech>>
<<speech "Eve" "$eve">>
(<i>We've cameras here at every corner.</i>)
<</speech>>
<<speech "Eve" "$eve">>
(<i>He arrives at 7:03. My security stops him, but I gesture for them to let him in. Just a setup for him to know I'm in control.</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/eve_markus/3_markus_enter_security_stop.webm" type="video/webm">
</video>
<<speech "Marcus" "$marcus">>
Nice place. Private.
<</speech>>
<<speech "Eve" "$eve">>
I told you it was.
<</speech>>
<<speech "Marcus" "$marcus">>
I had a feeling that you might call me.
<</speech>>
<<speech "Eve" "$eve">>
Why is that?
<</speech>>
<<speech "Marcus" "$marcus">>
You want to be a star, right? You want to be in the industry. I can help with that. You can stop being $leo's side kick and start being my protégé. I'll change your life.
<</speech>>
<<speech "Eve" "$eve">>
HAHAHA! You are so smart, $marcus. That's exactly why I called you. $leo is sometimes a pain in my ass. I'd rather deal with a smart man like you than a know-it-all.
<</speech>>
<<speech "Marcus" "$marcus">>
We are getting off to a good start. I have the exact same thoughts about $leo.
<</speech>>
<<speech "Eve" "$eve">>
(<i>The second glass loosens him. By the third he's told me about his ex-wife, his beach house in Malibu, and something called "an opportunity" involving a new project.</i>)
<</speech>>
<<speech "Eve" "$eve">>
(<i>I had gathered enough information. Either I now let him go or I go further. The ball's in my court. Literally and figuratively.</i>)
<</speech>>
<<speech "Marcus" "$marcus">>
You know, I think you are pretty hot. If you just give me one chance. I will make you a bigger star than $leo.
<</speech>>
<<speech "Eve" "$eve">>
You can do that?
<</speech>>
<<speech "Marcus" "$marcus">>
With this sexy body of yours, I think it'll be a cakewalk. I will just guide you.
<</speech>>
<<speech "Eve" "$eve">>
oh $marcus.
<</speech>>
<div class="stat-badge choice">⚖️ Choose $eve's move</div>
<div class="continue-link">
[[Take it further|ch2_eve_markus_sex_hub]] [[Humiliate him|ch2_eve_markus_humiliate]]
</div><<speech "Eve" "$eve">>
(<i>I was feeling tipsy myself and not like I was engaged to anyone, I wanted to have some fun after a hard day of work.</i>)
<</speech>>
<<speech "Eve" "$eve">>
You've made your case $marcus, I'm bored now. Show me what you've got.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/eve_markus/4_clothes_off.webm" type="video/webm">
</video>
<<speech "Marcus" "$marcus">>
You are a very sexy woman, $eve. I can see why $leo is so obsessed with you.
<</speech>>
<<speech "Eve" "$eve">>
Forget about $leo. I want to see what you can do with me.
<</speech>>
<<speech "Marcus" "$marcus">>
Oh, I can do a lot with you. I can make you feel things you've never felt before.
<</speech>>
<div class="scene-grid">
<div class="scene-btn">[[Kiss|ch2_eve_markus_kiss]]</div>
<div class="scene-btn">[[Doggy|ch2_eve_markus_doggy]]</div>
<div class="scene-btn">[[Cowgirl|ch2_eve_markus_cowgirl]]</div>
<div class="scene-btn">[[Reverse Cowgirl|ch2_eve_markus_revcowgirl]]</div>
<div class="scene-btn">[[Finish|ch2_eve_markus_cum]]</div>
</div><video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/eve_markus/5_kissing.webm" type="video/webm">
</video>
<<speech "Eve" "$eve">>
(<i>He's got a nice dick, sure, but certainly not a good kisser. He was kissing like he just wanted to devour me. Not that I mind.</i>)
<</speech>>
<<speech "Marcus" "$marcus">>
You are so tasty, baby. How about you suck me now.
<</speech>>
<<speech "Eve" "$eve">>
Not now. I want the real thing now, no more waiting.
<</speech>>
<<speech "Marcus" "$marcus">>
I'm ready.
<</speech>>
<div class="scene-grid">
<div class="scene-btn">[[Kiss|ch2_eve_markus_kiss]]</div>
<div class="scene-btn">[[Doggy|ch2_eve_markus_doggy]]</div>
<div class="scene-btn">[[Cowgirl|ch2_eve_markus_cowgirl]]</div>
<div class="scene-btn">[[Reverse Cowgirl|ch2_eve_markus_revcowgirl]]</div>
<div class="scene-btn">[[Finish|ch2_eve_markus_cum]]</div>
</div><<speech "Eve" "$eve">>
(<i>As he slid behind me and I felt his thick cock in my hands, I knew, this was gonna be so much fun.</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/eve_markus/7_behind_fuck.webm" type="video/webm">
</video>
<<speech "Marcus" "$marcus">>
AAAHHHH... $eve... Fuck... You are so tight...
<</speech>>
<<speech "Eve" "$eve">>
You've got a nice thick cock, $marcus. I'm impressed...
<</speech>>
<<speech "Eve" "$eve">>
(<i>He was having difficulty in this position, so I got on my all four and that's when the real pounding began.</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/eve_markus/8_doggy.webm" type="video/webm">
</video>
<<speech "Eve" "$eve">>
AH AH AH AH AH... (<i>He's really going at it now.</i>)
<</speech>>
<<speech "Marcus" "$marcus">>
I've wanted to fuck you the day I saw you with $leo, slut. I can't believe this is happening.
<</speech>>
<<speech "Eve" "$eve">>
I'm not your slut... Now stop talking and fuck me harder... AHHHH
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/eve_markus/9_doggy.webm" type="video/webm">
</video>
<<speech "Marcus" "$marcus">>
That's right bitch... Moan louder...
<</speech>>
<div class="scene-grid">
<div class="scene-btn">[[Kiss|ch2_eve_markus_kiss]]</div>
<div class="scene-btn">[[Doggy|ch2_eve_markus_doggy]]</div>
<div class="scene-btn">[[Cowgirl|ch2_eve_markus_cowgirl]]</div>
<div class="scene-btn">[[Reverse Cowgirl|ch2_eve_markus_revcowgirl]]</div>
<div class="scene-btn">[[Finish|ch2_eve_markus_cum]]</div>
</div><<speech "Eve" "$eve">>
(<i>I had started to enjoy it now. We were moving and moaning in rythem.</i>) AH AH AH AH... FUCK!
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/eve_markus/12_cowgirl.webm" type="video/webm">
</video>
<div class="scene-grid">
<div class="scene-btn">[[Kiss|ch2_eve_markus_kiss]]</div>
<div class="scene-btn">[[Doggy|ch2_eve_markus_doggy]]</div>
<div class="scene-btn">[[Cowgirl|ch2_eve_markus_cowgirl]]</div>
<div class="scene-btn">[[Reverse Cowgirl|ch2_eve_markus_revcowgirl]]</div>
<div class="scene-btn">[[Finish|ch2_eve_markus_cum]]</div>
</div><<speech "Eve" "$eve">>
(<i>He grips my hips like he's the one in control. I let him.</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/eve_markus/11_rev_cowgirl.webm" type="video/webm">
</video>
<<speech "Eve" "$eve">>
Deeper... UFFF... YESSSS... (<i>He's really pounding me hard now.</i>)
<</speech>>
<<speech "Marcus" "$marcus">>
I am in love with this pussy, god this is the best day of my life...AAHHHH...
<</speech>>
<div class="scene-grid">
<div class="scene-btn">[[Kiss|ch2_eve_markus_kiss]]</div>
<div class="scene-btn">[[Doggy|ch2_eve_markus_doggy]]</div>
<div class="scene-btn">[[Cowgirl|ch2_eve_markus_cowgirl]]</div>
<div class="scene-btn">[[Reverse Cowgirl|ch2_eve_markus_revcowgirl]]</div>
<div class="scene-btn">[[Finish|ch2_eve_markus_cum]]</div>
</div><video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/eve_markus/13_cum.webm" type="video/webm">
</video>
<<speech "Eve" "$eve">>
(<i>He's exactly what I expected. Eager in the way men are. This time I took his big cock in my mouth. I didn't want him cumming inside me.</i>)
<</speech>>
<<speech "Marcus" "$marcus">>
(<i>After a long pause.</i>) That was—
<</speech>>
<<speech "Eve" "$eve">>
Yes, it was. (<i>I sit up.</i>) $marcus. I need to tell you something.
<</speech>>
<<speech "Marcus" "$marcus">>
(<i>Smiling, not quite paying attention.</i>) Yeah?
<</speech>>
<<speech "Eve" "$eve">>
I have a very thorough recording of this evening, including the part where you discussed certain arrangements you attempted to make with me.
<</speech>>
<<speech "Eve" "$eve">>
(<i>I watch his face go through four expressions in three seconds.</i>)
<</speech>>
<<speech "Marcus" "$marcus">>
You set me up.
<</speech>>
<<speech "Eve" "$eve">>
The recording stays private as long as $leo stays undisturbed. If his name appears anywhere in connection with your arrangements — in a trade piece, a chat, a whisper over drinks — it goes to six people I have on speed dial who will know exactly what to do with it. Do you understand me?
<</speech>>
<<speech "Marcus" "$marcus">>
(<i>A long silence. Then, quietly.</i>) I understand.
<</speech>>
<<speech "Eve" "$eve">>
Good. (<i>I pick up his jacket from the chair and hold it out to him.</i>) I'll have my housekeeper show you out. It was a genuinely lovely evening, $marcus.
<</speech>>
<<speech "Eve" "$eve">>
(<i>He takes his jacket. He leaves without looking back.</i>)
<</speech>>
<<set $leo_darkness += 5>>
<<set $plot.eve_handled_marcus to "seduced">>
<<set $plot.scandal_risk -= 10>>
<<set $seen_scenes.eve_marcus_farmhouse to true>>
<div class="stat-badge dark">💀 +5 Darkness</div>
<div class="stat-badge scandal">⚠️ -10 Scandal Risk</div>
<div class="continue-link">[[In The Evening →|ch2_eve_jack_date]]</div><<speech "Eve" "$eve">>
(<i>His hands were on my thighs, I pull back.</i>)
<</speech>>
<<speech "Marcus" "$marcus">>
(<i>Confused</i>) Hey—
<</speech>>
<<speech "Eve" "$eve">>
$marcus. I think we are done here.
How dumb are you?
<</speech>>
<<speech "Marcus" "$marcus">>
Wha..
<</speech>>
<<speech "Eve" "$eve">>
I have a very thorough recording of this evening, including the part where you discussed certain arrangements you attempted to make with me.
<</speech>>
<<speech "Eve" "$eve">>
(<i>I watch his face go through four expressions in three seconds.</i>)
<</speech>>
<<speech "Marcus" "$marcus">>
You set me up.
<</speech>>
<<speech "Eve" "$eve">>
The recording stays private as long as $leo stays undisturbed. If his name appears anywhere in connection with your arrangements — in a trade piece, a chat, a whisper over drinks — it goes to six people I have on speed dial who will know exactly what to do with it. Do you understand me?
<</speech>>
<<speech "Marcus" "$marcus">>
(<i>A long silence. Then, quietly.</i>) I understand.
<</speech>>
<<speech "Eve" "$eve">>
Good. (<i>I pick up his jacket from the chair and hold it out to him.</i>) I'll have my housekeeper show you out. It was a genuinely lovely evening, $marcus.
<</speech>>
<<speech "Eve" "$eve">>
(<i>He takes his jacket. He leaves without looking back.</i>)
<</speech>>
<<set $leo_darkness += 5>>
<<set $plot.eve_handled_marcus to "humiliated">>
<<set $plot.scandal_risk -= 10>>
<<set $seen_scenes.eve_marcus_farmhouse to true>>
<div class="stat-badge dark">💀 +5 Darkness</div>
<div class="stat-badge scandal">⚠️ -10 Scandal Risk</div>
<div class="continue-link">[[In The Evening →|ch2_eve_jack_date]]</div><<sprite "assets/img/eve_da.avif" "Restaurant">>
<<speech "Jack" "$jack">>
You look—
<</speech>>
<<speech "Eve" "$eve">>
I know. Don't waste a compliment on an opener. Save it for when it'll land.
<</speech>>
<<speech "Jack" "$jack">>
(<i>Laughing.</i>) Noted. You don't make anything easy, do you?
<</speech>>
<<speech "Eve" "$eve">>
Would you still be here if I did?
<</speech>>
<<speech "Jack" "$jack">>
Probably not, no.
<</speech>>
<<speech "Eve" "$eve">>
So what's the verdict? These past few months — was I worth the trouble?
<</speech>>
<<speech "Jack" "$jack">>
I had a whole answer ready. Something about timing, about how this isn't supposed to be the thing that wrecks my year. (<i>He shakes his head.</i>) I've thrown it out twice already tonight.
<</speech>>
<<speech "Eve" "$eve">>
Try the third version. I'm listening.
<</speech>>
<<speech "Jack" "$jack">>
You destroyed me at chess on our second date and didn't even pretend to let me win. You corrected my director's blocking notes — in front of the director — and you were right. Last week you made me laugh so hard at a funeral I had to leave the room.
<</speech>>
<<speech "Jack" "$jack">>
And then there's everything that happens after the lights go off, which I am not going to discuss over appetizers, but which has personally ruined every memory I had before you.
<</speech>>
<<speech "Eve" "$eve">>
That's not an answer to my question.
<</speech>>
<<speech "Jack" "$jack">>
(<i>Quiet.</i>) I know exactly what it is. I just don't have the nerve to say the actual word yet. Figured you'd notice anyway.
<</speech>>
<<sprite "assets/img/eve_jack_kiss.avif" "Dinner">>
<<speech "Eve" "$eve">>
(<i>He moved from his seat, placing his lips on mine. He says it without saying it. Men always do.</i>)
<</speech>>
<<speech "Jack" "$jack">>
What do you say? Wanna go back to my place?
<</speech>>
<<speech "Eve" "$eve">>
I'm hungry. Let's eat first.
<</speech>>
<<speech "Jack" "$jack">>
Whatever the queen says.
<</speech>>
<<speech "Eve" "$eve">>
(<i>By the third course and an hour later.</i>)
<</speech>>
<<speech "Jack" "$jack">>
Can I ask you something?
<</speech>>
<<speech "Eve" "$eve">>
mmm
<</speech>>
<<speech "Jack" "$jack">>
I know you told me never to involve him but... Are you and $leo—
<</speech>>
<<speech "Eve" "$eve">>
We're not. Everyone asks, but we're not. I thought we were done with this before we started dating.
<</speech>>
<<speech "Jack" "$jack">>
Oh, no. We are. Don't get me wrong... I... I just meant... I'm sorry. I'll never ask again.
<</speech>>
<<speech "Eve" "$eve">>
I know you want to ask something else. Just get it over with.
<</speech>>
<<speech "Jack" "$jack">>
(<i>A pause.</i>) He's lucky, you know. Not just the career, or the good projects or the best friend, but... His wife — $alina — she's— (<i>Another pause, longer this time.</i>) What I mean is, he has people in his corner who are real. That's rarer than the Oscar. I mean that.
<</speech>>
<<speech "Jack" "$jack">>
I'd like to be that for someone, someday. Selfishly, I'm hoping the someone is sitting across from me right now.
<</speech>>
<<speech "Eve" "$eve">>
(<i>I don't say anything. He's watching me like the answer matters more than he'll admit, and that, more than anything he's said tonight, tells me everything I need to know. When the dessert plates are cleared, and almost everyone's gone, I make a decision.</i>)
<</speech>>
<<speech "Eve" "$eve">>
$jack. I wanna suggest something.
$leo and $alina — I think the four of us should meet. A double date. I think you'd like it.
<</speech>>
<<speech "Jack" "$jack">>
(<i>A pause. Then—</i>) Yeah. I'd like that. I'd like to be around people who matter to you.
<</speech>>
<<speech "Eve" "$eve">>
Good.
<</speech>>
<<speech "Eve" "$eve">>
(<i>He doesn't know what he just agreed to. He thinks it's a milestone — meet the best friend, get folded into the life. It is. It's also a door. He's holding it open for me without knowing it, the way men in love always do.</i>)
<</speech>>
<<speech "Eve" "$eve">>
(<i>For now, he just sees a woman he's already lost a piece of himself to, one he plans to bend over, fuck, and wake up with his big cock inside her. That part's true. It's just not the part that's going to destroy him.</i>)
<</speech>>
<<speech "Eve" "$eve">>
(<i>The whole truth is mine. He'll get a piece of it when I decide he's earned it — and not one second before.</i>)
<</speech>>
<<set $plot.eve_jack_double_date to true>>
<<set $seen_scenes.eve_jack_date to true>>
<div class="stat-badge plot">📍 The double date is set</div>
<div class="continue-link">[[Continue →|ch2_trailer_cold_open]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>Meanwhile — Across the City</h2>
<p><em>While you were watching, other things were happening.<br>They always are.</em></p>
<</speech>>
<div class="continue-link">[[— Somewhere In Toronto —|ch2_trailer_casper]]</div><<speech "SYSTEM" "SYSTEM">>
<h3>3:47 AM — $casper's Bedroom</h3>
<</speech>>
<<sprite "assets/img/casper_thinking_night.avif" "Casper — Dark">>
<<speech "Casper" "$casper">>
(<i>The dream puts me back on the steps of Hartwell House. I've had this one before — so many times I've stopped fighting it. But tonight something is different. The details are too sharp. Too specific. Like someone has been inside my memory with a scalpel.</i>)
<</speech>>
<<sprite "assets/img/leo_casper_talk.avif" "Casper — Dream">>
<<speech "Casper" "$casper">>
(<i>$leo is crouching in front of me. I'm eleven. The other kids are inside. He picked me — out of everyone in that room, he stopped at me. I've been telling myself that story for fifteen years. But tonight the dream won't let me have it clean.</i>)
<</speech>>
<<speech "Leo" "$leo">>
Do you have anyone who'd miss you if you left?
<</speech>>
<<speech "Casper" "$casper">>
No.
<</speech>>
<<speech "Casper" "$casper">>
(<i>$leo smiled. Like I'd confirmed something he'd suspected.</i>)
<</speech>>
<<speech "Leo" "$leo">>
Good. That means you're free.
<</speech>>
<<speech "Casper" "$casper">>
(<i>I wake up. Jasper on my chest. The ceiling. 3:47 AM.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>I don't move. I just lie there and let the line run again.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i><em>That means you're free.</em></i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>What if $leo wasn't setting me free? What if he was checking that nobody would come looking?
I've never told anyone that line. Not $mia. I always told myself it was because it was private. Sacred, even.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>But maybe — and this is the thought I won't finish — maybe it's because some part of me already knows what it means.
Jasper shifts and I slowly close my eyes again.</i>)
<</speech>>
<div class="continue-link">[[— A Few Blocks Away —|ch2_trailer_naina]]</div><<speech "SYSTEM" "SYSTEM">>
<h3>The Same Night — $reina's Apartment</h3>
<</speech>>
<<sprite "assets/img/naina_tex.avif" "Naina — Dark">>
<<speech "Naina" "$naina">>
(text) He doesn't know, does he?
<</speech>>
<<speech "Reina" "$reina">>
(text) No. And you're not going to tell him.
<</speech>>
<<speech "Naina" "$naina">>
(text) I'm not here to blow anything up, $reina.
<</speech>>
<<speech "Reina" "$reina">>
(text) I know exactly why you're here. That's the part that worries me.
<</speech>>
<<speech "Naina" "$naina">>
(text) He just looks so—
<</speech>>
<<speech "Reina" "$reina">>
(text) Don't.
<</speech>>
<<speech "Naina" "$naina">>
(text) I'm just saying.
<</speech>>
<<speech "Reina" "$reina">>
(text) I know what you're saying. Stop saying it.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(<i>$naina puts the phone face-down on her chest. The ceiling of $reina's spare room. Somewhere across the city, $casper is asleep and has no idea he exists in anyone's calculation.</i>)
<</speech>>
<<speech "Naina" "$naina">>
(<i>The problem with a good story is that you repeat it so many times you start losing track of which parts were real to begin with.</i>)
<</speech>>
<<speech "Naina" "$naina">>
(<i>He was kind tonight. Genuinely kind. That wasn't part of my plan.</i>)
<</speech>>
<<speech "Naina" "$naina">>
(<i>That's the part I'm going to have to be careful about.</i>)
<</speech>>
<div class="continue-link">[[— Back In The States —|ch2_trailer_alina]]</div><<speech "SYSTEM" "SYSTEM">>
<h3>2:11 AM — $leo's House</h3>
<</speech>>
<<sprite "assets/img/alina_nig.avif" "The Hallway — Dark">>
<<speech "Alina" "$alina">>
(<i>I get up for water.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>I pass the study. The door is usually closed — $leo is meticulous about it. I stopped asking years ago. I know it's where he keeps the parts of himself he hasn't decided to share yet.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>Tonight the door is open. The desk lamp is still on.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>I shouldn't. I know I shouldn't.</i>)
<</speech>>
<<sprite "assets/img/alia_study.avif" "Alina — Study">>
<<speech "Alina" "$alina">>
(<i>I go in anyway.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>A draft on the desk. His handwriting. I read it.
"You remind me of myself at that age — before I knew what I was capable of. The danger with men like us isn't that we fail. It's that we succeed at the wrong things without noticing. Don't do what I did. Build something that's actually yours."</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>I read it twice. Then a third time.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>He has never written to me like this. Not once. Not on our anniversary. Not in the note this morning — <em>Love you. Can't wait for tonight.</em> Tonight that became cold pasta in a refrigerator and a text that said <em>shoot ran long</em>.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>There is a name at the top of the draft.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i><em>$casper.</em></i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>I put it back exactly where I found it. I turn off the lamp. I close the door to the exact centimeter I found it.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>I go back to bed. $leo is still asleep.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>My husband has been writing to someone for years. Mentoring someone. Giving his real self — to a stranger.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>I don't know his face, what he looks like, what city he's in. But I know $leo.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>If $casper matters to $leo — then $casper matters to me.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>I'm going to find him.</i>)
<</speech>>
<<speech "Alina" "$alina">>
(<i>And when I do — I'll finally have something $leo has never given me.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_alina_sienna_meetup]]</div><div class="continue-link">[[▶ Continue to Chapter 3 — Ghosts|chapter_03_start]]</div>
<div class="chapter-end">
<h1>End of Chapter 2</h1>
<p><i>— In My Place · Chapter 2 —</i></p>
<hr style="border: none; border-top: 1px solid rgba(255,255,255,0.08); margin: 32px auto; width: 60%;">
<p style="max-width: 560px; margin: 0 auto; color: #aaa; font-size: 0.95em; line-height: 1.9;">
That's where Chapter 2 ends — for now.<br>
Chapter 3 is in development. The city doesn't sleep, and neither do we.
</p>
<hr style="border: none; border-top: 1px solid rgba(255,255,255,0.08); margin: 36px auto; width: 60%;">
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If you're enjoying <i>In My Place</i>, the best way to keep it going is to back it on Patreon or SubscribeStar.<br>
Supporters get early access, in-game credits, stamina boosts, exclusive content, and more — depending on your tier.
</p>
<div style="display: flex; flex-direction: column; gap: 10px; max-width: 440px; margin: 0 auto 32px; text-align: left; background: rgba(255,255,255,0.03); border: 1px solid rgba(255,255,255,0.07); border-radius: 12px; padding: 20px 24px;">
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<p style="color: #444; font-size: 0.78em; margin-top: 48px; letter-spacing: 1px;">— <a href="https://macadgames.com" target="_blank" rel="noopener noreferrer" style="color: inherit;">MacAdGames</a> —</p>
</div><<speech "SYSTEM" "SYSTEM">>
<h3>$leo's POV</h3>
<</speech>>
<div class="continue-link">[[Husband's POV →|ch2_leo_begin1]]</div><<speech "SYSTEM" "SYSTEM">>
<h3>The Golf Café</h3>
<</speech>>
<<sprite "assets/img/eve_leo_cafe.avif" "Eve">>
<<speech "Eve" "$eve">>
He has a birthmark on his inner thigh shaped like Florida. Very distinctive.
<</speech>>
<<speech "Leo" "$leo">>
Distinctive. Right.
<</speech>>
<<speech "Eve" "$eve">>
Don't make that face. It was research. You study the great ones up close. Taking it deeper, harder. All sweaty. That's how it works.
<</speech>>
<<speech "Leo" "$leo">>
Apparently.
<</speech>>
<<speech "Eve" "$eve">>
(laughing) You're jealous.
<</speech>>
<<speech "Leo" "$leo">>
I'm entertained. There's a difference.
<</speech>>
<<speech "Eve" "$eve">>
(After a pause) I asked him about the Oscars, though.
<</speech>>
<<speech "Leo" "$leo">>
Was that after or during the sex?
<</speech>>
<<speech "Eve" "$eve">>
(ignoring that) He told me about his father. His old man used to take him to this run-down theater in Queens every Saturday. Didn't matter what was playing. He'd sit there in the dark with his father.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/random/jack_childhood.webm" type="video/webm">
</video>
<<speech "Eve" "$eve">>
And he'd lean over and whisper - "One day that's gonna be you up there, And I'm gonna stand up in the dark and clap so goddamn loud."
<</speech>>
<<speech "Leo" "$leo">>
His father never saw the Oscar.
<</speech>>
<<speech "Eve" "$eve">>
No. He didn't. He died last year. Now, it's just him, and his father's dream.
<</speech>>
<<speech "Leo" "$leo">>
(<i>A pause... </i>) Christ. You're actually falling for him.
<</speech>>
<<speech "Eve" "$eve">>
He's a good man, but, you know I'm yours first. You know that, right?
<</speech>>
<<speech "Leo" "$leo">>
I know, just keep your feelings in check.
<</speech>>
<<speech "Eve" "$eve">>
You don't have to worry about me. Now go hit something with a stick.
<</speech>>
<div class="continue-link">[[Continue →|ch2_leo_golf_course]]</div><<speech "SYSTEM" "SYSTEM">>
<h3>The Golf Course</h3>
<</speech>>
<<sprite "assets/img/leo_golf.avif" "The Fairway">>
<<speech "Leo" "$leo">>
(<i>$marcus, two producers — Gary and Daniel — and me. Seven holes in.</i>)
<</speech>>
<<speech "Marcus" "$marcus">>
We need a fresh face for the third act. Anne carries it up to the hotel scene. After that, we need someone the audience doesn't have a file on yet.
<</speech>>
<<speech "Gary" "Gary">>
Somebody who feels like a real person walking into a wrong situation. Not a star. A face.
<</speech>>
<<speech "Leo" "$leo">>
Feeling unknown, or actually unknown?
<</speech>>
<<speech "Marcus" "$marcus">>
Both, ideally.
<</speech>>
<<speech "Leo" "$leo">>
(<i>That's when Gary stops mid-backswing. There's a girl — blonde, young... and beautiful.</i>)
<</speech>>
<<sprite "assets/img/isabella.avif" "On the Course">>
<<speech "Leo" "$leo">>
She is taking a practice swing, and when she does her skirt lifts enough to show her soft, plum, beautiful snowy white ass.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/random/isabella_swing.webm" type="video/webm">
</video>
<<speech "Gary" "Gary">>
There's your real person.
<</speech>>
<<speech "Daniel" "Daniel">>
I've seen her in here before. Don't know who she is. But fuck, she makes me hard.
<</speech>>
<<speech "Leo" "$leo">>
(<i>She takes another swing. Pleased with herself. She laughs, like a barbie.</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/random/isabella_laugh.webm" type="video/webm">
</video>
<<if $tier gte 3>>\
<div class="shop-hint-banner">ℹ️ This choice opens or closes the Isabelle route.</div>
<</if>>\
<div class="continue-link">
[[Approach her|ch2_leo_isabelle_approach]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🎬 Isabelle Route — Open</span></span><</if>>
[[Leave it alone|ch2_leo_isabelle_no]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">⭐ +5 Reputation</span></span><</if>></div><<speech "Leo" "$leo">>
(handing my club to the caddy) Let's keep moving.
<</speech>>
<<speech "Marcus" "$marcus">>
(surprised) Seriously?
<</speech>>
<<speech "Leo" "$leo">>
We're on a golf course, not a casting call.
<</speech>>
<<speech "Leo" "$leo">>
(<i>We move to the next hole. At some point she walks back toward the clubhouse. Gary watches. I don't. Some things close before they open. That's usually the right outcome.</i>)
<</speech>>
<<set $leo_reputation += 5>>
<<set $plot.isabelle_path to "none">>
<div class="stat-badge reputation">⭐ +5 Reputation</div>
<div class="continue-link">[[Continue →|ch2_leo_text_alina]]</div><<speech "Leo" "$leo">>
(handing my club to the caddy) Give me a minute.
<</speech>>
<<speech "Leo" "$leo">>
(<i>She sees me coming. She looks back over her shoulders.</i>)
<</speech>>
<<sprite "assets/img/isabella_look.avif" "Isabelle Looks Back">>
<<speech "Isabelle" "$isabelle">>
You're $leo Ward.
<</speech>>
<<speech "Leo" "$leo">>
Yeah.
<</speech>>
<<speech "Isabelle" "$isabelle">>
Should I be impressed?
<</speech>>
<<speech "Leo" "$leo">>
Only if you want to be. (A pause) My director thinks you should be in a movie.
<</speech>>
<<speech "Isabelle" "$isabelle">>
Your director has been noticing me for days. What gave you the courage to approach me?
<</speech>>
<<speech "Leo" "$leo">>
A combination of things. Your swing. Your laugh. The fact that my director is a little obsessed with you. And yeah, I am $leo Ward. And your name is...?
<</speech>>
<<speech "Isabelle" "$isabelle">>
Isabelle. Isabelle Turner.
<</speech>>
<<sprite "assets/img/isabelle_turner.avif" "Isabelle Turner">>
<<speech "Leo" "$leo">>
You have a beautiful name, Isabelle Turner. How would you feel about being in a movie?
<</speech>>
<<speech "Isabelle" "$isabelle">>
Only if you take me out on a coffee afterwards.
<</speech>>
<<speech "Leo" "$leo">>
You've got yourself a deal.
<</speech>>
<div class="continue-link">[[Continue →|ch2_leo_shoot]]</div><<speech "SYSTEM" "SYSTEM">>
<h3>The Shoot</h3>
<</speech>>
<<sprite "assets/img/isa_shoot.avif" "Rented Studio">>
<<speech "Leo" "$leo">>
(<i>She showed up. Didn't seem impressed by the studio. She read the script and then agreed for the photoshoot.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>She shook the photographer's hand, looked at the rail of outfits, picked one item up, and came out with her hair open. She looked confident and ready.</i>)
<</speech>>
<<sprite "assets/img/isa_outfit.avif" "Outfit Choices">>
<<speech "Photographer" "Photographer">>
Natural. Start classic, see where it goes.
<</speech>>
<<speech "Leo" "$leo">>
(<i>She nodded and went to change. Second outfit and then the third. The photographer found her fast — that thing where the camera relaxes into someone</i>)
<</speech>>
<<sprite "assets/img/isa_laugh.avif" "Isabelle Laughing">>
<<speech "Leo" "$leo">>
(<i>The outfits got shorter. She did seem to notice, but she didn't care. Same energy throughout. Then the photographer glanced at $marcus, $marcus looked at me, and there was a conversation nobody said out loud.</i>)
<</speech>>
<<sprite "assets/img/isa_short.avif" "Isabelle Laughing">>
<<speech "Leo" "$leo">>
You look good in that.
<</speech>>
<<speech "Isabelle" "$isabelle">>
I know. (laughing) I like it.
<</speech>>
<<speech "Photographer" "Photographer">>
You really have something, you have the energy of a star. Let's try something a little more... intimate.
<</speech>>
<<sprite "assets/img/isa_shortewr.avif" "Isabelle Laughing">>
<<speech "Leo" "$leo">>
(<i>She looked at the photographer, then at me. Things had started to get out of hands pretty fast and she still had decided to go with it.</i>)
<</speech>>
<<speech "Photographer" "Photographer">>
Perfect. Now, would you mind unhooking your bra for me, love?
<</speech>>
<<speech "Leo" "$leo">>
(<i>She looked at the photographer, then at me again. I had no expression, maybe she was reading me. But then...</i>)
<</speech>>
<<sprite "assets/img/isa_boob.avif" "Isabelle Laughing">>
<<speech "Leo" "$leo">>
(<i>It's not unusual in the industry for actors to be asked to do things they're not entirely comfortable with. But an hour ago no body knew her name, and now...</i>)
<</speech>>
<<speech "Photographer" "Photographer">>
Now, turn around, open your hair and put your one hand on your breast and remove the bra completely.
<</speech>>
<<speech "Leo" "$leo">>
(<i>This time she didn't even hesitate. She did exactly as asked.</i>)
<</speech>>
<<sprite "assets/img/isa_boob_hand.avif" "Isabelle Laughing">>
<<speech "Leo" "$leo">>
(<i>It felt surreal. She was doing everything as told, no hesitation or questions.</i>)
<</speech>>
<<speech "Photographer" "Photographer">>
Remove your hands.
<</speech>>
<<speech "Leo" "$leo">>
(<i>This time it wasn't a request, just a statement. She tied back her hair and complied.</i>)
<</speech>>
<<sprite "assets/img/isa_boob_show.avif" "Isabelle Laughing">>
<<speech "Photographer" "Photographer">>
You look amazing. Now, let's try something a little more... intimate. $leo, would you mind stepping into the frame with her?
<</speech>>
<<if $tier gte 3>>\
<div class="shop-hint-banner">ℹ️ This choice determines the Isabelle route stage.</div>
<</if>>\
<div class="continue-link">
[[Step into the frame|ch2_leo_shoot_kiss]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">💋 Isabelle — Kissed · Route Open | -15 Reputation | +200 Earn</span></span><</if>>[[Stay behind camera|ch2_leo_shoot_watch]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">⭐ +15 Reputation · Isabelle — Acquaintance</span></span><</if>></div><<speech "Leo" "$leo">>
(<i>I looked at $isabelle, she gave a small nod, handed my coffee to $marcus without looking at him and walked into the frame.</i>)
<</speech>>
<<sprite "assets/img/isa_leo_shoot.avif" "The Kiss">>
<<speech "Leo" "$leo">>
(<i>She doesn't move back. There's half a meter between us and then there isn't.</i>)
<</speech>>
<<speech "Photographer" "Photographer">>
$leo, hold her there for a second. Perfect.
<</speech>>
<<sprite "assets/img/isa_leo_close.avif" "The Kiss">>
<<speech "Leo" "$leo">>
(<i>I whispered into her ears</i>) Are you alright?
<</speech>>
<<speech "Isabelle" "$isabelle">>
I am, are you?
<</speech>>
<<speech "Leo" "$leo">>
(<i>This woman was something else, it's very rare to meet a woman so confident and self-assured.</i>) You are something else, Isabelle Turner.
<</speech>>
<<speech "Isabelle" "$isabelle">>
I'd like to see what you are, $leo Ward?
<</speech>>
<<speech "Photographer" "Photographer">>
How about some more intimate shots now that we're here?
<</speech>>
<<speech "Leo" "$leo">>
You wanna know what I am?
<</speech>>
<<speech "Isabelle" "$isabelle">>
I think I do.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/random/neck_kiss.webm" type="video/webm">
</video>
<<speech "Leo" "$leo">>
I put my lips over her warm neck, my hands wavering under her small but soft breasts, and she didn't pull away. She was smiling, like she was happy with the way things were going.
<</speech>>
<<speech "Leo" "$leo">>
(<i>I whispered into her ears</i>) You smell so good.
<</speech>>
<<speech "Isabelle" "$isabelle">>
I taste even better.
<</speech>>
<<speech "Leo" "$leo">>
(<i>And that was the cue, we didn't wait for the photographer's instructions, we got up and started to make out like long lost lovers.</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/random/ass_touch.webm" type="video/webm">
</video>
<<speech "Leo" "$leo">>
(<i>Her teeth find my lip, I feel it for three seconds after she pulls back. She looks at me like she's made a decision.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>I had started to lose myself in the moment. Fuck everyone here... I wanted only her.</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/random/ass_grab.webm" type="video/webm">
</video>
<<speech "Leo" "$leo">>
(<i>I grabbed her ass, my fingers hovering over her wet vagina... I was so close to bending her down and taking her right there when...</i>)
<</speech>>
<<speech "Photographer" "Photographer">>
''GUYS!!!'' (<i>he yells, breaking the tension in the room</i>). I think we are good here.
<</speech>>
<<speech "Leo" "$leo">>
(<i>We finally broke apart, I looked at her and there she was, grinning like she had won something.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>After wrap, she's dressed and heading for the door before anyone else has. She stops, comes back, presses a card into my chest.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>Behind me, Gary exhales. $marcus says nothing.</i>)
<</speech>>
<<set $routes.leo.isabelle to "kissed">>
<<set $plot.isabelle_path to "kissed">>
<<run changeRel('isabelle', 'lust', 15)>>
<<set $leo_reputation -= 15>>
<<run earn('leo', 200)>>
<div class="stat-badge earn">💵 +$200 · Work</div>
<<if $tier gte 3>><div class="stat-badge relationship">💋 Isabelle Route — Open</div><</if>>
<div class="stat-badge reputation">⭐ -15 Reputation</div>
<div class="continue-link">[[Later During the Day →|ch2_leo_text_alina]]</div><<speech "Leo" "$leo">>
(<i>I stay where I am.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>The photographer works. $isabelle works. I watch the shots coming up on the monitor and they're good.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>After wrap, she dresses quickly. She nods at the photographer, nods at me, and leaves.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>No card.</i>)
<</speech>>
<<set $leo_reputation += 15>>
<<set $routes.leo.isabelle to "acquaintance">>
<<set $plot.isabelle_path to "acquaintance">>
<div class="stat-badge reputation">⭐ +15 Reputation</div>
<<if $tier gte 3>><div class="stat-badge relationship">📋 Isabelle — Acquaintance</div><</if>>
<div class="continue-link">[[Continue →|ch2_leo_text_alina]]</div><<speech "SYSTEM" "SYSTEM">>
<h3>Between Takes</h3>
<</speech>>
<<sprite "assets/img/waiting_shot.avif" "The Set">>
<<speech "Leo" "$leo">>
(<i>They're resetting the lighting. I sit in my chair and pull out my phone.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>It's been so many days I haven't seen my wife, I was dying to spend time with her, I wanted to surprise her but I just couldn't wait. I texted her about my cruise idea, just her and me, and she loved it.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>With a big smile I put the phone in my pocket. I just couldn't wait to go back to $alina. But before that I had just one last important thing that needed my attention.</i>)
<</speech>>
<div class="continue-link">[[After The Shoot →|ch2_leo_publicist]]</div><<speech "Leo" "$leo">>
(<i>I reached my publicist $caroline's office before going home.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>She started her career as a model and soon got the recognition a girl can only imagine. In a few years her photo was on the cover of every major fashion magazine.</i>)
<</speech>>
<<sprite "assets/img/aj_vogue.avif" "Caroline's Office">>
<<speech "Leo" "$leo">>
(<i>Every director, every photographer, every stylist wanted her. She was the epitome of success and beauty. Soon did a couple of movies but that didn't work out. She had the talent and drive, so she decided to become a publicist and she was the best.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_leo_cassidy_reception]]</div><<sprite "assets/img/aj_talk.avif" "Caroline Presents">>
<<speech "Caroline" "$caroline">>
Ball's in your court now, whatever you want handsome. God, you have beautiful eyes.
<</speech>>
<<speech "Leo" "$leo">>
HAHAHA! Well, the answer is clear. I just have one competition. Let's go with tarnish Jack.
<</speech>>
<<speech "Caroline" "$caroline">>
Good. Transfer four hundred to the agency account. It goes as research budget.
<</speech>>
<<speech "Leo" "$leo">>
Wasn't it 300 for the whisper campaign?
<</speech>>
<<speech "Caroline" "$caroline">>
You think the freaky girl outside works for free? She's got to pay her rent, you know. Either I pay for it or she moves in with me.
<</speech>>
<<speech "Leo" "$leo">>
Fine, I wound't have mind her moving in with me, but I guess $alina will. So, transfer sent.
<</speech>>
<<speech "Caroline" "$caroline">>
You are just saying that because you don't know her yet. But...
<</speech>>
<<speech "Leo" "$leo">>
(<i> As she was speaking, she got a call</i>)
<</speech>>
<<speech "Caroline" "$caroline">>
It's my stupid husband, I have to take this. I'll be back in a minute.
<</speech>>
<<run spend('leo', 400)>>
<<set $leo_darkness += 15>>
<<set $plot.scandal_risk += 10>>
<<set $plot.leo_campaign to "tarnish">>
<div class="stat-badge wallet">💸 -$400</div>
<div class="stat-badge dark">💀 +15 Darkness</div>
<div class="stat-badge scandal">⚠️ +10 Scandal Risk</div>
<div class="continue-link">[[After The Call →|ch2_leo_caroline_offer]]</div><<sprite "assets/img/aj_talk.avif" "Caroline Presents">>
<<speech "Caroline" "$caroline">>
Ball's in your court now, whatever you want handsome. God, you have beautiful eyes.
<</speech>>
<<speech "Leo" "$leo">>
HAHAHA! Well, the answer is clear. The Whisper Campaign. I'm not that shallow to just go for the tarnish.
<</speech>>
<<speech "Caroline" "$caroline">>
Good. Transfer six hundred to the agency account. It goes as research budget.
<</speech>>
<<speech "Leo" "$leo">>
Wasn't it 500 for the whisper campaign?
<</speech>>
<<speech "Caroline" "$caroline">>
You think the freaky girl outside works for free? She's got to pay her rent, you know. Either I pay for it or she moves in with me.
<</speech>>
<<speech "Leo" "$leo">>
Fine, I wound't have mind her moving in with ''ME'', but I guess $alina will. So, transfer sent.
<</speech>>
<<speech "Caroline" "$caroline">>
You are just saying that because you don't know her yet. But...
<</speech>>
<<speech "Leo" "$leo">>
(<i> As she was speaking, she got a call</i>)
<</speech>>
<<speech "Caroline" "$caroline">>
It's my darling husband, I have to take this. I'll be back in a minute.
<</speech>>
<<run spend('leo', 600)>>
<<set $leo_darkness += 5>>
<<set $plot.leo_campaign to "attack">>
<div class="stat-badge wallet">💸 -$600</div>
<div class="stat-badge dark">🌑 +5 Darkness</div>
<div class="continue-link">[[Continue →|ch2_leo_caroline_offer]]</div><<sprite "assets/img/aj_talk.avif" "Caroline Presents">>
<<speech "Caroline" "$caroline">>
Ball's in your court now, whatever you want handsome. God, you have beautiful eyes.
<</speech>>
<<speech "Leo" "$leo">>
HAHAHA! Well, the answer is clear. Philanthropic push. I'm not that shallow to just go for the tarnish.
<</speech>>
<<speech "Caroline" "$caroline">>
Good. Transfer eight hundred to the agency account. It goes as research budget.
<</speech>>
<<speech "Leo" "$leo">>
Wasn't it 500 for the whisper campaign?
<</speech>>
<<speech "Caroline" "$caroline">>
You think the freaky girl outside works for free? She's got to pay her rent, you know. Either I pay for it or she moves in with me.
<</speech>>
<<speech "Leo" "$leo">>
Fine, I wound't have mind her moving in with ''ME'', but I guess $alina will. So, transfer sent.
<</speech>>
<<speech "Caroline" "$caroline">>
You are just saying that because you don't know her yet. But...
<</speech>>
<<speech "Leo" "$leo">>
(<i> As she was speaking, she got a call</i>)
<</speech>>
<<speech "Caroline" "$caroline">>
It's my darling husband, I have to take this. I'll be back in a minute.
<</speech>>
<<run spend('leo', 800)>>
<<set $leo_reputation += 20>>
<<set $plot.leo_campaign to "boost">>
<div class="stat-badge wallet">💸 -$800</div>
<div class="stat-badge reputation">⭐ +20 Reputation</div>
<div class="continue-link">[[Continue →|ch2_leo_caroline_offer]]</div><<speech "Leo" "$leo">>
Nothing. The work is enough.
<</speech>>
<<speech "Caroline" "$caroline">>
(after a pause) I respect that. I also think you're wrong...
<</speech>>
<<speech "Leo" "$leo">>
(<i>As she was speaking, she got a call...</i>)
<</speech>>
<<speech "Caroline" "$caroline">>
Wait, I have to take this. It's my husband. I'll be back in a minute.
<</speech>>
<<set $plot.leo_campaign to "nothing">>
<div class="continue-link">[[Continue →|ch2_leo_caroline_offer]]</div><<speech "Leo" "$leo">>
(<i>She goes into the hall. She comes back three minutes later, closes the door.</i>)
<</speech>>
<<speech "Caroline" "$caroline">>
I can't believe him. You know what I admire the most about you, $leo?
<</speech>>
<<speech "Leo" "$leo">>
My looks? My money? My charm?
<</speech>>
<<speech "Caroline" "$caroline">>
HAHAHA! Apart from all those things. You are a star and you still manage to find time for your beautiful wife, your crazy secretary, your fans and me. While my idiot husband works at a bank and can't even take me out to dinner once a week.
<</speech>>
<<speech "Leo" "$leo">>
Andrew is an idiot. He doesn't know what he's got. He doesn't know you like I do. The days when actors, directors, producers lined up just to get a glimpse of the ever so talented and beautiful $caroline. He doesn't know how lucky he is.
<</speech>>
<<speech "Caroline" "$caroline">>
AHH! Aren't you the sweetest? Why can't andrew be more like you? I wish I had a husband like you, $leo. But I don't. I have to deal with that idiot every day.
<</speech>>
<<speech "Leo" "$leo">>
Would you like me to talk to him?
<</speech>>
<video autoplay muted loop playsinline>
<source src="assets/vid/scenes/caroline/1_talking.webm" type="video/webm">
</video>
<<speech "Caroline" "$caroline">>
It's just gonna make things worse. He anyways thinks you and I are having an affair. He believes two good looking people can't be in the same room and not fuck each other.
<</speech>>
<<speech "Leo" "$leo">>
Well, it is difficult sometimes to control myself, but you know, whenever I get that feeling, I think about my Meemaw.
<</speech>>
<<speech "Caroline" "$caroline">>
HAHAHA! You are the worst.
<</speech>>
<<speech "Leo" "$leo">>
You know what, Fuck andrew, let me take you out sometime. Maybe after I come back from my cruise with $alina.
<</speech>>
<<speech "Caroline" "$caroline">>
Is it gonna be that time when you asked me out on dinner and then you brought $alina and $eve with you as well?
<</speech>>
<<speech "Leo" "$leo">>
$alina genuinely wanted to meet you and $eve just wanted to see the look on your face. But, no, this time, it will be just you and me. Unless...
<</speech>>
<<speech "Caroline" "$caroline">>
I'm not briging $cassidy with me.
<</speech>>
<<speech "Leo" "$leo">>
Then just you and me.
<</speech>>
<<speech "Caroline" "$caroline">>
Thanks, $leo. Now, shall we complete the paperwork? Then, you're free to go.
<</speech>>
<<speech "Leo" "$leo">>
(<i>I moved across to desk to help her, and as she opened her drawer, along with the documents there was something else I found sitting in it.</i>)
<</speech>>
<<speech "Caroline" "$caroline">>
So, we first...
<</speech>>
<<speech "Leo" "$leo">>
Is this a... dildo?
<</speech>>
<video autoplay muted loop playsinline>
<source src="assets/vid/scenes/caroline/2_dildo_found.webm" type="video/webm">
</video>
<<speech "Caroline" "$caroline">>
Ah... Oh my god. I mean, I get lonely sometimes.
<</speech>>
<<speech "Leo" "$leo">>
Nothing's wrong with that. I just didn't expect it to be... that small.
<</speech>>
<<speech "Caroline" "$caroline">>
It's... Well, it's not for what you think it's for. I use it for... Would you like to see how it works?
<</speech>>
<<speech "Leo" "$leo">>
(a pause) I don't know if that's a good idea.
<</speech>>
<<speech "Caroline" "$caroline">>
I just want to show you how it works. I think you'll like it.
<</speech>>
<<if $tier gte 3>>\
<div class="shop-hint-banner">ℹ️ This choice affects Alina's trust and Leo's wallet.</div>
<</if>>\
<div class="continue-link">
[[Okay, Yes|ch2_leo_caroline_yes]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🔥 Costs refunded · Gallery: $caroline · HadSexWithCaroline = TRUE</span></span><</if>>[[No|ch2_leo_caroline_no]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">❤ No refund · +5 $alina Trust</span></span><</if>></div><<speech "Leo" "$leo">>
All right. Let's see what you've got.
<</speech>>
<<speech "Leo" "$leo">>
(<i>I sit on her desk and she turns around ready to show me how it's done.</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/caroline/4_lubing.webm" type="video/webm">
</video>
<<speech "Leo" "$leo">>
Oh my god! $caroline...
<</speech>>
<<speech "Caroline" "$caroline">>
You need to be careful with the lube, put it on the tip and then rub it around. It's a little messy, but it works.
<</speech>>
<<speech "Leo" "$leo">>
You are a little kinky, aren't you?
<</speech>>
<<speech "Caroline" "$caroline">>
I like to think of myself as a little adventurous. Don't tell me you don't like it?
<</speech>>
<<speech "Leo" "$leo">>
uff... I like it. I like it a lot. You... God, you look so hot doing that.
<</speech>>
<div class="continue-link">[[Continue →|ch2_leo_caroline_sex_hub]]</div><<if not $libido or not $libido.leo>>
<<set $libido to { leo: 1, casper: 1 }>>
<</if>>
<<silently>>
<<if not $scene_caroline or ($scene_caroline.day neq $day)>>
<<set $scene_caroline to {
mBar: 0, fBar: 0, mMax: 100,
fOrgasmed: false, satisfied: false, boostUsed: false, seenHub: false,
day: $day
}>>
<</if>>
<</silently>>
<<staminaBars "scene_caroline" $leo $caroline>>
<<if not $scene_caroline.seenHub>>
<<set $scene_caroline.seenHub to true>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/caroline/5_all_in.webm" type="video/webm">
</video>
<<speech "Leo" "$leo">>
Fuck! You really know how to get a guy going, don't you?
<</speech>>
<<speech "Caroline" "$caroline">>
You've been thinking about this.
<</speech>>
<<speech "Leo" "$leo">>
(<i>I didn't deny it.</i>) I mean... You took the whole thing in and... I am impressed.
<</speech>>
<<speech "Caroline" "$caroline">>
Good. I want you to be impressed. I want you to be impressed and I want you to be hard, for this next part.
<</speech>>
<</if>>
<div class="scene-grid">
<div class="scene-btn">[[Kiss|ch2_leo_caroline_kiss]]</div>
<div class="scene-btn">[[Blowjob|ch2_leo_caroline_blow]]</div>
<div class="scene-btn">[[Eat Out|ch2_leo_caroline_oral]]</div>
<div class="scene-btn">[[Missionary|ch2_leo_caroline_missionary]]</div>
<div class="scene-btn">[[Standing|ch2_leo_caroline_standing]]</div>
<div class="scene-btn">[[Cowgirl|ch2_leo_caroline_cowgirl]]</div>
<div class="scene-btn">[[Reverse Cowgirl|ch2_leo_caroline_revcowgirl]]</div>
<div class="scene-btn">[[Anal|ch2_leo_caroline_anal]]</div>
</div><<set _prevF to $scene_caroline.fBar>>
<<set $scene_caroline.mBar += 10>>
<<set $scene_caroline.fBar += 12>>
<<if $scene_caroline.mBar gte $scene_caroline.mMax>><<set $scene_caroline.mBar to $scene_caroline.mMax>><</if>>
<<if $scene_caroline.fBar gt 100>><<set $scene_caroline.fBar to 100>><</if>>
<<if $scene_caroline.fBar gte 100>><<set $scene_caroline.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_caroline.fBar gte 100 and $scene_caroline.fOrgasmed is false)>>
<<if _justCame>><<set $scene_caroline.fOrgasmed to true>><</if>>
<<staminaBars "scene_caroline" $leo $caroline>>
<<speech "Leo" "$leo">>
(<i>Her lips felt like fresh strawberries. It doesn't feel like the start of something — it feels like the middle. Like we've already agreed on everything and this is just confirming it.</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/caroline/6_kiss.webm" type="video/webm">
</video>
<<speech "Caroline" "$caroline">>
Still in control?
<</speech>>
<<speech "Leo" "$leo">>
Barely.
<</speech>>
<<speech "Caroline" "$caroline">>
Good answer, handsome. Now, let's see how long you can last.
<</speech>>
<<if _justCame>>
<<speech "Caroline" "$caroline">>
(a small sound) DAMN!! How did you do that?
<</speech>>
<<speech "Leo" "$leo">>
$caroline — I don't know. I just... I just lost it.
<</speech>>
<</if>>
<<if $scene_caroline.mBar gte $scene_caroline.mMax>>
<<speech "Leo" "$leo">>
($caroline — I'm going to—)
<</speech>>
<</if>>
<<if $scene_caroline.mBar gte $scene_caroline.mMax>>
<div class="scene-grid single">
<div class="scene-btn climax">[[💦 He can't hold back any longer...|ch2_leo_caroline_cum]]</div>
</div>
<<else>>
<div class="scene-grid">
<div class="scene-btn active">[[Kiss|ch2_leo_caroline_kiss]]</div>
<div class="scene-btn">[[Blowjob|ch2_leo_caroline_blow]]</div>
<div class="scene-btn">[[Eat Out|ch2_leo_caroline_oral]]</div>
<div class="scene-btn">[[Missionary|ch2_leo_caroline_missionary]]</div>
<div class="scene-btn">[[Standing|ch2_leo_caroline_standing]]</div>
<div class="scene-btn">[[Cowgirl|ch2_leo_caroline_cowgirl]]</div>
<div class="scene-btn">[[Reverse Cowgirl|ch2_leo_caroline_revcowgirl]]</div>
<div class="scene-btn">[[Anal|ch2_leo_caroline_anal]]</div>
</div>
<</if>><<set _prevF to $scene_caroline.fBar>>
<<set $scene_caroline.mBar += 30>>
<<set $scene_caroline.fBar += 6>>
<<if $scene_caroline.mBar gte $scene_caroline.mMax>><<set $scene_caroline.mBar to $scene_caroline.mMax>><</if>>
<<if $scene_caroline.fBar gt 100>><<set $scene_caroline.fBar to 100>><</if>>
<<if $scene_caroline.fBar gte 100>><<set $scene_caroline.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_caroline.fBar gte 100 and $scene_caroline.fOrgasmed is false)>>
<<if _justCame>><<set $scene_caroline.fOrgasmed to true>><</if>>
<<staminaBars "scene_caroline" $leo $caroline>>
<<speech "Leo" "$leo">>
(<i>She's down on her knees, taking my hard dick inside her mouth like she had done this so many times before.</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/caroline/7_blowjob.webm" type="video/webm">
</video>
<<speech "Leo" "$leo">>
FUCK $caroline... you are really good... ahhh
<</speech>>
<<speech "Caroline" "$caroline">>
I'm just getting started.
<</speech>>
<<speech "Leo" "$leo">>
You're making that very—
<</speech>>
<<speech "Caroline" "$caroline">>
Mm. That's what I like.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/caroline/8_blowjob_cont.webm" type="video/webm">
</video>
<<speech "Leo" "$leo">>
God, $caroline —
<</speech>>
<<speech "Caroline" "$caroline">>
(pulling back) I know.
<</speech>>
<<if _justCame>>
<<speech "Caroline" "$caroline">>
(grip tightening, a quiet sharp breath) Oh—
<</speech>>
<<speech "Leo" "$leo">>
(low, watching every second) That's it.
<</speech>>
<</if>>
<<if $scene_caroline.mBar gte $scene_caroline.mMax>>
<<speech "Leo" "$leo">>
$caroline — I'm not going to last—
<</speech>>
<</if>>
<<if $scene_caroline.mBar gte $scene_caroline.mMax>>
<div class="scene-grid single">
<div class="scene-btn climax">[[💦 He can't hold back any longer...|ch2_leo_caroline_cum]]</div>
</div>
<<else>>
<div class="scene-grid">
<div class="scene-btn">[[Kiss|ch2_leo_caroline_kiss]]</div>
<div class="scene-btn active">[[Blowjob|ch2_leo_caroline_blow]]</div>
<div class="scene-btn">[[Eat Out|ch2_leo_caroline_oral]]</div>
<div class="scene-btn">[[Missionary|ch2_leo_caroline_missionary]]</div>
<div class="scene-btn">[[Standing|ch2_leo_caroline_standing]]</div>
<div class="scene-btn">[[Cowgirl|ch2_leo_caroline_cowgirl]]</div>
<div class="scene-btn">[[Reverse Cowgirl|ch2_leo_caroline_revcowgirl]]</div>
<div class="scene-btn">[[Anal|ch2_leo_caroline_anal]]</div></div>
<</if>><<set _prevF to $scene_caroline.fBar>>
<<set $scene_caroline.mBar += 5>>
<<set $scene_caroline.fBar += 28>>
<<if $scene_caroline.mBar gte $scene_caroline.mMax>><<set $scene_caroline.mBar to $scene_caroline.mMax>><</if>>
<<if $scene_caroline.fBar gt 100>><<set $scene_caroline.fBar to 100>><</if>>
<<if $scene_caroline.fBar gte 100>><<set $scene_caroline.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_caroline.fBar gte 100 and $scene_caroline.fOrgasmed is false)>>
<<if _justCame>><<set $scene_caroline.fOrgasmed to true>><</if>>
<<staminaBars "scene_caroline" $leo $caroline>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/caroline/9_pussy_lick.webm" type="video/webm">
</video>
<<speech "Caroline" "$caroline">>
(sharply) Don't — stop —
<</speech>>
<<speech "Leo" "$leo">>
mmm...
<</speech>>
<<speech "Caroline" "$caroline">>
You're — gonna... ahh
<</speech>>
<<speech "Leo" "$leo">>
I know.
<</speech>>
<<if _justCame>>
<<speech "Caroline" "$caroline">>
(her whole body tightening) $leo — oh god—
<</speech>>
<<speech "Leo" "$leo">>
(<i>Kept going through all of it until she was entirely still, breathing in long pulls.</i>)
<</speech>>
<</if>>
<<if $scene_caroline.mBar gte $scene_caroline.mMax>>
<div class="scene-grid single">
<div class="scene-btn climax">[[💦 He can't hold back any longer...|ch2_leo_caroline_cum]]</div>
</div>
<<else>>
<div class="scene-grid">
<div class="scene-btn">[[Kiss|ch2_leo_caroline_kiss]]</div>
<div class="scene-btn">[[Blowjob|ch2_leo_caroline_blow]]</div>
<div class="scene-btn active">[[Eat Out|ch2_leo_caroline_oral]]</div>
<div class="scene-btn">[[Missionary|ch2_leo_caroline_missionary]]</div>
<div class="scene-btn">[[Standing|ch2_leo_caroline_standing]]</div>
<div class="scene-btn">[[Cowgirl|ch2_leo_caroline_cowgirl]]</div>
<div class="scene-btn">[[Reverse Cowgirl|ch2_leo_caroline_revcowgirl]]</div>
<div class="scene-btn">[[Anal|ch2_leo_caroline_anal]]</div></div>
<</if>><<set _prevF to $scene_caroline.fBar>>
<<set $scene_caroline.mBar += 20>>
<<set $scene_caroline.fBar += 22>>
<<if $scene_caroline.mBar gte $scene_caroline.mMax>><<set $scene_caroline.mBar to $scene_caroline.mMax>><</if>>
<<if $scene_caroline.fBar gt 100>><<set $scene_caroline.fBar to 100>><</if>>
<<if $scene_caroline.fBar gte 100>><<set $scene_caroline.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_caroline.fBar gte 100 and $scene_caroline.fOrgasmed is false)>>
<<if _justCame>><<set $scene_caroline.fOrgasmed to true>><</if>>
<<staminaBars "scene_caroline" $leo $caroline>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/caroline/10_insert.webm" type="video/webm">
</video>
<<speech "Caroline" "$caroline">>
There... aaahhhh...
<</speech>>
<<speech "Leo" "$leo">>
How long have you wanted this?
<</speech>>
<<speech "Caroline" "$caroline">>
Since the first time you told me you love your wife more than anything else... I got so turned on. I imagined this...
<</speech>>
<<speech "Leo" "$leo">>
You slut.
<</speech>>
<<speech "Caroline" "$caroline">>
I imagined you... I imagined us... AHHH!
<</speech>>
<<if _justCame>>
<<speech "Caroline" "$caroline">>
(jaw locked) $leo — don't you dare—
<</speech>>
<<speech "Leo" "$leo">>
(<i>I felt every second of it. Kept going through all of it until she was entirely still under me, breathing in long pulls.</i>)
<</speech>>
<</if>>
<<if $scene_caroline.mBar gte $scene_caroline.mMax>>
<<speech "Leo" "$leo">>
(jaw locked, all breath gone) $caroline — I can't—
<</speech>>
<</if>>
<<if $scene_caroline.mBar gte $scene_caroline.mMax>>
<div class="scene-grid single">
<div class="scene-btn climax">[[💦 He can't hold back any longer...|ch2_leo_caroline_cum]]</div>
</div>
<<else>>
<div class="scene-grid">
<div class="scene-btn">[[Kiss|ch2_leo_caroline_kiss]]</div>
<div class="scene-btn">[[Blowjob|ch2_leo_caroline_blow]]</div>
<div class="scene-btn">[[Eat Out|ch2_leo_caroline_oral]]</div>
<div class="scene-btn active">[[Missionary|ch2_leo_caroline_missionary]]</div>
<div class="scene-btn">[[Standing|ch2_leo_caroline_standing]]</div>
<div class="scene-btn">[[Cowgirl|ch2_leo_caroline_cowgirl]]</div>
<div class="scene-btn">[[Reverse Cowgirl|ch2_leo_caroline_revcowgirl]]</div>
<div class="scene-btn">[[Anal|ch2_leo_caroline_anal]]</div></div>
<</if>><<set _prevF to $scene_caroline.fBar>>
<<set $scene_caroline.mBar += 22>>
<<set $scene_caroline.fBar += 18>>
<<if $scene_caroline.mBar gte $scene_caroline.mMax>><<set $scene_caroline.mBar to $scene_caroline.mMax>><</if>>
<<if $scene_caroline.fBar gt 100>><<set $scene_caroline.fBar to 100>><</if>>
<<if $scene_caroline.fBar gte 100>><<set $scene_caroline.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_caroline.fBar gte 100 and $scene_caroline.fOrgasmed is false)>>
<<if _justCame>><<set $scene_caroline.fOrgasmed to true>><</if>>
<<staminaBars "scene_caroline" $leo $caroline>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/caroline/11_stand_insert.webm" type="video/webm">
</video>
<<speech "Caroline" "$caroline">>
God — I didn't — think—
<</speech>>
<<speech "Leo" "$leo">>
Think what?
<</speech>>
<<speech "Leo" "$leo">>
(<i>She doesn't finish the sentence. I take that as the answer.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>God, her pussy felt amazing.</i>)
<</speech>>
<<speech "Caroline" "$caroline">>
$leo... ahhh...
<</speech>>
<<if _justCame>>
<<speech "Caroline" "$caroline">>
Don't — stop — $leo—
<</speech>>
<<speech "Leo" "$leo">>
(<i>I didn't. Her whole body locked then released. I held her through all of it.</i>)
<</speech>>
<</if>>
<<if $scene_caroline.mBar gte $scene_caroline.mMax>>
<<speech "Leo" "$leo">>
(grip going hard) $caroline — right now—
<</speech>>
<</if>>
<<if $scene_caroline.mBar gte $scene_caroline.mMax>>
<div class="scene-grid single">
<div class="scene-btn climax">[[💦 He can't hold back any longer...|ch2_leo_caroline_cum]]</div>
</div>
<<else>>
<div class="scene-grid">
<div class="scene-btn">[[Kiss|ch2_leo_caroline_kiss]]</div>
<div class="scene-btn">[[Blowjob|ch2_leo_caroline_blow]]</div>
<div class="scene-btn">[[Eat Out|ch2_leo_caroline_oral]]</div>
<div class="scene-btn">[[Missionary|ch2_leo_caroline_missionary]]</div>
<div class="scene-btn active">[[Standing|ch2_leo_caroline_standing]]</div>
<div class="scene-btn">[[Cowgirl|ch2_leo_caroline_cowgirl]]</div>
<div class="scene-btn">[[Reverse Cowgirl|ch2_leo_caroline_revcowgirl]]</div>
[[Anal|ch2_leo_caroline_anal]]</div>
<</if>><<set _prevF to $scene_caroline.fBar>>
<<set $scene_caroline.mBar += 22>>
<<set $scene_caroline.fBar += 28>>
<<if $scene_caroline.mBar gte $scene_caroline.mMax>><<set $scene_caroline.mBar to $scene_caroline.mMax>><</if>>
<<if $scene_caroline.fBar gt 100>><<set $scene_caroline.fBar to 100>><</if>>
<<if $scene_caroline.fBar gte 100>><<set $scene_caroline.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_caroline.fBar gte 100 and $scene_caroline.fOrgasmed is false)>>
<<if _justCame>><<set $scene_caroline.fOrgasmed to true>><</if>>
<<staminaBars "scene_caroline" $leo $caroline>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/caroline/12_cowgirl.webm" type="video/webm">
</video>
<<speech "Leo" "$leo">>
(<i>She climbs on top of me and for a moment just looks down.</i>)
<</speech>>
<<speech "Caroline" "$caroline">>
(rolling her hips) You like having me up here.
<</speech>>
<<speech "Leo" "$leo">>
(hands on her hips) More than I should... You are so fucking hot... Andrew's a lucky guy.
<</speech>>
<<speech "Caroline" "$caroline">>
Tonight it's you, $leo... FUCK ME... Make me yours..
<</speech>>
<<speech "Leo" "$leo">>
($caroline—)
<</speech>>
<<if _justCame>>
<<speech "Caroline" "$caroline">>
(hand over her mouth, a sound she couldn't help) Oh — $leo—
<</speech>>
<<speech "Leo" "$leo">>
(<i>Her whole body shaking. Neither of us said a word.</i>)
<</speech>>
<</if>>
<<if $scene_caroline.mBar gte $scene_caroline.mMax>>
<<speech "Leo" "$leo">>
(grip hard on her waist) $caroline — stop — I'm going to—
<</speech>>
<</if>>
<<if $scene_caroline.mBar gte $scene_caroline.mMax>>
<div class="scene-grid single">
<div class="scene-btn climax">[[💦 He can't hold back any longer...|ch2_leo_caroline_cum]]</div>
</div>
<<else>>
<div class="scene-grid">
<div class="scene-btn">[[Kiss|ch2_leo_caroline_kiss]]</div>
<div class="scene-btn">[[Blowjob|ch2_leo_caroline_blow]]</div>
<div class="scene-btn">[[Eat Out|ch2_leo_caroline_oral]]</div>
<div class="scene-btn">[[Missionary|ch2_leo_caroline_missionary]]</div>
<div class="scene-btn">[[Standing|ch2_leo_caroline_standing]]</div>
<div class="scene-btn active">[[Cowgirl|ch2_leo_caroline_cowgirl]]</div>
<div class="scene-btn">[[Reverse Cowgirl|ch2_leo_caroline_revcowgirl]]</div>
[[Anal|ch2_leo_caroline_anal]]</div></div>
<</if>><<set _prevF to $scene_caroline.fBar>>
<<set $scene_caroline.mBar += 25>>
<<set $scene_caroline.fBar += 24>>
<<if $scene_caroline.mBar gte $scene_caroline.mMax>><<set $scene_caroline.mBar to $scene_caroline.mMax>><</if>>
<<if $scene_caroline.fBar gt 100>><<set $scene_caroline.fBar to 100>><</if>>
<<if $scene_caroline.fBar gte 100>><<set $scene_caroline.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_caroline.fBar gte 100 and $scene_caroline.fOrgasmed is false)>>
<<if _justCame>><<set $scene_caroline.fOrgasmed to true>><</if>>
<<staminaBars "scene_caroline" $leo $caroline>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/caroline/13_rev_cowgirl.webm" type="video/webm">
</video>
<<speech "Caroline" "$caroline">>
I can ride you better this way. You are soo deep... I feel soo good.
<</speech>>
<<speech "Leo" "$leo">>
Move slut... Just like that..
<</speech>>
<<speech "Caroline" "$caroline">>
AHHH — $leo—
<</speech>>
<<if _justCame>>
<<speech "Caroline" "$caroline">>
Oh — god — right there—
<</speech>>
<<speech "Leo" "$leo">>
(<i>I felt every second of it. Her whole body convulsing. I held her there until it was done.</i>)
<</speech>>
<</if>>
<<if $scene_caroline.mBar gte $scene_caroline.mMax>>
<<speech "Leo" "$leo">>
(completely gone) $caroline — I mean it—
<</speech>>
<</if>>
<<if $scene_caroline.mBar gte $scene_caroline.mMax>>
<div class="scene-grid single">
<div class="scene-btn climax">[[💦 He can't hold back any longer...|ch2_leo_caroline_cum]]</div>
</div>
<<else>>
<div class="scene-grid">
<div class="scene-btn">[[Kiss|ch2_leo_caroline_kiss]]</div>
<div class="scene-btn">[[Blowjob|ch2_leo_caroline_blow]]</div>
<div class="scene-btn">[[Eat Out|ch2_leo_caroline_oral]]</div>
<div class="scene-btn">[[Missionary|ch2_leo_caroline_missionary]]</div>
<div class="scene-btn">[[Standing|ch2_leo_caroline_standing]]</div>
<div class="scene-btn">[[Cowgirl|ch2_leo_caroline_cowgirl]]</div>
<div class="scene-btn active">[[Reverse Cowgirl|ch2_leo_caroline_revcowgirl]]</div>
<div class="scene-btn">[[Anal|ch2_leo_caroline_anal]]
</div>
<</if>><<set _prevF to $scene_caroline.fBar>>
<<set $scene_caroline.mBar += 35>>
<<set $scene_caroline.fBar += 15>>
<<if $scene_caroline.mBar gte $scene_caroline.mMax>><<set $scene_caroline.mBar to $scene_caroline.mMax>><</if>>
<<if $scene_caroline.fBar gt 100>><<set $scene_caroline.fBar to 100>><</if>>
<<if $scene_caroline.fBar gte 100>><<set $scene_caroline.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_caroline.fBar gte 100 and $scene_caroline.fOrgasmed is false)>>
<<if _justCame>><<set $scene_caroline.fOrgasmed to true>><</if>>
<<staminaBars "scene_caroline" $leo $caroline>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/caroline/14_anal_behind.webm" type="video/webm">
</video>
<<speech "Leo" "$leo">>
Let's see if your plug has been doing its job.
<</speech>>
<<speech "Caroline" "$caroline">>
FUCKKK!!! $leo — I — I can't believe this is happening. I didn't think I could take it.
<</speech>>
<<speech "Leo" "$leo">>
You can take it. You are doing so well. Fuck, your ass is tight.
<</speech>>
<<speech "Caroline" "$caroline">>
God — you — okay. Keep going.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/caroline/15_anal_deep.webm" type="video/webm">
</video>
<<speech "Caroline" "$caroline">>
AHHH — $leo — harder—
<</speech>>
<<speech "Leo" "$leo">>
That's my slut... How do you like the real thing in your ass?
<</speech>>
<<speech "Caroline" "$caroline">>
Better than anything else in the world... I can't get enough... ahhh
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/caroline/16_anal_standing.webm" type="video/webm">
</video>
<<speech "Leo" "$leo">>
(<i>We switch positions. But not the rythem.</i>)
<</speech>>
<<speech "Caroline" "$caroline">>
OH MY GOD! I can't believe, $leo ward is fucking me in the ass...
<</speech>>
<<speech "Leo" "$leo">>
Well, believe it baby.
<</speech>>
<<if _justCame>>
<<speech "Caroline" "$caroline">>
(completely undone) Don't — stop—
<</speech>>
<<speech "Leo" "$leo">>
(<i>I didn't. She came apart differently this time — slower, deeper, like something that had been held back for a long time finally let go.</i>)
<</speech>>
<</if>>
<<if $scene_caroline.mBar gte $scene_caroline.mMax>>
<<speech "Leo" "$leo">>
(jaw locked, grip going tight) $caroline — right now—
<</speech>>
<</if>>
<<if $scene_caroline.mBar gte $scene_caroline.mMax>>
<div class="scene-grid single">
<div class="scene-btn climax">[[💦 He can't hold back any longer...|ch2_leo_caroline_cum]]</div>
</div>
<<else>>
<div class="scene-grid">
<div class="scene-btn">[[Kiss|ch2_leo_caroline_kiss]]</div>
<div class="scene-btn">[[Blowjob|ch2_leo_caroline_blow]]</div>
<div class="scene-btn">[[Eat Out|ch2_leo_caroline_oral]]</div>
<div class="scene-btn">[[Missionary|ch2_leo_caroline_missionary]]</div>
<div class="scene-btn">[[Standing|ch2_leo_caroline_standing]]</div>
<div class="scene-btn">[[Cowgirl|ch2_leo_caroline_cowgirl]]</div>
<div class="scene-btn">[[Reverse Cowgirl|ch2_leo_caroline_revcowgirl]]</div>
<div class="scene-btn active">[[Anal|ch2_leo_caroline_anal]]</div>
</div>
<</if>><<speech "Leo" "$leo">>
No. I know what you are trying to do but I think it's a bad idea.
<</speech>>
<<speech "Caroline" "$caroline">>
(a pause) As I said, $alina's a lucky woman.
<</speech>>
<<speech "Leo" "$leo">>
Send me the plan when you have it. I'll review it and we can talk about it tomorrow.
<</speech>>
<<speech "Caroline" "$caroline">>
(back to her laptop) I'll send the plan by morning.
<</speech>>
<<set $plot.had_sex_caroline to false>>
<<set $routes.leo.caroline to "open">>
<<run changeRel('alina', 'trust', 5)>>
<div class="stat-badge trust">❤ +5 Alina Trust</div>
<div class="continue-link">[[Continue →|ch2_leo_cassidy_exit]]</div><<set $plot.had_sex_caroline to true>>
<<set $routes.leo.caroline to "slept">>
<<set $libido.leo to Math.max(0, $libido.leo - 1)>>
<<set $stamina.leo to Math.max(0, $stamina.leo - 1)>>
<<if $plot.leo_campaign is "tarnish">><<set $leo_balance += 400>><</if>>
<<if $plot.leo_campaign is "attack">><<set $leo_balance += 600>><</if>>
<<if $plot.leo_campaign is "boost">><<set $leo_balance += 800>><</if>>
<<set $seen_scenes.ch2_leo_caroline_sex_hub to true>>
<<if $scene_caroline.satisfied>>
<<run changeRel('caroline', 'lust', 2)>>
<<run changeRel('caroline', 'love', 2)>>
<<else>>
<<run changeRel('caroline', 'lust', -2)>>
<<run changeRel('caroline', 'love', -2)>>
<</if>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/caroline/17_cum_mouth.webm" type="video/webm">
</video>
<<speech "Leo" "$leo">>
(<i>Neither of us planned it that way. But, god, it was perfect. ''She'' is perfect.</i>)
<</speech>>
<<speech "Caroline" "$caroline">>
(catching her breath) Well. That answers that question.
<</speech>>
<<speech "Leo" "$leo">>
What question?
<</speech>>
<<speech "Caroline" "$caroline">>
Whether it was worth it.
<</speech>>
<<if $scene_caroline.satisfied>>
<div class="stat-badge lust">🔥 +2 Lust · $caroline</div>
<div class="stat-badge love">❤ +2 Love · $caroline</div>
<<else>>
<div class="stat-badge lust">💔 -2 Lust · $caroline</div>
<div class="stat-badge love">💔 -2 Love · $caroline</div>
<</if>>
<div class="stat-badge lust">🔥 Campaign Costs Refunded</div>
<div class="continue-link">[[Continue →|ch2_leo_caroline_after]]</div><<speech "Leo" "$leo">>
(<i>After, she straightens her skirt in the mirror</i>)
<</speech>>
<<speech "Caroline" "$caroline">>
The invoice is zeroed. I'll send revised confirmation tonight.
<</speech>>
<<speech "Leo" "$leo">>
Good meeting.
<</speech>>
<<speech "Caroline" "$caroline">>
It always is.
<</speech>>
<<if $tier gte 3>> <div class="stat-badge relationship">📋 HadSexWithCaroline = TRUE · Gallery: Caroline Unlocked</div><</if>>
<div class="continue-link">[[Continue →|ch2_leo_cassidy_exit]]</div><div class="cam-ui"><span class="cam-tag">🎬 SCENE — $sienna's TRAILER</span><span class="cam-rec">● After Wrap</span></div>
<<speech "SYSTEM" "SYSTEM">>
(<i>The trailer door was closed. The script was on the floor.</i>)
<</speech>>
<<speech "Sienna" "$sienna">>
Good, let me get changed quickly. You can go outside and wait for me. I'll call you when I'm ready.
<</speech>>
<<speech "Leo" "$leo">>
(<i>A minute later she asked me to come in.</i>) Hey beautiful. You look... amazing.
<</speech>>
<<speech "Sienna" "$sienna">>
It was perfect. I wore my black dress that you think is very sexy.
<</speech>>
<<speech "Leo" "$leo">>
That's my girl. You are a piece of art.
<</speech>>
<<speech "Sienna" "$sienna">>
And then we're gonna leave this town. Just you and me. Like we always imagined.
<</speech>>
<<speech "Leo" "$leo">>
(<i>This was it, this was the moment where I had to kiss her.</i>) I want to kiss you so bad right now.
<</speech>>
<<speech "Sienna" "$sienna">>
Come here my love.
<</speech>>
<<speech "Leo" "$leo">>
(<i>It started with a gentle touch, but then slowly turned into something more intense.</i>) $sienna...
<</speech>>
<<speech "Sienna" "$sienna">>
$leo... I want you so bad.
<</speech>>
<<speech "Leo" "$leo">>
(<i>I didn't know if we were still acting, because both of us just took our real names.</i>)
<</speech>>
<<speech "Sienna" "$sienna">>
(moving closer) You want a closer look?
<</speech>>
<<speech "Leo" "$leo">>
(<i>I pretended to think for a second but then just sat on the edge of the couch.</i>) GOD! You are so fucking sexy. Okay, maybe just a little bit closer.
<</speech>>
<<speech "Sienna" "$sienna">>
All yours, $leo.
<</speech>>
<<speech "Leo" "$leo">>
You are a goddess. How did Julius let you out of the house looking like this?
<</speech>>
<<speech "Sienna" "$sienna">>
Ahh... Let's get it out of the way then. We can rehearse the scene harder... ahh... and then we can just...
<</speech>>
<<speech "Leo" "$leo">>
(<i>Your boobs are really soft. I want to touch them and suck them all day long.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_leo_marcus]]</div><<sprite "assets/img/alina_sad1.avif" "The Living Room">>
<<speech "Leo" "$leo">>
(<i>I get home at nine-something. $alina was sitting on the couch and she looked a bit down.</i>)
<</speech>>
<<speech "Leo" "$leo">>
Hey. Everything alright?
<</speech>>
<<speech "Alina" "$alina">>
Hey. I need to tell you something about the cruise.
<</speech>>
<<speech "Alina" "$alina">>
My dad's sick. Stage 3. I found out today — Aunt $ava came by.
<</speech>>
<<speech "Leo" "$leo">>
For god's sake. Oh my god. Of course, darling. Whatever you need.
<</speech>>
<<speech "Alina" "$alina">>
You're not disappointed?
<</speech>>
<<speech "Leo" "$leo">>
Fuck no. I mean, I'm a little sad but what the hell. The cruise can wait. We'll go some other time.
<</speech>>
<<speech "Alina" "$alina">>
(hugging) I'm sorry. I know you planned it.
<</speech>>
<<speech "Leo" "$leo">>
Come here.
<</speech>>
<<sprite "assets/img/alina_hug.avif" "The Hug">>
<<speech "Alina" "$alina">>
(quietly) Let me make it up to you tonight.
<</speech>>
<<if $plot.had_sex_caroline>>\
<<speech "Leo" "$leo">>
(<i>My beautiful wife, she always knows how to make me feel better. The only thing I that... After $caroline...</i>)
<</speech>>
<<if not $patron_libido_boost>><<set $patron_libido_boost to 0>><</if>>\
<<set _libidoBoostCap to 0>>\
<<if $tier gte 5>><<set _libidoBoostCap to 1>><</if>>\
<<if $tier gte 6>><<set _libidoBoostCap to 5>><</if>>\
<<if $patron_libido_boost lt _libidoBoostCap>>\
<div class="shop-hint-banner">✨ <strong>Patron Bonus:</strong> You receive a libido boost. (<<print _libidoBoostCap - $patron_libido_boost>> use<<if _libidoBoostCap - $patron_libido_boost is not 1>>s<</if>> left this chapter)</div>
<<speech "Leo" "$leo">>
(<i>Just hours ago, I’d buried myself in $caroline—but none of that matters now. One look at this woman—this angel—and I’m already hard again.</i>)
<</speech>>\
<div class="continue-link">[[Continue →|ch2_leo_alina_sex_hub]]</div>\
<<set $libido.leo to Math.max(0, $libido.leo - 1)>>\
<<set $patron_libido_boost += 1>>\
<<run changeRel('alina', 'lust', 10)>>\
<div class="stat-badge lust">🔥 +10 Alina Lust</div>\
<<else>>\
<<speech "Alina" "$alina">>
(moving closer) You're tired. Let me just—
<</speech>>
<<speech "Leo" "$leo">>
(<i>She slides down and I let myself be taken care of, which is not the same as being present for it. I know the difference.</i>)
<</speech>>
<<if $tier gte 3>>
<div class="shop-hint-banner">🔒 You've already had sex with $caroline, you need a libido boost to fuck your wife. <strong>Architect</strong> tier grants 5 uses per chapter. <strong>Operator</strong> tier grants 1 uses per chapter.</div>
<</if>>
<<run changeRel('alina', 'lust', 5)>>
<div class="stat-badge lust">🔥 +5 Alina Lust</div>
<div class="continue-link">[[Continue →|ch2_leo_morning]]</div>
<</if>>
<<else>>
<<set $stamina.leo to Math.max(0, $stamina.leo - 1)>>
<<run changeRel('alina', 'love', 5)>>
<<run changeRel('alina', 'lust', 15)>>
<div class="stat-badge love">❤ +5 Alina Love</div>
<div class="stat-badge lust">🔥 +15 Alina Lust</div>
<div class="continue-link">[[Continue →|ch2_leo_alina_sex_hub]]</div>
<</if>><<if not $libido or not $libido.leo>>
<<set $libido to { leo: 1, casper: 1 }>>
<</if>>
<<silently>>
<<if not $scene_alina_ch2 or ($scene_alina_ch2.day neq $day)>>
<<set $scene_alina_ch2 to {
mBar: 0, fBar: 0, mMax: 100,
fOrgasmed: false, satisfied: false, boostUsed: false, seenHub: false,
day: $day
}>>
<</if>>
<</silently>>
<<if $tier gte 5>>
<div class="stamina-boost-wrap"><<link "★ PATRON PERK · Libido Refill — restore one encounter today" "ch2_leo_alina_sex_hub">><<set $libido.leo to $libido.leo + 1>><<set $scene_alina_ch2.seenHub to false>><</link>></div>
<</if>>
<<if $tier lt 5>>
<div class="patron-boost-locked">★ Libido Refill available · <small>Operator tier and above</small></div>
<</if>>
<<staminaBars "scene_alina_ch2" $leo $alina>>
<<if not $scene_alina_ch2.seenHub>>
<<set $scene_alina_ch2.seenHub to true>>
<</if>>
<<speech "Leo" "$leo">>
(<i>She took my hand and sat me on the bed when she went inside the closet to get ready. I always loved this part when she would come out wearing something slutty... five minutes later.</i>)
<</speech>>
<<speech "Alina" "$alina">>
I bought this for you. For our trip. How do you like it?
<</speech>>
<video autoplay muted loop playsinline>
<source src="assets/vid/scenes/alina2/1_alina_ready.webm" type="video/webm">
</video>
<<speech "Leo" "$leo">>
arghhh... You are so fucking hot. I just want to rip it off.
<</speech>>
<<speech "Alina" "$alina">>
Easy there, honey. You've been such a good boy, time for me to take care of you.
<</speech>>
<<speech "Leo" "$leo">>
That's my slutty wife.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/alina2/2_bra_off.webm" type="video/webm">
</video>
<<speech "Alina" "$alina">>
ahhh... So eager... Always
<</speech>>
<<speech "Leo" "$leo">>
How could I not be when you've got the most perfect body. The sexiest woman in the world.
<</speech>>
<<speech "Alina" "$alina">>
Keep saying things like that... and you'll get your reward soon.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/alina2/3_pussy_show.webm" type="video/webm">
</video>
<<speech "Alina" "$alina">>
mmm... I want you, $leo. Inside me.
<</speech>>
<<speech "Leo" "$leo">>
Damn baby... no more teasing.
<</speech>>
<<if $scene_alina_ch2.fOrgasmed>>
<<speech "SYSTEM" "SYSTEM">>
(She's flushed, breathing softly, her hand still on her breasts.</i>)
<</speech>>
<</if>>
<<if $scene_alina_ch2.mBar gte $scene_alina_ch2.mMax>>
<<speech "SYSTEM" "SYSTEM">>
(<i>$leo is at his limit. Every muscle locked. He's been holding back by sheer will — and the will is gone.</i>)
<</speech>>
<div class="scene-grid single">
<div class="scene-btn climax">[[💦 He can't hold back any longer...|ch2_leo_alina_cum]]</div>
<<if $tier gte 5>>
<div class="scene-btn patron-reset"><<link "★ Patron: Reset Stamina and keep going" "ch2_leo_alina_sex_hub">><<set $scene_alina_ch2.mBar to 0>><<set $scene_alina_ch2.fBar to 0>><</link>></div>
<</if>>
</div>
<<else>>
<<if $tier gte 1 and not $scene_alina_ch2.boostUsed>>
<div class="stamina-boost-wrap"><<link "★ PATRON PERK · Stamina Boost — +25 endurance (one use)" "ch2_leo_alina_sex_hub">><<set $scene_alina_ch2.mMax += 25>><<set $scene_alina_ch2.boostUsed to true>><</link>></div>
<<elseif $tier lt 1 and not $scene_alina_ch2.boostUsed>>
<div class="patron-boost-locked">★ Stamina Boost available · <small>Observer tier and above</small></div>
<</if>>
<div class="scene-grid">
<div class="scene-btn">[[Tease|ch2_leo_alina_tease]]</div>
<div class="scene-btn">[[Blowjob|ch2_leo_alina_blow]]</div>
<div class="scene-btn">[[Cowgirl|ch2_leo_alina_cowgirl]]</div>
<div class="scene-btn">[[Reverse Cowgirl|ch2_leo_alina_revcowgirl]]</div>
<div class="scene-btn">[[Doggy|ch2_leo_alina_doggy]]</div>
<div class="scene-btn">[[Lying Down|ch2_leo_alina_lying]]</div>
</div>
<</if>><<set _prevF to $scene_alina_ch2.fBar>>
<<set $scene_alina_ch2.mBar += 12>>
<<set $scene_alina_ch2.fBar += 10>>
<<if $scene_alina_ch2.mBar gte $scene_alina_ch2.mMax>><<set $scene_alina_ch2.mBar to $scene_alina_ch2.mMax>><</if>>
<<if $scene_alina_ch2.fBar gt 100>><<set $scene_alina_ch2.fBar to 100>><</if>>
<<if $scene_alina_ch2.fBar gte 100>><<set $scene_alina_ch2.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_alina_ch2.fBar gte 100 and $scene_alina_ch2.fOrgasmed is false)>>
<<if _justCame>><<set $scene_alina_ch2.fOrgasmed to true>><</if>>
<<staminaBars "scene_alina_ch2" $leo $alina>>
<<speech "Alina" "$alina">>
Let me take care of my star.
<</speech>>
<<speech "Leo" "$leo">>
Jesus! This is torture. You know how much I love this beautiful mouth of yours.
<</speech>>
<<speech "Alina" "$alina">>
And I love this thick cock...
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/alina2/4_cock_tease.webm" type="video/webm">
</video>
<<speech "Alina" "$alina">>
So big... So hard... so yummy!
<</speech>>
<<speech "Leo" "$leo">>
Put it in your mouth, baby. That's where it belongs.
<</speech>>
<<speech "Alina" "$alina">>
Not yet.
<</speech>>
<<speech "Leo" "$leo">>
$alina—
<</speech>>
<<if _justCame>>\
<<speech "Alina" "$alina">>
(a soft sound, surprised by herself) Oh—
<</speech>>
<</if>>\
<<if $scene_alina_ch2.mBar gte $scene_alina_ch2.mMax>>\
<<speech "Leo" "$leo">>
(<i>I can't wait any longer.</i>)
<</speech>>
<</if>>\
<<if $scene_alina_ch2.mBar gte $scene_alina_ch2.mMax>>
<div class="scene-grid single">
<div class="scene-btn climax">[[💦 He can't hold back any longer...|ch2_leo_alina_cum]]</div>
</div>
<<else>>
<div class="scene-grid">
<div class="scene-btn active">[[Tease|ch2_leo_alina_tease]]</div>
<div class="scene-btn">[[Blowjob|ch2_leo_alina_blow]]</div>
<div class="scene-btn">[[Cowgirl|ch2_leo_alina_cowgirl]]</div>
<div class="scene-btn">[[Reverse Cowgirl|ch2_leo_alina_revcowgirl]]</div>
<div class="scene-btn">[[Doggy|ch2_leo_alina_doggy]]</div>
<div class="scene-btn">[[Lying Down|ch2_leo_alina_lying]]</div>
</div>
<</if>><<set _prevF to $scene_alina_ch2.fBar>>
<<set $scene_alina_ch2.mBar += 30>>
<<set $scene_alina_ch2.fBar += 8>>
<<if $scene_alina_ch2.mBar gte $scene_alina_ch2.mMax>><<set $scene_alina_ch2.mBar to $scene_alina_ch2.mMax>><</if>>
<<if $scene_alina_ch2.fBar gt 100>><<set $scene_alina_ch2.fBar to 100>><</if>>
<<if $scene_alina_ch2.fBar gte 100>><<set $scene_alina_ch2.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_alina_ch2.fBar gte 100 and $scene_alina_ch2.fOrgasmed is false)>>
<<if _justCame>><<set $scene_alina_ch2.fOrgasmed to true>><</if>>
<<staminaBars "scene_alina_ch2" $leo $alina>>
<<speech "Leo" "$leo">>
FUCKK! Suck it baby! Just like that!
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/alina2/5_blowjob.webm" type="video/webm">
</video>
<<speech "Alina" "$alina">>
mmm...
<</speech>>
<<speech "Leo" "$leo">>
$alina.
<</speech>>
<<speech "Alina" "$alina">>
(going back down) say my name.
<</speech>>
<<speech "Leo" "$leo">>
$alina — god—
<</speech>>
<<if _justCame>>
<<speech "Alina" "$alina">>
(gripping my thigh, her whole body shivering) $leo—
<</speech>>
<</if>>
<<if $scene_alina_ch2.mBar gte $scene_alina_ch2.mMax>>
<<speech "Leo" "$leo">>
$alina — I need—
<</speech>>
<</if>>
<<if $scene_alina_ch2.mBar gte $scene_alina_ch2.mMax>>
<div class="scene-grid single">
<div class="scene-btn climax">[[💦 He can't hold back any longer...|ch2_leo_alina_cum]]</div>
</div>
<<else>>
<div class="scene-grid">
<div class="scene-btn">[[Tease|ch2_leo_alina_tease]]</div>
<div class="scene-btn active">[[Blowjob|ch2_leo_alina_blow]]</div>
<div class="scene-btn">[[Cowgirl|ch2_leo_alina_cowgirl]]</div>
<div class="scene-btn">[[Reverse Cowgirl|ch2_leo_alina_revcowgirl]]</div>
<div class="scene-btn">[[Doggy|ch2_leo_alina_doggy]]</div>
<div class="scene-btn">[[Lying Down|ch2_leo_alina_lying]]</div>
</div>
<</if>><<set _prevF to $scene_alina_ch2.fBar>>
<<set $scene_alina_ch2.mBar += 22>>
<<set $scene_alina_ch2.fBar += 28>>
<<if $scene_alina_ch2.mBar gte $scene_alina_ch2.mMax>><<set $scene_alina_ch2.mBar to $scene_alina_ch2.mMax>><</if>>
<<if $scene_alina_ch2.fBar gt 100>><<set $scene_alina_ch2.fBar to 100>><</if>>
<<if $scene_alina_ch2.fBar gte 100>><<set $scene_alina_ch2.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_alina_ch2.fBar gte 100 and $scene_alina_ch2.fOrgasmed is false)>>
<<if _justCame>><<set $scene_alina_ch2.fOrgasmed to true>><</if>>
<<staminaBars "scene_alina_ch2" $leo $alina>>
<<speech "Leo" "$leo">>
(<i>She climbs on top of me and I just can't believe how beautiful she is.</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/alina2/6_cowgirl.webm" type="video/webm">
</video>
<<speech "Leo" "$leo">>
Oh fuck yes... Take it baby... That's better
<</speech>>
<<speech "Alina" "$alina">>
Don't look at me like that.
<</speech>>
<<speech "Leo" "$leo">>
You are my beautiful, sexy wife, I will look at you whatever the way I want.
<</speech>>
<<speech "Alina" "$alina">>
Oh $leo... AHHHH...
<</speech>>
<<if _justCame>>
<<speech "Alina" "$alina">>
(pressing her hands to my chest, head dropping back) $leo — oh—
<</speech>>
<<speech "Leo" "$leo">>
(<i>I hold her through it. Her whole body shaking. I say her name again.</i>)
<</speech>>
<</if>>
<<if $scene_alina_ch2.mBar gte $scene_alina_ch2.mMax>>
<<speech "Leo" "$leo">>
(grip going hard on her ass) $alina — I can't—
<</speech>>
<</if>>
<<if $scene_alina_ch2.mBar gte $scene_alina_ch2.mMax>>
<div class="scene-grid single">
<div class="scene-btn climax">[[💦 He can't hold back any longer...|ch2_leo_alina_cum]]</div>
</div>
<<else>>
<div class="scene-grid">
<div class="scene-btn">[[Tease|ch2_leo_alina_tease]]</div>
<div class="scene-btn">[[Blowjob|ch2_leo_alina_blow]]</div>
<div class="scene-btn active">[[Cowgirl|ch2_leo_alina_cowgirl]]</div>
<div class="scene-btn">[[Reverse Cowgirl|ch2_leo_alina_revcowgirl]]</div>
<div class="scene-btn">[[Doggy|ch2_leo_alina_doggy]]</div>
<div class="scene-btn">[[Lying Down|ch2_leo_alina_lying]]</div>
</div>
<</if>><<set _prevF to $scene_alina_ch2.fBar>>
<<set $scene_alina_ch2.mBar += 24>>
<<set $scene_alina_ch2.fBar += 25>>
<<if $scene_alina_ch2.mBar gte $scene_alina_ch2.mMax>><<set $scene_alina_ch2.mBar to $scene_alina_ch2.mMax>><</if>>
<<if $scene_alina_ch2.fBar gt 100>><<set $scene_alina_ch2.fBar to 100>><</if>>
<<if $scene_alina_ch2.fBar gte 100>><<set $scene_alina_ch2.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_alina_ch2.fBar gte 100 and $scene_alina_ch2.fOrgasmed is false)>>
<<if _justCame>><<set $scene_alina_ch2.fOrgasmed to true>><</if>>
<<staminaBars "scene_alina_ch2" $leo $alina>>
<<speech "Leo" "$leo">>
(<i>She turns around. She rolls her ass over my cock like she's gonna make me cum right now.</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/alina2/7_rev_cowgirl.webm" type="video/webm">
</video>
<<speech "Leo" "$leo">>
God, you're so damn perfect.
<</speech>>
<<speech "Alina" "$alina">>
I know you like this.
<</speech>>
<<speech "Leo" "$leo">>
(<i>I do. I always have.</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/alina2/8_rev_cowgirl.webm" type="video/webm">
</video>
<<speech "Alina" "$alina">>
AHHH — $leo—... You are so deep.
<</speech>>
<<speech "Leo" "$leo">>
Keep moving baby... don't stop... Don't you ever stop.
<</speech>>
<<if _justCame>>
<<speech "Alina" "$alina">>
Oh god — $leo—
<</speech>>
<<speech "Leo" "$leo">>
(<i>I hold her through every second of it. Her whole body trembling. I don't let go.</i>)
<</speech>>
<</if>>
<<if $scene_alina_ch2.mBar gte $scene_alina_ch2.mMax>>
<<speech "Leo" "$leo">>
$alina — right now—
<</speech>>
<</if>>
<<if $scene_alina_ch2.mBar gte $scene_alina_ch2.mMax>>
<div class="scene-grid single">
<div class="scene-btn climax">[[💦 He can't hold back any longer...|ch2_leo_alina_cum]]</div>
</div>
<<else>>
<div class="scene-grid">
<div class="scene-btn">[[Tease|ch2_leo_alina_tease]]</div>
<div class="scene-btn">[[Blowjob|ch2_leo_alina_blow]]</div>
<div class="scene-btn">[[Cowgirl|ch2_leo_alina_cowgirl]]</div>
<div class="scene-btn active">[[Reverse Cowgirl|ch2_leo_alina_revcowgirl]]</div>
<div class="scene-btn">[[Doggy|ch2_leo_alina_doggy]]</div>
<div class="scene-btn">[[Lying Down|ch2_leo_alina_lying]]</div>
</div>
<</if>><<set _prevF to $scene_alina_ch2.fBar>>
<<set $scene_alina_ch2.mBar += 26>>
<<set $scene_alina_ch2.fBar += 20>>
<<if $scene_alina_ch2.mBar gte $scene_alina_ch2.mMax>><<set $scene_alina_ch2.mBar to $scene_alina_ch2.mMax>><</if>>
<<if $scene_alina_ch2.fBar gt 100>><<set $scene_alina_ch2.fBar to 100>><</if>>
<<if $scene_alina_ch2.fBar gte 100>><<set $scene_alina_ch2.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_alina_ch2.fBar gte 100 and $scene_alina_ch2.fOrgasmed is false)>>
<<if _justCame>><<set $scene_alina_ch2.fOrgasmed to true>><</if>>
<<staminaBars "scene_alina_ch2" $leo $alina>>
<<speech "Leo" "$leo">>
It's my turn to take care of you, baby.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/alina2/9_doggy.webm" type="video/webm">
</video>
<<speech "Leo" "$leo">>
(<i>She arches into it. And I just start thursting...</i>)
<</speech>>
<<speech "Alina" "$alina">>
Harder.
<</speech>>
<<speech "Alina" "$alina">>
AHHH — $leo — yes — yes—
<</speech>>
<<speech "Leo" "$leo">>
$alina—
<</speech>>
<<if _justCame>>
<<speech "Alina" "$alina">>
Oh — oh god — don't stop—
<</speech>>
<<speech "Leo" "$leo">>
(<i>I don't. I hold her through every wave of it until she's completely still and breathing slow.</i>)
<</speech>>
<</if>>
<<if $scene_alina_ch2.mBar gte $scene_alina_ch2.mMax>>
<<speech "Leo" "$leo">>
(jaw locked, every muscle gone tight) $alina — I mean it—
<</speech>>
<</if>>
<<if $scene_alina_ch2.mBar gte $scene_alina_ch2.mMax>>
<div class="scene-grid single">
<div class="scene-btn climax">[[💦 He can't hold back any longer...|ch2_leo_alina_cum]]</div>
</div>
<<else>>
<div class="scene-grid">
<div class="scene-btn">[[Tease|ch2_leo_alina_tease]]</div>
<div class="scene-btn">[[Blowjob|ch2_leo_alina_blow]]</div>
<div class="scene-btn">[[Cowgirl|ch2_leo_alina_cowgirl]]</div>
<div class="scene-btn">[[Reverse Cowgirl|ch2_leo_alina_revcowgirl]]</div>
<div class="scene-btn active">[[Doggy|ch2_leo_alina_doggy]]</div>
<div class="scene-btn">[[Lying Down|ch2_leo_alina_lying]]</div>
</div>
<</if>><<set _prevF to $scene_alina_ch2.fBar>>
<<set $scene_alina_ch2.mBar += 20>>
<<set $scene_alina_ch2.fBar += 23>>
<<if $scene_alina_ch2.mBar gte $scene_alina_ch2.mMax>><<set $scene_alina_ch2.mBar to $scene_alina_ch2.mMax>><</if>>
<<if $scene_alina_ch2.fBar gt 100>><<set $scene_alina_ch2.fBar to 100>><</if>>
<<if $scene_alina_ch2.fBar gte 100>><<set $scene_alina_ch2.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_alina_ch2.fBar gte 100 and $scene_alina_ch2.fOrgasmed is false)>>
<<if _justCame>><<set $scene_alina_ch2.fOrgasmed to true>><</if>>
<<staminaBars "scene_alina_ch2" $leo $alina>>
<<speech "Leo" "$leo">>
Fuck! I'm about to cum, $alina.
<</speech>>
<<speech "Alina" "$alina">>
Just some more... I wanna feel your hard cock... Fuck me $leo... fuck me more
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/alina2/10_lying_on_desk.webm" type="video/webm">
</video>
<<speech "Alina" "$alina">>
Yes... fuck.. that's it... There. Right there. Stay.
<</speech>>
<<speech "Leo" "$leo">>
(<i>I stay. I move deep and slow.</i>)
<</speech>>
<<speech "Alina" "$alina">>
I love you. I love you so much.
<</speech>>
<<speech "Leo" "$leo">>
I love you more baby!
<</speech>>
<<if _justCame>>
<<speech "Alina" "$alina">>
$leo — don't stop—
<</speech>>
<<speech "Leo" "$leo">>
(<i>I kept going through all of it — long and slow until she was completely undone.</i>)
<</speech>>
<</if>>
<<if $scene_alina_ch2.mBar gte $scene_alina_ch2.mMax>>
<<speech "Leo" "$leo">>
$alina—
<</speech>>
<</if>>
<<if $scene_alina_ch2.mBar gte $scene_alina_ch2.mMax>>
<div class="scene-grid single">
<div class="scene-btn climax">[[💦 He can't hold back any longer...|ch2_leo_alina_cum]]</div>
</div>
<<else>>
<div class="scene-grid">
<div class="scene-btn">[[Tease|ch2_leo_alina_tease]]</div>
<div class="scene-btn">[[Blowjob|ch2_leo_alina_blow]]</div>
<div class="scene-btn">[[Cowgirl|ch2_leo_alina_cowgirl]]</div>
<div class="scene-btn">[[Reverse Cowgirl|ch2_leo_alina_revcowgirl]]</div>
<div class="scene-btn">[[Doggy|ch2_leo_alina_doggy]]</div>
<div class="scene-btn active">[[Lying Down|ch2_leo_alina_lying]]</div>
</div>
<</if>><<set $libido.leo to Math.max(0, $libido.leo - 1)>>
<<set $stamina.leo to Math.max(0, $stamina.leo - 1)>>
<<set $seen_scenes.ch2_leo_alina_sex_hub to true>>
<<if $scene_alina_ch2.satisfied>>
<<run changeRel('alina', 'love', 2)>>
<<run changeRel('alina', 'lust', 2)>>
<<else>>
<<run changeRel('alina', 'love', -2)>>
<<run changeRel('alina', 'lust', -2)>>
<</if>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/alina2/11_blow_mouth.webm" type="video/webm">
</video>
<<speech "Leo" "$leo">>
(<i>I'm shaking. I'm cumming inside her beautiful mouth. I sprayed some into her eyes but she wants more.</i>)
<</speech>>
<<speech "Alina" "$alina">>
I've got you. So good. Soooo good. I feel so much better, too.
<</speech>>
<<speech "Leo" "$leo">>
Ahh... $alina... I can't believe how lucky I am.
<</speech>>
<<if $scene_alina_ch2.satisfied>>
<div class="stat-badge love">❤ +2 Alina Love</div>
<div class="stat-badge lust">🔥 +2 Alina Lust</div>
<<else>>
<div class="stat-badge love">💔 -2 Alina Love</div>
<div class="stat-badge lust">💔 -2 Alina Lust</div>
<</if>>
<div class="stat-badge relationship">🔥 Gallery: Alina — Homecoming Unlocked</div>
<div class="continue-link">[[Continue →|ch2_leo_morning]]</div><div class="cam-ui"><span class="cam-tag">📹 CAM 01 — $caroline's OFFICE</span><span class="cam-rec">● REC 11:52 PM</span></div>
<<speech "SYSTEM" "SYSTEM">>
(<i>The office was empty except for her. Lights mostly off.</i>)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(<i>She locked the door. She pulled her hair in a tight bun.</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/caroline/1_entry.webm" type="video/webm">
</video>
<<speech "SYSTEM" "SYSTEM">>
(<i>Watching her soft beautiful breasts in the mirror.</i>)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(<i>She turned around to take another good look at her tight ass. She knew what she's got and she's proud.</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/caroline/2_ready.webm" type="video/webm">
</video>
<<speech "SYSTEM" "SYSTEM">>
She settles into the chair and opens her legs wide, she is feeling hot.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
She starts with unbuttoning her top then her skirt and slowly moves her hands down her boobs. A slow moan at first which gets louder with every touch.
<</speech>>
<<speech "Caroline" "$caroline">>
mmmhhh... $leo...
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/caroline/3_fingers.webm" type="video/webm">
</video>
<<speech "SYSTEM" "SYSTEM">>
She is moving her fingers faster now. She knows she is getting close.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
And soon...
<</speech>>
<<speech "Caroline" "$caroline">>
ahhhhh... $leo... I can't take it anymore...
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/caroline/4_cum.webm" type="video/webm">
</video>
<<speech "SYSTEM" "SYSTEM">>
She is shaking. She is cumming hard... time to clean up and get back to work.
<</speech>>
<div class="continue-link">[[Continue →|ch2_leo_caroline_meeting]]</div><<sprite "assets/img/leo_alina_Bed.avif" "The Bedroom">>
<<speech "Leo" "$leo">>
(<i>She's asleep. Five fifty AM. I moved her hands and got dressed quietly — and after stood at the edge of the bed looking at her. I know she deserves better, way better, but at this moment I need to focus somewhere else.</i>)
<</speech>>
.
..
...
<<speech "Father" "Father">>
(<i>Don't you die, too.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>His voice. Clear as if he's standing in the room. I close my eyes. When I open them, he's gone, it's just me and the most beautiful woman on this planet. I kiss her cheek.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>Whispering</i>) This is for both of us, baby. I love you so fucking much.
<</speech>>
<<speech "Leo" "$leo">>
(<i>I pick up my phone and leave.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_leo_eve_car]]</div><<sprite "assets/img/in_car_eve1.avif" "In the Car">>
<<speech "Leo" "$leo">>
(<i>$eve's parked at the bottom of the drive. Red dress, hair done, and a diamond necklace.</i>)
<</speech>>
<<speech "Leo" "$leo">>
What's the occasion?
<</speech>>
<<speech "Eve" "$eve">>
Dropping you off, then meeting $jack.
<</speech>>
<<speech "Leo" "$leo">>
(getting in) Mm.
<</speech>>
<<speech "Eve" "$eve">>
Here. Black, two sugars, before you start.
<</speech>>
<<speech "Leo" "$leo">>
Is that the necklace?
<</speech>>
<<speech "Eve" "$eve">>
The one you gave me, yes. Dress is $jack's.
<</speech>>
<<speech "Leo" "$leo">>
So between the two of us we've fully outfitted you.
<</speech>>
<<speech "Eve" "$eve">>
(checking herself in the mirror) You're outraged. I can hear it.
<</speech>>
<<speech "Leo" "$leo">>
I'm impressed. Living the dream, $eve.
<</speech>>
<<speech "Eve" "$eve">>
You told me to get close to him. I'm close. The jewelry and the orgasms are just — perks of the job.
<</speech>>
<<speech "Leo" "$leo">>
Put that in the expense report.
<</speech>>
<<speech "Eve" "$eve">>
"Intel gathering, line item: orgasms." Accounting will love that.
<</speech>>
<<speech "Leo" "$leo">>
(<i>The drive is short. The studio gates come up too fast.</i>)
<</speech>>
<<speech "Eve" "$eve">>
(pulling up) Here we are. Be a good boy now. Mommy doesn't want to have to come back here and get you.
<</speech>>
<<speech "Leo" "$leo">>
Last I checked, you worked for me.
<</speech>>
<<speech "Eve" "$eve">>
I love that you think that. oh, and... (quieter) $leo.
<</speech>>
<<speech "Leo" "$leo">>
(A pause) I need to get to work, $eve, now would you please spit it out, quick.
<</speech>>
<<speech "Eve" "$eve">>
Next week's your father's death anniversary.
<</speech>>
<<speech "Leo" "$leo">>(<i>I freeze with one hand on the door. A second. Two. Then I shut it and walk in without answering, without looking back. I don't trust my voice right now.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_leo_sienna]]</div>It was still early when I got to the set. I was going through the script, when the casting director Julius's wife, $sienna, walked in. She's a model-turned-actress, and this is her first big role.
<<sprite "assets/img/sienna_set.avif" "Sienna on Set">>
<<speech "Leo" "$leo">>
Hey $sienna. How are you doing? Looking sharp. (<i>She took a seat besides me.</i>)
<</speech>>
<<speech "Sienna" "$sienna">>
Hey $leo. I'm good, just a bit nervous. It's my first big role, you know. And the next scene is pretty intense.
<</speech>>
<<speech "Leo" "$leo">>
You'll do great. Don't worry about it. Just follow the blocking notes and you'll be fine.
<</speech>>
<<speech "Sienna" "$sienna">>
I know, but it's just... I don't know. Julius will be there, it's a huge thing for me. Can we maybe rehearse it a bit more before we shoot? I just want to make sure I get it right.
<</speech>>
<<speech "Leo" "$leo">>
I... guess. You want to rehearse it right now?
<</speech>>
<<speech "Sienna" "$sienna">>
Yeah, I have my room ready, we can go there. The director said it'll take another hour to set up the next scene, so we have some time.
<</speech>>
<<speech "Leo" "$leo">>
... okay. Let's go. (<i>We head to our trailers at first, but then she suggested to go to her room instead. I didn't argue.</i>)
<</speech>>
<div class="continue-link">[[The Rehearsal →|ch2_leo_sienna_reh]]</div><<speech "Leo" "$leo">>
(<i>The scene was about a theft that had happened the night before. I was the detective investigating it and $sienna was the witness.</i>)
<</speech>>
<<sprite "assets/img/sienna_boo.avif" "Sienna's Room">>
<<speech "Leo" "$leo">>
(<i>She was wearing a low cut dress and her huge breasts almost spilled out of it. I was trying to focus on the lines but I couldn't help but look at her big boobs every time she spoke. It was distracting, to say the least.</i>) Did you see anything else?
<</speech>>
<<speech "Sienna" "$sienna">>
I don't know. I just heard some noise and then I saw the door open and close. I didn't see the thief, but I saw the shadow of someone running away.
<</speech>>
<<speech "Leo" "$leo">>
What about the cameras? Did you see anything on the footage?
<</speech>>
<<speech "Sienna" "$sienna">>
I just know that the thief was wearing a mask, so it's hard to identify them.
<</speech>>
<<speech "Leo" "$leo">>
Okay, that's good enough for now. We can work with that. (<i>And that was the scene.</i>)
<</speech>>
.
..
...
<<speech "Leo" "$leo">>
See, that wasn't so bad. You did great.
<</speech>>
<<speech "Sienna" "$sienna">>
I was thinking, can we do the next scene as well? It's a bit more complicated than this one.
<</speech>>
<<speech "Leo" "$leo">>
But, I am not in the next scene. It's just you and...
<</speech>>
<<speech "Sienna" "$sienna">>
I know, but I want to rehearse it with you. I feel more comfortable with you.
<</speech>>
<<speech "Leo" "$leo">>
(<i>The next scene involved $sienna and her boyfriend in a more intimate setting. Should I do this?</i>)
<</speech>>
<div class="continue-link">
[[Say Yes|ch2_leo_sienna_yes]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🔥 +20 Scandal Risk</span></span><</if>>[[Say No|ch2_leo_sienna_no]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">⭐ +10 Reputation · Sienna Route — Tension</span></span><</if>></div><<set $routes.leo.sienna to "Kissed">>
<<speech "Leo" "$leo">>
(<i>I put the script down.</i>) Sure, let's do it.
<</speech>>
<<speech "Sienna" "$sienna">>
Good, let me get changed quickly. You can go outside and wait for me. I'll call you when I'm ready.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/armani/1_getting_ready.webm" type="video/webm">
</video>
<<speech "Leo" "$leo">>
(<i>A few minute later she asked me to come in.</i>) Hey babe. Looking good. I heard the detective showed up. How'd it go?
<</speech>>
<video autoplay muted loop playsinline>
<source src="assets/vid/scenes/armani/2_you_enter.webm" type="video/webm">
</video>
<<speech "Sienna" "$sienna">>
He bought our story. He had to. I wore my black dress that you think is very sexy.
<</speech>>
<<speech "Leo" "$leo">>
That's my girl. You are a piece of art, darling. We're gonna be so damn rich. And then we're gonna leave this town and move to LA. Just you and me. Like we always imagined.
<</speech>>
<<speech "Leo" "$leo">>
(<i>This was it, this was the moment where I had to kiss her.</i>)
<</speech>>
<<speech "Sienna" "$sienna">>
It makes me feel so alive just thinking about it. ahh... Come here.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/armani/3_deepkiss.webm" type="video/webm">
</video>
<<speech "Leo" "$leo">>
(<i>It started gentle, but then slowly turned into something very intense.</i>) $sienna...
<</speech>>
<<speech "Sienna" "$sienna">>
$leo... Kiss me...
<</speech>>
<<speech "Leo" "$leo">>
(<i>I didn't know if we were still acting, because both of us just said our real names. I pulled back.</i>)
<</speech>>
<<speech "Leo" "$leo">>
I don't know if this is a good idea.
<</speech>>
<<speech "Sienna" "$sienna">>
(<i>pulling back...</i>) I know.
<</speech>>
<<speech "Leo" "$leo">>
Julius is my friend.
<</speech>>
<<speech "Sienna" "$sienna">>
That didn't stop you from doing the scene with me, or looking at my boobs the whole time.
<</speech>>
<<speech "Leo" "$leo">>
You've got... good... I'm sorry, I couldn't help it.
<</speech>>
<<speech "Sienna" "$sienna">>
(Pause...) I'm sorry too, I know this is wrong. I shouldn't have kissed you.
<</speech>>
<<speech "Leo" "$leo">>
Let's just keep this between us.
<</speech>>
<<speech "Sienna" "$sienna">>
Yes... I agree.
<</speech>>
<<set $plot.scandal_risk += 2>>
<<run changeRel('sienna', 'lust', 2)>>
<div class="stat-badge scandal">⚠️ +2 Scandal Risk</div>
<div class="stat-badge relationship"></div><div class="continue-link">[[Continue →|ch2_leo_marcus]]</div><<speech "Leo" "$leo">>
Sorry, $sienna. I don't think that's a good idea.
<</speech>>
<<speech "Leo" "$leo">>
We do this on camera, $sienna. Not for free.
<</speech>>
<<speech "Sienna" "$sienna">>
(after a pause) You're going to think about it.
<</speech>>
<<speech "Leo" "$leo">>
Probably.
<</speech>>
<<speech "Sienna" "$sienna">>
Good.
<</speech>>
<<set $leo_reputation += 10>>
<<set $routes.leo.sienna to "flirted">>
<div class="stat-badge reputation">⭐ +10 Reputation</div>
<<if $tier gte 3>><div class="stat-badge relationship">⚡ $sienna — Tension Open</div><</if>>
<div class="continue-link">[[Continue →|ch2_leo_marcus]]</div><<sprite "assets/img/director.avif" "Outside the Trailer">>
<<speech "Leo" "$leo">>
(<i>$marcus was near the lighting rigs when we came out.</i>)
<</speech>>
<<speech "Marcus" "$marcus">>
Would you please come here for a second $leo?
<</speech>>
<<speech "Leo" "$leo">>
Are we ready?
<</speech>>
<<speech "Marcus" "$marcus">>
I am sure you are... (A pause...) I didn't know you and $sienna are a thing. I tried to approach her a couple of times myself, she shut me down pretty quickly. Told me she loves Julius and it's wrong and shit. Maybe you have some special powers I don't.
<</speech>>
<<if $routes.leo.sienna is "Kissed">>
<<speech "Leo" "$leo">>
What do you want, $marcus?
<</speech>>
<<else>>
<<speech "Leo" "$leo">>
Get your mind off the gutter, we were just rehearsing a scene.
<</speech>>
<<speech "Marcus" "$marcus">>
Not, what it looked like though, you both were gone for a long time.
<</speech>>
<<speech "Leo" "$leo">>
What do you want, $marcus?
<</speech>>
<</if>>
<<speech "Marcus" "$marcus">>
Her, obviously. <i>(Pointing at his chest)</i> Have you seen those jugs? God, she makes me crazy.
<</speech>>
<<speech "Leo" "$leo">>
I don't own her. She isn't mine to give.
<</speech>>
<<speech "Marcus" "$marcus">>
$alina is...
<</speech>>
<<speech "Leo" "$leo">>
(<i> I took a step towards him with my fist closed, ready to break his jaw. At the moment I didn't care if he was the director, no one, absolutely no one is allowed to talk about $alina that way.</i>)
<</speech>>
<<speech "Marcus" "$marcus">>
WOAH WOAH WOAH... I'm sorry... I didn't mean that. I just said... $sienna... Good god!
<</speech>>
<<if $tier gte 3>>\
<<else>>\
<div class="shop-hint-banner">ℹ️ This choice affects your wallet and Scandal Risk.</div>
<</if>>\
<div class="continue-link">
<<if canSpend('leo', 300)>>
[[Pay him — $300|ch2_leo_marcus_pay]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">💸 -$300 · Scandal Risk LOW · PaidOffMarcus = TRUE</span></span><</if>>
<<else>>\
<span class="choice-locked">Pay him — $300 (Can't afford it right now)</span>
<</if>>[[Threaten him|ch2_leo_marcus_threat]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">⚠️ +10 Scandal Risk · PaidOffMarcus = FALSE</span></span><</if>></div><<speech "Leo" "$leo">>
(pulling out my phone) Development fee. Three hundred. I'll have my accountant flag it as overhead.
<</speech>>
<<speech "Marcus" "$marcus">>
(already walking away, smiling) HAHAHA! Well, I guess that'd work as well. Always a pleasure, $leo.
<</speech>>
<<speech "Leo" "$leo">>
(<i>Transfer clears in nine seconds. He doesn't look back.</i>)
<</speech>>
<<run spend('leo', 300)>>
<<set $plot.paid_off_marcus to true>>
<div class="stat-badge wallet">💸 -$300</div>
<div class="stat-badge neutral">📋 Marcus — Paid Off</div>
<div class="continue-link">[[Continue →|ch2_leo_rodeo]]</div><<speech "Leo" "$leo">>
You don't want to do this, $marcus. You don't want to go down that road.
<</speech>>
<<speech "Marcus" "$marcus">>
(after a pause) You know what. I do. Look, it's just one damn time with $sienna. Think about it, you've got $alina, and I know you love her. You don't want to risk that for that sexy slut, do you?
<</speech>>
<<speech "Leo" "$leo">>
(<i>I don't say anything and then he leaves. I pull out my phone and send a message to $eve</i>) need to take care of $marcus.
<</speech>>
<<speech "Eve" "$eve">>
(A reply, almost instantly) Sure.
<</speech>>
<<set $leo_darkness += 10>>
<<set $plot.scandal_risk += 10>>
<<set $plot.paid_off_marcus to false>>
<div class="stat-badge dark">💀 +10 Darkness</div>
<div class="stat-badge scandal">⚠️ +10 Scandal Risk</div>
<div class="continue-link">[[In The Evening →|ch2_leo_rodeo]]</div><<sprite "assets/img/jwellery_store.avif" "Boutique">>
<<speech "Leo" "$leo">>
(<i>I don't know exactly when I decided to come here. After the shoot, on my way home, I decided to stop by.</i>)
<</speech>>
<<speech "Associate" "Associate">>
Can I show you something for someone special?
<</speech>>
<<speech "Leo" "$leo">>
My wife.
<</speech>>
<<speech "Associate" "Associate">>
Of course. Right this way.
<</speech>>
<<sprite "assets/img/bracelet.avif" "The Case">>
<<speech "Leo" "$leo">>
(<i>She leans over the case showing me a tennis bracelet. It was beautiful.</i>)
<</speech>>
<<if $tier gte 3>>\
<div class="shop-hint-banner">ℹ️ This choice affects $alina's trust and your wallet.</div>
<</if>>\
<div class="choice">\
<<if canSpend('leo', 400)>>\
[[Diamond necklace — $500|ch2_leo_gift_diamond]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">💎 -$500 · +10 $alina Affection · Item: The Diamond Noose</span></span><</if>>\
<<else>>\
<span class="choice-locked">Diamond necklace — $500 (Can't afford it right now)</span>\
<</if>>\
</div>\
<div>\
<<if canSpend('leo', 100)>>\
[[Gold bracelet — $200|ch2_leo_gift_bracelet]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">💛 -$200 · +5 $alina Affection</span></span><</if>>\
<<else>>\
<span class="choice-locked">Gold bracelet — $200 (Can't afford it right now)</span>\
<</if>>\
</div>\
<div>[[Nothing|ch2_leo_gift_nothing]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🚨 +5 $alina Suspicion</span></span><</if>></div><<speech "Leo" "$leo">>
That one. The necklace.
<</speech>>
<<speech "Associate" "Associate">>
Excellent choice. Eighteen-karat white gold, round brilliant center stone, one point four carats. Shall I box it?
<</speech>>
<<speech "Leo" "$leo">>
Yes.
<</speech>>
<<run spend('leo', 400)>>
<<run changeRel('alina', 'love', 10)>>
<<set $inventory.leo.diamond_noose to true>>
<div class="stat-badge wallet">💸 -$400</div>
<div class="stat-badge love">❤ +10 Alina Affection</div>
<div class="stat-badge item inv-add">💎 Item Acquired: The Diamond Noose</div>
<div class="continue-link">[[Continue →|ch2_leo_closing]]</div><<sprite "assets/img/gold_brace.avif" "The Bracelet">>
<<speech "Leo" "$leo">>
The gold bracelet. Simple one.
<</speech>>
<<run spend('leo', 100)>>
<<run changeRel('alina', 'love', 5)>>
<<set $inventory.leo.gold_bracelet to true>>
<div class="stat-badge wallet">💸 -$100</div>
<div class="stat-badge love">❤ +5 Alina Affection</div>
<div class="stat-badge item inv-add">💛 Item Acquired: Gold Bracelet</div>
<div class="continue-link">[[Continue →|ch2_leo_closing]]</div><<speech "Leo" "$leo">>
(<i>I stand there for another a while. I set the bracelet I was holding back in the case and walk out.</i>)
<</speech>>
<<run changeRel('alina', 'trust', -5)>>
<div class="stat-badge suspicion">🚨 +5 Alina Suspicion</div>
<div class="continue-link">[[Continue →|ch2_leo_closing]]</div><<sprite "assets/img/alina_sleep_room.avif" "The Bedroom">>
<<speech "Leo" "$leo">>
(<i>She's asleep..</i>)
<</speech>>
<<if $inventory.leo.diamond_noose or $inventory.leo.gold_bracelet>>\
<<speech "Leo" "$leo">>
(<i>I set the box on the dresser. She'll find it in the morning and she'll be surprised and delighted. That's the plan.</i>)
<</speech>>
<</if>>\
<<speech "Leo" "$leo">>
(<i>I undress in the dark. And then... I hear something in the kitchen.</i>)
<</speech>>
<<speech "Leo" "$leo">>
(<i>I walk slowly towards the kitchen, trying to make as little noise as possible... then I see her.</i>)
<</speech>>
<<sprite "assets/img/ava_ki.avif" "The Kitchen">>
<<speech "Leo" "$leo">>
Aunt $ava!! You scared the shit out of me.
<</speech>>
<<speech "Ava" "$ava">>
Hey. (<i>She's got a spoon in the peanut butter jar, standing in the dark looking so damn hot in her low cut dress, her huge jugs ready to pop out any second.</i>)
<</speech>>
<<speech "Leo" "$leo">>
Seriously? At this hour?
<</speech>>
<<speech "Ava" "$ava">>
Don't judge me. Some of us have needs.
<</speech>>
<<speech "Leo" "$leo">>
That's a really short... dress.
<</speech>>
<<speech "Ava" "$ava">>
(<i>She licks the spoon.</i>) You want me to take it off?
<</speech>>
<<speech "Leo" "$leo">>
I have a few ideas.
<</speech>>
<<speech "Ava" "$ava">>
(<i>She sets the jar down.</i>) Yeah? Walk me through one.
<</speech>>
<<speech "Leo" "$leo">>
(<i>I step closer</i>) Step one's pretty simple. Bedroom's right there.
<</speech>>
<<speech "Ava" "$ava">>
That's not a plan, $leo. That's a destination.
<</speech>>
<<sprite "assets/img/leo_ava.avif" "Ava Close Up">>
<<speech "Leo" "$leo">>
Fine. Step two, then. (<i>I take another step</i>)
<</speech>>
<<speech "Ava" "$ava">>
Step two — you're gonna have to be a lot more convincing than that.
<</speech>>
<<speech "Leo" "$leo">>
What do you want me to say, $ava? I can tell you how much I want to...
<</speech>>
<<speech "Ava" "$ava">>
want to?
<</speech>>
<<speech "Leo" "$leo">>
Take off this dress and... and
<</speech>>
<<speech "Ava" "$ava">>
and?
<</speech>>
<<speech "Leo" "$leo">>
Get you changed into something actually appropriate.
<</speech>>
<<speech "Ava" "$ava">>
HAHAHA! Come here my darling.
<</speech>>
<<sprite "assets/img/leo_ava_hug.avif" "Hug">>
<<speech "Leo" "$leo">>
(<i>She pulled me in for a hug. A close, intimate hug. That's how my relationship with $ava has always been.</i>) How are you doing? I've missed you.
<</speech>>
<<speech "Ava" "$ava">>
I missed you more, my darling nephew.
<</speech>>
<div class="continue-link">[[Continue →|ch2_eve_pov_01]]</div><<speech "Leo" "$leo">>
(<i>Before I can reach $caroline's door, someone at the front desk stopped me.</i>)
<</speech>>
<<sprite "assets/img/cassidy.avif" "Cassidy">>
<<speech "Cassidy" "$cassidy">>
$leo. She's expecting you.
<</speech>>
<<speech "Leo" "$leo">>
You're new.
<</speech>>
<<speech "Cassidy" "$cassidy">>
Six months. Nice of you to notice.
<</speech>>
<<speech "Leo" "$leo">>
And you are?
<</speech>>
<<speech "Cassidy" "$cassidy">>
$cassidy. Her sister. I mean step-sister. Assistant to the Publicist. But that's a mouthful, so just Cassidy is fine.
<</speech>>
<<speech "Leo" "$leo">>
Oh, that's... convenient. How's that working out? Taking orders from your step-sister?
<</speech>>
<<sprite "assets/img/cassidy_laid.avif" "Cassidy at Work">>
<<speech "Cassidy" "$cassidy">>
(tilting her head) Oh, she doesn't give orders. She gives press releases. I do the actual work. She just shows up looking fabulous and everyone assumes it was her idea.
<</speech>>
<<speech "Leo" "$leo">>
HAHAHA! Does she know about this?
<</speech>>
<<speech "Cassidy" "$cassidy">>
She only knows what I let her know.
<</speech>>
<<speech "Leo" "$leo">>
WOW! Seems like she hired her own competition.
<</speech>>
<<speech "Cassidy" "$cassidy">>
She wouldn't put it that way. She'd say she had a family obligation. Which is technically true.
<</speech>>
<<speech "Leo" "$leo">>
Is she babysitting you then?
<</speech>>
<<speech "Cassidy" "$cassidy">>
I don't wanna talk to you anymore.
<</speech>>
<<speech "Leo" "$leo">>
I don't think this will be the last time we talk, $cassidy. I've got a feeling.
<</speech>>
<<speech "Cassidy" "$cassidy">>
I know. I have a feeling too. I just don't know if it's the same one.
<</speech>>
<<run changeRel('cassidy', 'lust', 5)>>
<div class="stat-badge relationship">💬 Cassidy — First Meeting</div>
<<if $tier gte 6>>
<div class="cam-blinker"><<link "📹 CHECK SECRET CAMERA IN GALLERY" "cam_01_caroline">><</link>></div>
<<else>>
<div class="patron-boost-locked">📹 CAM 01 available · <small>Architect tier and above</small></div>
<</if>>
<div class="continue-link">[[Continue →|ch2_leo_caroline_meeting]]</div><<sprite "assets/img/aj.avif" "Caroline">>
<<speech "Leo" "$leo">>
As I entered her office she was already waiting for me.
<</speech>>
<<speech "Caroline" "$caroline">>
Jack is the frontrunner. Not by much, but enough.
<</speech>>
<<speech "Leo" "$leo">>
Why do you think I'm here, $caroline? Do you think I pay you and apparantly your freaky sister to tell me the obvious?
<</speech>>
<<speech "Caroline" "$caroline">>
Oh, So I see you've met $cassidy. She's a delight, isn't she? I'd suggest you to stay away from her, but you always do what you want. How's $alina by the way?
<</speech>>
<<speech "Leo" "$leo">>
Prettier than ever, going on a cruise with her this week. $caroline, I need a good news on my trip, I need to be in a good mood with her. She deserves it.
<</speech>>
<<sprite "assets/img/aj_sitting.avif" "Alina">>
<<speech "Caroline" "$caroline">>
She deserves a lot more than a cruise, $leo. But, hey, it's between a husband and his wife. Who am I to judge here.
<</speech>>
<<speech "Leo" "$leo">>
You just did. But let's get back to business. What do you have for me? I know you already have a plan, so let's hear it.
<</speech>>
<<speech "Caroline" "$caroline">>
HAHAHA! Well, Sure I do. One: tarnish Jack. We leak a version of the father-cinema story — reframe it as calculated manipulation rather than love. Sympathy flips.
<</speech>>
<<speech "Leo" "$leo">>
I see you have already spoken to $eve I guess. What's next?
<</speech>>
<<speech "Caroline" "$caroline">>
I always do, that's my job. Well, Two: attack the other contenders. Not Jack directly. Whisper campaign through three entertainment journalists. Splits the vote instead of stealing it. Slower, but cleaner.
<</speech>>
<<speech "Caroline" "$caroline">>
Three: philanthropy push. We fast-track the literacy foundation angle — two appearances, one press release, timed for the week nominations land. Puts you above the noise. Safest play if we move now.
<</speech>>
<<speech "Caroline" "$caroline">>
Four: do nothing. Let the work speak. That's the gamble.
<</speech>>
<<if $tier gte 3>>\
<div class="shop-hint-banner">ℹ️ This choice affects wallet, reputation, and darkness.</div>
<</if>>\
<div class="continue-link">
<<if canSpend('leo', 400)>>\
[[Tarnish Jack — $400|ch2_leo_campaign_tarnish]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">💀 +15 Darkness · +10 Scandal Risk · -$400</span></span><</if>>
<<else>>\
<span class="choice-locked">Tarnish Jack — $400 (Can't afford it right now)</span>
<</if>>\
<<if canSpend('leo', 600)>>\
[[Attack contenders — $600|ch2_leo_campaign_attack]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🌑 +5 Darkness · -$600</span></span><</if>>
<<else>>\
<span class="choice-locked">Attack contenders — $600 (Can't afford it right now)</span>
<</if>>\
<<if canSpend('leo', 800)>>\
[[Boost own image — $800|ch2_leo_campaign_boost]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">⭐ +20 Reputation · -$800</span></span><</if>>
<<else>>\
<span class="choice-locked">Boost own image — $800 (Can't afford it right now)</span>
<</if>>\
[[Do nothing — $0|ch2_leo_campaign_nothing]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">No stat change</span></span><</if>></div><<speech "Leo" "$leo">>
(<i>$cassidy is still at her desk when I walk out. She glances up from her screen, looks at me, and looks back down without comment.</i>)
<</speech>>
<<sprite "assets/img/cassidy.avif" "Cassidy">>
<<speech "Cassidy" "$cassidy">>
(without looking up) Don't even think about it.
<</speech>>
<<speech "Leo" "$leo">>
What do you think I'm thinking about?
<</speech>>
<<speech "Cassidy" "$cassidy">>
You and me, never gonna happen.
<</speech>>
<<speech "Leo" "$leo">>
That's not what I was thinking about. But maybe you were. Good to know.
<</speech>>
<<speech "Cassidy" "$cassidy">>
Bye $leo ward. See you around.
<</speech>>
<div class="continue-link">[[Continue →|ch2_leo_home]]</div><<speech "Casper" "$casper">>
(<i>After an hour, my phone buzzes. Once. Twice. A third time — a call.</i>)
<</speech>>
<<speech "Ashley" "$ashley">>
Hey. Are you awake?
<</speech>>
<<sprite "assets/img/casper_bed_asleep.avif" "Ashley">>
<<speech "Casper" "$casper">>
I am now.
<</speech>>
<<speech "Ashley" "$ashley">>
Is $mia with you? Ofcourse she is, where else would she be? If you guys are done would you please tell her she missed morning training? Again.
<</speech>>
<<speech "Casper" "$casper">>
Oh shoot. I'm sorry, $ashley. I'll tell her.
<</speech>>
<<speech "Ashley" "$ashley">>
Good. Tell her practice picks back up at noon. No extensions.
<</speech>>
<<speech "Casper" "$casper">>
Sure.
<</speech>>
<<speech "Ashley" "$ashley">>
And $casper — don't drop her off, she gets distracted easily. For future reference.
<</speech>>
<<speech "Casper" "$casper">>
I'll keep that in mind. (<i> she didn't disconnect the call, neither did I </i>)
<</speech>>
<<speech "Ashley" "$ashley">>
Sometimes I get a little distracted as well... I mean...
<</speech>>
<<speech "Casper" "$casper">>
(<i>I open my mouth. She's already gone. $mia was almost awake now.</i>)
<</speech>>
<<speech "Mia" "$mia">>
$ashley?
<</speech>>
<<speech "Casper" "$casper">>
Yeah.
<</speech>>
<<speech "Mia" "$mia">>
She flirted with you?
<</speech>>
<<speech "Casper" "$casper">>
A little. Like always. By the way, your training. Noon.
<</speech>>
<<speech "Mia" "$mia">>
I know. Just let me rest a little longer. Someone fucked me pretty hard this morning.
<</speech>>
<div class="continue-link">[[Continue →|ch2_ashley_tease_01]]</div><<sprite "assets/img/mia_strech.avif" "Mia">>
<<speech "Mia" "$mia">>
(<i>She sits up. Stretches</i>) You know, $ashley told me yesterday, she has a little crush on you.
<</speech>>
<<speech "Casper" "$casper">>
A little? Whatever she's got, it's not "A LITTLE". But I'm yours.
<</speech>>
<<speech "Mia" "$mia">>
I know, but don't you like... you know.
<</speech>>
<<speech "Casper" "$casper">>
What?
<</speech>>
<<speech "Mia" "$mia">>
Don't "What" me. You know the deal, $casper. Best tits on campus—every guy's already jerked off to 'em at least once. I'm pretty sure, you're one of those guys.
<</speech>>
<<speech "Casper" "$casper">>
Shut it. My girl's the prettiest on the planet—fuck campus. $ashley's tits? Yeah, they're massive, nice to stare at. But they don't hold a candle to what I'm hitting every night.
<</speech>>
<<sprite "assets/img/mia_tease.avif" "Ashley">>
<<speech "Mia" "$mia">>
Bullshit. So if she was right here, naked, those big soft tits bouncing in your face, begging you to slide your dick between 'em—you're really telling me you'd walk away?
<</speech>>
<<speech "Casper" "$casper">>
I'd say, I have a girlfriend.
<</speech>>
<<speech "Mia" "$mia">>
Fuck you, $casper Smith. You are full of crap.
<</speech>>
<<speech "Casper" "$casper">>
Are you done?
<</speech>>
<<speech "Mia" "$mia">>
I'm just saying—she'd let you fuck. And if you wanted to? I wouldn't stop you. Shit, I get it. I'd do the same.
<</speech>>
<<speech "Casper" "$casper">>
(quietly) $cole.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(<i>She goes completely still.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_cole_tease_01]]</div><<sprite "assets/img/cole_tease.avif" "Cole">>
<<speech "Mia" "$mia">>
No.
<</speech>>
<<speech "Casper" "$casper">>
He texted you a poem last week.
<</speech>>
<<speech "Mia" "$mia">>
It wasn't a poem—
<</speech>>
<<speech "Casper" "$casper">>
Line breaks, feelings, the whole pathetic package. That's a poem.
<</speech>>
<<speech "Mia" "$mia">>
It was a long text with spacing. Different thing.
<</speech>>
<<speech "Casper" "$casper">>
He drove forty minutes to watch you play. Brought a handmade sign—your number, a heart, red marker, matched your team colours like a lovesick groupie.
<</speech>>
<<sprite "assets/img/mia_face_down.avif" "Cole's Sign">>
<<speech "Mia" "$mia">>
Oh my god, stop—
<</speech>>
<<speech "Casper" "$casper">>
He also told Ted—who found it hilarious and immediately ran his mouth—that you are, and I quote: "the most devastating woman he has ever had the misfortune of sharing air with."
<</speech>>
<<speech "Mia" "$mia">>
How do you wan to die,casper? In your sleep? Or screaming?
<</speech>>
<<speech "Casper" "$casper">>
It's almost romantic if you squint. He's tall. Decent face. Works out. Obsessed. And he used the word "devastating" unironically about a girl. That's rare.
<</speech>>
<<speech "Mia" "$mia">>
I will end you—
<</speech>>
<<speech "Casper" "$casper">>
He thinks about you *constantly*, $mia. I am told. Constantly. He'd write three more poems and drive across the city again if you so much as looked at him once.
<</speech>>
<<speech "Mia" "$mia">>
You are the absolute *worst*—
<</speech>>
<<speech "Casper" "$casper">>
(<i>I grabbed her wrist. Pulled her in</i>)
<</speech>>
<<sprite "assets/img/mia_casper_close.avif" "Mia">>
<<speech "Casper" "$casper">>
But here's the thing. He's never been here. He's never had you naked on top of him at 4 AM, or felt your lips, or been inside you, deep, while you moan his name with your mouth full of him...
<</speech>>
<<speech "Mia" "$mia">>
(<i>softly</i>) $casper...
<</speech>>
<<speech "Casper" "$casper">>
(I pulled her in and kissed her hard)
<</speech>>
<video controls>
<source src="assets/vid/scenes/lana/mia_casper_close.webm" type="video/webm">
Your browser does not support the video tag.
</video>
<<speech "Mia" "$mia">>
You still noticed $ashley's tits though.
<</speech>>
<<speech "Casper" "$casper">>
I can't hear you. There's literally no one else in this room.
<</speech>>
<<speech "Mia" "$mia">>
You're SO fucking annoying—
<</speech>>
<<speech "Casper" "$casper">>
(<i>She was laughing. Then my phone buzzed again</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_reina_interrupts]]</div><<speech "Casper" "$casper">>
(<i>I looked at the screen. $reina.</i>) Hey—
<</speech>>
<<speech "Reina" "$reina">>
You son of a bitch! You forgot, didn't you?
<</speech>>
<<speech "Casper" "$casper">>
...No?
<</speech>>
<<speech "Reina" "$reina">>
$casper.
<</speech>>
<<speech "Casper" "$casper">>
(pause) ...What did I forget?
<</speech>>
<<speech "Reina" "$reina">>
The *airport*. My sister. Flying in from Melbourne. Twenty-plus hours on a plane. Arriving in approximately — fifty minutes.
<</speech>>
<<speech "Casper" "$casper">>
Oh sh—
<</speech>>
<<speech "Reina" "$reina">>
Oh SHIT...
<</speech>>
<<speech "Casper" "$casper">>
I didn't forget, I just—
<</speech>>
<<speech "Reina" "$reina">>
You absolutely forgot. I can hear you putting on your shirt right now. Tell $mia I said hi.
<</speech>>
<<speech "Mia" "$mia">>
(<i>Whispering beside me</i>) She's gonna murder you. HAHAHA!
<</speech>>
<<speech "Casper" "$casper">>
I'll be there. ASAP. Be ready.
<</speech>>
<<speech "Reina" "$reina">>
I'm already ready, asshole. Get here quick.
<</speech>>
<<speech "Casper" "$casper">>
I'm coming—
<</speech>>
<<speech "Reina" "$reina">>
Good.
<</speech>>
<<speech "Mia" "$mia">>
(amused) You forgot $reina's sister was arriving today.
<</speech>>
<<speech "Casper" "$casper">>
It's because of you. You know I don't remeber anything when I'm with you.
<</speech>>
<<speech "Mia" "$mia">>
Stop flattering me, I'm already yours.
<</speech>>
<<speech "Casper" "$casper">>
Should I take your car?
<</speech>>
<<speech "Mia" "$mia">>
Your wish.
<</speech>>
<div class="continue-link">[[Continue →|ch2_transport_choice]]</div><<speech "Casper" "$casper">>
(<i>I thought about it for exactly one second.</i>)
<</speech>>
<div class="continue-link"><a onclick="openPanel('garage')">🚗 Check the garage</a></div>
<div class="continue-link"><a onclick="continueAirportTransport()">Continue →</a></div><<set $plot.ch2_transport to "car">>
<<sprite "assets/img/casper_car_interior.avif" "Driving">>
<<speech "Casper" "$casper">>
(<i>Eleven minutes to $reina's home. I texted. She came through the main door thirty seconds later — jacket, bag over one shoulder, sunglasses already on.</i>)
<</speech>>
<<sprite "assets/img/reina_sunglasses.avif" "Reina">>
<<speech "Reina" "$reina">>
You're lucky this car doesn't smell like your cologne, $casper.
<</speech>>
<<speech "Casper" "$casper">>
Good morning to you too.
<</speech>>
<<speech "Reina" "$reina">>
Don't. I've been awake since six. One coffee. If you even think about talking to me before we hit the highway I will open this door.
<</speech>>
<<speech "Casper" "$casper">>
(<i>Pulled out into traffic. She was quiet for a few minutes.</i>)
<</speech>>
<<sprite "assets/img/reina_thoughtful.avif" "Reina">>
<<speech "Reina" "$reina">>
I can't believe she's actually here. I hope I didn't disturn your and $mia's... session. Not that I care.
<</speech>>
<<speech "Casper" "$casper">>
(<i>She giggles</i>) You didn't, we were just... sleeping and stuff.
<</speech>>
<<speech "Reina" "$reina">>
oh, I miss those mornings. Ted and I used to sleep and stuff too every Saturday.
<</speech>>
<<speech "Casper" "$casper">>
$reina...
<</speech>>
<<if $tier gte 3>>\
<<else>>\
<div class="shop-hint-banner">ℹ️ These choices matter.</div>
<</if>>\
<div class="continue-link">[[Say something honest.|ch2_car_reina_call]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">❤ +1 Love · Reina</span></span><</if>> [[Say something teasing.|ch2_car_reina_text]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🔥 +1 Lust · Reina</span></span><</if>> [[Just drive. This silence has its own weight.|ch2_airport_wait]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">No stat change</span></span><</if>></div><<set $rel.reina.love += 1>>
<div class="stat-badge love">❤ +1 Love · $reina</div>
<<if $rel.reina.love gt 100>><<set $rel.reina.love to 100>><</if>>
<<speech "Casper" "$casper">>
Ted loved those mornings too.
<</speech>>
<<speech "Reina" "$reina">>
He told you that?
<</speech>>
<<speech "Casper" "$casper">>
We never had to talk about it. We just... knew. It was our thing. I miss that.
<</speech>>
<<speech "Reina" "$reina">>
I miss him more. Thank god, $naina is here now. She'll be my new Saturday morning buddy.
<</speech>>
<<speech "Casper" "$casper">>
WOW! Don't forget to invite me for those Saturday mornings.
<</speech>>
<<speech "Reina" "$reina">>
You like being the third wheel, darling?
<</speech>>
<<speech "Casper" "$casper">>
When the first two wheels are $naina and $reina? I think I'd be whatever you want me to be.
<</speech>>
<<speech "Reina" "$reina">>
You haven't even met her yet.
<</speech>>
<<speech "Casper" "$casper">>
She's your sister, I'm sure she's gorgeous.
<</speech>>
<div class="continue-link">[[Continue →|ch2_airport_wait]]</div><<set $rel.reina.lust += 1>>
<div class="stat-badge lust">🔥 +1 Lust · $reina</div>
<<if $rel.reina.lust gt 100>><<set $rel.reina.lust to 100>><</if>>
<<speech "Casper" "$casper">>
I wouldn't mind you joining us for those mornings. $mia would be thrilled, I'm pretty sure.
<</speech>>
<<speech "Reina" "$reina">>
I think I'll have to be super drunk to agree to even think about sleeping with you.
<</speech>>
<<speech "Casper" "$casper">>
(<i>A pause.</i>)How drunk?
<</speech>>
<<speech "Reina" "$reina">>
Shut upppp! I'd rather have sex with a stranger than you, $casper.
<</speech>>
<<speech "Casper" "$casper">>
Never say never.
<</speech>>
<<speech "Reina" "$reina">>
Never Ever Ever... Ever.
<</speech>>
<<speech "Reina" "$reina">>
(<i>After another pause</i>)I wouldn't mind joining $mia and Cole for those mornings though. I think that would be fun.
<</speech>>
<<sprite "assets/img/reina_tease.avif" "Mia">>
<<speech "Casper" "$casper">>
You are a bad influence on my girlfriend. I think you should be banned from my house.
<</speech>>
<<speech "Reina" "$reina">>
HAHAHA! Fuck off! I have paid your rent for the last three months. I own you.
<</speech>>
<<speech "Casper" "$casper">>
That's only because I paid for the downpayment of your apartment.
<</speech>>
<<speech "Reina" "$reina">>
(a pause)... You're cute.
<</speech>>
<<speech "Casper" "$casper">>
So are you. I'm sure you and $naina will have a great time.
<</speech>>
<div class="continue-link">[[Continue →|ch2_airport_wait]]</div><<set $plot.ch2_transport to "bike">>
<<speech "Casper" "$casper">>
(looking out the window) Actually — my bike's still outside.
<</speech>>
<<sprite "assets/img/casper_bike.avif" "Motorcycle">>
<<speech "Mia" "$mia">>
You're going to pick someone up from the airport on a motorcycle?
<</speech>>
<<speech "Casper" "$casper">>
I'm just dropping $reina off to the airport and meeting her sister. I think she'll—
<</speech>>
<<speech "Mia" "$mia">>
You're trying to impress your best friend's sister. That is so lame.
<</speech>>
<<speech "Casper" "$casper">>
I want to make a good impression. She's my best friend's sister. I want to be nice to her.
<</speech>>
<<speech "Mia" "$mia">>
Go. Impress your best friend's sister. Just don't fall in love with her.
<</speech>>
<div class="continue-link">[[Continue →|ch2_bike_ride]]</div><<sprite "assets/img/reina_sunglasses.avif" "Reina — outside her building">>
<<speech "Casper" "$casper">>
(<i>$reina was outside her building with her arms crossed and her sunglasses already on. </i>)
<</speech>>
<<speech "Reina" "$reina">>
(settling in behind me, hands at my waist) You are so lame.
<</speech>>
<<speech "Casper" "$casper">>
Exactly what $mia said, but anyways. Hold on tight.
<</speech>>
<<sprite "assets/img/casper_bike_reina.avif" "Motorcycle">>
<<speech "Reina" "$reina">>
(<i>Two minutes later, chin close to my shoulder:</i>) Okay. This is actually nice.
<</speech>>
<<speech "Casper" "$casper">>
I know.
<</speech>>
<<sprite "assets/img/reina_hold.avif" "Reina — holding on">>
<<speech "Casper" "$casper">>
Tell me about her.
<</speech>>
<<speech "Reina" "$reina">>
Her name is $naina. She is strong, selfless, stubborn, funny and I love her.
<</speech>>
<<speech "Casper" "$casper">>
She hot?
<</speech>>
<<speech "Reina" "$reina">>
Insanely.
It's annoying when someone younger than you is significantly more hot. She doesn't care about it, or she pretends not to. Either way I find it very annoying.
<</speech>>
<<speech "Casper" "$casper">>
You're annoyingly beautiful too, $reina.
<</speech>>
<<speech "Reina" "$reina">>
Shame on you, $mia's my best friend and you're hitting on me.
<</speech>>
<<speech "Casper" "$casper">>
You're sitting pretty close to me right now, I think I'm allowed to say things like that.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(<i>She didn't move, rather she moved in closer</i>)
<</speech>>
<<speech "Reina" "$reina">>
I'm not moving.
<</speech>>
<<speech "Casper" "$casper">>
I don't want you to.
<</speech>>
<<speech "Reina" "$reina">>
(chin almost at my shoulder) You're cute when you're trying to be nice.
<</speech>>
<<speech "Casper" "$casper">>
(<i>The airport exit was coming up. Her arms were around me now — I was able to feel her warmth. I made a decision about what to do with the last two minutes of the ride.</i>)
<</speech>>
<<if $tier gte 3>>\
<<else>>\
<div class="shop-hint-banner">ℹ️ These choices matter — choose wisely.</div>
<</if>>\
<div class="continue-link">[[Say something real. She deserves that right now.|ch2_bike_reina_real]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">❤ +2 Love · Reina</span></span><</if>>[[Say something close to her ear — playful.|ch2_bike_reina_flirt]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🔥 +2 Lust · Reina</span></span><</if>>[[Let the road do the talking. Some moments hold themselves.|ch2_airport_wait]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">No stat change</span></span><</if>></div><<set $rel.reina.love += 2>>
<<if $rel.reina.love gt 100>><<set $rel.reina.love to 100>><</if>>
<<speech "Casper" "$casper">>
She's lucky to have you, you know. She'll love it here.
<</speech>>
<<speech "Reina" "$reina">>
(close to my ear) ...Don't say things like that when I'm about to see her after a long time. I'll actually cry.
<</speech>>
<<speech "Casper" "$casper">>
(taking the exit) I'm here if you want a shoulder to cry on. You're halfway there already.
<</speech>>
<<speech "Reina" "$reina">>
You are the worst.
<</speech>>
<<speech "Casper" "$casper">>
(<i>She stayed close for the last stretch. Neither of us said anything else.</i>)
<</speech>>
<div class="stat-badge love">❤ +2 Love · $reina</div>
<div class="continue-link">[[Continue →|ch2_airport_wait]]</div><<set $rel.reina.lust += 2>>
<<if $rel.reina.lust gt 100>><<set $rel.reina.lust to 100>><</if>>
<<speech "Casper" "$casper">>
You settled in about seven minutes ago, for the record. I can feel it.
<</speech>>
<<speech "Reina" "$reina">>
I don't know what you're talking about.
<</speech>>
<<speech "Casper" "$casper">>
You are holding on to me like a koala, my mind is starting to wander. It's making it really hard to focus on the road.
<</speech>>
<<speech "Reina" "$reina">>
Pull up to arrivals and do not say another word about it.
<</speech>>
<<speech "Casper" "$casper">>
(<i>I smiled at the road. She stayed where she was — close, arms around me and her nipples poking.</i>)
<</speech>>
<div class="stat-badge lust">🔥 +2 Lust · $reina</div>
<div class="continue-link">[[Continue →|ch2_airport_wait]]</div><<speech "Casper" "$casper">>
(<i>Terminal 1 arrivals. The board shows her flight landed thirty-seven minutes ago.</i>)
<</speech>>
<<if $plot.ch2_transport is "bike">>
<<speech "Reina" "$reina">>
(<i>$reina is already scanning the arrivals board, watching the exit</i>)
<</speech>>
<<speech "Reina" "$reina">>
She texted. Cleared customs. Coming through now.
<</speech>>
<<else>>
<<speech "Casper" "$casper">>
(<i>$reina was out before I'd cut the engine — moving already, adjusting her jacket. </i>)
<</speech>>
<<speech "Reina" "$reina">>
She texted. Cleared customs. Coming through now.
<</speech>>
<</if>>
<<speech "Reina" "$reina">>
Thanks for coming, Tell me a dirty joke if I start to cry.
<</speech>>
<<speech "Casper" "$casper">>
Once two men walked into a strip club and the...
<</speech>>
<<speech "Reina" "$reina">>
Not now, you idiot.
<</speech>>
<div class="continue-link">[[Continue →|ch2_naina_arrives]]</div><<speech "Casper" "$casper">>
(<i>The arrivals door slides open. And then—there she is.</i>)
<</speech>>
<<sprite "assets/img/naina_arrival.avif" "Naina">>
<<speech "Casper" "$casper">>
(<i>Carry-on in one hand, sunglasses pushed up into her dark, thick, long hair. Soon her eyes find $reina. </i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>They collide. Both talking at once. I just stand back.</i>)
<</speech>>
<<sprite "assets/img/nainacloseup.avif" "Reina and Naina Hug">>
<<speech "Casper" "$casper">>
(<i>Okay. She's stunning. Like, unfairly so. Sharp jaw, delicate nose, long thick black hair, those big brown eyes. Every feature is a little too perfect. $reina didn't mention that part.</i>)
<</speech>>
<<speech "Reina" "$reina">>
(<i>One hand still on $naina's arm, turning toward me</i>) $naina — this is $casper. My third favorite human on the planet. After $mia and Ted obviously.
<</speech>>
<<speech "Casper" "$casper">>
Oouch!
<</speech>>
<<speech "Naina" "$naina">>
So you're the famous one. I've heard stories—don't worry, mostly good ones. Finally putting a face to the legend.
<</speech>>
<<speech "Casper" "$casper">>
Likewise. Though I have to say—the stories didn't do justice to the face. Or the hair. Or the whole... you know... presence.
<</speech>>
<<speech "Naina" "$naina">>
Ha! Smooth. You're good looking too. I'll give you that.
<</speech>>
<<speech "Reina" "$reina">>
He's practically $mia's fiancé, and $casper—please—it's day one. Can you not?
<</speech>>
<<speech "Casper" "$casper">>
I'm being welcoming. There's a difference.
<</speech>>
<<speech "Naina" "$naina">>
Welcoming, flirting, same thing in my book. But don't worry—I'm too jet-lagged to be impressed. Ask me again after coffee.
<</speech>>
<div class="continue-link">[[Continue →|ch2_naina_intro]]</div><<speech "Casper" "$casper">>
(<i>We all started to walk towards the exit, as $reina started to lead the way.</i>)
<</speech>>
<<speech "Naina" "$naina">>
Are you from Canada?
<</speech>>
<<speech "Casper" "$casper">>
Born and raised. Give or take a few teenage rebellions.
<</speech>>
<<sprite "assets/img/casper_shrug.avif" "Shrug">>
<<speech "Naina" "$naina">>
ohh — give or take. Mysterious.
<</speech>>
<<speech "Casper" "$casper">>
(<i>I find myself drifting closer to $naina. I don't know how, just did.</i>)
<</speech>>
<<speech "Naina" "$naina">>
You're walking very close to me for someone who just met me. Not that I'm complaining.
<</speech>>
<<speech "Casper" "$casper">>
Blame the airport acoustics. Hard to hear anything over how loud you're standing out in that dress.
<</speech>>
<<speech "Naina" "$naina">>
HAHAHA! I see why $reina keeps you around.
<</speech>>
<<speech "Reina" "$reina">>
I keep him around because he's dating my best friend. That's literally the only reason.
<</speech>>
<<speech "Casper" "$casper">>
She's not wrong. But I'm also excellent at carrying luggage and giving unsolicited opinions.
<</speech>>
<<speech "Naina" "$naina">>
Unsolicited opinions are my love language. Tell me something controversial right now.
<</speech>>
<<speech "Casper" "$casper">>
Pineapple belongs on pizza.
<</speech>>
<<speech "Naina" "$naina">>
(Gasping dramatically) You're dangerous. I like it.
<</speech>>
<<speech "Reina" "$reina">>
(<i>watching $casper</i>) Okay, stop. You're supposed to be meeting my sister, not seducing her.
<</speech>>
<<speech "Naina" "$naina">>
Here I thought I was the one doing the seducing. Can't do anything with my protective sister around, can I?
<</speech>>
<<speech "Reina" "$reina">>
Shut up, $naina. Also, $casper—$mia? Remember her? Your actual girlfriend?
<</speech>>
<<speech "Casper" "$casper">>
I'm just being friendly. You told me to make her feel welcome.
<</speech>>
<<speech "Naina" "$naina">>
He's very friendly. I approve. Also—(glancing at $casper) —you're blushing.
<</speech>>
<<speech "Casper" "$casper">>
The lighting in here is weird.
<</speech>>
<<speech "Naina" "$naina">>
Sure. Blame the airport.
<</speech>>
<<speech "Reina" "$reina">>
You two are exhausting. I'm getting a coffee. Either of you want one? Actually—don't answer. I don't care.
<</speech>>
<<sprite "assets/img/naina_tim.avif" "Reina with Coffee">>
<<speech "Naina" "$naina">>
She's adorable when she's territorial. Come on, $casper. Let's torture her some more.
<</speech>>
<div class="continue-link">[[Continue →|ch2_airport_end]]</div>
<<set $chapter to 2>><<speech "SYSTEM" "SYSTEM">>
<h2>Afternoon — 2:00 PM · Café Shift</h2>
<</speech>>
<<sprite "assets/bg/cafe.avif" "The Café — Counter">>
<<speech "Casper" "$casper">>
(<i>I'd been working at Brewed here for eight months. Four-hour afternoon shifts, three days a week. It wasn't glamorous — but it paid, and the manager, Hector, left me alone as long as I showed up on time and didn't break anything expensive.</i>)
<</speech>>
<<sprite "assets/img/casper_cafe_work.avif" "Casper">>
<<speech "Casper" "$casper">>
(<i>Today started the way most shifts started. I put on the apron, and prepared to spend the next few hours being cheerful at strangers.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_cafe_customers]]</div><<sprite "assets/img/casper_cof.avif" "The Café — Afternoon">>
<<speech "Casper" "$casper">>
(<i>The first hour was the usual procession, The Happy Regular — older man, always ordered the same flat white, always overpaid by a dollar and waved off the change. Today he was beaming about his granddaughter's first steps. I watched him describe it with both hands for four minutes and it was impossible not to smile back. Some people just carry warmth around with them everywhere.</i>)
<</speech>>
<<sprite "assets/img/hot_rich.avif" "Casper">>
<<speech "Casper" "$casper">>
(<i><b>The Rich Woman</b> — mid-thirties, designer everything, sunglasses indoors. She sent her oat latte back twice — first because it was "too hot," then because it was "too cold." Neither of these things were true; the temperature had barely changed between attempts. She spent forty-five seconds criticising the cup size and then left without tipping.</i>)
<</speech>>
<<sprite "assets/img/hot_latina.avif" "The Café — Afternoon">>
<<speech "Casper" "$casper">>
(<i><b>The Latina Girl</b> — my age, maybe a year younger, bright as anything. She came up to order a cortado and we ended up talking for a long time — She tipped well. No flirting — just a genuinely good conversation with someone who happened to be very good-looking.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_cafe_ashley]]</div><<sprite "assets/img/alyx_entry.avif" "The Café — 3:45 PM">>
<<speech "Casper" "$casper">>
(<i>I heard the door open and looked up. She smiled and took the stool in front of me.</i>)
<</speech>>
<<speech "Ashley" "$ashley">>
$casper. You're wearing an apron. You look good.
<</speech>>
<<speech "Casper" "$casper">>
Thanks. What do you want, $ashley?
<</speech>>
<<speech "Ashley" "$ashley">>
Attention, mostly.
<</speech>>
<<speech "Casper" "$casper">>
That's not a menu item. Why are you here?
<</speech>>
<<speech "Ashley" "$ashley">>
For you, isn't that obvious?
<</speech>>
<<sprite "assets/img/cas_ash_talk.avif" "Ashley">>
<<speech "Casper" "$casper">>
$mia's going to be so mad.
<</speech>>
<<speech "Ashley" "$ashley">>
Do you think I'd do this without telling her? She gave me her blessings.
<</speech>>
<<speech "Casper" "$casper">>
You both are crazy. But I guess that's why you get along so well.
<</speech>>
<<speech "Ashley" "$ashley">>
What would it take for us to have a coffee together?
<</speech>>
<<speech "Casper" "$casper">>
Maybe another blessing from $mia?
<</speech>>
<<speech "Ashley" "$ashley">>
(<i>She smiled</i>) That is not going to be a problem.
<</speech>>
<<speech "Casper" "$casper">>
Always a pleasure, $ashley. I need to get back to work now.
<</speech>>
<<speech "Ashley" "$ashley">>
(<i>She stood. At the door and turned back.</i>) See you soon.
<</speech>>
<<run earn('casper', 10)>>
<div class="stat-badge earn">💵 +$10 · Tip</div>
<div class="continue-link">[[Continue →|ch2_cafe_bullies]]</div><<sprite "assets/img/bully_enter.avif" "The Café — 4:30 PM">>
<<speech "Casper" "$casper">>
(<i>The shift was nearly over. I was wiping down the counter when the door opened and three of them came in. Brody Orton, who'd been making my life miserable, and two of his friends whose names I'd never learned.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>They saw me at the same moment I saw them. Brody smiled, a weird, crazy smile.</i>)
<</speech>>
<<speech "Brody" "BRODY">>
(<i>leaning on the counter, looking around</i>) Well. Look at this. The movie star. The one and only. $casper Smith, right?
<</speech>>
<<speech "Casper" "$casper">>
What are you ordering?
<</speech>>
<<speech "Brody" "BRODY">>
(to his friends) He's got a tone. You hear that? (<i>Back to me.</i>) I just wanted a coffee, movie star. No need to be hostile.
<</speech>>
<<speech "Casper" "$casper">>
(<i>I made his coffee and put it on the counter.</i>)
<</speech>>
<<speech "Brody" "BRODY">>
You know what I've always said about you? You're too comfortable. Too relaxed. Is that because you've got that pretty bitch in your pocket?
<</speech>>
<<speech "Casper" "$casper">>
(<i>My knuckles cracked white. I wanted his neck between my fingers—crush until his eyes pop out, his breath gone. Then rip his tongue out raw, fry it slow, and watch Jasper chew... Not yet. But I can taste it. Soon..</i>) Don't you dare take $mia's name ever again.
<</speech>>
<<sprite "assets/img/stand_off.avif" "Brody">>
<<speech "Casper" "$casper">>
(<i>The sidekick — the one to Brody's left, bigger, less smart — decided this was the moment. He reached across and knocked the cup off the counter. Then he grabbed my collar.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>I grabbed his wrist. He drew his arm back to swing.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>He never landed it.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_ted_arrives]]</div><<sprite "assets/img/ted_entry.avif" "The Café — Commotion">>
<<speech "Casper" "$casper">>
(<i>A hand caught his arm mid-swing, twisted it, and folded him sideways into the counter. It happened so quickly. The sidekick hit the floor like a dropped bag of laundry.</i>)
<</speech>>
<<speech "Ted" "$ted">>
You good?
<</speech>>
<<speech "Casper" "$casper">>
$ted!
<</speech>>
<<speech "Ted" "$ted">>
(looking at Brody) Your friend should stay down. Just a suggestion.
<</speech>>
<<speech "Brody" "BRODY">>
(<i>He looked at me. Then at $ted. Then back at me.</i>) We'll see you at school. Both of you.
<</speech>>
<div class="continue-link">[[Continue →|ch2_ted_reunion]]</div><<speech "Casper" "$casper">>
(<i>I leaned on the counter and hugged him properly.</i>)
<</speech>>
<<speech "Casper" "$casper">>
My god, $ted. I haven't seen you in forever.
What happened?
<</speech>>
<<speech "Ted" "$ted">>
You want the short version?
<</speech>>
<<speech "Casper" "$casper">>
Tell me all of it.
<</speech>>
<<speech "Casper" "$casper">>
(<i>He took a deep breath. Then he started talking.</i>)
<</speech>>
<<speech "Casper" "$casper">>
So it was all bad?
<</speech>>
<<speech "Ted" "$ted">>
Not all of it. (<i>He was quiet for a moment.</i>) The Agent — had a daughter. Not really his daughter. She was his best friend's daughter. Her name is $sybil.
<</speech>>
<<sprite "assets/img/sybil.avif" "Sybil">>
<<speech "Casper" "$casper">>
$ted!
<</speech>>
<<speech "Ted" "$ted">>
She is so beautiful, so smart... She — (<i>pause</i>) — she's the most amazing person I met there.
<</speech>>
<<speech "Casper" "$casper">>
You fell in love with her.
<</speech>>
<<speech "Ted" "$ted">>
Yeah.
<</speech>>
<<speech "Casper" "$casper">>
What about $reina?
<</speech>>
<<speech "Ted" "$ted">>
$reina is the answer. I know that. None of this changes that. It happened. I'm not — I'm not going to pretend it didn't. But $sybil and I don't have a future. And $reina is — $reina has been with me since we were young, $casper. She has been my — my north. You understand what I mean.
<</speech>>
<<speech "Casper" "$casper">>
No.
<</speech>>
<<speech "Ted" "$ted">>
$reina can't know. I'm not — I'm not going to blow that up over something that couldn't go anywhere. I need you to keep this.
<</speech>>
<<speech "Casper" "$casper">>
Of course. I won't say a word.
<</speech>>
<<speech "Ted" "$ted">>
Thank you.
<</speech>>
<div class="continue-link">[[Continue →|ch2_shift_end]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>End of Shift — 7:00 PM</h2>
<</speech>>
<<sprite "assets/img/cafe_closed.avif" "The Café — Closing">>
<<run earn('casper', 100)>>
<div class="stat-badge earn">💵 +$100 · Café Shift</div>
<<speech "Ted" "$ted">>
You eaten?
<</speech>>
<<speech "Casper" "$casper">>
Not since this morning.
<</speech>>
<<speech "Ted" "$ted">>
Good, There's something I was thinking about.
<</speech>>
<<speech "Casper" "$casper">>
What kind of something.
<</speech>>
<<speech "Ted" "$ted">>
Let's go.
<</speech>>
<div class="continue-link">[[Continue →|ch2_strip_invite]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>Later That Day — 11:30 AM</h2>
<</speech>>
<<sprite "assets/img/movie_theater.avif" "Casper's Apartment">>
<<if canSpend('casper', 10)>>
<<run spend('casper', 10)>>
<div class="stat-badge spend">🎬 -$10 · Movie Ticket · <em>$leo's Early Show</em></div>
<<else>>
<<set $casper_balance -= 10>>
<div class="stat-badge spend">🎬 -$10 · Movie Ticket · <em>(account in the red)</em></div>
<</if>>
<<speech "Casper" "$casper">>
(<i>The theatre had maybe twelve people. I sat in the back with my iPad.</i>)
<</speech>>
<<sprite "assets/img/credits.avif" "Credits">>
<<speech "Casper" "$casper">>
(<i>I sat through the credits. All of them. The lights came up and I was the last one out.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_leo_letter]]</div><<sprite "assets/img/letter.avif" "Casper's Building — Mailbox">>
<<speech "Casper" "$casper">>
(<i>On the way back I checked the mailbox. Today there was the envelope. Same cream paper. Same handwriting. Every month, without exception, for almost four years. </i>)
<</speech>>
<<sprite "assets/img/livingroom_letter.avif" "Casper's Apartment">>
<<speech "Casper" "$casper">>
(<i>I sat on the couch and opened it. I had earlier sent him my photo, and now I held his letter in my hands.</i>)
<</speech>>
"$casper,
I'm not going to lie—your photo stopped me for a second. If I didn't know better, I'd say you were a relative. Strange how things work. Maybe that's why your letters always felt like hearing an echo of my younger self.
Don't let the resemblance become a gimmick. You're not a copy of anyone. You're your own man, with your own fire. But I'd be lying if I said it didn't make me think about fate. Or maybe just coincidence. Either way, keep building yourself. Brick by brick.
— $leo"
<<if $tier gte 5>>
<div class="continue-link"><<link "📜 View Previous Letters">>
<<run setup.openLetterArchive()>>
<</link>></div>
<<else>>
<div class="patron-boost-locked">📜 Letter Archive · <small>Shadow tier and above</small></div>
<</if>>
<<speech "Casper" "$casper">>
(<i>That was it.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>He'd found me in an orphanage and decided I was worth knowing. He still thought so. That, to me, was everything.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_cafe_shift]]</div>/* Backfill variables that old Chapter 1 saves won't have */
<<if !$eliza>><<set $eliza to "Eliza">><</if>>
<<if !$ava>><<set $ava to "Ava">><</if>>
<<if !$dad>><<set $dad to "Alina Dad">><</if>>
<<if !$emily>><<set $emily to "Emily">><</if>>
<<if !$isabelle>><<set $isabelle to "Isabelle">><</if>>
<<if !$caroline>><<set $caroline to "Caroline">><</if>>
<<if !$sienna>><<set $sienna to "Sienna">><</if>>
<<if !$marcus>><<set $marcus to "Marcus">><</if>>
<<if !$cassidy>><<set $cassidy to "Cassidy">><</if>>
<<if !$david>><<set $david to "David">><</if>>
<<if !$lena>><<set $lena to "Lena">><</if>>
<<if !$hendricks>><<set $hendricks to "Hendricks">><</if>>
/* Backfill $rel entries */
<<if !$rel.eliza>><<set $rel.eliza to { love: 70, trust: 80, lust: 0, type: "cousin" }>><</if>>
<<if !$rel.caroline>><<set $rel.caroline to { love: 0, trust: 30, lust: 0, type: "publicist" }>><</if>>
<<if !$rel.isabelle>><<set $rel.isabelle to { love: 0, trust: 0, lust: 0, type: "stranger" }>><</if>>
<<if !$rel.sienna>><<set $rel.sienna to { love: 0, trust: 0, lust: 0, type: "costar" }>><</if>>
<<if !$rel.marcus>><<set $rel.marcus to { love: 0, trust: 30, lust: 0, type: "director" }>><</if>>
<<if !$rel.cassidy>><<set $rel.cassidy to { love: 0, trust: 0, lust: 0, type: "stranger" }>><</if>>
<<if !$rel.hendricks>><<set $rel.hendricks to { love: 0, trust: 0, lust: 0, type: "stranger" }>><</if>>
/* Backfill $routes entries */
<<if !$routes>>
<<set $routes to {
casper: { emily: "open", naina: "open", reina: "open", silvia: "open", ashley: "open" },
mia: { cole: "open", coach: "open" },
leo: { eve: "open", isabelle: "none", sienna: "none", caroline: "none", cassidy: "none" },
alina: { jack: "open", hendricks: "open" }
}>>
<<else>>
<<if !$routes.leo>><<set $routes.leo to { eve: "open", isabelle: "none", sienna: "none", caroline: "none", cassidy: "none" }>><</if>>
<<if $routes.leo && !$routes.leo.isabelle>><<set $routes.leo.isabelle to "none">><</if>>
<<if $routes.leo && !$routes.leo.sienna>><<set $routes.leo.sienna to "none">><</if>>
<<if $routes.leo && !$routes.leo.caroline>><<set $routes.leo.caroline to "none">><</if>>
<<if $routes.leo && !$routes.leo.cassidy>><<set $routes.leo.cassidy to "none">><</if>>
<<if !$routes.alina>><<set $routes.alina to { jack: "open", hendricks: "open" }>><</if>>
<</if>><<include "ch2_var_init">>
<<if $chapter lt 2>>\
<<set _wasPatron to $tier gt 0>>\
<<run resetTierForNewChapter()>>\
<</if>>
<<set $chapter to 2>>
<<set $day to 2>>
<<speech "SYSTEM" "SYSTEM">>
<h1>Chapter 2</h1>
<h2><em>Shelter</em></h2>
<div class="chapter-epigraph">
<p>A child will run farther across a playground the moment they know someone they trust is watching. Psychologists call that person a <b>secure base</b> — safety is what makes us brave.</p>
<p>But the same arms that shelter you can slowly close around you — and you almost never feel the moment they turn into a cage.</p>
</div>
<</speech>>
<div class="shop-hint-banner">⚠️ Playing the offline/downloaded version? Your patron code doesn't carry over between chapters, so you'll need to re-enter it at the start of every new one — sorry for the inconvenience! Head to the Cheats/Account panel and enter your code again to restore your Chapter 3 benefits.<br>Playing on the official site (macadgames.com)? You don't have this problem — it stays applied automatically through every chapter, no re-entry needed.</div>
<div class="continue-link">[[Continue →|ch2_bed_01]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>The Next Morning — Casper's Bedroom</h2>
<</speech>>
<<sprite "assets/bg/bedroom_leo.avif" "Casper's Bedroom">>
<<speech "Casper" "$casper">>
(<i>I wake up before the alarm. $mia is still sleeping.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>I can't believe she is mine... she is all mine. My $mia.</i>)
<</speech>>
<<sprite "assets/img/mia_sleep.avif" "Casper's Bedroom">>
<<speech "SYSTEM" "SYSTEM">>
(<i>Her eyes open — slowly.</i>)
<</speech>>
<<speech "Mia" "$mia">>
What time is it?
<</speech>>
<<speech "Casper" "$casper">>
Early.
<</speech>>
<<speech "Mia" "$mia">>
Be more specific.
<</speech>>
<<speech "Casper" "$casper">>
Early enough that you don't need to wake up yet.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(<i>As she stretches, Jasper jumps on the bed and sits on her lap.</i>)
<</speech>>
<<sprite "assets/img/mia_jasper.avif" "Mia and Jasper">>
<<speech "Mia" "$mia">>
So. Weekend. What's the plan?
<</speech>>
<<speech "Casper" "$casper">>
Rewatching $leo's new movie. You're welcome to come but I already know your answer.
<</speech>>
<<speech "Mia" "$mia">>
Seriously?
<</speech>>
<<speech "Casper" "$casper">>
I missed things the first time.
<</speech>>
<<speech "Mia" "$mia">>
You missed things because you were <i>taking notes</i>, $casper. God, sometimes I want to strangle you.
<</speech>>
<div class="continue-link">[[Continue →|ch2_bed_04]]</div><<sprite "assets/img/mia_standing.avif" "Mia">>
<<speech "Mia" "$mia">>
See Jasper, he doesn't care about me or you. Okay. No but — seriously. I know you have that whole... <i>thing</i> about him. But why?
<</speech>>
<<speech "Casper" "$casper">>
I thought I told you the story.
<</speech>>
<<speech "Mia" "$mia">>
I know you told me about something like, he had a rough childhood, like yours, is that it? Is that the connection?
<</speech>>
<<speech "Casper" "$casper">>
Alright... When I was eleven, I was at Hartwell House. The group home on Runnymede. You know it?
<</speech>>
<<speech "Mia" "$mia">>
Very well.
<</speech>>
<<speech "Casper" "$casper">>
He came in. $leo. This was before the Oscar — he'd just done one film, small release, but the arts press knew who he was. Someone had organized a visit. Charity optics, probably. A photographer. The usual.
<</speech>>
<<sprite "assets/img/leo_house.avif" "The Memory">>
<<speech "Casper" "$casper">>
Everyone else lined up. Shook hands. He went through the room like he was supposed to. And then he got to me and just — stopped. Said something about I reminded him of something... I don't know what. Maybe nothing.
<</speech>>
<<speech "Casper" "$casper">>
He asked if I wanted to step outside. Just him and me. We sat outside for almost an hour.
<</speech>>
<<sprite "assets/img/leo_steps.avif" "The Memory">>
<<speech "Mia" "$mia">>
What did you talk about?
<</speech>>
<<speech "Casper" "$casper">>
Everything. The home. My father. What I wanted. He talked about where he'd come from too — the stuff people don't say to strangers.
<</speech>>
<div class="continue-link">[[Continue →|ch2_bed_07]]</div><<speech "Casper" "$casper">>
Before he left, he looked at me and said: <i>"I'm going to help you get out. That's not a nice thing I'm saying to make you feel better. That's a promise."</i>
<</speech>>
<<speech "Casper" "$casper">>
And then he gave me his number.
<</speech>>
<<speech "Mia" "$mia">>
Did he follow through?
<</speech>>
<<speech "Casper" "$casper">>
He tried to. I called once. A week later. Some assistant picked up — polite, professional, took my name. Three days after that, someone from a youth arts foundation called me. Said $leo had referred me. Set me up with a workshop series, a counsellor, a part-time placement that got me through the last two years of school, where we met.
<</speech>>
<<speech "Casper" "$casper">>
I never spoke to him directly again. Just started writing letters to him every month after his speech at the Oscars. But the things he set in motion — they're the reason I'm here. The reason I have a future at all. He made a promise and then he quietly kept it without making a show of it.
<</speech>>
<<sprite "assets/img/mia_concerned1.avif" "Mia">>
<<speech "Mia" "$mia">>
So it's not just the movies.
<</speech>>
<<speech "Casper" "$casper">>
It was never just the movies.
<</speech>>
<<speech "Mia" "$mia">>
He's the reason you're <i>here</i>. Like — functionally. In this bed, in this city, in my life.
<</speech>>
<<speech "Casper" "$casper">>
Yeah.
<</speech>>
<<speech "Mia" "$mia">>
Okay. Rewatch the film.
<</speech>>
<<speech "Casper" "$casper">>
Thank you for your blessing.
<</speech>>
<<speech "Mia" "$mia">>
Don't push it.
<</speech>>
<<speech "Casper" "$casper">>
(<i>She's quiet for a moment. Then she traces a finger slowly down my chest like she's deciding something.</i>)
<</speech>>
<<speech "Mia" "$mia">>
So $leo picked you out of a room full of kids. Made you feel special. Kept in touch just enough to keep you grateful.
<</speech>>
<<speech "Casper" "$casper">>
That's not—
<</speech>>
<<speech "Mia" "$mia">>
I'm not finished. You realize what that makes you, right?
<</speech>>
<<speech "Casper" "$casper">>
His project.
<</speech>>
<<speech "Mia" "$mia">>
No. (<i>She kisses my neck.</i>) It makes you his blind spot. He's been writing to a boy he thinks he shaped. He has no idea what that boy is actually capable of.
<</speech>>
<<speech "Mia" "$mia">>
He has no idea you're not his.
<</speech>>
<<speech "Mia" "$mia">>
You're mine.
<</speech>>
<<speech "Casper" "$casper">>
(<i>I didn't say anything. I didn't have anything to say to that.</i>)
<</speech>>
<<set $rel.mia.love += 1>>
<<if $rel.mia.love gt 100>><<set $rel.mia.love to 100>><</if>>
<div class="stat-badge love">❤ +1 Love · $mia</div>
<div class="continue-link">[[What Happened At The Station Yesterday Night? →|ch2_bed_09]]</div><<speech "Casper" "$casper">>
So. The station. How'd you pull it off?
<</speech>>
<<speech "Mia" "$mia">>
I walked out with your bracelet and a decoy in the evidence bag. Dead end for anyone who pulls it.
<</speech>>
<<speech "Casper" "$casper">>
Your dad bought the access card story?
<</speech>>
<<speech "Mia" "$mia">>
He didn't have to buy it. He was supposed to be at the seven AM briefing. He came in early.
<</speech>>
<<speech "Casper" "$casper">>
He caught you.
<</speech>>
<<sprite "assets/img/mia_caught.avif" "Mia">>
<<speech "Mia" "$mia">>
He caught me. Yeah. I was four steps from the door. I would have been out. And then I heard his voice, I turned around and he was standing there, he looked right at my pocket.
<</speech>>
<<speech "Casper" "$casper">>
The pocket the real bracelet was in.
<</speech>>
<<speech "Mia" "$mia">>
The exact pocket. I had maybe two seconds. His eyes went to the pocket. And that's when my alarm went off.
<</speech>>
<<sprite "assets/img/mia_alarm.avif" "Mia">>
<<speech "Casper" "$casper">>
The alarm?
<</speech>>
<<speech "Mia" "$mia">>
I'd set it the night before. The moment it rang, his hand went to his own phone first. Instinct. Two seconds. Maybe three.
While he was looking down I slid the bracelet to my back inside the waistband of my jeans.
<</speech>>
<<speech "Casper" "$casper">>
Did he say anything?
<</speech>>
<<speech "Mia" "$mia">>
He looked confused. Then I told him about the access card. He looked at me for a second and then just said "Okay." Like it was the normal. With me in the picture, it's always is.
<</speech>>
<<speech "Casper" "$casper">>
(<i>I look at her. She looked breathtakingly beautiful.</i>)
<</speech>>
<<speech "Casper" "$casper">>
You're amazing. You know that?
<</speech>>
<<speech "Mia" "$mia">>
I know.
<</speech>>
<div class="continue-link">[[Continue →|ch2_bed_sex_start]]</div><<speech "Casper" "$casper">>
(<i>I pull her in, and kiss her deeply. God, she tastes so good.</i>)
<</speech>>
<<speech "Casper" "$casper">>
$mia... I want you now.
<</speech>>
<<speech "Mia" "$mia">>
HAHAHA!
<</speech>>
<div class="continue-link">[[Continue →|ch2_sex_hub]]</div><<if not $libido or not $libido.casper>>
<<set $libido to { leo: 1, casper: 1 }>>
<</if>>
<<silently>>
<<if not $scene_ch2 or ($scene_ch2.day neq $day)>>
<<set $scene_ch2 to {
mBar: 0, fBar: 0, mMax: 100,
fOrgasmed: false, satisfied: false, boostUsed: false, seenHub: false,
libido: $settings.libidoRefill,
day: $day
}>>
<</if>>
<</silently>>
<<if $libido.casper lte 0>>
<<staminaBars "scene_ch2" $casper $mia>>
<<speech "SYSTEM" "SYSTEM">>
(<i>She's completely spent, lying on the bed like she's been through a whirlwind. You've got nothing left either. The morning can wait.</i>)
<</speech>>
<<if $tier gte 5>>
<div class="stamina-boost-wrap"><<link "★ PATRON PERK · Libido Refill — restore one encounter today" "ch2_sex_hub">><<set $libido.casper to $libido.casper + 1>><<set $scene_ch2.seenHub to false>><</link>></div>
<</if>>
<<if $tier lt 5>>
<div class="patron-boost-locked">★ Libido Refill available · <small>Operator tier and above</small></div>
<</if>>
<<else>>
<<staminaBars "scene_ch2" $casper $mia>>
<<if not $scene_ch2.seenHub>>
<<set $scene_ch2.seenHub to true>>
<<speech "Mia" "$mia">>
I wanna be fucked baby. I wanna feel your big cock.
<</speech>>
<<speech "Casper" "$casper">>
You got it love.
<</speech>>
<</if>>
<<if $scene_ch2.fOrgasmed>>
<<speech "SYSTEM" "SYSTEM">>
(<i><b>$mia has already come once.</b> She's oversensitive, shaking at the edges.</i>)
<</speech>>
<</if>>
<<if $scene_ch2.mBar gte $scene_ch2.mMax>>
<<speech "SYSTEM" "SYSTEM">>
(<i>$casper is at the edge. Jaw locked, every muscle hard. He's been holding back by will alone and he's out of will.</i>)
<</speech>>
<div class="scene-grid single">
<div class="scene-btn climax">[[💦 He can't hold back any longer...|ch2_cum]]</div>
<<if $tier gte 5>>
<div class="scene-btn patron-reset"><<link "★ Patron: Reset Stamina and keep going" "ch2_sex_hub">><<set $scene_ch2.mBar to 0>><<set $scene_ch2.fBar to 0>><</link>></div>
<</if>>
</div>
<<else>>
<<if $tier gte 2 and not $scene_ch2.boostUsed>>
<div class="stamina-boost-wrap"><<link "★ PATRON PERK · Stamina Boost — +25 endurance (one use)" "ch2_sex_hub">><<set $scene_ch2.mMax += 25>><<set $scene_ch2.boostUsed to true>><</link>></div>
<<elseif $tier lt 2 and not $scene_ch2.boostUsed>>
<div class="patron-boost-locked">★ Stamina Boost available · <small>Associate tier and above</small></div>
<</if>>
<div class="scene-grid">
<div class="scene-btn">[[Blowjob|ch2_blow]]</div>
<div class="scene-btn">[[Doggy|ch2_doggy]]</div>
<div class="scene-btn">[[Cowgirl|ch2_cowgirl]]</div>
<div class="scene-btn">[[Side|ch2_side]]</div>
<div class="scene-btn">[[Reverse Cowgirl|ch2_revcow]]</div>
<div class="scene-btn">[[Lying|ch2_lying]]</div>
</div>
<</if>>
<</if>><<set _prevF to $scene_ch2.fBar>>
<<set $scene_ch2.mBar += 30>>
<<set $scene_ch2.fBar += 5>>
<<if $scene_ch2.mBar gte $scene_ch2.mMax>><<set $scene_ch2.mBar to $scene_ch2.mMax>><</if>>
<<if $scene_ch2.fBar gt 100>><<set $scene_ch2.fBar to 100>><</if>>
<<if $scene_ch2.fBar gte 100>><<set $scene_ch2.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_ch2.fBar gte 100 and $scene_ch2.fOrgasmed is false)>>
<<if _justCame>><<set $scene_ch2.fOrgasmed to true>><</if>>
<<staminaBars "scene_ch2" $casper $mia>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana2/1_blowjob.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
You talked too much this morning.
<</speech>>
<<speech "Casper" "$casper">>
I know. Make me shut up.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana2/2_blowjob.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
Fuck, your tongue... Ahh... Taking control baby...
<</speech>>
<<speech "Mia" "$mia">>
GAG* Fuck! $casper... GAG*
<</speech>>
<<speech "Casper" "$casper">>
I love you so fucking much!
<</speech>>
<<speech "Mia" "$mia">>
Mm. GAG*
<</speech>>
<<speech "Casper" "$casper">>
AAAHHHH!
<</speech>>
<<if _justCame>>
<<speech "Mia" "$mia">>
Oh—
<</speech>>
<<speech "Casper" "$casper">>
That's it. Right there. Good girl.
<</speech>>
<</if>>
<<if $scene_ch2.mBar gte $scene_ch2.mMax>>
<<speech "Casper" "$casper">>
Up here. Now. I mean it.
<</speech>>
<</if>>
<<ch2_scene_grid "blow">><<set _prevF to $scene_ch2.fBar>>
<<set $scene_ch2.mBar += 24>>
<<set $scene_ch2.fBar += 26>>
<<if $scene_ch2.mBar gte $scene_ch2.mMax>><<set $scene_ch2.mBar to $scene_ch2.mMax>><</if>>
<<if $scene_ch2.fBar gt 100>><<set $scene_ch2.fBar to 100>><</if>>
<<if $scene_ch2.fBar gte 100>><<set $scene_ch2.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_ch2.fBar gte 100 and $scene_ch2.fOrgasmed is false)>>
<<if _justCame>><<set $scene_ch2.fOrgasmed to true>><</if>>
<<staminaBars "scene_ch2" $casper $mia>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana2/10_rev_cow.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
God... So deep... ahhh... FUCK!
<</speech>>
<<speech "Casper" "$casper">>
I love this ass... move baby... just like that.
<</speech>>
<<speech "Casper" "$casper">>
(<i>She rocked harder. I gripped her ass and moved it over my mouth.</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana2/11_rev_kiss.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
(breath catching) AAHHHH!!! Fuck! $casper...
<</speech>>
<<speech "Casper" "$casper">>
Such a sweet ass.
<</speech>>
<<if _justCame>>
<<speech "Mia" "$mia">>
(head dropping forward, hands braced on my knees) Oh— $casper, I'm—
<</speech>>
<<speech "Casper" "$casper">>
(<i>I held her steady through it</i>)
<</speech>>
<</if>>
<<if $scene_ch2.mBar gte $scene_ch2.mMax>>
<<speech "Casper" "$casper">>
(grip tightening on her ass) $mia— turn around, I want to see you—
<</speech>>
<</if>>
<<ch2_scene_grid "revcow">><<set _prevF to $scene_ch2.fBar>>
<<set $scene_ch2.mBar += 16>>
<<set $scene_ch2.fBar += 24>>
<<if $scene_ch2.mBar gte $scene_ch2.mMax>><<set $scene_ch2.mBar to $scene_ch2.mMax>><</if>>
<<if $scene_ch2.fBar gt 100>><<set $scene_ch2.fBar to 100>><</if>>
<<if $scene_ch2.fBar gte 100>><<set $scene_ch2.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_ch2.fBar gte 100 and $scene_ch2.fOrgasmed is false)>>
<<if _justCame>><<set $scene_ch2.fOrgasmed to true>><</if>>
<<staminaBars "scene_ch2" $casper $mia>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana2/12_lying.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
These long beautiful legs, put them up...
<</speech>>
<<speech "Mia" "$mia">>
God, that's deep...
<</speech>>
<<speech "Casper" "$casper">>
(<i>She pulled me in tighter with the leg over mine</i>)
<</speech>>
<<speech "Mia" "$mia">>
More more more... ahh... Don't go anywhere.
<</speech>>
<<speech "Casper" "$casper">>
(<i>I wasn't planning to.</i>)
<</speech>>
<<if _justCame>>
<<speech "Mia" "$mia">>
(eyes closing, a long, shuddering breath) $casper—
<</speech>>
<<speech "Casper" "$casper">>
(<i>She went still against me and I stayed exactly where I was, my cock still buried deep inside her.</i>)
<</speech>>
<</if>>
<<if $scene_ch2.mBar gte $scene_ch2.mMax>>
<<speech "Casper" "$casper">>
$mia, I'm right there—
<</speech>>
<</if>>
<<ch2_scene_grid "lying">><<set _prevF to $scene_ch2.fBar>>
<<set $scene_ch2.mBar += 22>>
<<set $scene_ch2.fBar += 28>>
<<if $scene_ch2.mBar gte $scene_ch2.mMax>><<set $scene_ch2.mBar to $scene_ch2.mMax>><</if>>
<<if $scene_ch2.fBar gt 100>><<set $scene_ch2.fBar to 100>><</if>>
<<if $scene_ch2.fBar gte 100>><<set $scene_ch2.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_ch2.fBar gte 100 and $scene_ch2.fOrgasmed is false)>>
<<if _justCame>><<set $scene_ch2.fOrgasmed to true>><</if>>
<<staminaBars "scene_ch2" $casper $mia>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana2/6_cowgirl.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
Look at me while I'm fucking you. My handsome bitch.
<</speech>>
<<speech "Casper" "$casper">>
(gripping her ass) The way you're moving... You'll be the death of me...
<</speech>>
<<speech "Mia" "$mia">>
Do you like it when I ride you like this?
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana2/7_cowgirl.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
If you keep the pace up, I'm gonna cum soon.
<</speech>>
<<speech "Mia" "$mia">>
Take control, baby.
<</speech>>
<<speech "Casper" "$casper">>
Yes... I love you, $mia... I love this tight ass.
<</speech>>
<<if _justCame>>
<<speech "Mia" "$mia">>
(hand flying to her own mouth) Oh — oh— $casper—
<</speech>>
<<speech "Casper" "$casper">>
(<i>I sat up, pulled her against my chest</i>)
<</speech>>
<</if>>
<<if $scene_ch2.mBar gte $scene_ch2.mMax>>
<<speech "Casper" "$casper">>
(grip tightening, voice completely gone) $mia— stop moving— I'm going to—
<</speech>>
<</if>>
<<ch2_scene_grid "cowgirl">><<set _prevF to $scene_ch2.fBar>>
<<set $scene_ch2.mBar += 25>>
<<set $scene_ch2.fBar += 20>>
<<if $scene_ch2.mBar gte $scene_ch2.mMax>><<set $scene_ch2.mBar to $scene_ch2.mMax>><</if>>
<<if $scene_ch2.fBar gt 100>><<set $scene_ch2.fBar to 100>><</if>>
<<if $scene_ch2.fBar gte 100>><<set $scene_ch2.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_ch2.fBar gte 100 and $scene_ch2.fOrgasmed is false)>>
<<if _justCame>><<set $scene_ch2.fOrgasmed to true>><</if>>
<<staminaBars "scene_ch2" $casper $mia>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana2/3_pussy_kiss.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
Fuck! $casper... Suck me... Make me yours
<</speech>>
<<speech "Casper" "$casper">>
I wanna be inside you now, turn around, honey.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana2/4_doggy_insert.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
(looking back) Don't be gentle about it.
<</speech>>
<<speech "Casper" "$casper">>
I wasn't planning to be.
<</speech>>
<<speech "Mia" "$mia">>
AHHHH... YESSSS... I love it.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana2/5_doggy.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
Harder— $casper—
<</speech>>
<<speech "Casper" "$casper">>
You want the neighbours to know your name?
<</speech>>
<<speech "Mia" "$mia">>
Right now I don't care.
<</speech>>
<<if _justCame>>
<<speech "Mia" "$mia">>
(entire body locking) Oh — oh god—
<</speech>>
<<speech "Casper" "$casper">>
(<i>I pressed my chest against her back and held her through it, both arms around her</i>)
<</speech>>
<</if>>
<<if $scene_ch2.mBar gte $scene_ch2.mMax>>
<<speech "Casper" "$casper">>
I'm done — I can't—
<</speech>>
<</if>>
<<ch2_scene_grid "doggy">><<set _prevF to $scene_ch2.fBar>>
<<set $scene_ch2.mBar += 18>>
<<set $scene_ch2.fBar += 25>>
<<if $scene_ch2.mBar gte $scene_ch2.mMax>><<set $scene_ch2.mBar to $scene_ch2.mMax>><</if>>
<<if $scene_ch2.fBar gt 100>><<set $scene_ch2.fBar to 100>><</if>>
<<if $scene_ch2.fBar gte 100>><<set $scene_ch2.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_ch2.fBar gte 100 and $scene_ch2.fOrgasmed is false)>>
<<if _justCame>><<set $scene_ch2.fOrgasmed to true>><</if>>
<<staminaBars "scene_ch2" $casper $mia>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana2/8_side.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
Uff... This is different.
<</speech>>
<<speech "Casper" "$casper">>
Different how?
<</speech>>
<<speech "Mia" "$mia">>
Faster. I can — I can feel everything—
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana2/9_side_blow.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
I've got you.
<</speech>>
<<speech "Mia" "$mia">>
(a quiet, helpless sound) Don't stop—
<</speech>>
<<if _justCame>>
<<speech "Mia" "$mia">>
$casper — $casper—
<</speech>>
<<speech "Casper" "$casper">>
(<i>She broke quietly. I held her through every second and kept moving.</i>)
<</speech>>
<</if>>
<<if $scene_ch2.mBar gte $scene_ch2.mMax>>
<<speech "Casper" "$casper">>
(grip tightening) $mia — I can't hold it—
<</speech>>
<</if>>
<<ch2_scene_grid "side">><<set $libido.casper to $libido.casper - 1>>
<<if $scene_ch2.satisfied>>
<<run changeRel('mia', 'lust', 2)>>
<div class="stat-badge lust">🔥 +2 Lust · $mia</div>
<<else>>
<<run changeRel('mia', 'lust', -2)>>
<div class="stat-badge lust">💔 -2 Lust · $mia</div>
<</if>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana2/13_cum_mouth.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
(<i>I stopped holding back.</i>) Babe, I'm gonna cum. I'm so close.
<</speech>>
<<speech "Mia" "$mia">>
Mouth... I want to feel you in my mouth.
<</speech>>
<<speech "Casper" "$casper">>
AHH... Yes... I'm cumming... I'm cumming for you, $mia...
<</speech>>
<<speech "Mia" "$mia">>
(<i>...</i>)
<</speech>>
<<if $scene_ch2.satisfied>>
<<run changeRel('mia', 'love', 2)>>
<div class="stat-badge love">❤ +2 Love · $mia</div>
<<else>>
<<run changeRel('mia', 'love', -2)>>
<div class="stat-badge love">💔 -2 Love · $mia</div>
<</if>>
<div class="continue-link">[[Continue →|ch2_afterglow]]</div><<speech "Casper" "$casper">>
(<i>After. Several minutes later, her breathing slowed. Neither of us moved.</i>)
<</speech>>
<<speech "Mia" "$mia">>
Still rewatching the film this weekend? Or we could do something else. I don't know. Have sex in the shower.
<</speech>>
<<speech "Casper" "$casper">>
Welllll
<</speech>>
<<speech "Mia" "$mia">>
My shower...
<</speech>>
<<speech "Casper" "$casper">>
Would your mom be there? Then yeah.. I like hanging out with $silvia.
<</speech>>
<<speech "Mia" "$mia">>
(<i>She got up making a fist, hitting me on the shoulders</i>) Don't you dare say that about my mom. You fucking weirdo.
<</speech>>
<<speech "Casper" "$casper">>
Okay okay okay. I was joking... (<i>A pause..</i>) How about your cousin $eliza? She's pretty hot.
<</speech>>
<<speech "Mia" "$mia">>
(<i>Another punch, harder this time.</i>) You are such a dork. Also, $eliza already has a hot boyfriend.
<</speech>>
<<speech "Casper" "$casper">>
(<i>After a few moments of silence, we both started to relax, and soon $mia slept again.</i>)
<</speech>>
<<sprite "assets/img/mia_sleep.avif" "Casper's Bedroom">>
<<set $chapter to 2>>
<div class="continue-link">[[Continue →|ch2_ashley_call]]</div><<if $plot.ch2_mia_knows_emily>>
<<speech "Mia" "$mia">>
(<i>Dad was still on shift. Mom wouldn't be back until morning. I went downstairs to his office.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>The gun safe was behind the painting, I had my dad's Glock in my hand.</i>)
<</speech>>
<<sprite "assets/img/lana_gun.avif" "Hallway — Mia's Home">>
<<speech "Mia" "$mia">>
(<i>I walked ten blocks north, opened the Uber app. Destination: 1244 Whitmore Street.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>I reached my location in 10 minutes. I knocked on the door and waited.</i>)
<</speech>>
<<sprite "assets/img/emily_door.avif" "Emily's Apartment — Night">>
<<speech "Mia" "$mia">>
(She looked hot. I kept my voice low) Hi. I'm a friend of $casper's. He sent me. I need to talk to you.
<</speech>>
<<speech "Emily" "$emily">>
(<i>A pause.</i>) It's midnight.
<</speech>>
<<speech "Mia" "$mia">>
I know. It's important. Please.
<</speech>>
<<speech "Emily" "$emily">>
(<i>Another pause. Then.</i>) I don't think I know you.
<</speech>>
<<speech "Mia" "$mia">>
I'm $casper's girlfriend. And we need to talk.
<</speech>>
<<speech "Emily" "$emily">>
(<i>She stepped back.</i>) Come in.
<</speech>>
<div class="continue-link">[[Continue →|ch2_mia_board]]</div>
<<else>>
<</if>><<speech "SYSTEM" "SYSTEM">>
<h2>Later In The Morning — $mia's Bedroom</h2>
<</speech>>
<<speech "Mia" "$mia">>
(<i>I came home around 2:00. Quietly. Mom's light was off. Dad's car wasn't in the driveway — still on shift. Perfect.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>I went to my room. I locked the door. I moved the clothes to one side. Taped on the wall so it sits behind the hanging rack, is the board.</i>)
<</speech>>
<<sprite "assets/img/lana_watch.avif" "Mia's Room — Dark">>
<<speech "Mia" "$mia">>
(<i>Eight months of work. $leo — photographs, press appearances, the golf club, the publicist's building address, two known production accounts. $alina — his beautiful wife. $eve — harder to track, which tells me something. I know where to start.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>I uncap the marker. I write on a new card, pin it to the upper right corner.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>I step back. Look at the whole thing. The names, the lines, the gaps.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>People look at me and see a girl who loves her boyfriend. The basketball captain. The cop's daughter. Someone present and warm and occasionally a little much. They don't see the board. Nobody does.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>$leo said once — in an interview — <em>"I always knew the kind of man I wanted to become."</em></i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>Same, $leo.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>Same.</i>)
<</speech>>
<div class="continue-link">[[Continue →|chapter2_alina_story]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>Later In The Morning — $mia's Bedroom</h2>
<</speech>>
<<speech "Mia" "$mia">>
(<i>I woke up around 2:00. Stood up and walked over to my closet. Taped on the wall and behind the hanging rack... is my board.</i>)
<</speech>>
<<sprite "assets/img/lana_watch.avif" "Mia's Room — Dark">>
<<speech "Mia" "$mia">>
(<i>Eight months of work. $leo — photographs, press appearances, the golf club, the publicist's building address, two known production accounts. $alina — his beautiful wife. $eve — harder to track, which tells me something. I know where to start.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>I uncap the marker. I write on a new card, pin it to the upper right corner.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>I step back. Look at the whole thing. The names, the lines, the gaps.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>People look at me and see a girl who loves her boyfriend. The basketball captain. The cop's daughter. Someone present and warm and occasionally a little much. They don't see the board. Nobody does.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>$leo said once — in an interview - <em>"I always knew the kind of man I wanted to become."</em></i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>Same, $leo.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>Same.</i>)
<</speech>>
<div class="continue-link">[[Continue →|chapter2_alina_story]]</div><<set $pov to "mia">>
<<set $plot.ch2_mia_coach_flirted to false>>
<<set $plot.ch2_mia_knows_emily to false>>
<<set $plot.ch2_mia_knows_aster to false>>
<<set $plot.mia_massage_pref to "">>
<<speech "SYSTEM" "SYSTEM">>
<h2>Earlier That Day — $mia's POV</h2>
<</speech>>
<<sprite "assets/img/mia_cas_home.avif" "Casper's Bedroom — Morning">>
<<speech "Mia" "$mia">>
(<i>My morning started off well. I woke up at $casper’s, and after he headed out to drop $reina at the airport, I headed home as well..</i>)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<h2>10:30 AM — $mia's Home</h2>
<</speech>>
<<sprite "assets/img/living_mia.avif" "$mia's Family Home — Hallway">>
<<speech "Mia" "$mia">>
(<i>I pushed the front door open and heard something immediately. Soft sounds, more like moans from upstairs.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>Dad's police car was in the driveway. Mom's slippers were at the bottom of the stairs. I had been in this house for twenty-two years. I was not naive about what those sounds were.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>I should have gone to the kitchen. I should have put on the kettle and made myself very busy with something loud. But I am my mother's daughter, which means I have never in my life successfully looked away from something I wasn't supposed to look at.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_mia_parents_peek]]</div><<speech "Mia" "$mia">>
(<i>The bedroom door was not fully closed. There was a three-inch gap, and through that gap —</i>)
<</speech>>
<video class="scene-video" autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/silvi/sil_blow.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
(<i>Mom had her hands wrapped around dad's... And she was just sucking it like...</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>I just wanted to turn around, I should've... But then.</i>)
<</speech>>
<!-- VIDEO PLACEHOLDER: assets/vid/scenes/silvia_andrew/2_doggy.webm -->
<video class="scene-video" autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/silvi/sil_cow.webm" type="video/webm">
</video>
<<speech "Silvia" "$silvia">>
(<i>breathless</i>) $andrew—
<</speech>>
<<speech "Mia" "$mia">>
(<i>I turned around and walked directly back down the stairs quietly.</i>)
<</speech>>
<<sprite "assets/img/mia_glass.avif" "Mia's Hallway — Listening">>
<<speech "Mia" "$mia">>
(<i>I made it to the kitchen, filled a glass of water, sat down on the sofa, and stared at the wall.</i>)
<</speech>>
<<speech "Mia" "$mia">>
Eww. I'm never going to be able to look at them the same way again... Stupid $mia.
<</speech>>
<div class="continue-link">[[Continue →|ch2_mia_room]]</div><<speech "Mia" "$mia">>
(<i>Twenty minutes later, I went upstairs to my room and sat on my bed and thought about it. They'd been married for twenty-six years. Twenty-six years and they were fucking like a newly married couple.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>I found myself smiling.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>I pulled on my gear and grabbed my bag for practice.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_mia_practice]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>Noon — Fairview Community Centre, Court 3</h2>
<</speech>>
<<sprite "assets/img/college_hall.avif" "Basketball Court">>
<<speech "Ashley" "$ashley">>
Look who finally showed up for practice.
<</speech>>
<<speech "Mia" "$mia">>
Where's everyone else?
<</speech>>
<<speech "Ashley" "$ashley">>
Taking a break. Coach is also late. You know how he is.
<</speech>>
<<speech "Mia" "$mia">>
Well, I'm already warmed up.
<</speech>>
<<speech "Ashley" "$ashley">>
I know all about your warm ups with $casper, oh by the way, I ran into Cole on the way over.
<</speech>>
<<speech "Mia" "$mia">>
And?
<</speech>>
<<speech "Ashley" "$ashley">>
He asked if you were still with $casper.
<</speech>>
<<speech "Mia" "$mia">>
HAHAHA! What did you tell him?
<</speech>>
<<speech "Ashley" "$ashley">>
I told him maybe not. I felt like the poor guy needed some hope.
<</speech>>
<<speech "Mia" "$mia">>
You're such a bitch.
<</speech>>
<<sprite "assets/img/alyx_spin.avif" "Basketball Court">>
<<speech "Ashley" "$ashley">>
That's your punishment for being late. How's $casper?
<</speech>>
<<speech "Mia" "$mia">>
He's good.
<</speech>>
<<speech "Ashley" "$ashley">>
How good?
<</speech>>
<<speech "Mia" "$mia">>
What do you mean how good?
<</speech>>
<<speech "Ashley" "$ashley">>
Okay. Is he like that good, that you missed your training?
<</speech>>
<<speech "Mia" "$mia">>
Maybe.
<</speech>>
<<speech "Mia" "$mia">>
(I pulled the ball from her hands) Next time I'll send you a video of us fucking, happy now? Now let's see how's your defence.
<</speech>>
<<speech "Ashley" "$ashley">>
It'd be even better if I get to watch live.
<</speech>>
<<speech "Mia" "$mia">>
Keep dreaming, baby.
<</speech>>
<div class="continue-link">[[Continue →|ch2_mia_coach_enter]]</div><<sprite "assets/img/coach_dawson.avif" "Basketball Court">>
<<speech "Mia" "$mia">>
(<i>Coach Dawson arrived twelve minutes later, after $ashley grilled me more about $casper.</i>)
<</speech>>
<<speech "Dawson" "Coach Dawson">>
Ladies. You're here. Impressive.
<</speech>>
<<speech "Mia" "$mia">>
We're always here, Coach.
<</speech>>
<<speech "Dawson" "Coach Dawson">>
(looking at me with the smile) You look good today, $mia. That what you're wearing for the McGill scrimmage?
<</speech>>
<<speech "Mia" "$mia">>
(<i>He was looking at my ass when he said it.</i>)
<</speech>>
<<speech "Ashley" "$ashley">>
(quietly, to me) You do look hot.
<</speech>>
<<speech "Mia" "$mia">>
(<i>He moved over toward $ashley, gave her a once-over, and then came back to stand closer to me.</i>)
<</speech>>
<<sprite "assets/img/behind_mia.avif" "Basketball Court">>
<<speech "Dawson" "Coach Dawson">>
(lower) I'm just saying — you got a pair of legs on you that any professional scout would clock from the upper deck. You should wear these shorts more often. It's all part of the presentation.
<</speech>>
<<speech "Mia" "$mia">>
(<i>And there it was. Two seconds to make a call.</i>)
<</speech>>
<div class="continue-link">[[Flirt back — let him think he landed something|ch2_mia_coach_flirt]] <<if $tier gte 3>> <span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">Coach route stays open</span></span><</if>>[[Shut him down — make it clear|ch2_mia_coach_shutdown]] <<if $tier gte 3>> <span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">Coach route closes</span></span><</if>></div><<if !$routes>><<set $routes to {}>><</if>>\
<<if !$routes.mia>><<set $routes.mia to {}>><</if>>\
<<set $routes.mia.coach to "open">>\
<<set $plot.ch2_mia_coach_flirted to true>>\
<<if $tier gte 3>> <div class="stat-badge love">Coach route: Open</div><</if>>\
<<speech "Mia" "$mia">>
(I turned around) Good to know, Coach. I'll keep that in mind.
<</speech>>
<<speech "Mia" "$mia">>
(<i>He looked — surprised, then pleased.</i>)
<</speech>>
<<speech "Dawson" "Coach Dawson">>
Right. Good. Defensive rotation — let's start there.
<</speech>>
<<speech "Mia" "$mia">>
(<i>While $ashley moved to the line, I opened my phone and typed a note. Just a habit.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i><em>Dawson. Wife teaches at St. Anne's. Two kids. Drinks at Malone's on Thursdays. Useful if needed.</em></i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>I wasn't interested in him. I never was. That wasn't the point. The point was that everyone with power over me — every coach, every superior, every person who could affect my game — I had something on them before they opened their mouths. It's not cruelty. It's preparation. You collect leverage the way some people collect insurance. You hope you never need it. But you keep it anyway.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_mia_game]]</div><<if !$routes>><<set $routes to {}>><</if>>
<<if !$routes.mia>><<set $routes.mia to {}>><</if>>
<<set $routes.mia.coach to "closed">>\
<<set $plot.ch2_mia_coach_flirted to false>>\
<<if $tier gte 3>> <div class="stat-badge loss">Coach route: Closed</div><</if>>
<<speech "Mia" "$mia">>
(turning to face him) Coach. You're going to stop talking to me like that.
<</speech>>
<<speech "Mia" "$mia">>
Not because I'll report you. (<i>A pause.</i>) I don't report people. I remember them. And you don't want to be on my list.
<</speech>>
<<speech "Mia" "$mia">>
Is there anything you'd like to cover before we start drills?
<</speech>>
<<speech "Mia" "$mia">>
(<i>I watched his face change. Turning into fear.</i>)
<</speech>>
<<speech "Dawson" "Coach Dawson">>
(quietly) Right. Yeah. Defensive rotation. Let's — let's start there.
<</speech>>
<<speech "Mia" "$mia">>
(<i>I smiled. I walked away.</i>)
<</speech>>
<<speech "Ashley" "$ashley">>
(under her breath, falling into step beside me) ...You're scary. I like it.
<</speech>>
<div class="continue-link">[[Continue →|ch2_mia_game]]</div><<sprite "assets/img/game_on.avif" "Basketball Court">>
<<speech "Mia" "$mia">>
(<i>We ran two-on-two drills for forty minutes.</i>)
<</speech>>
<<speech "Ashley" "$ashley">>
(between runs, hands on knees, breathing hard) You're in a weird mood today. You're being less mean than usual.
<</speech>>
<<speech "Mia" "$mia">>
I had a "good" morning.
<</speech>>
<<speech "Dawson" "Coach Dawson">>
Waters — step it up on the back line! You're dragging!
<</speech>>
<<speech "Mia" "$mia">>
(<i>We played for another thirty minutes. Before going to the showers.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_mia_shower]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>2:15 PM — Locker Room</h2>
<</speech>>
<<speech "Mia" "$mia">>
(<i>The locker room was just us. The other girls had left early.</i>)
<</speech>>
<<sprite "assets/img/lana_shower.avif" "Locker Room — Showers">>
<<speech "Mia" "$mia">>
(<i>I was able to see $ashley, she looked really beautiful in the shower.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(I leaned against the shower wall) You know you're actually kind of ridiculously hot.
<</speech>>
<<speech "Ashley" "$ashley">>
I know.
<</speech>>
<<speech "Mia" "$mia">>
I'm just saying. Those. (<i>gesturing at her big boobs</i>) Objectively.
<</speech>>
<<sprite "assets/img/ashley_shower.avif" "Locker Room — Showers">>
<<speech "Ashley" "$ashley">>
They're just breasts, $mia. Everyone has them.
<</speech>>
<<speech "Mia" "$mia">>
Not like that. You should be more grateful.
<</speech>>
<<sprite "assets/img/lana_boob.avif" "Locker Room — Showers">>
<<speech "Ashley" "$ashley">>
(turning to look at me) You know what else is excellent? $casper's taste in women. And still — he chose you.
<</speech>>
<<speech "Mia" "$mia">>
(<i>I burst out laughing.</i>) That was evil.
<</speech>>
<<speech "Ashley" "$ashley">>
Learning from the best. You need to stop complimenting me otherwise I'll start thinking about your boyfriend.
<</speech>>
<<speech "Mia" "$mia">>
What if I told you, that was allowed? Theoretically.
<</speech>>
<<speech "Ashley" "$ashley">>
Define theoretically.
<</speech>>
<<speech "Mia" "$mia">>
Like... if both of you wanted it. And I was into it. Theoretically. It's a hypothetical.
<</speech>>
<<speech "Ashley" "$ashley">>
...Does he know this is a hypothetical?
<</speech>>
<<speech "Mia" "$mia">>
I'm not saying it's on the table. I'm saying the table exists.
<</speech>>
<<speech "Ashley" "$ashley">>
You're a lot, $mia. You know that? It's not good for my heart. And I'm already very very wet.
<</speech>>
<<sprite "assets/img/ashley_blush.avif" "Locker Room — Showers">>
<<speech "Mia" "$mia">>
(<i>We both laughed. It was stupid and easy and good.</i>)
<</speech>>
<<speech "Ashley" "$ashley">>
(<i>A very long silence. Then</i>) You know people are scared of you, right?
<</speech>>
<<speech "Mia" "$mia">>
(<i>I pull my shirt on.</i>) Are they?
<</speech>>
<<speech "Ashley" "$ashley">>
Not in a mean way. In a... you're just so sure about everything.
<</speech>>
<<speech "Mia" "$mia">>
That's because I am.
<</speech>>
<<speech "Ashley" "$ashley">>
(<i>She laughed. But it was nervous.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_mia_drive_home]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>En Route Home</h2>
<</speech>>
<<sprite "assets/img/inside_mia_car.avif" "Mia's Car">>
<<speech "Mia" "$mia">>
(<i>My car smelled like vanilla air freshener $casper had gotten me as a joke six months ago. It always reminded me of him.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>I sat in the parking lot outside the community centre and opened my phone.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>He'd mentioned a name on the call. $naina. $reina's sister. From Melbourne. Design scholarship. I found her in under a minute. Instagram — Design portfolio linked in the bio. Strong work, real training. Her tagged photos were sparse — in three years of posts, one tagged picture with a man. A few trips to the United States.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>I noted what I needed to note.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>Potential ally or potential problem. Either way — I knew her now.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_mia_home_arrive2]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>Home</h2>
<</speech>>
<<sprite "assets/img/silvi_kit.avif" "Family Kitchen">>
<<speech "Mia" "$mia">>
(<i>Mom was in the kitchen. She had music playing quietly — old Portuguese something</i>)
<</speech>>
<<speech "Silvia" "$silvia">>
How was practice?
<</speech>>
<<speech "Mia" "$mia">>
Good. We're ready for McGill.
<</speech>>
<<speech "Silvia" "$silvia">>
Need something to eat?
<</speech>>
<<speech "Mia" "$mia">>
Mom. Can I ask you something? You and dad. Twenty-six years. Do you still... love him the same?
<</speech>>
<<speech "Silvia" "$silvia">>
Same as what?
<</speech>>
<<speech "Mia" "$mia">>
As the beginning.
<</speech>>
<<speech "Silvia" "$silvia">>
Are you asking if you and $casper are going to feel the same way in twenty years?
<</speech>>
<<speech "Mia" "$mia">>
Maybe.
<</speech>>
<<speech "Silvia" "$silvia">>
$casper is not your father, $mia.
Your father is a good man with a job that eats him. He has less to give at home because he's already given most of it to the city before he walks through the door. It's just who he chose to be, and who I chose to stay with, knowing that.
<</speech>>
<<speech "Mia" "$mia">>
$casper isn't like that. He tells me everything. Even things that are — not easy. He always does.
<</speech>>
<<speech "Silvia" "$silvia">>
I know. I've watched the two of you for years, $mia. That boy still loves you like he did when you first met. And you love him. I'm not saying this because I'm your mother but I have not seen this kind of love before. It's very rare.
<</speech>>
<<speech "Mia" "$mia">>
But you and dad still have that. Right? Even now.
<</speech>>
<<speech "Silvia" "$silvia">>
The only part that's stayed exactly the same is the sex. Which is because I threatened him.
<</speech>>
<<speech "Mia" "$mia">>
Mom—
<</speech>>
<<speech "Silvia" "$silvia">>
I told him: once a week, minimum, or I find someone else. There are at least twenty men who would take that deal without a second thought. He knows that.
<</speech>>
<<speech "Mia" "$mia">>
(covering my face with both hands) Oh my god. Please. Stop.
<</speech>>
<<speech "Silvia" "$silvia">>
I'm telling you the truth. You asked.
<</speech>>
<<speech "Mia" "$mia">>
I asked about love! I did not ask about your — arrangement!
<</speech>>
<<speech "Silvia" "$silvia">>
(<i>She was laughing now.</i>)
<</speech>>
<<speech "Silvia" "$silvia">>
Speaking of which. How is $casper? In that particular regard?
<</speech>>
<<speech "Mia" "$mia">>
Are you actually asking me that right now?
<</speech>>
<<speech "Silvia" "$silvia">>
I'm curious. I carried you for nine months and raised you for twenty-two years. I have earned this.
<</speech>>
<<speech "Mia" "$mia">>
(<i>I looked at her. Then:</i>)
<</speech>>
<<speech "Mia" "$mia">>
Would you like to find out yourself?
<</speech>>
<<sprite "assets/img/silvi_stand.avif" "Silvia — Kitchen">>
<<speech "Silvia" "$silvia">>
HAHAHA! Well played, $mia. Well played.
<</speech>>
<<speech "Mia" "$mia">>
(<i>I got up and kissed her on the cheek and left the kitchen while I was still winning.</i>)
<</speech>>
<div class="continue-link">[[Evening At The Cafe →|ch2_mia_naina_meet]]</div><<sprite "assets/img/naina_caafe.avif" "cafe">>
<<speech "Mia" "$mia">>
(<i>I went to the cafe with $casper and as I landed my eyes on $naina, I realized she was something. Actually quite pretty.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>I understood why $casper had paused on the phone.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>We talked for over two hours. She was smart the way I liked — direct, no performance.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>I was glad she was here. After $ted was gone, $reina felt too lonely. After the cafe closed I went home.</i>)
<</speech>>
<div class="continue-link">[[At Home →|ch2_mia_night]]</div><<speech "Mia" "$mia">>
(<i>Mom had left a plate in the oven and a note on the counter: "Eat something. Love you"</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>I sat at the kitchen counter. I checked my messages — $ashley had sent a screenshot of something from Cole's Instagram with no context, which was her version of checking in. I sent back a single thumbs up.</i>)
<</speech>>
<<sprite "assets/img/cole_insta.avif" "Ashley's Text">>
<<speech "Mia" "$mia">>
(<i>After, I lied down on my bed.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>I thought about this morning — his hands, his cock, buried deep inside me. I thought about what I'd said to $ashley in the shower, the hypothetical that wasn't entirely a hypothetical.</i>)
<</speech>>
<video class="scene-video" autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana_solo/1_boob_press.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
ahhh... $casper...
<</speech>>
<<speech "Mia" "$mia">>
(<i>I turned on the video on my phone and started recording.</i>) This is for you baby.
<</speech>>
<video class="scene-video" autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana_solo/2_tease.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
(<i>In the morning, I watched my parents fuck and now I was alone in my room imagining $casper doing the same thing dad did to mom.</i>)
<</speech>>
<<speech "Mia" "$mia">>
I miss you, baby? I feel so horny. I want to feel something inside me.
<</speech>>
<video class="scene-video" autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana_solo/3_take_off.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
I need to get rid of this stupid clingy clothes.
<</speech>>
<<speech "Mia" "$mia">>
I wonder what comes next... mmm
<</speech>>
<<speech "Mia" "$mia">>
I'm glad you asked.
<</speech>>
<video class="scene-video" autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana_solo/4_touch.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
You wanna play with me, play with my breasts, my nipples? My pussy?
<</speech>>
<<speech "Mia" "$mia">>
You want to suck my tits, or $ashley's? Or both?
<</speech>>
<<speech "Mia" "$mia">>
ahhhh...
<</speech>>
<video class="scene-video" autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana_solo/5_finger.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
Fuck me, $casper... AAHHHH
<</speech>>
<<speech "Mia" "$mia">>
Put your big fat cock, inside me... Fill me up...
<</speech>>
<<speech "Mia" "$mia">>
FUCKKKK!
<</speech>>
<video class="scene-video" autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana_solo/6_rub.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
I'm getting really close...
<</speech>>
<<speech "Mia" "$mia">>
AHHHH... OH GOD! Yes...
<</speech>>
<video class="scene-video" autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana_solo/7_done.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
I hope you enjoyed this... More to follow soon.
<</speech>>
<<speech "Mia" "$mia">>
I'll wait for your response. Don't be late.
<</speech>>
<<speech "Mia" "$mia">>
(<i>I stopped recording and send the video to him and closed my eyes.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_mia_morning_2]]</div><<sprite "assets/img/silvi_din.avif" "Family Kitchen — Morning">>
<<speech "Mia" "$mia">>
(<i>Mom and dad were at the table, bickering about something trivial as usual.</i>)
<</speech>>
<<speech "Silvia" "$silvia">>
Eat something before you try to speak.
<</speech>>
<<speech "Andrew" "$andrew">>
How'd practice go yesterday?
<</speech>>
<<speech "Mia" "$mia">>
Good. We're in shape for the McGill game... Dad — you look tired.
<</speech>>
<<speech "Andrew" "$andrew">>
Forensics came back on the bracelet from the Peterson's case.
Negative. Contaminated sample — no usable prints, no DNA they can connect to anyone. Dead end.
<</speech>>
<<speech "Silvia" "$silvia">>
So that's it, then?
<</speech>>
<<speech "Andrew" "$andrew">>
For that piece of evidence. But the case is still active. There's pressure coming from above — safe neighborhood, college-age victims, the media won't let it go. I'm probably going to be pulling double shifts for a while.
<</speech>>
<<speech "Mia" "$mia">>
(<i>I drank my coffee. I smiled, internally. But if they kept the pressure on — if it ran long enough — they'd find something eventually. The wrong timestamp. A witness who'd been overlooked. Something small and incidental that pointed somewhere it wasn't supposed to. Pressure had a way of finding the things that weren't supposed to matter.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>There was a buzzing sound in my ears, like static electricity. Since I was small, I've had these buzzing sounds in my ear anytime I am under stress, and it keeps ringing until I do something about it.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>I needed a distraction. I needed to call $eliza.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_mia_eliza_call]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>10:15 AM</h2>
<</speech>>
<<sprite "assets/img/call_eliza.avif" "Mia's Bedroom">>
<<speech "Mia" "$mia">>
(<i>$eliza, my cousin. When my Aunt and Uncle moved to the states to follow their dreams she stayed behind because she didn't want to leave me... Yes. We are that close.)</i>
<</speech>>
<<speech "Mia" "$mia">>
(<i>I called her and heard some weird sound on the other end — felt like she is trying very hard to breathe.</i>)
<</speech>>
<<speech "Mia" "$mia">>
You're giving him a blowjob, aren't you?
<</speech>>
<<speech "Eliza" "$eliza">>
(<i>A pause. Then</i>) I'm on my break.
<</speech>>
<video class="scene-video" autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/eliza/1_blowjob_call_01.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
You are physically incapable of not multitasking. It's so hot.
<</speech>>
<<speech "Eliza" "$eliza">>
(<i>A small sound in the background.</i>) He says hi.
<</speech>>
<<speech "Mia" "$mia">>
Tell Miles I said hi. $eliza — I need to meet you.
<</speech>>
<<speech "Eliza" "$eliza">>
(now more audible) Like regular meet-you, or $mia-has-a-situation meet-you?
<</speech>>
<<speech "Mia" "$mia">>
The second one.
<</speech>>
<<speech "Eliza" "$eliza">>
Baby. aahhh... Stop. (<i>Then back to me:</i>) This afternoon?
<</speech>>
<<speech "Mia" "$mia">>
Mom leaves for her shift at two.
<</speech>>
<<speech "Eliza" "$eliza">>
I'll be there.
<</speech>>
<<speech "Mia" "$mia">>
(<i>$eliza worked as administrative assistant inside the RCMP's intelligence-sharing unit. Dad pulled some strings to get her that position. Technically a low-level position. In practice, she saw every file that moved between departments. She understood how information leaked — more importantly, she understood how to make it leak.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_mia_eliza_visit]]</div><<sprite "assets/img/eliza_entry.avif" "Living Room">>
<<speech "Silvia" "$silvia">>
You look so beautiful, $eliza. I wish you were here more.
<</speech>>
<<speech "Eliza" "$eliza">>
Tell that to Uncle $andrew, he got me this job and now I have no time. Sometimes I wish I could just quit and move back in here.
<</speech>>
<<speech "Silvia" "$silvia">>
I'd love that, not sure about your uncle though, but who cares, it will be three against one. I do need to run now, I'm getting late for my shift. You girls have fun.
<</speech>>
<<speech "Eliza" "$eliza">>
(Mom left and $eliza settled into the couch) Tell me, girl. What do you need?
<</speech>>
<<speech "Mia" "$mia">>
(<i>I told her enough. Not everything.</i>)
<</speech>>
<<speech "Eliza" "$eliza">>
You're protecting him.
<</speech>>
<<speech "Mia" "$mia">>
You know I always will, $eliza.
<</speech>>
<<speech "Eliza" "$eliza">>
I know, I know. Not the first time you both gotten into a situation like this.
(<i>She sat back. She had her thinking face on.</i>)
<</speech>>
<<speech "Eliza" "$eliza">>
Miles asked about him, actually. He thinks $casper is crazy smart and actually quite impressive.
<</speech>>
<<speech "Mia" "$mia">>
Miles has good taste in people. Tell him to stay in his lane.
<</speech>>
<<speech "Eliza" "$eliza">>
(laughing) He says the same about you. "Your sis's fucking hot and I'm a little scared of her."
<</speech>>
<<sprite "assets/img/el_la_ta.avif" "Eliza — Scared">>
<<speech "Mia" "$mia">>
He's allowed to be scared. He's also allowed to be attracted. I know I'm hot. He's not allowed to act on either of those things, though.
<</speech>>
<<speech "Eliza" "$eliza">>
He knows his boundaries. Don't worry about him.
<</speech>>
<<speech "Mia" "$mia">>
So. The thing I need?
<</speech>>
<<speech "Eliza" "$eliza">>
There's a file. A series of targeted assaults in the west end — four incidents over six weeks, all targeting one race. The victims were interviewed and then nothing happened. It's just sitting there, nowhere, no motion.
If certain specifics from that file appeared in the right journalist's inbox — framed properly, racial angle — it would create pressure. Genuine pressure.
<</speech>>
<<speech "Mia" "$mia">>
Can you do it without it coming back to you?
<</speech>>
<<speech "Eliza" "$eliza">>
It would need to look like a leak from within the unit, not from my desk specifically. I'll have to be careful.
<</speech>>
<<speech "Mia" "$mia">>
Do whatever you think is good — carefully.
<</speech>>
<<speech "Eliza" "$eliza">>
I'll be in touch.
<</speech>>
<<speech "Mia" "$mia">>
(<i>She stayed another couple of hours. We talked about men in our life, movies, $ashley and everything in between. Then she left.</i>)
<</speech>>
<<speech "Eliza" "$eliza">>
Take care of yourself, love. Bye.
<</speech>>
<<if $plot.ch2_emily_morning>>
<div class="continue-link">[[Continue →|ch2_mia_apple_watch]]</div>
<<else>>
<div class="continue-link">[[Continue →|ch2_mia_spa]]</div>
<</if>><<sprite "assets/img/mia_apple.avif" "Mia's Bedroom">>
<<speech "Mia" "$mia">>
(<i>I checked my phone. The Health app notification had been sitting there since this morning — the shared data from $casper's Apple Watch</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>This morning at 6:27 AM, his heart rate had hit one hundred and thirty-eight.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>I scrolled to location data — the Watch GPS placed him at 1424 Whitmore Street at 6:27 AM. I knew that address.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_mia_emily_react]]</div><<set $plot.ch2_mia_knows_emily to true>>
<<speech "Mia" "$mia">>
(<i>One hundred and thirty-eight beats per minute. At her address. For approximately thirty minutes.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>I knew what that was. He had told me everything about her hot neighbour, $emily.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>I was not going to make it a thing before he had the chance to tell me himself. He always told me. ALWAYS.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>I needed to clear my head, so I put on my jacket and went to the spa.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_mia_spa]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>5:00 PM — Mosaic Wellness Spa, Yorkville</h2>
<</speech>>
<<sprite "assets/img/mia_spa.avif" "Mosaic Wellness Spa">>
<<speech "Mia" "$mia">>
(<i>The receptionist asked what I'd prefer for the massage. Two options today: David, who had hands like a physiotherapist; or Lena, who was insanely funny, who talked more.</i>)
<</speech>>
<div class="continue-link">[[David — the man|ch2_mia_spa_man]] <<if $tier gte 3>> <span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🔥 +3 Lust Sets massage preference to Man and on David Route</span></span><</if>>[[Lena — the woman|ch2_mia_spa_woman]] <<if $tier gte 3>> <span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">❤ +3 Love · Sets massage preference to Woman, David Route Closed</span></span><</if>></div><<run changeRel('mia', 'lust', 3)>>
<<set $plot.mia_massage_pref to "man">>
<<if !$routes>><<set $routes to {}>><</if>>
<<if !$routes.mia>><<set $routes.mia to {}>><</if>>
<<set $routes.mia.david to "open">>
<div class="stat-badge lust">🔥 +3 Lust</div>
<<if $tier gte 3>> <div class="stat-badge love">David route: Open</div><</if>>
<<speech "Mia" "$mia">>
(<i>David was a young good looking man. I don't know why but I had expected someone older, more experienced.</i>)
<</speech>>
<video class="scene-video" autoplay muted loop playsinline>
<source src="assets/vid/scenes/lana_massage_david/1_lana_enter.webm" type="video/webm">
</video>
<<speech "David" "$david">>
$mia. Welcome. You are really pretty. First time with me?
<</speech>>
<<speech "Mia" "$mia">>
(<i>I felt a little shy... not a thing that happens to me.</i>) Yeah. David, right?
<</speech>>
<<speech "David" "$david">>
That's me. Don't worry, I don't bite. Mostly just elbows.
Get comfortable, take whatever you need to take off. I suggest everything, it's better that way. I'll be right here.
<</speech>>
<<speech "Mia" "$mia">>
(<i>Odd phrasing. But not my first time, I just needed to relax, so I started to take off everything one piece at a time.</i>)
<</speech>>
<<speech "David" "$david">>
(<i>He was doing something with his shirt, very unnecessarily.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>I caught him looking. A full, unhurried look</i>)
<</speech>>
<video class="scene-video" autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana_massage_david/2_bra_off.webm" type="video/webm">
</video>
<<speech "David" "$david">>
(<i>Quietly, mostly to himself</i>) Jesus fuck.
<</speech>>
<<speech "Mia" "$mia">>
(<i>To myself</i>) Idiot...
<</speech>>
<<speech "Mia" "$mia">>
(<i>I should have been annoyed. But... it was fun for some reason..</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>I took my time with my pants. Slowly.</i>)
<</speech>>
<video class="scene-video" autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana_massage_david/3_tease_pants_down.webm" type="video/webm">
</video>
<<speech "David" "$david">>
Grrr...
<</speech>>
<<speech "Mia" "$mia">>
(<i>From the side eye, I noticed him biting his hand, he just couldn't help himself.</i>)
<</speech>>
<video class="scene-video" autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana_massage_david/4_side_eye.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
My shoes are too big...
<</speech>>
<<speech "David" "$david">>
Stuck, I see. My specialty.
<</speech>>
<<speech "Mia" "$mia">>
Is it?
<</speech>>
<<speech "David" "$david">>
No. But I'm a fast learner.
<</speech>>
<div class="continue-link">[[Continue →|ch2_mia_spa1]]</div><<speech "Mia" "$mia">>
(<i>I sat on the edge of the table while he worked my shoes off, then my jeans, his eyes checking me out, head to toe, he couldn't help it.</i>)
<</speech>>
<video class="scene-video" autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana_massage_david/5_shoes_pants_off.webm" type="video/webm">
</video>
<<speech "David" "$david">>
Lie down for me. Face down, on your back is round two.
<</speech>>
<<speech "Mia" "$mia">>
(<i>I almost laughed. "Round two." Cocky. I'm telling $casper, later.</i>)
<</speech>>
<<speech "David" "$david">>
(<i>His hands started at my shoulders, so good, more like he was trying to feel me... enjoy me</i>)
<</speech>>
<video class="scene-video" autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana_massage_david/6_back_touch.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
(<i>Then a little sniff.</i>) What are you doing?
<</speech>>
<<speech "David" "$david">>
Lot of tension down here too. Gotta be thorough.
<</speech>>
<<speech "Mia" "$mia">>
Thorough. Right.
<</speech>>
<div class="continue-link">[[Several Minutes Later →|ch2_mia_spa2]]</div><<speech "David" "$david">>
I am done with your back, time for some lymphatic drainage. It's mostly medical, very serious. I need to work on your tight ass... I mean lower back.
<</speech>>
<<speech "Mia" "$mia">>
Before I could agree, he had removed the towel and now my naked ass was exposed. I felt a little annoyed, but also felt a little turned on. I couldn't help but enjoy it.
<</speech>>
<video class="scene-video" autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana_massage_david/7_ass_rub.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
(<i>It didn't feel like massage anymore, it was something else entirely. He leaned in close, and I felt him breathe in, fucking pervert.</i>)
<</speech>>
<<speech "David" "$david">>
I have not seen a tight ass like this in a long time. I need to work on it.
<</speech>>
<<speech "Mia" "$mia">>
Don't you mean lower back?
<</speech>>
<<speech "David" "$david">>
Oh yes, my apologies. Lower back. It's just too tight. I need to work on it harder, longer.
<</speech>>
<video class="scene-video" autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana_massage_david/8_get_out_ass_rub.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
(<i>And then I felt it... His nose on my ass.</i>) Okay. David.
<</speech>>
<<speech "David" "$david">>
Sorry. Occupational hazard.
<</speech>>
<<speech "Mia" "$mia">>
I think that's enough for today.
<</speech>>
<<speech "David" "$david">>
Same time next week?
<</speech>>
<<speech "Mia" "$mia">>
(<i>I got dressed without answering. Because I hadn't decided yet.</i>)
<</speech>>
<div class="continue-link">[[At Home →|ch2_mia_aster_night]]</div><<run changeRel('mia', 'love', 3)>>
<<set $plot.mia_massage_pref to "woman">>
<<if !$routes>><<set $routes to {}>><</if>>
<<if !$routes.mia>><<set $routes.mia to {}>><</if>>
<<set $routes.mia.david to "closed">>
<div class="stat-badge love">❤ +3 Love</div>
<<if $tier gte 3>> <div class="stat-badge loss">David route: Closed</div><</if>>
<<sprite "assets/img/lana_massage.avif" "Lena">>
<<speech "Mia" "$mia">>
(<i>Lena was a beautiful blonde woman,. She got me on the table face down.</i>)
<</speech>>
<<speech "Lena" "$lena">>
Okay, who hurt you and where do I send the bill.
<</speech>>
<<speech "Mia" "$mia">>
Nobody. Coach. Practice. Life.
<</speech>>
<<speech "Lena" "$lena">>
Same thing, different invoice.
<</speech>>
<video class="scene-video" autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana_massage/1_naked_massage.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
(<i>Her hands were light at first, finding the tight spots, and I felt some of the morning start to slide off my back, literally.</i>)
<</speech>>
<<speech "Lena" "$lena">>
You're carrying a lot up here. Boyfriend, or life in general?
<</speech>>
<<speech "Mia" "$mia">>
Bit of both.
<</speech>>
<<speech "Lena" "$lena">>
Story of every woman on this table. Don't worry, I'll fix the shoulders. Can't promise anything about the boyfriend.
<</speech>>
<<speech "Mia" "$mia">>
(<i>Then, without asking, her hands moved to my boobs and just — grabbed.</i>)
<</speech>>
<video class="scene-video" autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/lana_massage/2_boob_massage.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
Lena!
<</speech>>
<<speech "Lena" "$lena">>
(completely unbothered) Lymphatic drainage. Very medical. Very serious.
<</speech>>
<<speech "Mia" "$mia">>
That is not a real thing you just made up.
<</speech>>
<<speech "Lena" "$lena">>
It's a real thing I just made up convincingly. That's basically the same.
<</speech>>
<<speech "Mia" "$mia">>
(<i>I was laughing rather than to actually stop her, which I suppose was the point.</i>)
<</speech>>
<<speech "Mia" "$mia">>
Okay. Okay, I think that's enough lymphatic drainage for the day.
<</speech>>
<<speech "Lena" "$lena">>
Your loss. Same time next week?
<</speech>>
<<speech "Mia" "$mia">>
(<i>I got dressed still laughing, the morning's weight finally somewhere behind me.</i>)
<</speech>>
<div class="continue-link">[[At Home →|ch2_mia_aster_night]]</div><<sprite "assets/img/lana_bedroom_l.avif" "Mia's Bedroom — Night">>
<<if $plot.ch2_aster_fun>>
<<speech "Mia" "$mia">>
(<i>When I got home, Dad and mom were still on shift. I went quietly to my room.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>There was a second spike. 11:40 PM. His location data during the spike: King Street West.</i>)
<</speech>>
<<set $plot.ch2_mia_knows_aster to true>>
<<else>>
<<if $plot.ch2_mia_knows_emily>>
<<speech "Mia" "$mia">>
(<i>I checked the Watch data one last time before I settled in for the evening. Morning spike at $emily's. Nothing else unusual after that.</i>)
<</speech>>
<<else>>
<<speech "Mia" "$mia">>
(<i>I checked my messages one last time before I settled in for the evening. Nothing urgent.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>Good. One thing at a time. I set my phone down and let the day end where it was.</i>)
<</speech>>
<</if>>
<</if>>
<div class="continue-link">[[Continue →|ch2_mia_casper_call_end]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>10:45 PM</h2>
<</speech>>
<<sprite "assets/img/mia_phone_night_casp.avif" "Mia's Bedroom — Night">>
<<speech "Mia" "$mia">>
(<i>My phone rang.</i>)
<</speech>>
<<if $plot.ch2_mia_knows_emily>>
<<speech "Mia" "$mia">>
It sounds like a good day. Mostly.
<</speech>>
<<speech "Casper" "$casper">>
It was. Actually — there's something I need to tell you.
<</speech>>
<<speech "Mia" "$mia">>
I know.
<</speech>>
<<speech "Casper" "$casper">>
You know?
<</speech>>
<<speech "Mia" "$mia">>
I know. So tell me — was she good?
<</speech>>
<<speech "Casper" "$casper">>
(<i>A pause.</i>)
<</speech>>
<<speech "Mia" "$mia">>
$casper?
<</speech>>
<<speech "Casper" "$casper">>
She had experience.
<</speech>>
<<speech "Mia" "$mia">>
And? Was it good?
<</speech>>
<<speech "Casper" "$casper">>
(<i>Another pause.</i>) Yeah. It was actually very good.
<</speech>>
<<sprite "assets/img/mia_phone_night_casp_ang.avif" "Mia's Reaction">>
<<speech "Mia" "$mia">>
(<i>I gripped the phone harder.</i>) Listen to me. You're mine. Do you understand? No one — not her, not anyone. MINE!
<</speech>>
<<speech "Casper" "$casper">>
I know. I've always been yours. I just said the sex was good. That's all.
<</speech>>
<<speech "Mia" "$mia">>
Good night.
<</speech>>
<<speech "Casper" "$casper">>
$mia— please...
<</speech>>
<<speech "Mia" "$mia">>
(<i>I hung up. I sat in the dark for over a minute. Then...</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_mia_gun_grab]]</div>
<<elseif $plot.ch2_mia_knows_aster>>
<<speech "Mia" "$mia">>
(<i>He started talking about his day, and I listened with my eyes closed. A strip club was just a strip club. It meant nothing. She was nothing compared to what we had.</i>)
<</speech>>
<<speech "Mia" "$mia">>
Sounds like a good day.
<</speech>>
<<speech "Casper" "$casper">>
Yeah. Long, but good.
<</speech>>
<<speech "Mia" "$mia">>
(<i>We stayed on the phone a little longer, He did eventually told me about the stripper, not that it mattered. </i>)
<</speech>>
<div class="continue-link">[[Early Morning →|ch2_mia_board1]]</div>
<<else>>
<<speech "Mia" "$mia">>
(<i>He started talking about his day, and I listened with my eyes closed.</i>)
<</speech>>
<<speech "Mia" "$mia">>
Sounds like a good day.
<</speech>>
<<speech "Casper" "$casper">>
Yeah. Long, but good.
<</speech>>
<<speech "Mia" "$mia">>
(<i>We stayed on the phone a little longer, talking about nothing important and everything that mattered.</i>)
<</speech>>
<div class="continue-link">[[Continue →|chapter2_alina_story]]</div>
<</if>><<speech "Casper" "$casper">>
(<i>I dropped them both outside $reina's building. $naina turned back once to look at me.</i>)
<</speech>>
<<sprite "assets/img/naina_look_back.avif" "Naina looking back">>
<<speech "Naina" "$naina">>
Thanks for coming.
<</speech>>
<<speech "Casper" "$casper">>
It was nice to meet you.
<</speech>>
<<speech "Casper" "$casper">>
(<i>$reina grabbed her arm and pulled her in.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_home_naina_thoughts]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>Casper's Apartment</h2>
<</speech>>
<<sprite "assets/img/jasper.avif" "Casper's Apartment">>
<<speech "Casper" "$casper">>
(<i>Jasper was waiting by the door when I came home.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>She would always listen to my problems, very attentively.</i>)
<</speech>>
<<sprite "assets/img/casper_thinking.avif" "Jasper sleeping">>
<<speech "Casper" "$casper">>
(<i>I was deep in my thoughts when Jasper jumped onto my lap. Time for lunch I guess.</i>)
<</speech>>
<<if $tier gte 5>>
<div class="cam-blinker"><<link "📹 CAMERA ALERT — NEW FOOTAGE AVAILABLE" "cam_02_naina_bath">><</link>></div>
<<else>>
<div class="patron-boost-locked">📹 Secret Camera · <small>Operator tier and above</small></div>
<</if>>
<div class="continue-link">[[Continue →|ch2_naina_text_01]]</div><<set $seen_scenes.cam_02_naina_bath to true>>
<div class="cam-ui"><span class="cam-tag">📹 CAM 02 — GUEST BATHROOM · REINA'S APT</span><span class="cam-rec">● REC 06:14 PM</span></div>
<<speech "SYSTEM" "SYSTEM">>
(Twenty-plus hours in a tin can at 30,000 feet—she needed to scrape the travel off her beautiful skin.)
<</speech>>
<<sprite "assets/vid/cam/naina_show.avif" "Bathroom">>
<<speech "SYSTEM" "SYSTEM">>
(A towel wrapped low around her sexy body, hair dark and dripping, she turned the shower on.)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(The water came to life. Her beautiful, long dark hair stuck to her soft neck like silk)
<</speech>>
<video class="scene-video" controls autoplay muted> <source src="assets/vid/cam/bath_01.webm" type="video/webm"> Your browser does not support the video tag. </video>
<<speech "SYSTEM" "SYSTEM">>
(She turned the faucet to hot enough to make her moan a little. Slowly taking off her blouse, slowly, while moving her chest.)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(The blouse fell to the floor.)
<</speech>>
<video class="scene-video" controls autoplay muted> <source src="assets/vid/cam/2_boobs_out.webm" type="video/webm"> Your browser does not support the video tag. </video>
<<speech "SYSTEM" "SYSTEM">>
(Her hands moved to her hair, the slowly to her breasts, cupping them.)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(The water ran over the slope of her breasts. Her nipples hardened under the heat, desperate for a man's touch.)
<</speech>>
<video class="scene-video" controls autoplay muted> <source src="assets/vid/cam/3_boobs_press.webm" type="video/webm"> Your browser does not support the video tag. </video>
<<speech "SYSTEM" "SYSTEM">>
(Her hands moved lower—no longer patient. She cupped her slick breasts, squeezing hard. Her thumbs moved across her nipples, making her ass move forward. Her sweet lips moaning, as her breath moved faster.)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(She pinched herself, her ass twitched again—wanting something more than her fingers.)
<</speech>>
<video class="scene-video" controls autoplay muted> <source src="assets/vid/cam/lather.webm" type="video/webm"> Your browser does not support the video tag. </video>
<<speech "SYSTEM" "SYSTEM">>
(Nobody was watching. Nobody would know. She let her middle finger slide down, and push inside—slowly deeper. She was so fucking wet. So ready.)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(She pushed deeper, her thighs trembled.)
<</speech>>
<video class="scene-video" controls autoplay muted> <source src="assets/vid/cam/boopress.webm" type="video/webm"> Your browser does not support the video tag. </video>
<<speech "SYSTEM" "SYSTEM">>
(Soon the water would cool. Soon she would have to stop, wrap herself in a towel, and walk back into the world like nothing happened. But right now—with steam in the room, her own fingers deep inside her—she belonged to no one but herself.)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(Her head fell back, lips parted, eyes squeezed shut. She was so close. So fucking close.)
<</speech>>
<div class="continue-link">[[Continue →|ch2_naina_text_01]]</div><<speech "Casper" "$casper">>
(<i>My phone lit up. Unknown number. Then: a name saved by $reina, apparently.</i>)
<</speech>>
<<speech "Naina" "$naina">>
Hey — $casper? It's $naina. $reina gave me your number. I hope that's okay.
<</speech>>
<<sprite "assets/img/naina_text.avif" "Naina's text">>
<<speech "Casper" "$casper">>
It is.
<</speech>>
<<speech "Naina" "$naina">>
I just wanted to say — today was genuinely nice. I appreciate you helping sis out.
<</speech>>
<<speech "Naina" "$naina">>
Also you're easier to talk to than most people I meet for the first time. I don't know if that's a Toronto thing or a you thing.
<</speech>>
<<if $tier gte 3>>\
<<else>>\
<div class="shop-hint-banner">ℹ️ These choices matter — choose wisely.</div>
<</if>>\
<div class="continue-link">[[It's probably a you thing. You make it easy.|ch2_naina_choice1_a]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">❤ +1 Love · Naina</span></span><</if>>[[You're the first Melbourne person I've met. I had to make the most of it.|ch2_naina_choice1_b]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">No stat change</span></span><</if>>[[First impressions tend to stick. Yours did.|ch2_naina_choice1_c]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">❤ +1 Love · Naina</span></span><</if>></div><<set $rel.naina.love += 1>>
<<if $rel.naina.love gt 100>><<set $rel.naina.love to 100>><</if>>
<div class="stat-badge love">❤ +1 Love · $naina</div>
<<speech "Casper" "$casper">>
It's probably a you thing. You make it easy.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(<i>A pause. Then:</i>)
<</speech>>
<<speech "Naina" "$naina">>
That's a really nice thing to say. I'll accept it.
<</speech>>
<div class="continue-link">[[Continue →|ch2_naina_text_02]]</div><<speech "Casper" "$casper">>
You're the first Melbourne person I've met. I had to make the most of it.
<</speech>>
<<speech "Naina" "$naina">>
(<i>A pause. Then:</i>)
<</speech>>
<<speech "Naina" "$naina">>
HAHAHA. Okay. That was not the answer I expected. Good.
<</speech>>
<div class="continue-link">[[Continue →|ch2_naina_text_02]]</div><<set $rel.naina.love += 1>>
<<if $rel.naina.love gt 100>><<set $rel.naina.love to 100>><</if>>
<div class="stat-badge love">❤ +1 Love · $naina</div>
<<speech "Casper" "$casper">>
First impressions tend to stick. Yours did.
<</speech>>
<<speech "Naina" "$naina">>
(<i> A longer pause than before.</i>)
<</speech>>
<<speech "Naina" "$naina">>
Yours too.
<</speech>>
<div class="continue-link">[[Continue →|ch2_naina_text_02]]</div><<sprite "assets/img/naina_text2.avif" "Naina's text 2">>
<<speech "Naina" "$naina">>
So what′s your deal? $reina said psychology, but she says everything like she's already decided I'll be impressed.
<</speech>>
<<speech "Casper" "$casper">>
I study the gap between what people say they want and what they actually do. The unconscious stuff. The things they don't even know they're telling you.
<</speech>>
<<speech "Naina" "$naina">>
That's a very polished answer. You've said it before.
<</speech>>
<<speech "Casper" "$casper">>
I've thought it before. Saying it out loud is newer.
<</speech>>
<<speech "Naina" "$naina">>
Okay. Give me an example. Something real.
<</speech>>
<<speech "Casper" "$casper">>
People who always take the window seat—on flights they've taken dozens of times—are usually telling themselves they want control. But really? They want to be contained. They want to know exactly where the edges are. It's not about the view. It's about the walls.
<</speech>>
<<speech "Naina" "$naina">>
...I always take the window seat.
<</speech>>
<<speech "Casper" "$casper">>
I know.
<</speech>>
<<speech "Naina" "$naina">>
That's either very impressive or very invasive. I haven't decided which yet.
<</speech>>
<<speech "Casper" "$casper">>
Most people don′t want to be ∗seen∗. They want to be ∗liked∗. I'm not trying to like you, $naina. I'm just trying to see you.
<</speech>>
<<speech "Naina" "$naina">>
That's a dangerous thing to say.
<</speech>>
<<speech "Casper" "$casper">>
Good. I was hoping you'd notice.
<</speech>>
<<if $tier gte 3>>\
<<else>>\
<div class="shop-hint-banner">ℹ️ These choices matter — choose wisely.</div>
<</if>>\
<div class="continue-link">[[What about you? Is design what you always wanted, or did you fall into it?|ch2_naina_choice2_a]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">❤ +1 Love · Naina</span></span><</if>>[[Three weeks isn't long. You'll need a proper list. I can help with that.|ch2_naina_choice2_b]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">No stat change</span></span><</if>>[[You seem like someone who doesn't end up anywhere by accident.|ch2_naina_choice2_c]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">❤ +1 Love · Naina</span></span><</if>></div><<set $rel.naina.love += 1>>
<<if $rel.naina.love gt 100>><<set $rel.naina.love to 100>><</if>>
<div class="stat-badge love">❤ +1 Love · $naina</div>
<<speech "Casper" "$casper">>
What about you? Is design what you always wanted, or did you fall into it?
<</speech>>
<<speech "Naina" "$naina">>
Fell into it. Or — landed in it. I used to draw obsessively as a kid. Then I found out you could do it as a job and that someone would actually pay for the way I saw things, and I thought — oh. Okay.
<</speech>>
<<speech "Naina" "$naina">>
I like that you asked that. It shows you care about the why, not just the what.
<</speech>>
<<speech "Casper" "$casper">>
That comes second.
<</speech>>
<<speech "Naina" "$naina">>
Exactly.
<</speech>>
<div class="continue-link">[[Continue →|ch2_naina_text_cont]]</div><<speech "Casper" "$casper">>
Three weeks isn't long. You'll need a proper list. I can help with that.
<</speech>>
<<speech "Naina" "$naina">>
$reina said you'd say something like that. She was right.
<</speech>>
<<speech "Casper" "$casper">>
She usually is.
<</speech>>
<<speech "Naina" "$naina">>
I'd actually take you up on that. Not just tourist stuff — I want to know what the city feels like when you actually live in it.
<</speech>>
<<speech "Casper" "$casper">>
That's the better version of the city.
<</speech>>
<div class="continue-link">[[Continue →|ch2_naina_text_cont]]</div><<set $rel.naina.love += 1>>
<<if $rel.naina.love gt 100>><<set $rel.naina.love to 100>><</if>>
<div class="stat-badge love">❤ +1 Love · $naina</div>
<<speech "Casper" "$casper">>
You seem like someone who doesn't end up anywhere by accident.
<</speech>>
<<speech "Naina" "$naina">>
(<i>A long pause this time. Then:</i>)
<</speech>>
<<speech "Naina" "$naina">>
I'm going to save that one. I might need it later.
<</speech>>
<div class="continue-link">[[Continue →|ch2_naina_text_cont]]</div><<sprite "assets/img/naina_text3.avif" "Naina's text 3">>
<<speech "Naina" "$naina">>
I should probably sleep. I need my beauty sleep.
<</speech>>
<<speech "Casper" "$casper">>
Smart.
<</speech>>
<<speech "Naina" "$naina">>
It was good meeting you today, $casper.
<</speech>>
<<speech "Casper" "$casper">>
You too, $naina. Rest well.
<</speech>>
<<speech "Naina" "$naina">>
We should do this again. In person. With more time.
<</speech>>
<<speech "Casper" "$casper">>
(<i>I wanted to respond but then a call...</i>)
<</speech>>
<<speech "Casper" "$casper">>
$mia.
<</speech>>
<div class="continue-link">[[Continue →|ch2_mia_call_naina]]</div><<speech "Mia" "$mia">>
So. How was she?
<</speech>>
<<speech "Casper" "$casper">>
(<i>No hello. No warmup. Straight to the point.</i>)
<</speech>>
<<speech "Casper" "$casper">>
She was — good. Really good, actually.
<</speech>>
<<speech "Mia" "$mia">>
Define good.
<</speech>>
<<speech "Casper" "$casper">>
Direct. Smart. Design scholarship. And she made it to the airport after twenty-three hours on a plane and still looked like she'd just stepped out to get coffee.
<</speech>>
<<speech "Mia" "$mia">>
(<i>A pause.</i>) How pretty?
<</speech>>
<<if $rel.naina.love gte 2>>
<<speech "Casper" "$casper">>
Very. Dark hair. Big brown eyes. She's got $reina's bone structure but sharper somehow.
<</speech>>
<<speech "Mia" "$mia">>
(<i>Longer pause this time.</i>) Do you like her?
<</speech>>
<<speech "Casper" "$casper">>
Maybe.
<</speech>>
<<speech "Mia" "$mia">>
(<i>Silence. Then.</i>) Okay.
<</speech>>
<<speech "Casper" "$casper">>
$mia—
<</speech>>
<<speech "Mia" "$mia">>
I hear you. She's pretty and you had a good day with her and you've been texting her since you got home, haven't you?
<</speech>>
<<speech "Casper" "$casper">>
A bit.
<</speech>>
<<speech "Mia" "$mia">>
A bit. Right.
<</speech>>
<<speech "Mia" "$mia">>
I want to meet her.
<</speech>>
<<else>>
<<speech "Casper" "$casper">>
She's alright. Very put together. $reina's type of beautiful.
<</speech>>
<<speech "Mia" "$mia">>
But not your type.
<</speech>>
<<speech "Casper" "$casper">>
I'm taken.
<</speech>>
<<speech "Mia" "$mia">>
(<i>Amused</i>) Obviously. But she's still pretty.
<</speech>>
<<speech "Casper" "$casper">>
She's interesting.
<</speech>>
<<speech "Mia" "$mia">>
I like that. I want to meet her.
<</speech>>
<</if>>
<div class="continue-link">[[Continue →|ch2_cafe_setup]]</div><<speech "Casper" "$casper">>
Tonight? There's that place near $reina's — the one on Bloor, the corner one.
<</speech>>
<<speech "Mia" "$mia">>
The one with the good espresso martinis?
<</speech>>
<<speech "Casper" "$casper">>
That's the one.
<</speech>>
<<speech "Mia" "$mia">>
Text $reina. Seven.
<</speech>>
<<speech "Casper" "$casper">>
$naina might already be asleep. Jet lag—
<</speech>>
<<speech "Mia" "$mia">>
$casper... Text $reina.
<</speech>>
<<speech "Casper" "$casper">>
(<i>I texted $reina: <em>$mia wants to meet $naina tonight. Cafe on Bloor, the corner one. Seven. If $naina's up for it.</em></i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>$reina replied in under thirty seconds: <em>I'll drag her. Don't be late.</em></i>)
<</speech>>
<<speech "Mia" "$mia">>
She said yes immediately, didn't she?
<</speech>>
<<speech "Casper" "$casper">>
And she told me not to be late.
<</speech>>
<<speech "Mia" "$mia">>
My girl.
<</speech>>
<div class="continue-link">[[Continue →|ch2_cafe_meetup_01]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>Evening — Bloor Street Café</h2>
<</speech>>
<<speech "Casper" "$casper">>
(<i>$reina and $naina were already at the corner table when we arrived. $naina had her hair down, a jacket over a clean shirt, and she was mid-sentence when she looked up and stopped.</i>)
<</speech>>
<<sprite "assets/img/naina_cafe.avif" "Naina — café">>
<<speech "Naina" "$naina">>
(to $reina, quietly, as we approach) Oh. She's gorgeous.
<</speech>>
<<speech "Reina" "$reina">>
(<i>Loudly, directly to us</i>) She said you're gorgeous, $mia.
<</speech>>
<<speech "Mia" "$mia">>
Awww... So are you. $reina has good taste in sisters.
<</speech>>
<<speech "Naina" "$naina">>
And in friends, apparently. It's really nice to meet you, $mia.
<</speech>>
<<speech "Mia" "$mia">>
You too. I've heard things.
<</speech>>
<<speech "Naina" "$naina">>
(glancing at me) Good things?
<</speech>>
<<speech "Mia" "$mia">>
Interesting things. Which is better.
<</speech>>
<div class="continue-link">[[Continue →|ch2_cafe_banter_01]]</div><<sprite "assets/img/cafe_banter.avif" "Café banter">>
<<speech "Reina" "$reina">>
Okay. Ground rules. $casper pays because he was late to the airport. $naina gets to ask anything she wants and we have to answer honestly. And nobody is allowed to talk about the flight anymore.
<</speech>>
<<speech "Naina" "$naina">>
Agreed. Thank you.
<</speech>>
<<speech "Mia" "$mia">>
Agreed. So — $naina. $casper says you study design. What kind?
<</speech>>
<<speech "Naina" "$naina">>
Spatial mostly. Environments. The way a room makes you feel before you've consciously registered what's in it.
<</speech>>
<<speech "Mia" "$mia">>
That is literally what I do with a courtside playlist. Different form, same theory.
<</speech>>
<<speech "Naina" "$naina">>
You play?
<</speech>>
<<speech "Reina" "$reina">>
She plays. Understatement of the evening. She is the fucking captain of the team.
<</speech>>
<<speech "Mia" "$mia">>
Don't hype me so much, $reina. But, yeah, I'm the fucking captain.
<</speech>>
<<speech "Naina" "$naina">>
Wow! I grew up watching it. There was a court two buildings from ours in Mumbai. I used to watch from the window for hours.
<</speech>>
<<speech "Mia" "$mia">>
Come to a game.
<</speech>>
<<speech "Naina" "$naina">>
Really?
<</speech>>
<<speech "Mia" "$mia">>
Really. We could use someone in the stands who actually understands what they're watching.
<</speech>>
<<speech "Casper" "$casper">>
I'm in the stands and I understand what I'm watching.
<</speech>>
<<speech "Reina" "$reina">>
You take notes, $casper. You're not watching, you're documenting.
<</speech>>
<<sprite "assets/img/naina_laugh.avif" "Café banter">>
<<speech "Naina" "$naina">>
(laughing)Do you actually take notes? Like — on paper?
<</speech>>
<<speech "Casper" "$casper">>
iPad. But yeah. I do that for $mia.
<</speech>>
<<speech "Naina" "$naina">>
Awww... That's kind of endearing, actually.
<</speech>>
<<speech "Mia" "$mia">>
I literally said the same thing the first time. After that I just accepted that my boyfriend is a weirdo and moved on.
<</speech>>
<<speech "Reina" "$reina">>
I agree, he is nuts. That's exactly what I said the first time. And the second time. And the third time.
<</speech>>
<<speech "Casper" "$casper">>
You gotta be one to know one.
<</speech>>
<<speech "Reina" "$reina">>
YOu gOTta bE OnE tO kNOw oNE.
<</speech>>
<<speech "Casper" "$casper">>
(<i>I did not get to say a single word for the next forty minutes. I didn't need to.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_cafe_banter_02]]</div><<sprite "assets/img/cafe_banter2.avif" "Café banter">>
<<speech "Naina" "$naina">>
Okay — what is actually the best thing about this city.
<</speech>>
<<speech "Reina" "$reina">>
The people, they're really kind.
<</speech>>
<<speech "Mia" "$mia">>
Culture. We've got everything.
<</speech>>
<<speech "Naina" "$naina">>
$casper?
<</speech>>
<<speech "Casper" "$casper">>
The lake at night. Drive to the waterfront when it's past ten and the city goes quiet. You forget how big the water is until you're standing right at it.
<</speech>>
<<speech "Naina" "$naina">>
I want to see that.
<</speech>>
<<speech "Casper" "$casper">>
I'll take you sometime.
<</speech>>
<<speech "Reina" "$reina">>
(<i>Into her glass, barely audible</i>) Oh no.
<</speech>>
<div class="continue-link">[[Continue →|ch2_cafe_end]]</div><<speech "Casper" "$casper">>
(<i>We stayed until the café started stacking chairs around us. The walk back to $reina's building was easy.</i>)
<</speech>>
<<if canSpend('casper', 50)>>
<<run spend('casper', 50)>>
<div class="stat-badge spend">☕💰 -$50 $casper</div>
<</if>>
<<sprite "assets/img/naina_walk.avif" "Naina walking">>
<<speech "Naina" "$naina">>
(<i>At the door</i>) This was really good. I feel like I made two new friends for life. Thank you.
<</speech>>
<<speech "Mia" "$mia">>
Come to my game on Thursday.
<</speech>>
<<speech "Naina" "$naina">>
I'll be there.
<</speech>>
<<speech "Mia" "$mia">>
(<i>She kissed $casper once on the cheek and went toward the car.</i>) Call me when you get home safe.
<</speech>>
<<speech "Casper" "$casper">>
I live four streets away. (<i>As she left,I turned to $naina.</i>)
<</speech>>
<<speech "Naina" "$naina">>
She's really something.
<</speech>>
<<speech "Casper" "$casper">>
She is.
<</speech>>
<<speech "Naina" "$naina">>
You're lucky.
<</speech>>
<<speech "Casper" "$casper">>
I know.
<</speech>>
<<speech "Naina" "$naina">>
(<i>A moment of pause. Then:</i>) Goodnight, $casper.
<</speech>>
<<speech "Casper" "$casper">>
Goodnight, $naina.
<</speech>>
<<speech "Casper" "$casper">>
(<i>She went inside. $reina mouthed something at me through the glass door. I turned up my collar and walked home.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_emily_night]]</div><<sprite "assets/img/casper_walking_home.avif" "The Street — Night">>
<<speech "Casper" "$casper">>
(<i>The neighbourhood was quiet. Just streetlights</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>Then I saw the light at number twelve. The front step. She was sitting on it.</i>)
<</speech>>
<<sprite "assets/img/emily_smile_night.avif" "Emily">>
<<speech "Casper" "$casper">>
(<i>$emily. A silk robe — short, barely belted. Looking at the street. And then I showed up.</i>)
<</speech>>
<<speech "Emily" "$emily">>
$casper.
<</speech>>
<<speech "Casper" "$casper">>
$emily. Little late to be outside.
<</speech>>
<<speech "Emily" "$emily">>
Says the man walking home alone at almost twelve.
<</speech>>
<<speech "Casper" "$casper">>
I was meeting some friends.
<</speech>>
<<speech "Emily" "$emily">>
And now you're home. You can keep walking. I'm not stopping you.
<</speech>>
<<speech "Casper" "$casper">>
(<i>I could. My door was thirty meters up the street.</i>)
<</speech>>
<div class="continue-link">[[Stay. Let the night be what it wants to be.|ch2_emily_flirt_01]] [[Keep walking. Thirty meters. Just keep walking.|ch2_emily_walk_past]]</div><<speech "Casper" "$casper">>
(<i>I kept walking. I didn't look back.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_emily_morning_no_choice]]</div><<set $rel.emily.lust += 2>>
<<if $rel.emily.lust gt 100>><<set $rel.emily.lust to 100>><</if>>
<div class="stat-badge lust">🔥 +2 Lust · $emily</div>
<<sprite "assets/img/emily_tease_night.avif" "Emily">>
<<speech "Emily" "$emily">>
I've been thinking about you. Since last week.
<</speech>>
<<speech "Casper" "$casper">>
Me?
<</speech>>
<<speech "Emily" "$emily">>
Do you think about me?
<</speech>>
<<speech "Casper" "$casper">>
I... don't understand...
<</speech>>
<<speech "Emily" "$emily">>
You do.
<</speech>>
<<speech "Casper" "$casper">>
(I did) ...I... I think you're beautiful, really beautiful. But...
<</speech>>
<<speech "Emily" "$emily">>
(<i>Her robe slipped half an inch more.</i>) But what?
<</speech>>
<<speech "Casper" "$casper">>
This conversation that doesn't have a good ending.
<</speech>>
<<speech "Emily" "$emily">>
(<i>She smiled</i>) I've been alone in this house for five days. You know what that's like?
<</speech>>
<<speech "Casper" "$casper">>
Tell me.
<</speech>>
<<speech "Emily" "$emily">>
Come here, sit with me.
<</speech>>
<div class="continue-link">[[Continue →|ch2_emily_flirt_02]]</div><<speech "Casper" "$casper">>
You smell good.
<</speech>>
<<speech "Emily" "$emily">>
I know.
<</speech>>
<<speech "Casper" "$casper">>
(<i>She was close now. Not touching. But close enough.</i>)
<</speech>>
<<speech "Emily" "$emily">>
You've thought about it too. Haven't you? And please don't.
<</speech>>
<<speech "Casper" "$casper">>
Don't what?
<</speech>>
<<speech "Emily" "$emily">>
Don't say you haven't. I know what it looks like when a man is being careful around me. You are always so — <i>careful</i>. (She dragged one finger slowly up the collar of my jacket.) It's really obvious.
<</speech>>
<<speech "Casper" "$casper">>
Careful means I'm thinking about it, $emily.
<</speech>>
<<speech "Emily" "$emily">>
(She is even closer now) Good. What are you thinking about?
<</speech>>
<<speech "Casper" "$casper">>
That the robe is doing a hell lot of work hiding something that I really want to see.
<</speech>>
<<speech "Emily" "$emily">>
Only because you're still sitting outside the house. You know where I live.
<</speech>>
<<speech "Casper" "$casper">>
Number twelve.
<</speech>>
<<speech "Emily" "$emily">>
Number twelve. Tomorrow morning. David doesn't come back until Monday. I wake up at six. I am — (<i>she comes even closer now</i>) — very awake at six.
<</speech>>
<<speech "Casper" "$casper">>
(<i>She looked into my eyes for a long moment. And then...</i>)
<</speech>>
<<speech "Emily" "$emily">>
Oh what the hell.
<</speech>>
<video controls autoplay loop muted>
<source src="assets/vid/scenes/emily/emily_casper_kiss1.webm" type="video/webm">
Your browser does not support the video tag.
</video>
<<speech "Casper" "$casper">>
(<i>She kissed me. It was so soft and wet and it felt like these lips were created to be sucked. I kissed her back. The street, the night, the quiet — all of it disappeared except for the two of us.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>She tasted so damn good, I'd be lying if I said I wasn't thinking about fucking her right now. I was hard like a rock.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>My hand automatically reached out, caressing her top. Trying to enter, feel the breasts I've imagined millions of times, almost every night.</i>)
<</speech>>
<video controls autoplay loop muted>
<source src="assets/vid/scenes/emily/emily_casper_kiss_2.webm" type="video/webm">
Your browser does not support the video tag.
</video>
<<speech "Casper" "$casper">>
(<i>My fingers were just about to feel her hard nipples when she stopped it</i>)
<</speech>>
<<speech "Emily" "$emily">>
Not here.(<i>She stood up and walked towards her door. Not looking back.</i>) Goodnight, $casper. Get some sleep.
<</speech>>
<<speech "Casper" "$casper">>
(<i>She went inside. I sat on the pavement. The street was quiet. My pulse was not.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_emily_morning_choice]]</div><<sprite "assets/img/casper_thinking_night.avif" "Casper's Bedroom">>
<<speech "Casper" "$casper">>
(<i>I lay in the dark for a long time. Jasper on my chest.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>Number twelve. Six AM. Tomorrow.</i>)
<</speech>>
<div class="continue-link">[[Set an alarm for 5:50. You already know.|ch2_emily_morning_yes]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🔥 +10 Lust · Emily · 🤝 +10 Trust · Emily</span></span><</if>>[[Let it go. Close your eyes. Let the night stay what it was.|ch2_emily_morning_no_choice]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">No stat change</span></span><</if>></div><<sprite "assets/img/casper_thinking_night.avif" "Casper's Bedroom">>
<<speech "Casper" "$casper">>
(<i>I lay in the dark for a long time. Jasper on my chest.</i>)
<</speech>>
<div class="continue-link">[[Next Day|ch2_leo_movie]]</div><<set $plot.ch2_emily_morning to true>>
<<set $rel.emily.lust += 10>><<if $rel.emily.lust gt 100>><<set $rel.emily.lust to 100>><</if>>
<<set $rel.emily.trust += 10>><<if $rel.emily.trust gt 100>><<set $rel.emily.trust to 100>><</if>>
<div class="stat-badge lust">🔥 +10 Lust · $emily</div>
<div class="stat-badge conf">🤝 +10 Trust · $emily</div>
<<speech "Casper" "$casper">>
(<i>I set the alarm. 5:50. Closed my eyes.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_emily_morning_sex]]</div><<speech "SYSTEM" "SYSTEM">>
<h2>Next Morning — 6:02 AM</h2>
<</speech>>
<<sprite "assets/img/early_morning_can.avif" "Casper's Bedroom">>
<<speech "Casper" "$casper">>
(<i>The alarm went off. 5:50. I was already half-awake. I got up without thinking about it too long. Thinking about it was a risk.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>The street was cold and completely empty. Number twelve's light was on.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>She answered on the first knock.</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/emily2/1_enter.webm" type="video/webm">
</video>
<<speech "Emily" "$emily">>
I wasn't sure you'd come.
<</speech>>
<<speech "Casper" "$casper">>
Yes, you were.
<</speech>>
<<speech "Emily" "$emily">>
(<i>She smiled.</i>) Alright, Yes, I was. (<i>She stepped back. I went inside. She closed the door.</i>)
<</speech>>
<<speech "Emily" "$emily">>
Do you want some coffee?
<</speech>>
<<speech "Casper" "$casper">>
(<i>I just sat on the chair in the kitchen. She pulled another chair and sat in front of me.</i>)
<</speech>>
<<speech "Emily" "$emily">>
I hope you didn't had trouble finding the place.
<</speech>>
<video autoplay muted loop playsinline>
<source src="assets/vid/scenes/emily2/2_talk.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
Oh, no. I know the street. Also, I had google maps. I made sure I knock on the right door. You live in a very nice neighbourhood.
<</speech>>
<<speech "Emily" "$emily">>
HAHAHA! You think so? I like it. It's quiet. And the neighbours are nice. There's a really cute boy who lives across the street. We made out last night.
<</speech>>
<<speech "Casper" "$casper">>
(<i>She leaned forward. I brushed my fingers on her thigh.</i>)
<</speech>>
<<speech "Casper" "$casper">>
Did you like it?
<</speech>>
<<speech "Emily" "$emily">>
We both did. I think he was a little too excited. I had to tell him to slow down. I like to take my time. I like to enjoy it. I like to feel it. I like to feel it for a long time.
<</speech>>
<div class="continue-link">[[Continue →|ch2_emily_sex_hub]]</div><<if not $libido or not $libido.casper>>
<<set $libido to { leo: 1, casper: 1 }>>
<</if>>
<<silently>>
<<if not $scene_emily or ($scene_emily.day neq $day)>>
<<set $scene_emily to {
mBar: 0, fBar: 0, mMax: 100,
fOrgasmed: false, satisfied: false, boostUsed: false, seenHub: false,
day: $day
}>>
<</if>>
<</silently>>
<<if $libido.casper lte 0>>
<<staminaBars "scene_emily" $casper $emily>>
<<if $tier gte 5>>
<div class="stamina-boost-wrap"><<link "★ PATRON PERK · Libido Refill — restore one encounter today" "ch2_emily_sex_hub">><<set $libido.casper to $libido.casper + 1>><<set $scene_emily.seenHub to false>><</link>></div>
<</if>>
<<if $tier lt 5>>
<div class="patron-boost-locked">★ Libido Refill available · <small>Operator tier and above</small></div>
<</if>>
<div class="continue-link">[[Continue →|ch2_emily_afterglow]]</div>
<<else>>
<<staminaBars "scene_emily" $casper $emily>>
<<if not $scene_emily.seenHub>>
<<set $scene_emily.seenHub to true>>
<<speech "Emily" "$emily">>
I wanted to fuck him so badly last night, but you know, it's a nice neighbourhood and I didn't want to wake anyone up. So I waited until this morning.
<</speech>>
<<speech "Casper" "$casper">>
oh... The boy across the street would have been very upset I suppose.
<</speech>>
<<speech "Emily" "$emily">>
Oh, he was very upset. That's why I told him to come in the morning. To continue where we left off.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/emily2/3_touch.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
You are such a tease.
<</speech>>
<<speech "Emily" "$emily">>
You've been teasing me way longer, $casper. I think it's time to stop teasing each other.
<</speech>>
<<speech "Casper" "$casper">>
What do you suggest, we should do then?
<</speech>>
<<speech "Emily" "$emily">>
Would you like to kiss me again?
<</speech>>
<<speech "Casper" "$casper">>
Yes.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/emily2/4_boob_play.webm" type="video/webm">
</video>
<<speech "Emily" "$emily">>
Come closer. I've been dying to feel your lips.
<</speech>>
<<speech "Casper" "$casper">>
$emily...
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
Soon, the clothes came off and there was no more hesitation. Just pure lust.
<</speech>>
<</if>>
<<if $scene_emily.fOrgasmed>>
<<speech "SYSTEM" "SYSTEM">>
(<i><b>$emily has already come once.</b> She's flushed, oversensitive, eyes half-closed — and she hasn't asked you to stop.</i>)
<</speech>>
<</if>>
<<if $scene_emily.mBar gte $scene_emily.mMax>>
<<speech "SYSTEM" "SYSTEM">>
(<i>$casper is at the edge — every muscle locked, jaw set. He's been holding back by will alone and the will is gone.</i>)
<</speech>>
<div class="scene-grid single">
<div class="scene-btn climax">[[💦 He can't hold back any longer...|ch2_emily_cum]]</div>
<<if $tier gte 5>>
<div class="scene-btn patron-reset"><<link "★ Patron: Reset Stamina and keep going" "ch2_emily_sex_hub">><<set $scene_emily.mBar to 0>><<set $scene_emily.fBar to 0>><</link>></div>
<</if>>
</div>
<<else>>
<<if $tier gte 1 and not $scene_emily.boostUsed>>
<div class="stamina-boost-wrap"><<link "★ PATRON PERK · Stamina Boost — +25 endurance (one use)" "ch2_emily_sex_hub">><<set $scene_emily.mMax += 25>><<set $scene_emily.boostUsed to true>><</link>></div>
<<elseif $tier lt 1 and not $scene_emily.boostUsed>>
<div class="patron-boost-locked">★ Stamina Boost available · <small>Observer tier and above</small></div>
<</if>>
<div class="scene-grid">
<div class="scene-btn">[[Blowjob|ch2_emily_blow]]</div>
<div class="scene-btn">[[Missionary|ch2_emily_missionary]]</div>
<div class="scene-btn">[[Cowgirl|ch2_emily_cowgirl]]</div>
<div class="scene-btn">[[Doggy|ch2_emily_doggy]]</div>
</div>
<</if>>
<</if>><<set _prevF to $scene_emily.fBar>>
<<set $scene_emily.mBar += 30>>
<<set $scene_emily.fBar += 8>>
<<if $scene_emily.mBar gte $scene_emily.mMax>><<set $scene_emily.mBar to $scene_emily.mMax>><</if>>
<<if $scene_emily.fBar gt 100>><<set $scene_emily.fBar to 100>><</if>>
<<if $scene_emily.fBar gte 100>><<set $scene_emily.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_emily.fBar gte 100 and $scene_emily.fOrgasmed is false)>>
<<if _justCame>><<set $scene_emily.fOrgasmed to true>><</if>>
<<staminaBars "scene_emily" $casper $emily>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/emily2/6_blowjob.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
(<i>I was losing my mind when she finally dropped to her knees, unzipped my pants and just took the whole thing in her beautiful mouth.</i>)
<</speech>>
<<speech "Emily" "$emily">>
I see you are alredy very excited, $casper.
<</speech>>
<<speech "Casper" "$casper">>
(hand in her hair) $emily— I am not holding back anymore... I have been dreaming about fucking this sexy mouth for a long time.
<</speech>>
<<speech "Emily" "$emily">>
Mm. That's what I like. Fuck my mouth, honey. Don't hold back.
<</speech>>
<<speech "Casper" "$casper">>That's how I like it.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/emily2/7_blowjob_cont.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
Ah! FUCK! $emily!
<</speech>>
<<speech "Emily" "$emily">>
*GAG* *GAG*
<</speech>>
<<if _justCame>>
<<speech "Emily" "$emily">>
(grip tight, nails pressing into my thigh, a small involuntary sound) Oh—
<</speech>>
<<speech "Casper" "$casper">>
There it is.
<</speech>>
<</if>>
<<if $scene_emily.mBar gte $scene_emily.mMax>>
<<speech "Casper" "$casper">>
Up here. Right now. I mean it.
<</speech>>
<</if>>
<<if $scene_emily.mBar gte $scene_emily.mMax>>
<div class="scene-grid single">
<div class="scene-btn climax">[[💦 He can't hold back any longer...|ch2_emily_cum]]</div>
</div>
<<else>>
<div class="scene-grid">
<div class="scene-btn active">[[Blowjob|ch2_emily_blow]]</div>
<div class="scene-btn">[[Missionary|ch2_emily_missionary]]</div>
<div class="scene-btn">[[Cowgirl|ch2_emily_cowgirl]]</div>
<div class="scene-btn">[[Doggy|ch2_emily_doggy]]</div>
</div>
<</if>><<set _prevF to $scene_emily.fBar>>
<<set $scene_emily.mBar += 20>>
<<set $scene_emily.fBar += 22>>
<<if $scene_emily.mBar gte $scene_emily.mMax>><<set $scene_emily.mBar to $scene_emily.mMax>><</if>>
<<if $scene_emily.fBar gt 100>><<set $scene_emily.fBar to 100>><</if>>
<<if $scene_emily.fBar gte 100>><<set $scene_emily.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_emily.fBar gte 100 and $scene_emily.fOrgasmed is false)>>
<<if _justCame>><<set $scene_emily.fOrgasmed to true>><</if>>
<<staminaBars "scene_emily" $casper $emily>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/emily2/10_lying.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
(<i>Her legs wrapped around me — and I pushed in hard. I just wanted to fuck this woman, not wasting any single second.</i>)
<</speech>>
<<speech "Emily" "$emily">>
AHHH... $casper... Fuck me...
<</speech>>
<<speech "Casper" "$casper">>
Tell me if it's too much.
<</speech>>
<<speech "Emily" "$emily">>
Oh you — you have absolutely no idea— Come here...
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/emily2/13_side.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
(<i>I got behind her, better angle, deeper, faster, harder...</i>)
<</speech>>
<<speech "Emily" "$emily">>
Right there, exactly like that—
<</speech>>
<<speech "Casper" "$casper">>
I know. I've got you, baby.
<</speech>>
<<if _justCame>>
<<speech "Emily" "$emily">>
(pressing her boobs) $casper — oh god—
<</speech>>
<<speech "Casper" "$casper">>
(<i>I felt every second of it. Kept going through all of it until she was entirely still under me, breathing in long pulls.</i>)
<</speech>>
<</if>>
<<if $scene_emily.mBar gte $scene_emily.mMax>>
<<speech "Casper" "$casper">>
(jaw locked, all breath gone) $emily — I can't—
<</speech>>
<</if>>
<<if $scene_emily.mBar gte $scene_emily.mMax>>
<div class="scene-grid single">
<div class="scene-btn climax">[[💦 He can't hold back any longer...|ch2_emily_cum]]</div>
</div>
<<else>>
<div class="scene-grid">
<div class="scene-btn">[[Blowjob|ch2_emily_blow]]</div>
<div class="scene-btn active">[[Missionary|ch2_emily_missionary]]</div>
<div class="scene-btn">[[Cowgirl|ch2_emily_cowgirl]]</div>
<div class="scene-btn">[[Doggy|ch2_emily_doggy]]</div>
</div>
<</if>><<set _prevF to $scene_emily.fBar>>
<<set $scene_emily.mBar += 22>>
<<set $scene_emily.fBar += 28>>
<<if $scene_emily.mBar gte $scene_emily.mMax>><<set $scene_emily.mBar to $scene_emily.mMax>><</if>>
<<if $scene_emily.fBar gt 100>><<set $scene_emily.fBar to 100>><</if>>
<<if $scene_emily.fBar gte 100>><<set $scene_emily.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_emily.fBar gte 100 and $scene_emily.fOrgasmed is false)>>
<<if _justCame>><<set $scene_emily.fOrgasmed to true>><</if>>
<<staminaBars "scene_emily" $casper $emily>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/emily2/11_cowgirl.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
(<i>She climbed on top of me, I moaned hard, I hadn't planned but god she felt good.</i>)
<</speech>>
<<speech "Emily" "$emily">>
You're filling me so good, $casper. So deep. I should've let you do this sooner.
<</speech>>
<<speech "Casper" "$casper">>
(hands on her hips) You like that? You like being on top?
<</speech>>
<<speech "Emily" "$emily">>
(rolling her hips hard now) AHHHH... Yes, yes, yes! I love it! Don't wanna stop!
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/emily2/12_cowgirl_cont.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
(<i>She set the pace and she kept it.</i>)
<</speech>>
<<speech "Emily" "$emily">>
AH AH AH AH...
<</speech>>
<<speech "Casper" "$casper">>
GOD! $emily... You're so fucking sexy when you ride me like that...
<</speech>>
<<speech "Emily" "$emily">>
Say my name... scream it... I want to hear you say it...
<</speech>>
<<if _justCame>>
<<speech "Emily" "$emily">>
(hand over her mouth) Oh — oh — $casper—
<</speech>>
<<speech "Casper" "$casper">>
(<i>Her whole body shaking. Neither of us said anything. We didn't need to.</i>)
<</speech>>
<</if>>
<<if $scene_emily.mBar gte $scene_emily.mMax>>
<<speech "Casper" "$casper">>
(grip going hard on her waist) $emily — stop — I'm going to—
<</speech>>
<</if>>
<<if $scene_emily.mBar gte $scene_emily.mMax>>
<div class="scene-grid single">
<div class="scene-btn climax">[[💦 He can't hold back any longer...|ch2_emily_cum]]</div>
</div>
<<else>>
<div class="scene-grid">
<div class="scene-btn">[[Blowjob|ch2_emily_blow]]</div>
<div class="scene-btn">[[Missionary|ch2_emily_missionary]]</div>
<div class="scene-btn active">[[Cowgirl|ch2_emily_cowgirl]]</div>
<div class="scene-btn">[[Doggy|ch2_emily_doggy]]</div>
</div>
<</if>><<set _prevF to $scene_emily.fBar>>
<<set $scene_emily.mBar += 25>>
<<set $scene_emily.fBar += 20>>
<<if $scene_emily.mBar gte $scene_emily.mMax>><<set $scene_emily.mBar to $scene_emily.mMax>><</if>>
<<if $scene_emily.fBar gt 100>><<set $scene_emily.fBar to 100>><</if>>
<<if $scene_emily.fBar gte 100>><<set $scene_emily.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_emily.fBar gte 100 and $scene_emily.fOrgasmed is false)>>
<<if _justCame>><<set $scene_emily.fOrgasmed to true>><</if>>
<<staminaBars "scene_emily" $casper $emily>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/emily2/8_insert.webm" type="video/webm">
</video>
<<speech "Emily" "$emily">>
I've thought about this one specifically. Make me your bitch, $casper
<</speech>>
<<speech "Casper" "$casper">>
Bitches deserve to be treated well. And you are a very good bitch.
<</speech>>
<<speech "Emily" "$emily">>
God, I feel it so deep. I want to feel it all the way in my stomach.
<</speech>>
<<speech "Casper" "$casper">>
You are so wet. I can feel you clenching around me. And I don't wanna stop.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/emily2/9_insert_cont.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
Stay right there.
<</speech>>
<<speech "Emily" "$emily">>
Don't stop — don't — you feel so — god—
<</speech>>
<<speech "Casper" "$casper">>
$emily... I'm getting so close...
<</speech>>
<<speech "Emily" "$emily">>
Don't you dare stop now. Pound me harder. AHH...
<</speech>>
<<if _justCame>>
<<speech "Emily" "$emily">>
(face buried, whole body shaking) $casper — $casper—
<</speech>>
<<speech "Casper" "$casper">>
(<i>She came completely apart One hand in her hair, the other on her ass, waiting until the very last wave passed.</i>)
<</speech>>
<</if>>
<<if $scene_emily.mBar gte $scene_emily.mMax>>
<<speech "Casper" "$casper">>
$emily — I can't hold—
<</speech>>
<</if>>
<<if $scene_emily.mBar gte $scene_emily.mMax>>
<div class="scene-grid single">
<div class="scene-btn climax">[[💦 He can't hold back any longer...|ch2_emily_cum]]</div>
</div>
<<else>>
<div class="scene-grid">
<div class="scene-btn">[[Blowjob|ch2_emily_blow]]</div>
<div class="scene-btn">[[Missionary|ch2_emily_missionary]]</div>
<div class="scene-btn">[[Cowgirl|ch2_emily_cowgirl]]</div>
<div class="scene-btn active">[[Doggy|ch2_emily_doggy]]</div>
</div>
<</if>><<set $plot.ch2_emily_had_sex to true>>
<<set $libido.casper to $libido.casper - 1>>
<<set $casper_darkness += 1>>
<<if $scene_emily.satisfied>>
<<run changeRel('emily', 'lust', 2)>>
<<run changeRel('emily', 'love', 2)>>
<div class="stat-badge lust">🔥 +2 Lust · $emily</div>
<div class="stat-badge love">❤ +2 Love · $emily</div>
<<else>>
<<run changeRel('emily', 'lust', -2)>>
<<run changeRel('emily', 'love', -2)>>
<div class="stat-badge lust">💔 -2 Lust · $emily</div>
<div class="stat-badge love">💔 -2 Love · $emily</div>
<</if>>
<div class="stat-badge dark">🖤 +1 Darkness</div>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/emily2/14_cum.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
(<i>I was ready to cum inside her, but at the last moment I pulled out... moaning harder than I had imagined.</i>)
<</speech>>
<<speech "Emily" "$emily">>
AHHH... $casper... I can't believe you just did that...
<</speech>>
<<speech "Casper" "$casper">>
Did what?
<</speech>>
<<speech "Emily" "$emily">>
Fucked me like a maniac. I love it. I want you to do it again tomorrow.
<</speech>>
<<speech "Casper" "$casper">>
You are going to be sore.
<</speech>>
<<speech "Emily" "$emily">>
HAHAHA! That's the point.
<</speech>>
<div class="continue-link">[[Continue →|ch2_emily_afterglow]]</div><<speech "Casper" "$casper">>
(<i>After. I quickly washed up in her bathroom while she was still lying on the couch, her eyes closed, breathing softly.</i>)
<</speech>>
<<speech "Emily" "$emily">>
(<i>After a while</i>) You should probably go before the street gets busy.
<</speech>>
<<speech "Casper" "$casper">>
Yeah.
<</speech>>
<div class="continue-link">[[Continue →|ch2_leo_movie]]</div><<set $plot.ch2_aster_fun to false>>
<<sprite "assets/img/strip_club.avif" "Outside the Café — Evening">>
<<speech "Ted" "$ted">>
It's a good place. Hot girls, good music, good food. Think of it as decompression.
<</speech>>
<<speech "Casper" "$casper">>
This is fine, but you really wanna be here?
<</speech>>
<<speech "Ted" "$ted">>
I missed my beautiful Canadian girls, it feels so good to be home.
<</speech>>
<div class="continue-link">[[Sure. Let's go.|ch2_strip_arrive]] [[Not tonight. I'll walk you out.|ch2_strip_skip]]</div><<sprite "assets/img/soup.avif" "Outside the Café — Evening">>
<<speech "Casper" "$casper">>
(<i>$ted hated it but eventually agreed. We ate at the noodle place on Carver instead; and I walked him to his home at 9.</i>)
<</speech>>
<<speech "Ted" "$ted">>
(at the doorstep) You're better than I am... morally speaking.
<</speech>>
<<speech "Casper" "$casper">>
Debatable. But sure, I'm just glad you are back. I missed you.
<</speech>>
<<speech "Casper" "$casper">>
(<i>I walked home and then I called $mia.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_mia_call]]</div><<sprite "assets/img/mia_phone_night.avif" "Casper's Apartment — Night">>
<<speech "Mia" "$mia">>
Hey. Long day?
<</speech>>
<<speech "Casper" "$casper">>
(<i>I told her about $ted showing up. She was shocked but happy</i>)
<</speech>>
<<speech "Mia" "$mia">>
$ted is <i>back</i>? That son of a bitch. Oh my god.
<</speech>>
<<speech "Casper" "$casper">>
He also met someone on assignment — her name is $sybil. He says it's nothing, but I felt it was something.
<</speech>>
<<speech "Mia" "$mia">>
(<i>A pause.</i>) We're keeping that from $reina?
<</speech>>
<<speech "Casper" "$casper">>
For now. Yeah.
<</speech>>
<<speech "Mia" "$mia">>
Okay. Whatever you say.
<</speech>>
<<speech "Casper" "$casper">>
(<i>We talked for a while after that. She sounded tired.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>Her voice dropped.</i>) Good. I'm glad you had a quiet one. Hey — $casper?
<</speech>>
<<speech "Casper" "$casper">>
Yeah?
<</speech>>
<div class="continue-link">[[Continue →|ch2_day_end]]</div><<sprite "assets/img/pretty_stripper.avif" "Casper's Apartment — Evening">>
<<speech "Casper" "$casper">>
(<i>The place was called Velvet. Low red lighting, music at the right volume.</i>)
<</speech>>
<<speech "Ted" "$ted">>
Fuck, I missed this place. I feel like a kid in a candy shop.
<</speech>>
<<sprite "assets/img/lap_dance.avif" "Velvet — Bar">>
<<speech "Ted" "$ted">>
(<i>After two rounds, and watching some hot women giving lap dances to some random dudes, $ted leaned toward me.</i>) So. I don't have a lot of cash on me right now... specifically none.
<</speech>>
<<speech "Casper" "$casper">>
Of course.
<</speech>>
<<sprite "assets/img/red_hottie.avif" "Velvet — Bar">>
<<speech "Ted" "$ted">>
There's a girl over there — red dress, second from the left — and I would like very much to give her fifty dollars for about twelve minutes of her time and I am asking you, as my closest friend, to consider—
<</speech>>
<<speech "Casper" "$casper">>
$ted!
<</speech>>
<<if canSpend('casper', 50)>>
<div class="continue-link">[[Cover his lap dance. ($50)|ch2_ted_fund_yes]] <<if $tier gte 3>> <span class="shop-hint">💵 -$50 · 🤝 +5 Trust · $ted</span><</if>></div>
<<else>>
<div class="choice-btn choice-locked">Can't afford it right now<span class="shop-hint">Need $50</span></div>
<</if>>
<div class="continue-link">[[Not this time, $ted.|ch2_ted_fund_no]] <<if $tier gte 3>> <span class="shop-hint">🤝 -5 Trust · $ted</span><</if>></div><<run spend('casper', 50)>>
<<set $rel.ted.trust += 5>>
<<if $rel.ted.trust gt 100>><<set $rel.ted.trust to 100>><</if>>
<div class="stat-badge spend">💵 -$50 · Ted's Lap Dance</div>
<div class="stat-badge conf">🤝 +5 Trust · $ted</div>
<<speech "Casper" "$casper">>
Don't make it weird.
<</speech>>
<<speech "Ted" "$ted">>
You are my brother.
<</speech>>
<<speech "Casper" "$casper">>
(to myself, watching him run) oh $reina, only if you knew what your idiot boyfriend is up to right now.
<</speech>>
<div class="continue-link">[[Continue →|ch2_aster_meet]]</div><<set $rel.ted.trust -= 5>>
<<if $rel.ted.trust lt 0>><<set $rel.ted.trust to 0>><</if>>
<div class="stat-badge loss">🤝 -5 Trust · $ted</div>
<<speech "Casper" "$casper">>
I'm not financing this. $reina would kill me if I did.
<</speech>>
<<speech "Ted" "$ted">>
She isn't here and she doesn't need to know.
<</speech>>
<<speech "Casper" "$casper">>
I already promised you to hide one thing from her. I'm not making it two.
<</speech>>
<<speech "Ted" "$ted">>
arrgghh! Fine. I guess I'll just have to go ask the bartender for a loan.
<</speech>>
<div class="continue-link">[[Continue →|ch2_aster_meet]]</div><<sprite "assets/img/lap_dance_ted.avif" "Velvet — Bar Stool">>
<<speech "Casper" "$casper">>
(<i>$ted disappeared behind the stage. I was on my second drink, when I saw a really sexy woman dancing on the poll.</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/kimmy/1_kimmy_entry.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
(<i>I didn't want to drool, but god she looked stunning.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>Her smooth movements, flexibility, I could just imagine riding her in my bed with her legs open and screaming my name.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>Our eyes met and she didn't look away. She walked towards me as I tried to be nonchalant.</i>)
<</speech>>
<<speech "Aster" "ASTER">>
If you want something you just need to ask, I don't bite.
<</speech>>
<<speech "Casper" "$casper">>
I am sorry, I'm here just for my friend. I don't want to make you uncomfortable.
<</speech>>
<<speech "Aster" "ASTER">>
AWWW! You are so sweet. I like that. I'm Aster. Come, let's talk somewhere more private.
<</speech>>
<<speech "Casper" "$casper">>
As... (<i>Before I could finish speaking I was already following her...</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/kimmy/2_private.webm" type="video/webm">
</video>
<<speech "Aster" "ASTER">>
You know what? I really like you. For you I am ready to make a special offer. I can give you a lap dance for $50. How does that sound?
<</speech>>
<<if canSpend('casper', 50)>>
<div class="continue-link">[[Yeah. Why not. ($50)|ch2_lap_dance]]<span class="shop-hint">💵 -$50</span></div>
<<else>>
<div class="choice-btn choice-locked">Can't afford it right now<span class="shop-hint">Need $50</span></div>
<</if>>
<div class="continue-link">[[Not tonight.|ch2_aster_decline]]<span class="shop-hint">Turn her down politely.</span></div><<speech "Casper" "$casper">>
I'm sorry, I have a girlfriend. (<i>She smiled and nodded</i>)
<</speech>>
<<speech "Aster" "ASTER">>
She's a lucky girl.
<</speech>>
<<speech "Casper" "$casper">>
No, I am. (<i>And then I left.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_strip_leave]]</div><<run spend('casper', 50)>>
<<set $plot.ch2_aster_fun to true>>
<div class="stat-badge spend">💵 -$50 · Lap Dance</div>
<<speech "Casper" "$casper">>
(<i>I kept my hands on my own knees and she got to work.</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/kimmy/3_tease.webm" type="video/webm">
</video>
<<speech "Aster" "ASTER">>
You're thinking about something.
<</speech>>
<<speech "Casper" "$casper">>
(low) A few things.
<</speech>>
<<speech "Aster" "ASTER">>
Good or bad?
<</speech>>
<<speech "Casper" "$casper">>
Complicated.
<</speech>>
<<speech "Aster" "ASTER">>
I can feel your complicated. I can help with that.
<</speech>>
<<speech "Casper" "$casper">>
(<i>She was very good. I just started to lose control</i>)
<</speech>>
<<speech "Aster" "ASTER">>
I like it. (<i>A pause.</i>) There's more I can offer. If you want.
<</speech>>
<div class="continue-link">[[Continue →|ch2_aster_offer]]</div><video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/kimmy/4_open.webm" type="video/webm">
</video>
<<speech "Aster" "ASTER">>
Fuck! You are so fucking huge...
<</speech>>
<<speech "Casper" "$casper">>
Aster... You are so damn good at this.
<</speech>>
<<speech "Aster" "ASTER">>
Blowjob is fifty. If you want to stay longer — all of it — it's two hundred. (<i>She tilted her head.</i>) Normally it's seven-fifty. I'm making a considered exception, looking at this monster. It's extremely rare and I like you so much.
<</speech>>
<<speech "Casper" "$casper">>
(<i>It's been a long day, with $naina, $ashley, $emily... I was so confused.</i>)
<</speech>>
<<if canSpend('casper', 50)>>
<div class="continue-link">[[Blowjob. ($50)|ch2_aster_blow]]<span class="shop-hint">💵 -$50</span></div>
<<else>>
<div class="choice-btn choice-locked">Can't afford blowjob<span class="shop-hint"> Need $50</span></div>
<</if>>
<<if canSpend('casper', 200)>>
<<if $libido.casper lte 0>>
<<if not $patron_libido_boost>><<set $patron_libido_boost to 0>><</if>>
<<set _libidoBoostCap to 0>>
<<if $tier gte 5>><<set _libidoBoostCap to 1>><</if>>
<<if $tier gte 6>><<set _libidoBoostCap to 5>><</if>>
<<if $patron_libido_boost lt _libidoBoostCap>>
<div class="continue-link">[[Stay for all of it. ($200)|ch2_aster_sex]]<span class="shop-hint">💵 -$200 · ★ Patron Override — libido spent today (<<print _libidoBoostCap - $patron_libido_boost>> use<<if _libidoBoostCap - $patron_libido_boost is not 1>>s<</if>> left this chapter)</span></div>
<<else>>
<div class="choice-btn choice-locked">Stay for all of it — spent today<span class="shop-hint"> You've already given everything today. <strong>Operator</strong> tier and above can override this once per chapter (<strong>Architect</strong>: 5), and you're out of uses.</span></div>
<</if>>
<<else>>
<div class="continue-link">[[Stay for all of it. ($200)|ch2_aster_sex]]<span class="shop-hint">💵 -$200</span></div>
<</if>>
<<else>>
<div class="choice-btn choice-locked">Can't afford the full stay <span class="shop-hint"> Need $200</span></div>
<</if>>
<div class="continue-link">[[That's enough for tonight.|ch2_aster_afterglow]]<span class="shop-hint">Leave on good terms.</span></div><<run spend('casper', 50)>>
<<set $plot.ch2_aster_fun to true>>
<div class="stat-badge spend">💵 -$50</div>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/kimmy/6_blowjob.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
(<i>She was so good. She didn't rush at all. I lied down as she took the tip of my cock in her sweet little mouth.</i>)
<</speech>>
<<speech "Aster" "ASTER">>
My god, you are huge.
<</speech>>
<<speech "Casper" "$casper">>
Can you go any deeper?
<</speech>>
<<speech "Aster" "ASTER">>
You'd imagine I would, right? But god... It's not very often I do this, $casper.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/kimmy/6_blowjob.webm" type="video/webm">
</video>
<<speech "Aster" "ASTER">>
FUCK!
<</speech>>
<<speech "Casper" "$casper">>
Yeah. Really good.
<</speech>>
<<speech "Aster" "ASTER">>
ARGGHH!!! My jaw hurts, but I love it... I haven't felt so alive before.
<</speech>>
<<speech "Casper" "$casper">>
Imagine how I'm feeling... I'm gonna... cum...
<</speech>>
<<speech "Aster" "ASTER">>
OH YESSSS! Let it go honey. Don't hold back... perfect.
<</speech>>
<div class="continue-link">[[Continue →|ch2_aster_afterglow]]</div><<run spend('casper', 200)>>
<<set $plot.ch2_aster_fun to true>>
<<if $libido.casper lte 0>>
<<if not $patron_libido_boost>><<set $patron_libido_boost to 0>><</if>>
<<set $patron_libido_boost += 1>>
<</if>>
<<if not $scene_aster or ($scene_aster.day neq $day)>>
<<set $scene_aster to {
mBar: 0, fBar: 0, mMax: 100,
fOrgasmed: false, satisfied: false, boostUsed: false, seenHub: false,
day: $day
}>>
<</if>>
<<if not $scene_aster.seenHub>>
<<set $scene_aster.seenHub to true>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/kimmy/5_handjob.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
I love your tits. They are so perfect.
<</speech>>
<<speech "Aster" "ASTER">>
Oh honey, you are such a good boy. Let me show you what these soft hands can do.
<</speech>>
<<speech "Casper" "$casper">>
Aster... Oh yes...
<</speech>>
<</if>>
<<if $scene_aster.fOrgasmed>>
<<speech "SYSTEM" "SYSTEM">>
(<i>She wanted to continue but she just couldn't bring herself to do it... She was done.</i>)
<</speech>>
<</if>>
<<if $scene_aster.mBar gte $scene_aster.mMax>>
<<speech "SYSTEM" "SYSTEM">>
(<i>$casper was at the edge — every muscle locked, jaw set. He's been holding back by will alone and the will is gone.</i>)
<</speech>>
<div class="scene-grid single">
<div class="scene-btn climax">[[💦 He can't hold back any longer...|ch2_aster_cum]]</div>
<<if $tier gte 5>>
<div class="scene-btn patron-reset"><<link "★ Patron: Reset Stamina and keep going" "ch2_aster_sex">><<set $scene_aster.mBar to 0>><<set $scene_aster.fBar to 0>><</link>></div>
<</if>>
</div>
<<else>>
<<staminaBars "scene_aster" $casper "Aster">>
<<if $tier gte 1 and not $scene_aster.boostUsed>>
<div class="stamina-boost-wrap"><<link "★ PATRON PERK · Stamina Boost — +25 endurance (one use)" "ch2_aster_sex">><<set $scene_aster.mMax += 25>><<set $scene_aster.boostUsed to true>><</link>></div>
<<elseif $tier lt 1 and not $scene_aster.boostUsed>>
<div class="patron-boost-locked">★ Stamina Boost available · <small>Observer tier and above</small></div>
<</if>>
<div class="scene-grid">
<div class="scene-btn">[[Blowjob|ch2_aster_blowjob_act]]</div>
<div class="scene-btn">[[Doggy|ch2_aster_doggy]]</div>
<div class="scene-btn">[[Cowgirl|ch2_aster_cowgirl]]</div>
<div class="scene-btn">[[Behind|ch2_aster_behind]]</div>
</div>
<</if>><<set _prevF to $scene_aster.fBar>>
<<set $scene_aster.mBar += 28>>
<<set $scene_aster.fBar += 16>>
<<if $scene_aster.mBar gte $scene_aster.mMax>><<set $scene_aster.mBar to $scene_aster.mMax>><</if>>
<<if $scene_aster.fBar gt 100>><<set $scene_aster.fBar to 100>><</if>>
<<if $scene_aster.fBar gte 100>><<set $scene_aster.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_aster.fBar gte 100 and $scene_aster.fOrgasmed is false)>>
<<if _justCame>><<set $scene_aster.fOrgasmed to true>><</if>>
<<staminaBars "scene_aster" $casper "Aster">>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/kimmy/6_blowjob.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
(<i>She was so good. She didn't rush at all. I lied down as she took the top of my cock in her mouth.</i>)
<</speech>>
<<speech "Aster" "ASTER">>
My god you are big.
<</speech>>
<<speech "Casper" "$casper">>
Can you go any deeper?
<</speech>>
<<speech "Aster" "ASTER">>
You'd imagine I would right? But god... It's not very often I do this, $casper.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/kimmy/6_blowjob.webm" type="video/webm">
</video>
<<speech "Aster" "ASTER">>
*GAG* *GAG*
<</speech>>
<<speech "Casper" "$casper">>
Yeah. Really good.
<</speech>>
<<speech "Aster" "ASTER">>
ARGGHH!!! My jaw hurts, but I love it... I haven't feel so alive before.
<</speech>>
<<speech "Casper" "$casper">>
ASTER... AAAHHHH
<</speech>>
<<speech "Aster" "ASTER">>
OH YESSSS!
<</speech>>
<<if _justCame>>
<<speech "Aster" "ASTER">>
(pulling back ) Mm. Okay. Give me a second.
<</speech>>
<</if>>
<<if $scene_aster.mBar gte $scene_aster.mMax>>
<<speech "Casper" "$casper">>
Aster — I'm not going to last—
<</speech>>
<</if>>
<<if $scene_aster.mBar gte $scene_aster.mMax>>
<div class="scene-grid single">
<div class="scene-btn climax">[[💦 He can't hold back any longer...|ch2_aster_cum]]</div>
</div>
<<else>>
<div class="scene-grid">
<div class="scene-btn active">[[Blowjob|ch2_aster_blowjob_act]]</div>
<div class="scene-btn">[[Doggy|ch2_aster_doggy]]</div>
<div class="scene-btn">[[Cowgirl|ch2_aster_cowgirl]]</div>
<div class="scene-btn">[[Behind|ch2_aster_behind]]</div>
</div>
<</if>><<set _prevF to $scene_aster.fBar>>
<<set $scene_aster.mBar += 25>>
<<set $scene_aster.fBar += 22>>
<<if $scene_aster.mBar gte $scene_aster.mMax>><<set $scene_aster.mBar to $scene_aster.mMax>><</if>>
<<if $scene_aster.fBar gt 100>><<set $scene_aster.fBar to 100>><</if>>
<<if $scene_aster.fBar gte 100>><<set $scene_aster.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_aster.fBar gte 100 and $scene_aster.fOrgasmed is false)>>
<<if _justCame>><<set $scene_aster.fOrgasmed to true>><</if>>
<<staminaBars "scene_aster" $casper "Aster">>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/kimmy/8_pussy_eat.webm" type="video/webm">
</video>
<<speech "Aster" "ASTER">>
Oh my... You're such a gentleman. I like that. I like it a lot.
<</speech>>
<<speech "Casper" "$casper">>
You deserve it Aster... for what's about to happen to you.
<</speech>>
<<speech "Aster" "ASTER">>
FUCK. ME.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/kimmy/9_doggy.webm" type="video/webm">
</video>
<<speech "Aster" "ASTER">>
AHHHH... SOOO BIG
<</speech>>
<<speech "Casper" "$casper">>
How are you so tight?
<</speech>>
<<speech "Aster" "ASTER">>
I told you, it's not very often I do... ahhh... this... Fuck me harder... I can take it.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/kimmy/10_doggy.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
(<i>So I did.</i>)
<</speech>>
<<if _justCame>>
<<speech "Aster" "ASTER">>
Okay. Okay — give me a second.
<</speech>>
<</if>>
<<if $scene_aster.mBar gte $scene_aster.mMax>>
<<speech "Casper" "$casper">>
Aster — I can't hold this much longer—
<</speech>>
<</if>>
<<if $scene_aster.mBar gte $scene_aster.mMax>>
<div class="scene-grid single">
<div class="scene-btn climax">[[💦 He can't hold back any longer...|ch2_aster_cum]]</div>
</div>
<<else>>
<div class="scene-grid">
<div class="scene-btn">[[Blowjob|ch2_aster_blowjob_act]]</div>
<div class="scene-btn active">[[Doggy|ch2_aster_doggy]]</div>
<div class="scene-btn">[[Cowgirl|ch2_aster_cowgirl]]</div>
<div class="scene-btn">[[Behind|ch2_aster_behind]]</div>
</div>
<</if>><<set _prevF to $scene_aster.fBar>>
<<set $scene_aster.mBar += 22>>
<<set $scene_aster.fBar += 28>>
<<if $scene_aster.mBar gte $scene_aster.mMax>><<set $scene_aster.mBar to $scene_aster.mMax>><</if>>
<<if $scene_aster.fBar gt 100>><<set $scene_aster.fBar to 100>><</if>>
<<if $scene_aster.fBar gte 100>><<set $scene_aster.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_aster.fBar gte 100 and $scene_aster.fOrgasmed is false)>>
<<if _justCame>><<set $scene_aster.fOrgasmed to true>><</if>>
<<staminaBars "scene_aster" $casper "Aster">>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/kimmy/11_cowgirl.webm" type="video/webm">
</video>
<<speech "Aster" "ASTER">>
(<i>She climbed on, hands on my chest.</i>) I like this part. I get to watch you lose it.
<</speech>>
<<speech "Casper" "$casper">>
This game I'd love to lose... Damn you, Aster.
<</speech>>
<<speech "Aster" "ASTER">>
AH AH AH AH... Deeper... It's...
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/kimmy/12_cowgirl.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
You're not making this easy.
<</speech>>
<<speech "Aster" "ASTER">>
I took the whole thing in. I think I'm gonna pass out with all the blood rushing to my head. I can't believe how good this feels.
<</speech>>
<<if _justCame>>
<<speech "Aster" "ASTER">>
Oh Oh Oh — there it is.
<</speech>>
<</if>>
<<if $scene_aster.mBar gte $scene_aster.mMax>>
<<speech "Casper" "$casper">>
Aster — stop, I'm going to—
<</speech>>
<</if>>
<<if $scene_aster.mBar gte $scene_aster.mMax>>
<div class="scene-grid single">
<div class="scene-btn climax">[[💦 He can't hold back any longer...|ch2_aster_cum]]</div>
</div>
<<else>>
<div class="scene-grid">
<div class="scene-btn">[[Blowjob|ch2_aster_blowjob_act]]</div>
<div class="scene-btn">[[Doggy|ch2_aster_doggy]]</div>
<div class="scene-btn active">[[Cowgirl|ch2_aster_cowgirl]]</div>
<div class="scene-btn">[[Behind|ch2_aster_behind]]</div>
</div>
<</if>><<set _prevF to $scene_aster.fBar>>
<<set $scene_aster.mBar += 25>>
<<set $scene_aster.fBar += 20>>
<<if $scene_aster.mBar gte $scene_aster.mMax>><<set $scene_aster.mBar to $scene_aster.mMax>><</if>>
<<if $scene_aster.fBar gt 100>><<set $scene_aster.fBar to 100>><</if>>
<<if $scene_aster.fBar gte 100>><<set $scene_aster.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_aster.fBar gte 100 and $scene_aster.fOrgasmed is false)>>
<<if _justCame>><<set $scene_aster.fOrgasmed to true>><</if>>
<<staminaBars "scene_aster" $casper "Aster">>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/kimmy/13_side.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
(<i>I held her close, kissing her neck and drilling in deeper in this new position.</i>)
<</speech>>
<<speech "Aster" "Aster">>
God, you are an amazing lover... I don't think I've ever been fucked this hard before.
<</speech>>
<<speech "Casper" "$casper">>
You are squeezing me so tight. I don't know how much longer I can hold back.
<</speech>>
<<speech "Aster" "Aster">>
No way you are stopping now when I am so close... AAHHHHH!
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/kimmy/14_stand_behind.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
Louder, slut! Scream my name.
<</speech>>
<<speech "Aster" "Aster">>
AH AH AH AH... $casper... $casper... I can't hold back...
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/kimmy/15_behind.webm" type="video/webm">
</video>
<<speech "Aster" "ASTER">>
Right there. Don't stop.
<</speech>>
<<if _justCame>>
<<speech "Aster" "ASTER">>
(forehead against the couch, breathing hard) ...okay.
<</speech>>
<</if>>
<<if $scene_aster.mBar gte $scene_aster.mMax>>
<<speech "Casper" "$casper">>
Aster — I can't—
<</speech>>
<</if>>
<<if $scene_aster.mBar gte $scene_aster.mMax>>
<div class="scene-grid single">
<div class="scene-btn climax">[[💦 He can't hold back any longer...|ch2_aster_cum]]</div>
</div>
<<else>>
<div class="scene-grid">
<div class="scene-btn">[[Blowjob|ch2_aster_blowjob_act]]</div>
<div class="scene-btn">[[Doggy|ch2_aster_doggy]]</div>
<div class="scene-btn">[[Cowgirl|ch2_aster_cowgirl]]</div>
<div class="scene-btn active">[[Behind|ch2_aster_behind]]</div>
</div>
<</if>><<set $scene_aster.satisfied to true>>
<<set $plot.ch2_aster_had_sex to true>>
<<if $libido.casper gt 0>><<set $libido.casper to $libido.casper - 1>><</if>>
<<set $casper_darkness += 1>>
<div class="stat-badge dark">🖤 +1 Darkness</div>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/vid/scenes/kimmy/15_cum.webm" type="video/webm">
</video>
<<speech "Aster" "ASTER">>
AHHHH... Cum in my mouth... Give it to me... I want it all.
<</speech>>
<<speech "Aster" "ASTER">>
(<i>Afterwards, looking up.</i>) You good?
<</speech>>
<<speech "Casper" "$casper">>
Yeah. Really good.
<</speech>>
<<speech "Aster" "ASTER">>
Don't think this is the end. I want to see you again. Here's my number.
<</speech>>
<<speech "Casper" "$casper">>
(<i>I stayed about ten more minutes. Then I left.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_aster_afterglow]]</div><<sprite "assets/img/after.avif" "Velvet — Main Floor">>
<<speech "Casper" "$casper">>
(<i>$ted was already back at the bar by the time I came out.</i>)
<</speech>>
<<speech "Ted" "$ted">>
Someone's having fun.
<</speech>>
<<speech "Casper" "$casper">>
You got your dance and you didn't have to pay for it. Don't push this.
<</speech>>
<<speech "Ted" "$ted">>
(<i>He held up both hands. The subject was closed. We had another drink.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch2_strip_leave]]</div><<sprite "assets/img/canada_neigh.avif" "Street — Late Evening">>
<<speech "Casper" "$casper">>
(<i>I dropped $ted at his place. I walked home, thinking about the day I had. I needed to call $mia and tell her everything.</i>)
<</speech>>
<<sprite "assets/img/mia_phone_night.avif" "Casper's Apartment — Night">>
<<speech "Mia" "$mia">>
I was just about to call you. How was your day?
<</speech>>
<<speech "Casper" "$casper">>
Oh god, where do I begin?
<</speech>>
<<speech "Mia" "$mia">>
Start with the good stuff.
<</speech>>
<<speech "Casper" "$casper">>
(<i>I told her. All of it — $leo's letter, the café shift, $ashley—</i>)
<</speech>>
<<speech "Mia" "$mia">>
HAHAHA! She came to the café. Did she leave a ''huge'' tit, I mean tip?
<</speech>>
<<speech "Casper" "$casper">>
Shut up.
<</speech>>
<<speech "Mia" "$mia">>
I like her more. Keep going.
<</speech>>
<<speech "Casper" "$casper">>
(<i>I told her about Brody. and then $ted... She didn't say anything for a while.</i>)
<</speech>>
<<sprite "assets/img/mia_amazed.avif" "Casper's Apartment — Night">>
<<speech "Mia" "$mia">>
$ted is back!!! That son of a bitch. God. Is he—
<</speech>>
<<speech "Casper" "$casper">>
He's fine. He's $ted. Also he met someone on the assignment.
The kind he fell in love with. Her name is $sybil. She's — it's complicated. He says $reina is still it for him and it won't go anywhere, but I have my doubts.
<</speech>>
<<speech "Mia" "$mia">>
Are we going to keep it, from $reina?
<</speech>>
<<speech "Casper" "$casper">>
I guess.
<</speech>>
<<speech "Casper" "$casper">>
(<i>We talked about nothing particular for a while after that. We were winding down.</i>)
<</speech>>
<<speech "Mia" "$mia">>
It sounds like a good day, mostly.
<</speech>>
<<speech "Casper" "$casper">>
Mostly.
<</speech>>
<<speech "Mia" "$mia">>
Good. (<i>A pause.</i>) Hey — $casper?
<</speech>>
<<speech "Casper" "$casper">>
Yeah?
<</speech>>
<div class="continue-link">[[Continue →|ch2_day_end]]</div><<speech "Mia" "$mia">>
<<if $plot.ch2_emily_had_sex>>
Did you have sex with your neighbor, $emily?
<<elseif $plot.ch2_aster_fun>>
Did you have fun at the strip club?
<<else>>
I love you so much. Good night.
<</if>>
<</speech>>
<<speech "Casper" "$casper">>
...
<</speech>>
<div class="continue-link">[[Continue →|ch2_mia_pov_start]]</div>/* Defensive init so a mid-save player doesn't hit undefined. */
<<if !$plot>><<set $plot to {}>><</if>>\
<<if !$routes>><<set $routes to {}>><</if>>\
<<if !$routes.mia>><<set $routes.mia to {}>><</if>>\
<<if $routes.mia.cole === undefined>><<set $routes.mia.cole to "open">><</if>>\
<<if $mia_guilt === undefined>><<set $mia_guilt to 0>><</if>>\
<<if $plot.ch3_mia_dad_talk === undefined>><<set $plot.ch3_mia_dad_talk to "none">><</if>>\
<<if $plot.ch3_mia_camera_warning === undefined>><<set $plot.ch3_mia_camera_warning to false>><</if>>\
<<if $plot.ch3_mia_saw_casey === undefined>><<set $plot.ch3_mia_saw_casey to false>><</if>>\
<<if $plot.ch3_mia_casey_eye_contact === undefined>><<set $plot.ch3_mia_casey_eye_contact to false>><</if>>\
<<if $plot.ch3_mia_casey_leverage === undefined>><<set $plot.ch3_mia_casey_leverage to false>><</if>>\
<<if $plot.ch3_mia_knows_chief_son === undefined>><<set $plot.ch3_mia_knows_chief_son to false>><</if>>\
<<if $plot.ch3_mia_cole_danced === undefined>><<set $plot.ch3_mia_cole_danced to false>><</if>>\
<<if $plot.ch3_mia_cole_pressed === undefined>><<set $plot.ch3_mia_cole_pressed to false>><</if>>\
<<if $plot.ch3_mia_cole_kiss_stopped === undefined>><<set $plot.ch3_mia_cole_kiss_stopped to false>><</if>>\
<<if $plot.ch3_mia_let_cole_assume === undefined>><<set $plot.ch3_mia_let_cole_assume to false>><</if>>\<<include "ch3_mia_var_init">>
<<set $pov to "mia">>
<<speech "SYSTEM" "SYSTEM">>
<h2>The Same Night — $mia's POV</h2>
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>Rewind. Two hours before $casper rang our doorbell.</em></p>
<</speech>>
<div class="continue-link">[[$mia's Room →|ch3_mia_getting_ready]]</div><<speech "SYSTEM" "SYSTEM">>
<h3>6:40 PM — $mia's Room</h3>
<</speech>>
<<sprite "assets/ep3/img/mia_dress.avif" "Getting Ready">>
<<speech "Mia" "$mia">>
(<i>Third dress. No bra. I looked quite sexy in it.</i>)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>Two knocks. Not Mom's knock — Mom doesn't knock.</em></p>
<</speech>>
<<speech "Andrew" "$andrew">>
Honey. You decent?
<</speech>>
<<speech "Mia" "$mia">>
Depends who's asking.
<</speech>>
<<speech "Andrew" "$andrew">>
The man who pays all your bills.
<</speech>>
<<speech "Mia" "$mia">>
Then I'm decent. Come in.
<</speech>>
<<sprite "assets/ep3/img/dad_enter.avif" "Dad">>
<<speech "Andrew" "$andrew">>
(<i>a long look</i>) Ah, hell.
<</speech>>
<<speech "Mia" "$mia">>
What? Is it bad?
<</speech>>
<<speech "Andrew" "$andrew">>
It's not bad. That's the problem. You look — You look like an angel. I can't believe how much my little princess has grown.
<</speech>>
<<speech "Mia" "$mia">>
Dad.
<</speech>>
<<speech "Andrew" "$andrew">>
I'm sorry. I just - nevermind.
<</speech>>
<<speech "Mia" "$mia">>
(<i>I laugh, and he comes in and sits on the edge of my bed.</i>)
<</speech>>
<<speech "Andrew" "$andrew">>
You know what I was thinking about on the drive home? That season you were fourteen and you played the whole back half with a hairline fracture and didn't tell anybody.
<</speech>>
<<speech "Mia" "$mia">>
You were furious.
<</speech>>
<<speech "Andrew" "$andrew">>
I was <i>proud</i>. I was furious <i>at</i> being proud. Big difference. Ask your mother, she had to listen to me about it for a week.
<</speech>>
<<sprite "assets/ep3/img/mia_dad_talk.avif" "Dad">>
<<speech "Andrew" "$andrew">>
I don't say it enough. So — I'm proud of you, $mia.
<</speech>>
<<speech "Mia" "$mia">>
I love you too, dad.
<</speech>>
<div class="continue-link">[[Continue →|ch3_mia_dad_pitch]]</div><<speech "Andrew" "$andrew">>
(<i>looking down</i>) $casper's picking you up.
<</speech>>
<<speech "Mia" "$mia">>
He is.
<</speech>>
<<speech "Andrew" "$andrew">>
He's a good kid. I want that on the record first. He's polite, he's kind, and I know he loves you.
<</speech>>
<<speech "Mia" "$mia">>
But.
<</speech>>
<<speech "Andrew" "$andrew">>
But he's got nothing, sweetheart. No degree that leads anywhere, no career, no family behind him, no money and no line on getting any. That's not an insult, that's arithmetic. I've watched a lot of young men with nothing, and I can tell you exactly what nothing does to them by thirty.
<</speech>>
<<speech "Mia" "$mia">>
Dad—
<</speech>>
<<speech "Andrew" "$andrew">>
And there's a boy who's been asking about you for years. Chief Vance's son. $cole.
<</speech>>
<<speech "Mia" "$mia">>
(<i>Of course. Of <i>course</i>.</i>) You've been talking about me with your boss.
<</speech>>
<<speech "Andrew" "$andrew">>
I've been <i>listening</i> while my boss talks about you. There's a difference and you know it. Law school in the fall. Family that's been in this city four generations. He'd put a roof over your head that doesn't leak and he'd never, not once, make you the one who worries.
<</speech>>
<<speech "Mia" "$mia">>
(<i>He isn't wrong about any of it. Dad has never once been wrong about the facts and never once been right about the answer.</i>)
<</speech>>
<div class="continue-link">
[[He's not nothing, Dad. He's early.|ch3_mia_dad_fierce]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🤝 $andrew respects it </span></span><</if>>
[[Tease him out of it — he's easier when he's laughing.|ch3_mia_dad_warm]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">❤️ Closest to him · Dad flag: "warm"</span></span><</if>>
[[Give him the cold arithmetic back.|ch3_mia_dad_cold]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🖤 He sees himself in you · Dad flag: "cold"</span></span><</if>>
</div><<include "ch3_mia_var_init">>
<<set $plot.ch3_mia_dad_talk to "fierce">>
<<set $plot.ch3_mia_knows_chief_son to true>>
<<speech "Mia" "$mia">>
He's not nothing. He's <i>early</i>. You met Mom when you were a beat cop and Grandpa told her the exact same thing. She's told me the story.
<</speech>>
<<speech "Andrew" "$andrew">>
That's — different.
<</speech>>
<<speech "Mia" "$mia">>
It's identical and you know it. $casper is the smartest person I've ever known. He reads people faster than I do, and I'm <i>good</i>. He just hasn't decided what he wants yet. The day he decides, Dad — Chief Vance's son will be working for someone like him.
<</speech>>
<<speech "Andrew" "$andrew">>
(<i>after a moment</i>) You really believe that.
<</speech>>
<<speech "Mia" "$mia">>
I don't believe it. I know it.
<</speech>>
<<speech "Andrew" "$andrew">>
If you are sure. Just... You know I'm always here for you, whatever you need.
<</speech>>
<div class="continue-link">[[Continue →|ch3_mia_dad_close]]</div><<include "ch3_mia_var_init">>
<<set $plot.ch3_mia_dad_talk to "warm">>
<<set $plot.ch3_mia_knows_chief_son to true>>
<<speech "Mia" "$mia">>
Dad. Look at me. Are you trying to sell me a <i>lawyer</i>?
<</speech>>
<<speech "Andrew" "$andrew">>
He's not a lawyer yet.
<</speech>>
<<speech "Mia" "$mia">>
Oh, so I'd be getting in on the ground floor. Wow. Romantic.
<</speech>>
<<speech "Andrew" "$andrew">>
I'm being serious with you.
<</speech>>
<<speech "Mia" "$mia">>
(<i>sitting down next to him</i>) I know. And I love you for it, and the answer is no.
<</speech>>
<<speech "Mia" "$mia">>
I love $casper. The broke one, who knows me, who accepts me, my good and bad. And you know I am crazy bad.
<</speech>>
<<speech "Andrew" "$andrew">>
You are neither crazy nor bad.
<</speech>>
<<speech "Mia" "$mia">>
You're biased because you love me so much and think I can do no wrong. But my heart is set on this broke idiot—the one I know for a fact is going to be a huge success one day.
<</speech>>
<<speech "Andrew" "$andrew">>
Ahh- Well, if you're happy.
<</speech>>
<div class="continue-link">[[Continue →|ch3_mia_dad_close]]</div><<include "ch3_mia_var_init">>
<<set $plot.ch3_mia_dad_talk to "cold">>
<<set $plot.ch3_mia_knows_chief_son to true>>
<<speech "Mia" "$mia">>
Okay. Arithmetic. Let's do it properly.
<</speech>>
<<speech "Mia" "$mia">>
$cole has money he didn't make, a name he didn't build, and a father who'll clear every road he ever drives down. Strip those three things off him and what's left couldn't hold a conversation at a bus stop.
<</speech>>
<<speech "Mia" "$mia">>
$casper has none of the three. Everything he's got, he got by being him. That's not a worse position, Dad. That's just an earlier one.
<</speech>>
<<speech "Andrew" "$andrew">>
God. You sound like me.
<</speech>>
<<speech "Mia" "$mia">>
I am your blood after all. And I love him. Those two things aren't in conflict.
<</speech>>
<<speech "Andrew" "$andrew">>
Ahh- Well, if you're happy-I'm happy.
<</speech>>
<div class="continue-link">[[Continue →|ch3_mia_dad_close]]</div><<include "ch3_mia_var_init">>
<<set $plot.ch3_mia_camera_warning to true>>
<<speech "Andrew" "$andrew">>
(<i>He stands up. </i>)
<</speech>>
<<speech "Andrew" "$andrew">>
I'm not going to bring it up again. Once is a father, twice is a nuisance.
<</speech>>
<<speech "Mia" "$mia">>
You'll bring it up again. I know you.
<</speech>>
<<speech "Andrew" "$andrew">>
(<i>He takes my face in both hands — they're rough — and kisses my forehead.</i>)
<</speech>>
<<speech "Andrew" "$andrew">>
Whoever it ends up being, he's getting more than he's earned. Make sure he knows that.
<</speech>>
<<speech "Mia" "$mia">>
I know that.
<</speech>>
<<speech "Andrew" "$andrew">>
And text me when you get there.
<</speech>>
<<speech "Mia" "$mia">>
Yes, Officer.
<</speech>>
<<speech "Mia" "$mia">>
(<i>He's at the door when he stops.</i>)
<</speech>>
<<speech "Andrew" "$andrew">>
Oh — and one thing, but. We're still pulling camera on the Peterson's case.
<</speech>>
<<speech "Mia" "$mia">>
Okay?
<</speech>>
<<speech "Andrew" "$andrew">>
Lot camera's got you and $casper walking in together. Then it's got you coming out at 4:52 and heading off toward Dundas. Alone. It never gets him coming out. Not the front, not the side. Then a camera four streets over picks him up an hour and ten minutes later, walking east, on his own.
<</speech>>
<<speech "Andrew" "$andrew">>
Cameras miss people all the time. Dead zones, bad angles, half that lot's behind a dumpster. Probably nothing.
<</speech>>
<<speech "Mia" "$mia">>
He left. I know he left, Dad.
<</speech>>
<<speech "Andrew" "$andrew">>
Mm.
<</speech>>
<<speech "Mia" "$mia">>
So don't. Don't look into my boyfriend.
<</speech>>
<<speech "Andrew" "$andrew">>
(<i>He nods.</i>) Course not.
<</speech>>
<<speech "Mia" "$mia">>
(<i>Wrong nod. He nods one way when he agrees with you and another way when he's filing it.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>And then he's gone down the stairs.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>Damn it. Damn it, $casper. We are in so much trouble.</i>)
<</speech>>
<div class="continue-link">[[Your phone buzzes →|ch3_mia_ashley_text]]</div><<sprite "assets/ep3/img/phone_check.avif" "Phone">>
<<speech "Ashley" "$ashley">>
(text) so don't be mad
<</speech>>
<<speech "Mia" "$mia">>
(text) Excellent opener. Love it. Very calming.
<</speech>>
<<speech "Ashley" "$ashley">>
(text) $cole's coming tonight 🙃
<</speech>>
<<speech "Mia" "$mia">>
(text) $ashley.
<</speech>>
<<speech "Ashley" "$ashley">>
(text) he ASKED if you'd be there. what was I supposed to say. lie? to a police chief's son? that's basically obstruction
<</speech>>
<<speech "Mia" "$mia">>
(text) You mentioned I was single last time. I see what you are doing. Are you trying to get me out of the picture to get to $casper?
<</speech>>
<<speech "Ashley" "$ashley">>
(text) Don't be ridiculous—I’m learning a black magic spell for that.
<</speech>>
<<speech "Mia" "$mia">>
(text) I'm going to kill you. Not tonight, but Tuesday, be ready.
<</speech>>
<<speech "Ashley" "$ashley">>
(text) He's not that bad. He just wants to talk to you. And I promise I'll save you if it came to that.
<</speech>>
<<speech "Mia" "$mia">>
(text) You better keep your promise, $ashley.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>Downstairs, the doorbell rings.</em></p>
(<i>Half an hour early.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>One more look in the mirror. Ready whenever you are.</i>)
<</speech>>
<div class="continue-link">[[Downstairs →|ch3_mia_arrival]]</div><<speech "SYSTEM" "SYSTEM">>
<h3>Later — "Neon Chaos", An Off-Campus House</h3>
<</speech>>
<<sprite "assets/ep3/img/party.avif" "The Party">>
<<speech "Mia" "$mia">>
I need to find $reina, you'll be alright?
<</speech>>
<<speech "Casper" "$casper">>
I'm not a baby. You go have fun.
<</speech>>
<<speech "Mia" "$mia">>
You too, just not too much.
<</speech>>
<<speech "Mia" "$mia">>
(<i>I kiss him, and I walk away</i>)
<</speech>>
<div class="continue-link">[[Find $reina →|ch3_mia_reina]]</div><<sprite "assets/ep3/img/reina_part.avif" "Reina">>
<<speech "Reina" "$reina">>
THERE she is. You're late and-you look so hot. Now I know why you are late.
<</speech>>
<<speech "Mia" "$mia">>
Nothing's wrong with fooling around a bit in the car. Where's your sister?
<</speech>>
<<speech "Reina" "$reina">>
Ted and she went out to make some new friends I guess. Who cares, you are here, just have some fun.
<</speech>>
<<speech "Mia" "$mia">>
(<i>$reina hands me something blue in a plastic cup. That's the deal with her — she gives me something and I drink it. No questions asked.</i>)
<</speech>>
<<sprite "assets/ep3/img/reina_mia_dance.avif" "Reina">>
<<speech "SYSTEM" "SYSTEM">>
<p><em>Two songs. Then three. $reina and I dance like no one's watching.</em></p>
<</speech>>
<<speech "Reina" "$reina">>
(<i>shouting over the bass</i>) OKAY DON'T LOOK NOW - Six o'clock. Coming straight at you.
<</speech>>
<<speech "Mia" "$mia">>
(<i>And I know before I turn. Of course I know.</i>)
<</speech>>
<div class="continue-link">[[Turn around →|ch3_mia_cole_arrives]]</div><<include "ch3_mia_var_init">>
<<sprite "assets/ep3/img/cole_tease.avif" "Cole">>
<<speech "Cole" "$cole">>
$mia. Hey, I was looking for you.
<</speech>>
<<speech "Mia" "$mia">>
$cole.
<</speech>>
<<speech "Mia" "$mia">>
(<i>$cole was actually not a bad looking guy, infact he was quite handsome. I just didn't care for him much.</i>)
<</speech>>
<<speech "Reina" "$reina">>
(<i>to me</i>) I'm going to go stand over there and be a witness from a legal distance.
<</speech>>
<<speech "Cole" "$cole">>
(<i>watching her go</i>) She doesn't like me.
<</speech>>
<<speech "Mia" "$mia">>
Don't take it personally, she doesn't like her own boyfriend.
<</speech>>
<<speech "Cole" "$cole">>
HAHAHA! Well, I like her. So look — $ashley told me you might be single.
<</speech>>
<<speech "Mia" "$mia">>
(<i>And here's the moment.</i>)
<</speech>>
<div class="continue-link">[[Let him keep believing it.|ch3_mia_cole_assume]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">😈 +Guilt · $cole route → flirted</span></span><</if>>
[[Correct him. Right now.|ch3_mia_cole_correct]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🤍 No guilt · $cole route closes - For now</span></span><</if>>
</div><<include "ch3_mia_var_init">>
<<set $routes.mia.cole to "closed">>
<<sprite "assets/ep3/img/cole_mia_talk.avif" "Cole">>
<<speech "Mia" "$mia">>
$ashley is a liar and a menace and I'm going to bury her in a shallow grave. I'm with $casper. Still. Very.
<</speech>>
<<speech "Cole" "$cole">>
(<i>He takes it well.</i>) Oh. Right. Yeah. Okay.
<</speech>>
<<speech "Cole" "$cole">>
Can I say one thing and then never say it again?
<</speech>>
<<speech "Mia" "$mia">>
One.
<</speech>>
<<speech "Cole" "$cole">>
If it ever stops being still and very — I'd like to be told before $ashley is.
<</speech>>
<<speech "Mia" "$mia">>
(<i>He raises his cup, walks off into the crowd, and doesn't look back once.</i>)
<</speech>>
<div class="stat-badge">🤍 Clean. $cole route closed for tonight.</div>
<div class="continue-link">[[Continue →|ch3_mia_cole_after]]</div><<include "ch3_mia_var_init">>\
<<set $plot.ch3_mia_let_cole_assume to true>>\
<<set $routes.mia.cole to "flirted">>\
<<set $mia_guilt to $mia_guilt + 5>>\
<<sprite "assets/ep3/img/cole_mia_talk.avif" "Cole">>
<<speech "Mia" "$mia">>
(<i>I take a sip of whatever blue thing $reina gave me earlier.</i>)
<</speech>>
<<speech "Mia" "$mia">>
$ashley says a lot of things.
<</speech>>
<<speech "Cole" "$cole">>
She does. She's a terrible source. Deeply unreliable. (<i>a pause</i>) But she's not <i>always</i> wrong.
<</speech>>
<<speech "Mia" "$mia">>
Sometimes she's right by accident.
<</speech>>
<<speech "Cole" "$cole">>
See, now that — that's an answer I accept.
<</speech>>
<<speech "Mia" "$mia">>
How's law school?
<</speech>>
<<speech "Cole" "$cole">>
Honestly? I hate it. I love... Cooking. But dad would throw me in prison if he ever found out.
<</speech>>
<<speech "Mia" "$mia">>
(<i>I laugh.</i>) Well, now I know what I need to do if I ever need anything from you.
<</speech>>
<<speech "Cole" "$cole">>
You never needed to blackmail me to get anything from me, you know I'd gladly do anything for you. No questions asked.
<</speech>>
<<speech "Mia" "$mia">>
<i>(Damn! I didn't know what to respond to that.)</i>
<</speech>>
<<speech "Cole" "$cole">>
(<i>A second later he holds out his hand.</i>) Would you dance with me.
<</speech>>
<div class="stat-badge">😈 $mia Guilt +5</div>
<div class="continue-link">
[[Take his hand.|ch3_mia_cole_dance]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">💃 Dance scene · $cole route → teased</span></span><</if>>
[[Not a chance, $cole.|ch3_mia_cole_decline]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🤍 Route stays at flirted</span></span><</if>>
</div><<include "ch3_mia_var_init">>\
<<speech "Mia" "$mia">>
Not a chance.
<</speech>>
<<speech "Cole" "$cole">>
Wounded. Publicly. In front of a plant.
<</speech>>
<<speech "Mia" "$mia">>
You'll survive. You've got the jaw.
<</speech>>
<<speech "Cole" "$cole">>
(<i>He backs away with both hands up</i>) NEXT TIME, MAYBE.
<</speech>>
<<speech "Mia" "$mia">>
(<i>And I stand there with my blue drink.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch3_mia_cole_after]]</div><<include "ch3_mia_var_init">>
<<set $plot.ch3_mia_cole_danced to true>>
<<set $routes.mia.cole to "teased">>
<<set $mia_guilt to $mia_guilt + 5>>
<<speech "Mia" "$mia">>
(<i>I take his hand.</i>)
<</speech>>
<<sprite "assets/ep3/img/mia_cole_dance.avif" "Cole">>
<<speech "Mia" "$mia">>
(<i>He pulls me into the middle of it, and for about thirty seconds he's a gentleman about it. Respectable distance.</i>)
<</speech>>
<<speech "Cole" "$cole">>
(<i>into my ear</i>) You're so beautiful and you've got such good moves. That's annoying. Are you bad at anything?
<</speech>>
<<speech "Mia" "$mia">>
I'm bad at plenty of things! Like saying no to someone for a dance.
<</speech>>
<<speech "Mia" "$mia">>
(<i>He laughs.</i>) I'm serious.
<</speech>>
<<speech "Cole" "$cole">>
You are perfect.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>The song turns slower and dirtier.</em></p>
<</speech>>
<<speech "Mia" "$mia">>
(<i>His hand on my waist.</i>)
<</speech>>
<div class="continue-link">
[[Close the gap. Let him find out what that feels like.|ch3_mia_cole_close]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🔥 +Guilt · she feels exactly what she's doing to him</span></span><</if>>
[[Keep the daylight between you.|ch3_mia_cole_daylight]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🤍 No extra guilt</span></span><</if>>
</div><<include "ch3_mia_var_init">>
<<speech "Mia" "$mia">>
(<i>I keep my distance.</i>)
<</speech>>
<<speech "Cole" "$cole">>
(<i>when the song ends</i>) That was the best three minutes of my summer. What does that say about my summer?
<</speech>>
<<speech "Mia" "$mia">>
That you should get out more.
<</speech>>
<<speech "Cole" "$cole">>
I'm out right now! This is me out!
<</speech>>
<<speech "Mia" "$mia">>
(<i>He's still holding my hand. I take it back.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch3_mia_cole_after]]</div><<include "ch3_mia_var_init">>
<<set $plot.ch3_mia_cole_pressed to true>>
<<set $mia_guilt to $mia_guilt + 10>>
<<speech "Mia" "$mia">>
(<i>I close the gap. And his eyes fall onto my lips... FUCK!</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/mia_cole_dance.webm" type="video/webm">
</video>
<<speech "Cole" "$cole">>
$mia—
<</speech>>
<<speech "Mia" "$mia">>
Dance, $cole. That's all this is. Dance.
<</speech>>
<<speech "Mia" "$mia">>
(<i>His hand slides to my back and stays there. And I move, slow, with the song, and... he leans in...</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>I tried to turn around... but... this was another mistake.</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/mia_cole_kiss.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
(<i>Before I could even think, his mouth devouring mine like he was starving—and I fucking melted into it, no fight, no shame.</i>)
<</speech>>
<<speech "Cole" "$cole">>
(<i>groaning</i>) fffuck...$mia...
<</speech>>
<<speech "Mia" "$mia">>
(<i>I don't remember when it happened, but suddenly my fingers were in his hair, gripping like hard.</i>)
<</speech>>
<<speech "Mia" "$mia">>
$cole...
<</speech>>
<<speech "Cole" "$cole">>
Beg me later. Right now, I'm taking what's mine.
<</speech>>
<<speech "Mia" "$mia">>
Mm. (<i>His hands were everywhere—gripping my neck, squeezing my tits, sliding down my stomach. I was dripping, soaking through my panties like a desperate little slut.</i>)
<</speech>>
<<speech "Cole" "$cole">>
I want you, $mia.
<</speech>>
<<speech "Mia" "$mia">>
(<i>His hands furiously grabbing my ass, I felt his thick, rock-hard cock against me, his thursts were slow, dirty, teasing that made me whimper like a bitch in heat.</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/cole_grip_mia.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
(<i>If I don't stop him now, he's going to rip my clothes off, bend me over, and fuck me senseless right here where everyone can see, I have to stop this. I have to stop myself... before I beg him to do worse.</i>)
<</speech>>
<div class="stat-badge">😈 $mia Guilt +10</div>
<div class="continue-link">[[Stop him →|ch3_mia_cole_stop]]</div><<include "ch3_mia_var_init">>
<<set $plot.ch3_mia_cole_kiss_stopped to true>>
<<sprite "assets/ep3/img/mia_stop.avif" "One Inch">>
<<speech "Mia" "$mia">>
(<i>He stops like a car hitting a wall of water.</i>)
<</speech>>
<<speech "Mia" "$mia">>
You are a very bad man $cole. The worst.
<</speech>>
<<speech "Cole" "$cole">>
I wish I had something bad to say about you too, but you are just... perfect!
<</speech>>
<<speech "Mia" "$mia">>
Oh God!
<</speech>>
<<speech "Cole" "$cole">>
(<i>He laughs.</i>)
<</speech>>
<<speech "Mia" "$mia">>
Goodnight, $cole.
<</speech>>
<<speech "Cole" "$cole">>
Goodnight, $mia.
<</speech>>
<div class="continue-link">[[Continue →|ch3_mia_cole_after]]</div><<include "ch3_mia_var_init">>
<<speech "Mia" "$mia">>
(<i>I get out of the crush and find a quiet spot thinking about what just happened.</i>)
<</speech>>
<<if $plot.ch3_mia_cole_pressed>>
<<speech "Mia" "$mia">>
(<i>My heart is racing and I'm thinking if I should tell $casper about this or not.</i>)
<</speech>>
<<else>>
<<speech "Mia" "$mia">>
(<i>Nothing happened. Then why do I feel like I did something wrong. Maybe because I left the window open.</i>)
<</speech>>
<</if>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>Her phone lights up in her bag. One message. Dad: <b>Text me when you get there.</b> Sent an hour and fifty minutes ago.</em></p>
<</speech>>
<<speech "Mia" "$mia">>
(<i>Right.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(text) Got here safe. Love you.
<</speech>>
<div class="chapter-end">
<h2>— $mia's night continues —</h2>
</div>
<div class="continue-link">[[Continue →|ch3_mia_day1_next]]</div><<include "ch3_mia_var_init">>
<<sprite "assets/ep3/img/reina_rook.avif" "Back in the Crowd">>
<<speech "Mia" "$mia">>
(<i>I find $reina exactly where I left her, except now there's a $rook attached to her.</i>)
<</speech>>
<<speech "Rook" "$rook">>
$mia! We're doing evaluations.
<</speech>>
<<speech "Mia" "$mia">>
Of what?
<</speech>>
<<speech "Reina" "$reina">>
Everyone. It's horrible.
<</speech>>
<<speech "Rook" "$rook">>
(<i>pointing with his cup</i>) Okay. Kitchen doorway. Green shirt.
<</speech>>
<<sprite "assets/ep3/img/green_shirt.avif" "Back in the Crowd">>
<<speech "Reina" "$reina">>
Oh, he's been holding that same beer for two hours. It's a prop.
<</speech>>
<<speech "Mia" "$mia">>
He's not drinking because he drove here and he's waiting for the girl in the yellow to need a ride home.
<</speech>>
<<speech "Rook" "$rook">>
That is <i>coool</i>.
<</speech>>
<<speech "Rook" "$rook">>
Do me.
<</speech>>
<<speech "Mia" "$mia">>
No.
<</speech>>
<<speech "Rook" "$rook">>
DO ME.
<</speech>>
<<speech "Mia" "$mia">>
(<i>Fine.</i>) You've changed your shirt since I got here.
<</speech>>
<<speech "Rook" "$rook">>
...Continue.
<</speech>>
<<speech "Mia" "$mia">>
Which means you brought a second shirt to a house party. Which means you had a plan for the first one. Which means you either spilled something on purpose so you could take it off in front of somebody, or you've got a jacket in your car with a toothbrush in the pocket.
<</speech>>
<<speech "Rook" "$rook">>
(<i>long silence</i>) The toothbrush is for <i>hygiene</i>.
<</speech>>
<<speech "Reina" "$reina">>
OH MY GOD.
<</speech>>
<<speech "Rook" "$rook">>
You want me to be gross? Would that be better? Should I be gross?
<</speech>>
<<speech "Mia" "$mia">>
(<i>$reina laughs.</i>) I don't think a toothbrush is gonna help you, $rook.
<</speech>>
<div class="continue-link">[[Continue →|ch3_mia_rook_exit]]</div><<sprite "assets/ep3/img/pretty_girl.avif" "Back in the Crowd">>
<<speech "Rook" "$rook">>
Okay, my turn. Staircase. Green Dress, Short hair, black nails.
<</speech>>
<<speech "Reina" "$reina">>
Way out of your league.
<</speech>>
<<speech "Rook" "$rook">>
$reina. My league is a state of mind.
<</speech>>
<<speech "Mia" "$mia">>
She's looked over here three times.
<</speech>>
<<speech "Rook" "$rook">>
At me?
<</speech>>
<<speech "Mia" "$mia">>
At the general area. You're in the area.
<</speech>>
<<speech "Rook" "$rook">>
(<i>already standing, already fixing his hair with one hand, already gone in every way that counts</i>) I'm in the area. Ladies. If I don't come back, tell $casper he owes me twenty dollars and I forgive him.
<</speech>>
<<speech "Reina" "$reina">>
He's an idiot.
<</speech>>
<<speech "Mia" "$mia">>
He's going to be crying on your couch by Tuesday.
<</speech>>
<<speech "Reina" "$reina">>
So true.
<</speech>>
<div class="continue-link">[[Continue →|ch3_mia_reina_talk]]</div><<speech "Reina" "$reina">>
Did you get a chance to talk to $eliza about my internship?
<</speech>>
<<speech "Reina" "$reina">>
Wait... Don't move your head. Just your eyes. Top of the stairs.
<</speech>>
<<sprite "assets/ep3/img/casey_pretty.avif" "The Landing">>
<<include "ch3_mia_var_init">>
<<speech "Mia" "$mia">>
(<i>$casey. She looked so pretty.</i>) I know she is looking hot tonight, it's her party.
<</speech>>
<<speech "Mia" "$mia">>
Fuck! She's going up the stairs with a girl in a blue dress. That's not Tara.
<</speech>>
<<speech "Reina" "$reina">>
Tara is in the kitchen right now.
<</speech>>
.
..
...
<<speech "Reina" "$reina">>
Okay. So. Are we people who look, or are we people who don't look.
<</speech>>
<div class="continue-link">
[[Go up. Just to see.|ch3_mia_casey_peek]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🔥 Scene · 📁 Leverage on $casey</span></span><</if>>
[[Leave it. It's not yours.|ch3_mia_casey_ignore]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🤍 No leverage · straight to the end of the night</span></span><</if>>
</div><<include "ch3_mia_var_init">>
<<speech "Mia" "$mia">>
I don't know, I don't feel like it tonight.
<</speech>>
<<speech "Reina" "$reina">>
(<i>hissing</i>) Are you <i>serious</i>—
<</speech>>
<<speech "Mia" "$mia">>
It's her house and it's her mess. Let's find $casper and Ted.
<</speech>>
<<speech "Reina" "$reina">>
Fine...
<</speech>>
<<speech "Mia" "$mia">>
(<i>Tara's still in the kitchen. She waves at me. I wave back.</i>)
<</speech>>
<div class="continue-link">[[Next Morning →|ch3_mia_day2_begin]]</div><<include "ch3_mia_var_init">>
<<set $plot.ch3_mia_saw_casey to true>>
<<speech "Mia" "$mia">>
(<i>We go up. Obviously we go up. $reina's got a fistful of my dress.</i>)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>The gap is maybe two inches wide. It's enough.</em></p>
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/casey/1_massage.webm" type="video/webm">
</video>
<<speech "Reina" "$reina">>
(whispering) The girl is really hot. Isn't she.
<</speech>>
<<speech "Mia" "$mia">>
I think $casey's hotter.
<</speech>>
.
..
...
<<speech "Casey" "$casey">>
Relax. You're all knots, honey. You need to relax a bit.
<</speech>>
<<speech "Reina" "$reina">>
(<i>mouthing</i>) oh my god... She's loving this.
<</speech>>
<<speech "Mia" "$mia">>
Wouldn't you?
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/casey/2_kissing.webm" type="video/webm">
</video>
<<speech "Reina" "$reina">>
They are both really sexy.
<</speech>>
<<speech "Mia" "$mia">>
I'd still pick you over them, anyday.
<</speech>>
<<speech "Reina" "$reina">>
Shutup! Let me watch.
<</speech>>
<<speech "Mia" "$mia">>
HAHA! (<i>It felt like we both were kids watching something we weren't supposed to. But I wanted to watch it til the end.</i>)
<</speech>>
<div class="continue-link">[[Keep watching →|ch3_mia_casey_peek_02]]</div><<speech "SYSTEM" "SYSTEM">>
<p><em>The music downstairs drops between tracks, and for one second the whole house could've heard the sound the girls. Then the bass comes back.</em></p>
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/casey/3_pussy_kissing.webm" type="video/webm">
</video>
<<speech "Casey" "$casey">>
That's right baby, I knew you were a dirty slut.
<</speech>>
<<speech "Mia" "$mia">>
<i>(While $reina was bent over, practically presenting that perfect little ass to me as she watched them go at it, I couldn't resist helping myself to some fun of my own)</i>
<</speech>>
<<speech "Mia" "$mia">>
<i>(I hiked her skirt up nice and slow, then gave her cheek a firm, greedy squeeze—she yelped like a startled kitten)</i>
<</speech>>
<<sprite "assets/ep3/img/ass_grab.avif" "The Landing">>
<<speech "Reina" "$reina">>
The hell—what are you doing back there?!
<</speech>>
<<speech "Mia" "$mia">>
Shhh, don't mind me. Just having a little dessert while you watch the main course. Eyes forward, sweetheart.
<</speech>>
<<speech "Mia" "$mia">>
<i>(She hesitated, then turned back to the show, but I felt her shiver as my fingers kept exploring—cupping, teasing, making her squirm every time she tried to focus)</i>
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/casey/4_fingering.webm" type="video/webm">
</video>
<<speech "Casey" "$casey">>
ahh... right there. Yes!
<</speech>>
<div class="continue-link">[[Continue →|ch3_mia_casey_peek_03]]</div><video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/casey/5_pussy_licking.webm" type="video/webm">
</video>
<<speech "Casey" "$casey">>
FUCK! That's what I call a party.
<</speech>>
<<speech "Reina" "$reina">>
ah... $mia.
<</speech>>
<<sprite "assets/ep3/img/mia_tease_rein.avif" "The Landing">>
<<speech "Mia" "$mia">>
<i>(I slid my other hand up under her skirt too, now gripping both cheeks firmly, kneading them like they were mine to play with. I felt her legs wobble just a little as my thumbs traced lazy circles along the edge of her vagina)</i>
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/casey/6_harder.webm" type="video/webm">
</video>
<<speech "Reina" "$reina">>
$mia... seriously... stop it. They're gonna see us...
<</speech>>
<<speech "Mia" "$mia">>
Then maybe you should be quieter, pretty girl. Or better yet—stop moaning so loudly.
<</speech>>
<div class="continue-link">[[Continue →|ch3_mia_casey_peek_04]]</div><<set $plot.ch3_mia_casey_eye_contact to true>>
<<set $plot.ch3_mia_casey_leverage to true>>
<<speech "Casey" "$casey">>
Move it slut.. AHHHH... Just like that. Cum for me...
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/casey/7_both_fingering.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
<i>(I had stopped paying attention to $casey and her toy, because I had my own toy to play with.)</i>
<</speech>>
<<speech "Mia" "$mia">>
<i>(It seemed like she was done with my game because she gasped and finally spun around to face me.)</i>
<</speech>>
<<speech "Reina" "$reina">>
I said stop—!
<</speech>>
<<speech "Mia" "$mia">>
(<i>As she said that, loud moans started to cum from inside the room.</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/casey/8_cumming.webm" type="video/webm">
</video>
<<speech "Casey" "$casey">>
AHHH!! YESSSSSS!!!
<</speech>>
<<speech "Reina" "$reina">>
See, I missed...
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/mia_reina_kiss.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
(<i>But before she could finish, I grabbed her by the hips, pulled her into me, and smashed my mouth against hers—hungry, messy, all tongue and teeth. For a second she froze, then let out this tiny little whimper against my lips, and suddenly her hands were in my hair, pulling me closer)</i>
<</speech>>
<<speech "Reina" "$reina">>
Mm—you're—so bad—
<</speech>>
<<speech "Mia" "$mia">>
You love bad, honey.
<</speech>>
<<speech "Reina" "$reina">>
Yeah! I do. Now let's get out of here before they see us.
<</speech>>
<div class="continue-link">[[Downstairs →|ch3_mia_casey_after]]</div><<include "ch3_mia_var_init">>
<<sprite "assets/ep3/img/reina_shock.avif" "The Landing">>
<<speech "Reina" "$reina">>
(<i>at the bottom of the stairs</i>) I can never look at her again the same. I'm serious.
<</speech>>
<<speech "Mia" "$mia">>
You'll look at her whole now, the way you look at.. Me!
<</speech>>
<<speech "Reina" "$reina">>
haha, very funny.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>$reina goes to find water. $mia stands by the coats and takes out her phone.</em></p>
<</speech>>
<<sprite "assets/ep3/img/mia_phone_party.avif" "The Note">>
<<speech "Mia" "$mia">>
(<i><em>$casey. Girl in blue, upstairs, second door. 11:40-ish.</em></i>)
<</speech>>
<div class="continue-link">[[Next Morning →|ch3_mia_day2_begin]]</div><<if !$plot>><<set $plot to {}>><</if>>\
<<if !$routes>><<set $routes to {}>><</if>>\
<<if !$routes.mia>><<set $routes.mia to {}>><</if>>\
<<if $mia_guilt === undefined>><<set $mia_guilt to 0>><</if>>\
<<if $plot.ch3_mia_leak_landed === undefined>><<set $plot.ch3_mia_leak_landed to false>><</if>>\
<<if $plot.ch3_mia_emily_verdict === undefined>><<set $plot.ch3_mia_emily_verdict to "none">><</if>>\
<<if $plot.ch3_casper_sybil_task === undefined>><<set $plot.ch3_casper_sybil_task to "none">><</if>>\
<<if $plot.ch3_mia_eliza_game === undefined>><<set $plot.ch3_mia_eliza_game to "none">><</if>>\
<<if $plot.ch3_mia_reina_internship === undefined>><<set $plot.ch3_mia_reina_internship to false>><</if>>\
<<if $plot.ch3_mia_dawson_dinner === undefined>><<set $plot.ch3_mia_dawson_dinner to "none">><</if>>\
<<if $plot.ch3_mia_casper_night === undefined>><<set $plot.ch3_mia_casper_night to false>><</if>>\
<<if $plot.ch3_mia_hartwell === undefined>><<set $plot.ch3_mia_hartwell to false>><</if>>\
<<if $plot.ch3_mia_killed_emily === undefined>><<set $plot.ch3_mia_killed_emily to false>><</if>>\
<<if $plot.ch3_mia_saw_nicole === undefined>><<set $plot.ch3_mia_saw_nicole to false>><</if>>\<<include "ch3_mia_var_init">>\
<<include "ch3_mia_d2_var_init">>\
<<set $pov to "mia">>\
<<set $plot.ch3_mia_leak_landed to true>>\
<<speech "SYSTEM" "SYSTEM">>
<h3>7:20 AM — The Kitchen</h3>
<</speech>>
<<sprite "assets/ep3/img/kitchen_cooking.avif" "Home">>
<<speech "Mia" "$mia">>
(<i>Four eggs, low heat, keep them moving.</i>)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>The little TV over the microwave is on.</em></p>
<</speech>>
<<sprite "assets/ep3/img/news_living.avif" "Home">>
<<speech "SYSTEM" "SYSTEM">>
<p><em>"—documents obtained by this station show four separate assaults in the west end over a six-week period, all against members of the same community, and all four files closed without a single arrest. Sources inside the service describe the pattern as, quote, 'known and shelved.' The Chief's office has not responded to—"</em></p>
<</speech>>
<<speech "Mia" "$mia">>
(<i>Keep them moving. Low heat.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>It's a strange thing, watching something you said out loud in a living room three weeks ago come out of a television set.</i>)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>The front door opens. Dad had to pull an extended shift again. I hated that he had to work so hard because of me, but that's the price you pay for being an honest officer and an evil daughter. I'll make it up to him someday. Just not now.</em></p>
<</speech>>
<<speech "Andrew" "$andrew">>
Turn that off.
<</speech>>
<<speech "Mia" "$mia">>
(<i>I turn it off.</i>) Eggs?<</speech>>
<<speech "Andrew" "$andrew">>
(<i>a pause</i>) Yeah. Yeah, eggs.
<</speech>>
<<speech "Mia" "$mia">>
(<i>I slide the plate in front of him, but he wasn't eating.</i>)
<</speech>>
<<speech "Mia" "$mia">>
Eat your eggs, Dad.
<</speech>>
<<sprite "assets/ep3/img/dad_sleep.avif" "Home">>
<<speech "Mia" "$mia">>
(<i>He falls asleep in the chair twenty minutes later with the plate still in front of him and I put a blanket over him and go upstairs to call the person I got into this.</i>)
<</speech>>
<div class="continue-link">[[Call Eliza →|ch3_mia_d2_eliza_call]]</div><<include "ch3_mia_d2_var_init">>
<<speech "SYSTEM" "SYSTEM">>
<p><em>Two rings. Then a sound, not a sound... but moans...</em></p>
<</speech>>
<<speech "Eliza" "$eliza">>
(<i>breathless</i>) Mm — hi — hi, baby—
<</speech>>
<<speech "Mia" "$mia">>
$eliza.
<</speech>>
<<speech "Eliza" "$eliza">>
I'm here! I'm right here.
<</speech>>
<<speech "Mia" "$mia">>
Are you on top or bottom?
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/1_eli.webm" type="video/webm">
</video>
<<speech "Eliza" "$eliza">>
ah.. Top... top... fuck! You're so deep.
<</speech>>
<<speech "Mia" "$mia">>
It's 7:40 in the morning.
<</speech>>
<<speech "Eliza" "$eliza">>
And? AH AH AH AH...
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/2_eli.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
(<i>Genuine question</i>)
<</speech>>
<<speech "Eliza" "$eliza">>
Miles...AHHHH! Oh god!
<</speech>>
<<speech "Mia" "$mia">>
Tell Miles to stop for one minute, this is important.
<</speech>>
<<speech "Eliza" "$eliza">>
He can but I can't... I want him... AHHHH
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/3_eli.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
$eliza.
<</speech>>
<<speech "Eliza" "$eliza">>
I'm almost... there... ahh... just... FUCKKKK!
<</speech>>
<<speech "Mia" "$mia">>
<i>(I waited, a few minutes later)</i>
<</speech>>
<<speech "Eliza" "$eliza">>
God, He is amazing, I wish you could try him.
<</speech>>
<<speech "Mia" "$mia">>
Okay, I'm coming over this afternoon. With $casper. You can try $casper and I can try Miles.
<</speech>>
<<speech "Eliza" "$eliza">>
Okay baby, but just a warning, once you go black...
<</speech>>
<<speech "Mia" "$mia">>
Don't worry about me, I think I can handle myself very well, not too sure if you'll be able to handle $casper though, he's very... passionate.
<</speech>>
<<speech "Eliza" "$eliza">>
Mm-hm. Okay, Four o'clock. (<i>away from the phone</i>) BABY WE'RE HAVING PEOPLE—
<</speech>>
<div class="continue-link">[[College →|ch3_mia_d2_lecture]]</div><<include "ch3_mia_d2_var_init">>
<<speech "SYSTEM" "SYSTEM">>
<h3>9:00 AM — Lecture Hall</h3>
<</speech>>
<<sprite "assets/ep3/img/mia_stydy.avif" "The Seat Beside Her">>
<<speech "Mia" "$mia">>
(<i>I save him a seat. Nine o'clock comes and goes and the seat stays empty.</i>)
<</speech>>
<div class="continue-link">[[Afternoon →|ch3_mia_d2_quad]]</div><<include "ch3_mia_d2_var_init">>
<<speech "SYSTEM" "SYSTEM">>
<h3>The Quad — Late Morning</h3>
<</speech>>
<<speech "Mia" "$mia">>
(<i>Exchange group. From the States.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>And then I look at $ted.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>$ted has gone grey. He's looking at her the way you look at a bill you thought you'd already paid.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch3_d2_sybil_fallout]]</div><<include "ch3_mia_d2_var_init">>
<<set $plot.ch3_sybil_reveal to true>>
<<sprite "assets/ep3/img/sybil_talk.avif" "Sybil">>
<<speech "Ted" "$ted">>
$sybil. What are you doing here?
<</speech>>
<<speech "Sybil" "$sybil">>
Exchange semester and internship with Professor Lockhart, I applied and got in. I didn't realize I'll find you here.
<</speech>>
<<speech "Ted" "$ted">>
I was going to—
<</speech>>
<<speech "Sybil" "$sybil">>
Don't. Look, I'm over it now, I'm over ''you''. I just came here to say hi.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>And then $reina — who has been sitting quiet — puts her cup down on the bench.</em></p>
<</speech>>
<<speech "Reina" "$reina">>
Hi. Sorry. I'm $reina.
<</speech>>
<<speech "Sybil" "$sybil">>
(<i>polite, warm</i>) Hi.
<</speech>>
<<speech "Reina" "$reina">>
I'm his girlfriend.
<</speech>>
<<sprite "assets/ep3/img/sybil_neurl.avif" "Sybil">>
<<speech "SYSTEM" "SYSTEM">>
<p><em>Three seconds. No one said anything.</em></p>
<</speech>>
<<speech "Sybil" "$sybil">>
(<i>...</i>) Oh.
<</speech>>
<<speech "Sybil" "$sybil">>
(<i>to $reina</i>) I'm sorry. I didn't know. He didn't— (<i>she stops</i>)
<</speech>>
<<speech "Sybil" "$sybil">>
Okay. Okay. That's — okay.
<</speech>>
<<speech "Ted" "$ted">>
$sybil—
<</speech>>
<<speech "Sybil" "$sybil">>
No, it's fine. It's <i>fine</i>. I'll see you around, I suppose. It's a small faculty. And $reina, I'm actually sorry.
<</speech>>
<<speech "Casper" "$casper">>
(<i>She walks away without looking back.</i>)
<</speech>>
<<speech "Rook" "$rook">>
(<i>very, very quietly</i>) Should I— do we—
<</speech>>
<<speech "Mia" "$mia">>
No.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>$ted is still standing there.</em></p>
<</speech>>
<<speech "Reina" "$reina">>
(<i>looking at him</i>) $ted. Say anything. Literally anything. "She's nobody." "I'm sorry." Pick one.
<</speech>>
<<speech "Ted" "$ted">>
(<i>He opens his mouth. And what comes out is:</i>) It's complicated.
<</speech>>
<<speech "Casper" "$casper">>
(<i>Oh, $ted. Oh, buddy, no.</i>)
<</speech>>
<<speech "Reina" "$reina">>
Right. Yeah. Cool.
<</speech>>
<<speech "Reina" "$reina">>
I've got a thing at home. I've got — I have to go home anyway. I have to go home.
<</speech>>
<<speech "Mia" "$mia">>
$reina—
<</speech>>
<<speech "Reina" "$reina">>
(<i>already walking, not turning around</i>)
<</speech>>
<div class="continue-link">[[An hour later →|ch3_d2_casper_mia_talk]]</div><<include "ch3_mia_d2_var_init">>
<<sprite "assets/ep3/img/mia_talk_af.avif" "The Steps">>
<<speech "Casper" "$casper">>
So that happened.
<</speech>>
<<speech "Mia" "$mia">>
That happened.
<</speech>>
<<speech "Casper" "$casper">>
$reina's not answering.
<</speech>>
<<speech "Mia" "$mia">>
She won't. Not today. Today she's got both hands full.
<</speech>>
<<speech "Mia" "$mia">>
Somebody needs to talk to $sybil.
<</speech>>
<<speech "Casper" "$casper">>
(<i>a very long pause</i>) Somebody.
<</speech>>
<<speech "Mia" "$mia">>
You.
<</speech>>
<<speech "Casper" "$casper">>
Why is it always me? Genuinely, $mia. Why do you keep putting me in rooms with women who are about to cry?
<</speech>>
<<speech "Mia" "$mia">>
Because you're good at it.
<</speech>>
<<speech "Casper" "$casper">>
That is a job description and I did not apply.
<</speech>>
<<sprite "assets/ep3/img/mia_cas_cl.avif" "The Steps">>
<<speech "Mia" "$mia">>
(<i>I lean in, my lips closer to his.</i>) You <i>are</i> good at it, though. You always get me to calm down.
<</speech>>
<<speech "Casper" "$casper">>
I hate that you can get me to do anything you want... Anything.
<</speech>>
<<speech "Mia" "$mia">>
I know. That's my superpower.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/mia_casp_g_kiss.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
I love you.
<</speech>>
<<speech "Mia" "$mia">>
I love you too. Now, go find her.
<</speech>>
<div class="continue-link">
[[Fine. I'll talk to her.|ch3_d2_sybil_task_yes]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">📁 $casper will approach $sybil · opens her route later</span></span><</if>>
[[Not my mess. Ted can clean it up.|ch3_d2_sybil_task_no]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🤍 Stays out of it · $sybil stays a stranger</span></span><</if>>
</div><<include "ch3_mia_d2_var_init">>
<<set $plot.ch3_casper_sybil_task to "accepted">>
<<speech "Casper" "$casper">>
Fine. Fine! And when this goes horribly, I want it on the record that it was your idea.
<</speech>>
<<speech "Mia" "$mia">>
It's on the record, baby.
<</speech>>
<div class="continue-link">[[Four o'clock →|ch3_mia_d2_eliza_arrive]]</div><<include "ch3_mia_d2_var_init">>
<<set $plot.ch3_casper_sybil_task to "refused">>
<<speech "Casper" "$casper">>
No. Not this one. $ted made it, $ted carries it.
<</speech>>
<<speech "Mia" "$mia">>
Hm. Interesting.
<</speech>>
<<speech "Casper" "$casper">>
Don't do that.
<</speech>>
<<speech "Mia" "$mia">>
Do what?
<</speech>>
<<speech "Casper" "$casper">>
The "hm."
<</speech>>
<<speech "Mia" "$mia">>
(<i>I let it go. He's allowed to say no to me.</i>)
<</speech>>
<div class="continue-link">[[Four o'clock →|ch3_mia_d2_eliza_arrive]]</div><<include "ch3_mia_d2_var_init">>
<<speech "SYSTEM" "SYSTEM">>
<h3>4:00 PM — $eliza's Apartment</h3>
<</speech>>
<<sprite "assets/ep3/img/eliza_entry.avif" "Eliza">>
<<speech "Eliza" "$eliza">>
There she is. And <i>there he is</i>. Miles made something and I've been told not to describe it as a curry.
<</speech>>
<<speech "Casper" "$casper">>
You're getting prettier by the day, $eliza.
<</speech>>
<<speech "Mia" "$mia">>
She's my sister after all, we have the same genes.
<</speech>>
<<speech "Miles" "$miles">>
I couldn't agree more. <i>(His eyes looking at me from top to bottom)</i> You are just... Dayum! Come here, give me a hug.
<</speech>>
<<sprite "assets/ep3/img/mia_hug.avif" "Eliza">>
<<speech "Mia" "$mia">>
<i>(It felt like a whole minute until $casper said)</i>
<</speech>>
<<speech "Casper" "$casper">>
Do I get a hug too?
<</speech>>
<<speech "Eliza" "$eliza">>
Awww... You look so cute when you're jealous. Come here my darling. Mumma will give you your hug.
<</speech>>
<<sprite "assets/ep3/img/eliza_hug.avif" "Eliza">>
<<speech "Eliza" "$eliza">>
Are you good now?
<</speech>>
<<speech "Casper" "$casper">>
Just a few more seconds please.
<</speech>>
<<speech "Mia" "$mia">>
''$casper!!''
<</speech>>
<<speech "Eliza" "$eliza">>
HAHA! You guys are so cute. We're gonna have so much fun. <i>($casper went with $miles to the kitchen while I and $eliza sat in the living room.)</i>
<</speech>>
<<speech "Mia" "$mia">>
<i>(I heard $casper trying to explain $miles about women's basketball but miles was already distracted—rambling about how basketball gives women the kind of round, juicy ass that looks even better bouncing under those tiny skirts.)</i>
<</speech>>
<<speech "Mia" "$mia">>
<i>(After an hour...)</i>
<</speech>>
<<speech "Eliza" "$eliza">>
Alright. Wine's open. We're playing a nice game.
<</speech>>
<<speech "Casper" "$casper">>
What are the rules?
<</speech>>
<<speech "Eliza" "$eliza">>
It's easy. You say a sexy true thing about anyone you want or I want, but you have to say it in the politest possible way. Like their mom's listening.
<</speech>>
<<speech "Casper" "$casper">>
Wow! Such a fun game to play with an orphan.
<</speech>>
<<speech "Mia" "$mia">>
$eliza is your mommy, babe. She said it when she hugged you.
<</speech>>
<<sprite "assets/ep3/img/eliza_wink.avif" "Eliza">>
<<speech "Casper" "$casper">>
My mom's pretty hot. <i>($eliza winks at me and starts the game.)</i>
<</speech>>
<div class="continue-link">[[Play →|ch3_mia_d2_eliza_game]]</div><<include "ch3_mia_d2_var_init">>
<<speech "Eliza" "$eliza">>
I'll start. Miles.
<</speech>>
<<speech "Eliza" "$eliza">>
Miles has beautiful manners. He always, always asks first. Even when I've already said yes. Even when I've said yes three times with my eyes closed.
<</speech>>
<<sprite "assets/ep3/img/eliza_moan.avif" "Eliza">>
<<speech "Casper" "$casper">>
Okay, that's — yeah, okay, I understand the game now.
<</speech>>
<<speech "Eliza" "$eliza">>
Miles. You're up. And I choose $casper for you.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>Miles thinks about it with real effort.</em></p>
<</speech>>
<<speech "Miles" "$miles">>
<p><em>$casper seems like a very attentive young man. Very... thorough. I imagine he finishes what he starts. Also, he let's his beautiful girlfriend finish it... together.</em></p>
<</speech>>
<<speech "Eliza" "$eliza">>
Niceee!
<</speech>>
<<speech "Eliza" "$eliza">>
$casper. Do me.
<</speech>>
<<speech "Casper" "$casper">>
$eliza is a wonderful hostess. She thinks about her guests constantly. She's thinking about one of her guests right now. She is also thinking about how good it would feel to rub the dishes, up and down in slow motion and then feel that water splashing on her face, maybe some going into her mouth.
<</speech>>
<<sprite "assets/ep3/img/eliza_shock.avif" "Eliza">>
<<speech "Eliza" "$eliza">>
I would like the record to show that he is my sister's boyfriend, and he is really smart.
<</speech>>
<<speech "Mia" "$mia">>
(<i>And now it's my turn.</i>)
<</speech>>
<div class="continue-link">
[[Aim it at Casper|ch3_mia_d2_game_casper]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">❤️ +$mia Love</span></span><</if>>
[[Aim it at Eliza|ch3_mia_d2_game_eliza]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">😈 Cousins</span></span><</if>>
[[Aim it at Miles|ch3_mia_d2_game_miles]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🔥 +$mia Lust</span></span><</if>>
</div><<include "ch3_mia_d2_var_init">>
<<set $plot.ch3_mia_eliza_game to "casper">>
<<run changeRel('mia', 'love', 4)>>
<<sprite "assets/ep3/img/mia_couch.avif" "mia">>
<<speech "Mia" "$mia">>
(<i>sweetly</i>) $casper is very considerate. He's the kind of man who notices when you've had a ''HARD'' day. He notices in the car. He notices at his kitchen counter with the groceries still in the bag. He noticed once at my house with my father a room away, and I had to hold onto the towel rail and have a conversation with my mother through a door.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>Silence.</em></p>
<</speech>>
<<speech "Eliza" "$eliza">>
In Aunt $silvia's <i>house</i>—
<</speech>>
<<speech "Casper" "$casper">>
(<i>He can't look at anybody. He's looking directly into his wine.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>His ears are red. I've seen this man lie to a police officer without a flicker and I can take him apart in a living room in nine seconds.</i>)
<</speech>>
<div class="stat-badge lust">❤️ $mia Love +4</div>
<div class="continue-link">[[Continue →|ch3_mia_d2_boys_leave]]</div><<include "ch3_mia_d2_var_init">>
<<set $plot.ch3_mia_eliza_game to "eliza">>
<<set $mia_guilt to $mia_guilt + 2>>
<<sprite "assets/ep3/img/mia_couch.avif" "mia">>
<<speech "Mia" "$mia">>
$eliza is extremely generous with her time. She'll take any call, any hour. She took one from me in this morning and she did not stop what she was doing, and she has never once in four years stopped what she was doing, and I want everyone here to understand that I have heard my cousin—
<</speech>>
<<speech "Eliza" "$eliza">>
DON'T—
<</speech>>
<<speech "Mia" "$mia">>
—finish a sentence about a filing deadline.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>Miles laughs very hard. $eliza throws a cushion at $mia.</em></p>
<</speech>>
<<sprite "assets/ep3/img/eliza_angry.avif" "mia">>
<<speech "Eliza" "$eliza">>
I hate you.
<</speech>>
<<speech "Casper" "$casper">>
Remind me to never play a game with you again.
<</speech>>
<<speech "Mia" "$mia">>
Never play a game with me, baby.
<</speech>>
<div class="continue-link">[[Continue →|ch3_mia_d2_boys_leave]]</div><<include "ch3_mia_d2_var_init">>
<<set $plot.ch3_mia_eliza_game to "miles">>
<<run changeRel('mia', 'lust', 4)>>
<<speech "Mia" "$mia">>
Miles is a very kind man.
<</speech>>
<<speech "Eliza" "$eliza">>
Oh no.
<</speech>>
<<speech "Mia" "$mia">>
He won't peel an orange for his girlfriend, but her sister? She always gets a hug that leaves her acutely aware of the banana in his pocket—firm, ripe, pressed right against her like he's silently asking if she'd like a bite.
<</speech>>
<<speech "Eliza" "$eliza">>
Miles, You are such a... dirty man.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>Miles puts his head fully in his hands. As $eliza and $mia starts laughing</em></p>
<</speech>>
<div class="stat-badge lust">🔥 $mia Lust +4</div>
<div class="continue-link">[[After Another Hour →|ch3_mia_d2_boys_leave]]</div><<include "ch3_mia_d2_var_init">>
<<speech "Casper" "$casper">>
(<i>at the door</i>) Are you okay? $eliza can be too much sometimes.
<</speech>>
<<speech "Mia" "$mia">>
I'm fine. Go have fun with Miles.
<</speech>>
<<speech "Mia" "$mia">>
(<i>He goes with Miles to help him fix his bike</i>)
<</speech>>
<div class="continue-link">[[Just the two of you →|ch3_mia_d2_eliza_talk]]</div><<include "ch3_mia_d2_var_init">>
<<sprite "assets/ep3/img/eliza_kitchen.avif" "The Kitchen">>
<<speech "Mia" "$mia">>
Your unit. The admin side. Do they still take students?
<</speech>>
<<speech "Eliza" "$eliza">>
For <i>you</i>?
<</speech>>
<<speech "Mia" "$mia">>
For $reina. You know she's sharp, organised, and she needs money and she needs flexible hours.
<</speech>>
<<speech "Eliza" "$eliza">>
How flexible?
<</speech>>
<<speech "Mia" "$mia">>
You know her brother has schizophrenia and she has never asked one person for a thing. Not even her parents.
<</speech>>
<<speech "Eliza" "$eliza">>
(<i>She looks at me for a second.</i>)
<</speech>>
<<speech "Eliza" "$eliza">>
Paid internship, intake side, sixteen hours, and they genuinely don't care when you do them as long as it's done. I'll send you the posting. Tell her to use my name.
<</speech>>
<<speech "Mia" "$mia">>
Thank you.
<</speech>>
<<speech "Eliza" "$eliza">>
It's $reina, she's practically like my sister.
<</speech>>
<<set $plot.ch3_mia_reina_internship to true>>
<div class="continue-link">[[Outside →|ch3_mia_d2_dawson_text]]</div><<include "ch3_mia_d2_var_init">>
<<sprite "assets/ep3/img/lana_phone.avif" "The Street">>
<<if $plot.ch2_mia_coach_flirted and $routes.mia.coach neq "closed">>
<<speech "SYSTEM" "SYSTEM">>
<p><em>$mia stands on the kerb and her phone goes.</em></p>
<</speech>>
<<speech "Dawson" "Coach Dawson">>
(text) Still on for tonight? Bernardi's, 8.
<</speech>>
<<speech "Dawson" "Coach Dawson">>
(text) Just team stuff. Your role next season.
<</speech>>
<<speech "Casper" "$casper">>
Who's that?
<</speech>>
<<speech "Mia" "$mia">>
Dawson. Dinner about my role on the team.
<</speech>>
<<speech "Casper" "$casper">>
You going?
<</speech>>
<<speech "Mia" "$mia">>
(<i>And that's my boyfriend.</i>)
<</speech>>
<div class="continue-link">
[[Go to dinner.|ch3_mia_d2_dawson_dinner]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🔥 Dawson scene · she takes the leash</span></span><</if>>
[[Delete it. Go home with $casper.|ch3_mia_d2_dawson_skip]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🤍 Coach route closes for good</span></span><</if>>
</div>
<<else>>
<<speech "Mia" "$mia">>
(<i>My phone's been quiet all day, which after this morning is its own kind of noise.</i>)
<</speech>>
<div class="continue-link">[[Go to Casper's →|ch3_mia_d2_casper_night]]</div>
<</if>><<include "ch3_mia_d2_var_init">>
<<set $routes.mia.coach to "closed">>
<<set $plot.ch3_mia_dawson_dinner to "declined">>
<<speech "Mia" "$mia">>
(text) No. And Coach — don't book anything under your name for me again.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>Three dots. They appear, disappear, appear, and then stop.</em></p>
<</speech>>
<<speech "Mia" "$mia">>
(<i>He'll be a coward about it in front of the whole team for a month and then it'll be over.</i>)
<</speech>>
<div class="stat-badge">🤍 Coach route: closed</div>
<div class="continue-link">[[$casper's place →|ch3_mia_d2_casper_night]]</div><<include "ch3_mia_d2_var_init">>
<<set $plot.ch3_mia_dawson_dinner to "attended">>
<<speech "SYSTEM" "SYSTEM">>
<h3>8:00 PM — Bernardi's</h3>
<</speech>>
<<sprite "assets/ep3/img/carter_waiting.avif" "Bernardi's">>
<<speech "Mia" "$mia">>
(<i>He's already there. He's early, and he's wearing a shirt, and he's had a haircut. A married man got a haircut for me. Pathetic!</i>)
<</speech>>
<<speech "Dawson" "Coach Dawson">>
$mia. Hey. You look— ... —you made it.
<</speech>>
<<sprite "assets/ep3/img/mia_date.avif" "Bernardi's">>
<<speech "Mia" "$mia">>
I did. I love basketball and you're the coach.
<</speech>>
<<speech "Mia" "$mia">>
(<i>Here's the thing about Dawson. He's a forty-four-year-old man with a mortgage and a small stupid whistle. And head over heels for me. I can use him whenever I need to.</i>)
<</speech>>
<<speech "Dawson" "Coach Dawson">>
So. Next season. I've been thinking about your role—
<</speech>>
<<speech "Mia" "$mia">>
Coach.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>He stops.</em></p>
<</speech>>
<<speech "Mia" "$mia">>
You didn't book a table at Bernardi's to talk about the high post. I am not stupid, you know.
<</speech>>
<<speech "Dawson" "Coach Dawson">>
That's — I mean, partly it's—
<</speech>>
<<speech "Mia" "$mia">>
It's fine. Order the wine. I'm not going anywhere.
<</speech>>
<<speech "Mia" "$mia">>
(<i>And I watch a grown man's hands shake very slightly over the wine list.</i>)
<</speech>>
<div class="continue-link">[[Under the table →|ch3_mia_d2_dawson_table]]</div><<include "ch3_mia_d2_var_init">>
<<speech "SYSTEM" "SYSTEM">>
<p><em>Starters arrive. He talks about his rotation. $mia slips her heel off under the table.</em></p>
<</speech>>
<<sprite "assets/ep3/img/mia_tease.avif" "Bernardi's">>
<<speech "Mia" "$mia">>
(<i>Just the ankle first. Bare foot, inside of his calf, one slow pass, and then back to my wine.</i>)
<</speech>>
<<speech "Dawson" "Coach Dawson">>
—and so with the— sorry. With the second unit we'd— $mia.
<</speech>>
<<speech "Mia" "$mia">>
Mm?
<</speech>>
<<speech "Dawson" "Coach Dawson">>
You know what you're doing.
<</speech>>
<<speech "Mia" "$mia">>
I know exactly what I'm doing. Keep talking about the second unit.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>He keeps talking about the second unit. His voice has gone somewhere north of where it started.</em></p>
<</speech>>
<div class="continue-link">
[[Higher. Knee, thigh. Watch him try to finish a sentence.|ch3_mia_d2_dawson_higher]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🔥 She takes it further · +Lust</span></span><</if>>
[[Stop right there. Let him sit in it for an hour.|ch3_mia_d2_dawson_stop]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🖤 Colder · pure control</span></span><</if>>
</div><<include "ch3_mia_d2_var_init">>
<<set $plot.ch3_mia_dawson_dinner to "cold">>
<<set $routes.mia.coach to "owned">>
<<speech "Mia" "$mia">>
(<i>I put my foot back in my shoe. That's it. That's the entire move.</i>)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>And $mia watches Coach Dawson spend the next fifty minutes of his life waiting for it to come back.</em></p>
<</speech>>
<<speech "Mia" "$mia">>
(<i>He orders dessert he doesn't want. He mentions his wife once, badly. Every ninety seconds his eyes go down to the tablecloth.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>I don't touch him again. Not once. I just let a man sit in a nice restaurant.</i>)
<</speech>>
<div class="continue-link">[[The bill →|ch3_mia_d2_dawson_leave]]</div><<include "ch3_mia_d2_var_init">>
<<set $plot.ch3_mia_dawson_dinner to "hot">>
<<set $routes.mia.coach to "owned">>
<<run changeRel('mia', 'lust', 5)>>
<<set $mia_guilt to $mia_guilt + 10>>
<<speech "Mia" "$mia">>
(<i>Knee. Then above the knee. Then the inside of his thigh, slow, all the way up until there's nowhere left to go that isn't the destination.</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/mia_tease.webm" type="video/webm">
</video>
<<speech "Dawson" "Coach Dawson">>
Jesus <i>Christ</i>, $mia.
<</speech>>
<<speech "Mia" "$mia">>
There's a family behind you. Don't be loud.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>He's super hard. And he is quite big, I like it.</em></p>
<</speech>>
<<speech "Dawson" "Coach Dawson">>
You think you're running this.
<</speech>>
<<speech "Mia" "$mia">>
(<i>Oh. There he is.</i>)
<</speech>>
<<speech "Dawson" "Coach Dawson">>
I've been coaching twenty years, but haven't met a woman like you, $mia.
<</speech>>
<<speech "Dawson" "Coach Dawson">>
I get hard anytime I see you playing, it's so difficult to coach you. I have never cheated on my wife, but you are - just... oh GOD! Don't stop!
<</speech>>
<<speech "Mia" "$mia">>
(<i>I press my foot down, hard, and hold it there.</i>)
<</speech>>
<<speech "Mia" "$mia">>
oh Coach... Did you just... Cum inside your pants?
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>The waiter arrives. Coach Dawson orders the bill quickly.</em></p>
<</speech>>
<div class="stat-badge lust">🔥 $mia Lust +5 · 😈 Guilt +10</div>
<div class="continue-link">[[The bill →|ch3_mia_d2_dawson_leave]]</div><<include "ch3_mia_d2_var_init">>
<<set $routes.mia.coach to "owned">>
<<speech "SYSTEM" "SYSTEM">>
<p><em>The bill comes. $mia stands up and puts her coat on while he's still trying to catch his breath.</em></p>
<</speech>>
<<sprite "assets/ep3/img/mia_leave.avif" "Bernardi's">>
<<speech "Dawson" "Coach Dawson">>
Wait — you're going? I thought—
<</speech>>
<<speech "Mia" "$mia">>
You thought.
<</speech>>
<<speech "Dawson" "Coach Dawson">>
$mia. Come on. Don't— after all that, don't just—
<</speech>>
<<speech "Mia" "$mia">>
(<i>I lean down over the table.</i>) Thank you for dinner, Coach. I had a lovely time. I'm going to start next season and I'm going to play thirty-five minutes a night.
<</speech>>
<<speech "Dawson" "Coach Dawson">>
(<i>quietly</i>) That was always going to happen anyway.
<</speech>>
<<speech "Mia" "$mia">>
I know. Now it's going to happen and neither of us is going to have to have this conversation again.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>She's four steps away when he says it.</em></p>
<</speech>>
<<speech "Dawson" "Coach Dawson">>
You're going to be the death of me, $mia.
<</speech>>
<div class="continue-link">[[$casper's place →|ch3_mia_d2_casper_night]]</div><<include "ch3_mia_d2_var_init">>
<<set $plot.ch3_mia_casper_night to true>>
<<speech "SYSTEM" "SYSTEM">>
<h3>10:40 PM — $casper's Apartment</h3>
<</speech>>
<<sprite "assets/ep3/img/casper_living_ni.avif" "Casper Home">>
<<speech "Mia" "$mia">>
(<i>He opens the door shirtless, and damn, those abs were looking sharp in the moonlight..</i>)
<</speech>>
<<speech "Casper" "$casper">>
Hi—
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/mia/mia_casper_kiss.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
(<i>I get both my hands in his hair and started making out with him.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>in my ear</i>) Okay. Okay, hi. How was dinner?
<</speech>>
<<speech "Mia" "$mia">>
Oh... I'm about to have a ''Big, Fat, Juicy'' dinner right on this couch.
<</speech>>
<<if $plot.ch3_mia_emily_verdict eq "hungry">>
<<speech "Mia" "$mia">>
You said later you wanted me to tell you the whole thing.
<</speech>>
<<speech "Casper" "$casper">>
Then tell me while you do it.
<</speech>>
<</if>>
<div class="continue-link">[[Dinner Time →|ch3_mia_d2_casper_night_02]]</div><<speech "Mia" "$mia">>
Yes... My favorite mean of the night.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/mia/1_blow.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
God, you're so fucking big, every fucking time... I just love it.
<</speech>>
<<speech "Casper" "$casper">>
You're being extra horny tonight. Something happened?
<</speech>>
<<speech "Mia" "$mia">>
I just felt like my handsome boyfriend needed a reward, and what better reward then my mouth.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/mia/2_suck.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
(<i>rough</i>) Slow down—
<</speech>>
<<speech "Mia" "$mia">>
No.
<</speech>>
<<speech "Mia" "$mia">>
I don't want slow. I want everything you've got.
<</speech>>
<<speech "Casper" "$casper">>
Then take it, baby... Cuz, I can't hold it anymore.
<</speech>>
<<speech "Mia" "$mia">>
YESSSS!! Give it to me!
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/mia/3_cum.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
AAHHHH!! FUCK, $mia.
<</speech>>
<div class="continue-link">[[After →|ch3_mia_d2_casper_after]]</div><<include "ch3_mia_d2_var_init">>
<<sprite "assets/ep3/img/after.avif" "After">>
<<speech "SYSTEM" "SYSTEM">>
<p><em>At Midnight.</em></p>
<</speech>>
<<speech "Casper" "$casper">>
(<i>half asleep</i>) You going to tell me what today was?
<</speech>>
<<speech "Mia" "$mia">>
Nothing. Long day.
<</speech>>
<<speech "Casper" "$casper">>
Mm.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>He's asleep in under a minute.</em></p>
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>After a while, his phone lights the whole room.</em></p>
<</speech>>
<div class="continue-link">[[Look at it.|ch3_mia_d2_after_casper]]</div><<include "ch3_mia_d2_var_init">>
<<if $routes.casper.emily eq "closed">>
<<speech "Mia" "$mia">>
<p><em>One name on the lock screen.</em></p>
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<h2 style="text-align:center">$emily</h2>
<</speech>>
<<speech "Emily" "$emily">>
<p><em>David's not home and I am feeling a little... Devilish</em></p>
<</speech>>
<<sprite "assets/ep3/img/emily_devil.avif" "After">>
<<speech "Mia" "$mia">>
(<i>She sent a photo... She's really hot. I picked up her phone and replied back.</i>)
<</speech>>
<<speech "Casper" "$casper">>
$mia's here, can't come right now.
<</speech>>
<<speech "Emily" "$emily">>
Still no?
<</speech>>
<<speech "Mia" "$mia">>
(<i>She sent another picture</i>)
<</speech>>
<<sprite "assets/ep3/img/emil_devil_meet.avif" "After">>
<<speech "Casper" "$casper">>
On My Way
<</speech>>
<<speech "Mia" "$mia">>
(<i>I'd fulfil her wishes. I get out of his bed, and I get dressed in the dark, and I write him a note on the back of an envelope that says <em>couldn't sleep, gone home, love you</em>.</i>)
<</speech>>
<div class="continue-link">
[[Continue|ch3_mia_d2_emily_gate]]
</div>
<<else>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>A bank notification.</em></p>
<</speech>>
<<speech "Mia" "$mia">>
(<i>I fall asleep soon after.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch3_mia_d2_end_card]]</div>
<</if>><<speech "SYSTEM" "SYSTEM">>
<h3>⚠ Content Warning</h3>
<</speech>>
<div class="shop-hint-banner">
⚠️ <b>This scene contains strong language and might be distrubing for some people</b>
<br>
<b>Enter at your own risk. This one is not for the faint-hearted.</b>
</div>
<div class="continue-link">
[[Knock on the door.|ch3_mia_d2_emily_door]]
</div><<include "ch3_mia_d2_var_init">>
<<speech "SYSTEM" "SYSTEM">>
<h3>1:52 AM</h3>
<</speech>>
<<speech "Mia" "$mia">>
(<i>Second time I've stood on this step in the dark. Last time I had my father's Glock in my bag and I didn't take it out, Tonight there's no gun. A gun is loud and a gun is traceable and a gun could get a man in trouble who is my father.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>I knock. Lights come on upstairs. She takes a long time.</i>)
<</speech>>
<<speech "Emily" "$emily">>
(<i>through the door</i>) Who is it?
<</speech>>
<<speech "Mia" "$mia">>
It's $mia. He sent me. There's been an accident.
<</speech>>
<<speech "Mia" "$mia">>
<p><em>The chain comes off and she is standing in the living room, still in her sexy devil dress.</em></p>
<</speech>>
<<sprite "assets/ep3/img/emily_living.avif" "The Door">>
<<speech "Emily" "$emily">>
What happened, is he—
<</speech>>
<div class="continue-link">[[Continue|ch3_mia_d2_emily_kill]]</div><<include "ch3_mia_d2_var_init">>
<<set $plot.ch3_mia_killed_emily to true>>
<<set $routes.casper.emily to "dead">>
<<run changeStat('casper_darkness', 10)>>
<<set $mia_guilt to $mia_guilt + 40>>
<<speech "Mia" "$mia">>
(<i>Her house is immaculate. But I can see her on that couch — legs spread wide, casper's cock buried in her throat, those perfect tits bouncing as she gagged on him, taking him deeper, her wet little cunt swallowing him whole. I bet she moaned pretty. I bet she begged for it.</i>)
<</speech>>
<<sprite "assets/ep3/img/em_imagine.avif" "The Door">>
<<speech "Emily" "$emily">>
Is he alive?
<</speech>>
<<speech "Mia" "$mia">>
He's breathing. For now.
<</speech>>
<<speech "Emily" "$emily">>
...Then why are you in my house?
<</speech>>
<<speech "Mia" "$mia">>
I warned you. I told you he was mine. I don't mind him fucking around—a little pussy on the side is fine. But you? He said it was so good with you. Also, he didn't ask me. He just took what he wanted. And you let him. You opened your legs for something that belongs to me.
<</speech>>
<<sprite "assets/ep3/img/em_confused.avif" "The Door">>
<<speech "Emily" "$emily">>
What do you want?
<</speech>>
<<speech "Mia" "$mia">>
Your head. On a plate. But I'll settle for watching the light leave your eyes.
<</speech>>
<<speech "Emily" "$emily">>
$mia — I - I don't know what you're—
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>$emily's hand twitches toward the counter. Phone. Drawer. Scissors. Anything. She's already dead. She just hasn't stopped breathing yet</em></p>
<</speech>>
<div class="continue-link">[[Continue|ch3_mia_d2_emily_kill1]]</div><<speech "Mia" "$mia">>
(<i>She was slow. They're always slow. I grabbed a fistful of her hair—silky, expensive—and yanked her backward so hard her spine cracked. She hit the floor with a wet thud, the air leaving her lungs in a pathetic little wheeze. And then I saw it. That flicker. The moment the hope died in her eyes and pure, primal terror took over. It was beautiful. I wanted to bottle it.</i>)
<</speech>>
<<sprite "assets/ep3/img/em_scared.avif" "The Door">>
<<speech "Emily" "$emily">>
<i>(Tears carving tracks through her perfect makeup, mascara bleeding black down her cheeks.)</i> Please, $mia. Please. It was just sex. It meant nothing. He meant nothing to me. I'll leave. I'll disappear. Just please—
<</speech>>
<<speech "Mia" "$mia">>
Shhh. Shhh. You're so pretty when you beg. It makes me almost feel bad. Almost. But if I let you walk, what does that teach him? That he can fuck whoever he wants without consequences? That he can take what's mine and I'll just forgive him? No, no, no. Your little sacrifice is going to fix a very, very bad boy. You're going to be his lesson, $emily. His beautiful, bloody lesson.
<</speech>>
<<speech "Emily" "$emily">>
You're insane. You're fucking insane—
<</speech>>
<<speech "Mia" "$mia">>
(<i>She clawed at me. Nails raking my forearm. Deep. Drawing blood. Her fingers twisted in my hair, yanking. Good girl. Fight. Please fight. It's so much sweeter when they fight.</i>)
<</speech>>
<div class="continue-link">[[Continue|ch3_mia_d2_emily_kill2]]</div><<speech "Mia" "$mia">>
(<i>The knife was sharp. I'd grabbed it from her own kitchen block—the big one, the one she probably used to chop vegetables for her perfect little salads. Irony. I slashed her throat open—not deep enough to kill, not yet. Deep enough to watch her drown in her own blood</i>)
<</speech>>
<<speech "Emily" "$emily">>
You... arhhh... ghkk... ghhhk—
<</speech>>
<<sprite "assets/ep3/img/mia_cut.avif" "The Door">>
<<speech "Mia" "$mia">>
<i>(Blood sprayed across my face. Hot. Thick. Metallic. She clutched her neck, trying to hold herself together like she could stop what was already done. Blood poured between her fingers. Her eyes were wide. Wild. She knew. She knew she was already gone. Her body just hadn't caught up yet.)</i>
<</speech>>
<<speech "Mia" "$mia">>
Oh honey. See? See what happens when you resist? You just make it worse. Stay still. Let mommy finish. I'll make it quick. Well. Quicker.
<</speech>>
<<speech "Emily" "$emily">>
r... o... t... i... n... HELLLLLLLLLLLLL! ROT IN HELL YOU CRAZY BITCH—
<</speech>>
<<speech "Mia" "$mia">>
(<i>I grabbed the back of her head. Her hair was soft. I pulled it back, exposing her throat—the wound gaping, pulsing, blood spilling. I drove the blade across her throat a second time. Deep. Final. I felt her vocal cords separate. I felt the crunch of cartilage. Her body convulsed violently—legs kicking, hips jerking, a grotesque puppet dance. Blood bubbled from her mouth. Her fingers twitched. Her eyes locked on mine. There was nothing behind them anymore. Just emptiness. Just the void.</i>)
<</speech>>
<div class="continue-link">[[Continue|ch3_mia_d2_emily_kill3]]</div><<speech "Mia" "$mia">>
(<i>I watched her for a long moment. Her body twitched once more. Twice. Then nothing. Just the wet, gurgling sound of her last breath leaving her. That sickly sweet scent of death. I breathed it in. I wanted to remember it.</i>)
<</speech>>
<<sprite "assets/ep3/img/mia_red.avif" "The Door">>
<<speech "Mia" "$mia">>
(<i>I walked to the mirror. Blood on my cheeks, in my hair, on my lips, all over my dress. I tasted it. Copper. Warm. Salty. I smiled.</i>) I look cute. Blood is really my color.
<</speech>>
<<speech "Mia" "$mia">>
(<i>I wiped myself clean with one of her fancy hand towels. Monogrammed. $emily. How cute. I tossed it on the floor beside her. It landed on her face. And then my stomach growled. Funny. Murder always makes me hungry. I opened her fridge—organized, labeled, perfect—and found a bag of frozen chicken nuggets. I popped them in her microwave. Sat on her counter while they cooked. Watched her body cool. Watched the blood pool beneath her, soaking into the perfect white tile, creeping toward the cabinets. The microwave beeped. I ate. I watched her die again in my head</i>) Yummm...
<</speech>>
<div class="continue-link">[[Continue →|ch3_mia_d2_emily_after]]</div><<include "ch3_mia_d2_var_init">>
<<set $plot.ch3_mia_saw_nicole to true>>
<<sprite "assets/ep3/img/mia_eat.avif" "The Door">>
<<speech "Mia" "$mia">>
(<i>I finished my nuggets. Licked the crumbs off my fingers. Walked over to her body. She was already stiff. Rigor setting in. I kicked her. Just once. She didn't move</i>) Good girl. Stay dead.
<</speech>>
<<speech "Mia" "$mia">>
(<i>I sat on her kitchen floor for a while. Nuggets finished. Belly full. Blood drying on my skin. I tried to feel something. Guilt. Remorse. Anything. I waited for tears. Nothing came. I tried to make myself cry—forced it, squeezed my eyes shut. Nothing. There was nothing inside me.</i>) Fuck. What's wrong with me? Why can't I cry?
<</speech>>
<<speech "Mia" "$mia">>
(<i>I looked at her body. At the pool of blood spreading beneath her. At her empty eyes staring at the ceiling. I felt... nothing. Absolutely nothing. Not even satisfaction. Just hunger.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>It took four hours and twenty minutes. I didn't stop. I couldn't stop. I had to make it perfect. Things I thought about while I worked, in order:</i>)
<</speech>>
<<sprite "assets/ep3/img/mia_clean.avif" "The Door">>
<<speech "Mia" "$mia">>
(<i>One: Nobody tells you how heavy the dead are. How awkward. How they don't cooperate. Arms dangling. Head lolling. I had to drag her by the feet—her nails scraping against the tile, leaving little scratches I had to clean. You see it in movies. Clean. Quick. Easy. Lies. All of it. The body fights you. It's dead but it still fights.</i>)
<</speech>>
<<speech "Mia" "$mia">>
<p><em>Two: Blood is slippery. It gets everywhere. Under your nails. In your hair. In your mouth. I tasted her for hours after. I didn't mind.</em></p>
<</speech>>
<<speech "Mia" "$mia">>
(<i>Three: Tile is easier to clean than wood. Her floors were smart. Good taste. Tragic. I scrubbed every inch. Bleached twice. Her blood is probably in my lungs now. I don't care. I could go on and on but I'll leave it at three.</i>)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(<i><em>At 6:04 AM, $mia washes her hands for the last time. The kitchen is cleaner than when she arrived. Spotless. Sterile. Like nothing ever happened. Like a woman didn't bleed out on this floor. </em></i>)<</speech>>
<<speech "Mia" "$mia">>(<i>Across the street, $casper sleeps soundly, Jasper is curled up on his chest. He has no idea. He has no idea I'm covered in her blood. He has no idea his little slut is dead.</i>)<</speech>>
<<speech "Mia" "$mia">>(And then.)<</speech>>
<div class="continue-link">[[Continue →|ch3_mia_d2_emily_after1]]</div><<speech "Mia" "$mia">>(<i>emily's phone lights up on the counter</i>)<</speech>>
<<speech "SYSTEM" "SYSTEM">>(<i><em>Face-down. Silent. Then buzzing. Nobody calls at 6:04 AM unless they were expecting an answer. Unless they know something. Unless she was supposed to pick up.</em></i>) <</speech>>
<<speech "Mia" "$mia">>(<i>It buzzes again. And again. Someone is desperate. Someone needs her. Someone is about to have a very bad day.</i>)<</speech>>
<<speech "Mia" "$mia">>(<i>Who the fuck are you.</i>)<</speech>>
<<speech "Mia" "$mia">>(<i>I pick it up.</i>)<</speech>>
<div class="continue-link">[[Turn it over.|ch3_mia_d2_nicole]]</div><<include "ch3_mia_d2_var_init">>
<<speech "Mia" "$mia">>
(Who are you to her. And more importantly... who are you to me.)
<</speech>>
<<speech "Mia" "$mia">>
(I see her name and a image on the screen, A beautiful blonde woman.) Very pretty!
<</speech>>
<<speech "Mia" "$mia">>
(Nicole Jacobs.)
<</speech>>
<<sprite "assets/ep3/img/nicole_call.avif" "The Door">>
<div class="continue-link">[[Continue →|ch3_mia_d2_end_card]]</div><div class="chapter-end">
<<if $plot.ch3_mia_killed_emily>>
<h1>End of Chapter 3, Part I</h1>
<p><em>The phone is still ringing.</em></p>
<<else>>
<h1>End of Chapter 3, Part I</h1>
<p><em>She decided it. That was close.</em></p>
<</if>>
<p><i>— In My Place · Chapter 3, Part I —</i></p>
<hr style="border: none; border-top: 1px solid rgba(255,255,255,0.08); margin: 32px auto; width: 60%;">
<p style="max-width: 560px; margin: 0 auto; color: #aaa; font-size: 0.95em; line-height: 1.9;">
That's where Part I ends — for now.<br>
Part II is coming soon, picking up with Alina and Leo's story.
</p>
<hr style="border: none; border-top: 1px solid rgba(255,255,255,0.08); margin: 36px auto; width: 60%;">
<p style="color: #777; font-size: 0.82em; letter-spacing: 2px; text-transform: uppercase; margin-bottom: 6px;">Support the Game</p>
<p style="max-width: 520px; margin: 0 auto 24px; color: #888; font-size: 0.9em; line-height: 1.8;">
If you're enjoying <i>In My Place</i>, the best way to keep it going is to back it on Patreon or SubscribeStar.<br>
Supporters get early access, in-game credits, stamina boosts, exclusive content, and more — depending on your tier.
</p>
<div style="display: flex; gap: 14px; justify-content: center; flex-wrap: wrap; margin-bottom: 28px;">
<a href="https://www.patreon.com/MacAdGames" target="_blank" class="patreon-btn" style="min-width: 160px; text-align: center;">Patreon</a>
<a href="https://subscribestar.art/macadgames" target="_blank" class="patreon-btn" style="min-width: 160px; text-align: center; background: #1a73e8;">SubscribeStar</a>
</div>
<hr style="border: none; border-top: 1px solid rgba(255,255,255,0.08); margin: 32px auto; width: 60%;">
<p style="color: #777; font-size: 0.82em; letter-spacing: 2px; text-transform: uppercase; margin-bottom: 6px;">Bugs & Benefits</p>
<p style="max-width: 520px; margin: 0 auto 16px; color: #888; font-size: 0.9em; line-height: 1.8;">
Any bugs or issues are always fixed first on the official website, <a href="https://macadgames.com" target="_blank" rel="noopener noreferrer" style="color: #c0c0c0; font-weight: bold; text-decoration: underline;">macadgames.com</a>.<br>
Patreon and SubscribeStar supporters get a code from the site that unlocks their benefits automatically — no cheat codes to enter offline, nothing to re-enter on a new chapter, no variables to change. Redeem it once and your tier's benefits apply themselves from then on.
</p>
<hr style="border: none; border-top: 1px solid rgba(255,255,255,0.08); margin: 32px auto; width: 60%;">
<p style="color: #666; font-size: 0.82em; letter-spacing: 2px; text-transform: uppercase; margin-bottom: 6px;">Questions?</p>
<p style="max-width: 480px; margin: 0 auto; color: #888; font-size: 0.88em; line-height: 1.8;">
For any question, reach out to me directly on Discord: <a href="https://discord.gg/fqX56ubqf" target="_blank" rel="noopener noreferrer" style="color: #c0c0c0; font-weight: bold; text-decoration: underline;">discord.gg/fqX56ubqf</a>.<br>
Your support means a lot to me.
</p>
<p style="color: #444; font-size: 0.78em; margin-top: 48px; letter-spacing: 1px;">— <a href="https://macadgames.com" target="_blank" rel="noopener noreferrer" style="color: inherit;">MacAdGames</a> —</p>
</div>/* Day after the party. Guarded so Back/replay doesn't double-advance. */
<<if $day lt 6>>
<<set $day to 6>>
<<run resetDayStamina()>>
<<set $libido.casper to Math.max($libido.casper, ($settings.libidoRefill gt 0 ? $settings.libidoRefill : 1))>>
<</if>>
<<if !$plot>><<set $plot to {}>><</if>>
<<speech "SYSTEM" "SYSTEM">>
<h3>Morning — $casper's Apartment</h3>
<</speech>>
<<sprite "assets/ep3/img/casper_sleeping.avif" "Too Late">>
<<speech "Casper" "$casper">>
(<i>My head is a parking garage and somebody's reversing in it. The clock—</i>)
<</speech>>
<<speech "Casper" "$casper">>
Oh, you have <i>got</i> to be kidding me.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>9:11 AM. Class started at nine.</em></p>
<</speech>>
<<speech "Casper" "$casper">>
(<i>I'm out of bed before Jasper could purr at me. He watches me hop into one leg of my jeans like a landlord who has seen better tenants.</i>)
<</speech>>
<<speech "Casper" "$casper">>
Don't. I know. Not today. (<i>I pick up my phone and see several messages from $mia</i>)
<</speech>>
<<speech "Mia" "$mia">>
(text) You're not here.
<</speech>>
<<speech "Mia" "$mia">>
(text) $casper.
<</speech>>
<<speech "Mia" "$mia">>
(text) I'm saving you a seat but the first cute guy asks me to move it, I'm doing it. 🙃
<</speech>>
<<speech "Casper" "$casper">>
(text reply) Alive. Leaving now. Love you.
<</speech>>
<div class="continue-link">[[Outside →|ch3_nm_street]]</div><<speech "SYSTEM" "SYSTEM">>
<h3>Outside — $casper's Street</h3>
<</speech>>
<<sprite "assets/ep3/img/casper_collge.avif" "The Street">>
<<speech "Casper" "$casper">>
(<i>I look across the street. Empty porch. No $emily.</i>)
<</speech>>
<<if $routes.casper.emily eq "slept">>
<<speech "Casper" "$casper">>
(<i>She's out there every morning. Not today. And the driveway's empty. David's car is gone.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>I'm already late. That's the responsible thought, and it lasts about a second and a half before the other one shows up.</i>)
<</speech>>
<<if $tier gte 3>><div class="shop-hint-banner">ℹ️ Knocking leads to an explicit hub scene. Walking on costs you nothing.</div><</if>>
<div class="continue-link">
[[Cross the street and knock|ch3_nm_knock]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🔥 Sex scene · 🖤 +Darkness · ⏰ very late for class · -2 Mrs. Voss Love</span></span><</if>>
[[Keep walking — go to class|ch3_nm_school]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🤍 +5 Confidence · ❤️ +5 $emily Love</span></span><</if>>
</div>
<<elseif $tier gte 3>>
<<speech "Casper" "$casper">>
(<i>Not that it's my business where my neighbour is at 9:45 on a Tuesday. I've got my own disaster to get to.</i>)
<</speech>>
<span class="choice-locked">Cross the street and knock — nothing's happened with $emily yet</span>
<div class="stamina-boost-wrap">
<div class="patron-unlock-warning">⚠ Patron override — you and $emily never actually started anything. It's on record, and later chapters may not react to it the way they would to the real route.</div>
<<link "🔓 Unlock anyway — Insider+" "ch3_nm_knock">><<run recordCheatUnlock('ch3_nm_knock', "Knocked on Emily's door without an established route")>><</link>>
</div>
<div class="continue-link">[[Head to campus →|ch3_nm_school]]</div>
<<else>>
<<speech "Casper" "$casper">>
(<i>Not that it's my business where my neighbour is at 9:45 on a Tuesday. I've got my own disaster to get to.</i>)
<</speech>>
<div class="continue-link">[[Head to campus →|ch3_nm_school]]</div>
<</if>><<set $plot.ch3_nm_knocked to true>>
<<speech "Casper" "$casper">>
(<i>Knock. Nothing.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>Knock again.</i>)
<</speech>>
<<speech "Casper" "$casper">>
$emily. It's me.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>Nothing. Almost three minutes pass by.</em></p>
<</speech>>
<<speech "Casper" "$casper">>
I know you're there. I can hear you not opening the door.
<</speech>>
<div class="continue-link">[[The door opens →|ch3_nm_door_open]]</div><<speech "Emily" "$emily">>
Idiot. Get inside quickly before someone sees you.
<</speech>>
<<speech "Casper" "$casper">>
<i>(She grabs my hand and pulls me into her kitchen.)</i>
<</speech>>
<<speech "Casper" "$casper">>
$emily— <i>(Before I could say anything, I noticed she is wearing just a bra on top and a see through bottom, her big beautiful breasts almost ready to pop out anytime now.)</i>
<</speech>>
<<speech "Emily" "$emily">>
Stop ogling at me and tell me what you want?
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/emily/1_emily_drink_kitchen_In_bra.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
I'm sorry, what are you wearing?
<</speech>>
<<speech "Emily" "$emily">>
This? Well, I wasn't expecting company, and I can wear whatever the hell I want in my home. I wasn't expecting you, or your crazy girlfriend, last night.
<</speech>>
<<speech "Casper" "$casper">>
I didn't know. I swear on anything — I didn't know she'd do that, I didn't ask her to.
<</speech>>
<<speech "Emily" "$emily">>
That's supposed to make me feel better?
<</speech>>
<<speech "Casper" "$casper">>
No. It's supposed to be true.
<</speech>>
<div class="continue-link">
[[Be honest — say the ugly part out loud|ch3_nm_plead_honest]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">❤️ +8 $emily Love</span></span><</if>>
[[Push — tell her exactly what you want|ch3_nm_plead_raw]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🔥 +12 $emily Lust · 🖤 +5 Darkness</span></span><</if>>
[[Back off — apologise and leave|ch3_nm_back_off]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🤍 +8 Confidence · ❤️ +12 $emily Love · no scene</span></span><</if>>
</div><<run changeRel('emily', 'love', 8)>>
<<set $plot.ch3_nm_emily_approach to "honest">>
<<speech "Casper" "$casper">>
Okay. Here's the ugly version, and then I'll go if you still want me to.
<</speech>>
<<speech "Casper" "$casper">>
I really loved it when I was inside you, and I know you liked it too. I told $mia that you were amazing and ... I really like you.
<</speech>>
<<speech "Emily" "$emily">>
You shouldn't say things like that to me.
<</speech>>
<<speech "Casper" "$casper">>
Probably not.
<</speech>>
<<speech "Emily" "$emily">>
I'm married. You're—
<</speech>>
<<speech "Casper" "$casper">>
Standing in your kitchen at quarter to ten in the morning, late for class, telling you I can't stop thinking about your big breasts in my mouth and my hard cock in your vagina. Yeah. I know exactly how it sounds.
<</speech>>
<<speech "Emily" "$emily">>
God, you're such a—
<</speech>>
<<speech "Casper" "$casper">>
Idiot. Yeah. Usually.
<</speech>>
<div class="stat-badge love">❤️ $emily Love +8</div>
<div class="continue-link">[[Continue →|ch3_nm_emily_edge]]</div><<run changeRel('emily', 'lust', 12)>>
<<run changeStat('casper_darkness', 5)>>
<<set $plot.ch3_nm_emily_approach to "raw">>
<<speech "Casper" "$casper">>
Fine. You want me to go? Then let me say one thing first, and I'll say it properly instead of pretending.
<</speech>>
<<speech "Emily" "$emily">>
$casper, don't—
<</speech>>
<<speech "Casper" "$casper">>
You liked it. You liked sucking my dick, you liked when I turned your around, held your beautiful big breasts in my hand and thrusted deep inside your vagina, you loved every moment of it.
<</speech>>
<<speech "Emily" "$emily">>
That's a very confident thing to say to someone's face.
<</speech>>
<<speech "Casper" "$casper">>
I'm honest, and another honesty... I loved it too. Loved it more than you can imagine. I want you again. I can't stop thinking about you, $emily.
<</speech>>
<<speech "Emily" "$emily">>
...You're unbelievable.
<</speech>>
<div class="stat-badge lust">🔥 $emily Lust +12</div>
<div class="stat-badge darkness">🖤 Casper Darkness +5</div>
<div class="continue-link">[[Continue →|ch3_nm_emily_edge]]</div><<speech "Emily" "$emily">>
This is a mistake. You know that, right? Like — not a fun little mistake.
<</speech>>
<<speech "Casper" "$casper">>
I know.
<</speech>>
<<speech "Emily" "$emily">>
Nothing's happening. I want to be very clear about that. You can stop looking at me like that.
<</speech>>
<div class="continue-link">
[[Then I'll go|ch3_nm_emily_offer_leave]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">❤️ +5 $emily Love · she decides</span></span><</if>>
</div><<run changeRel('emily', 'love', 5)>>
<<speech "Casper" "$casper">>
Okay.
<</speech>>
<<speech "Emily" "$emily">>
...Okay?
<</speech>>
<<speech "Casper" "$casper">>
You said nothing's happening. So nothing's happening. I'll go to my class.
<</speech>>
<<speech "Emily" "$emily">>
$casper...
<</speech>>
<<speech "Emily" "$emily">>
I know what you're doing. If you want me to beg you, it's not gonna happen.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/emily/2_you_tease_emily.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
I really don't know what you want?
<</speech>>
<div class="stat-badge love">❤️ $emily Love +5</div>
<div class="continue-link">[[Continue →|ch3_nm_emily_tease_you]]</div><<speech "Emily" "$emily">>
Then let me help you understand what I want.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/emily/3_emily_tease_you.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
You are so fucking hot, $emily... But. I am still not clear.
<</speech>>
<<speech "Emily" "$emily">>
Oh, look at you. Such an innocent boy, doesn't understand anything.
<</speech>>
<<speech "Casper" "$casper">>
$emily—
<</speech>>
<div class="continue-link">[[Continue →|ch3_nm_emily_kitchen]]</div><<set $plot.ch3_nm_emily_sex to true>>
<<speech "Emily" "$emily">>
Say it. The thing you said a minute ago. Say it again.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/emily/4_boob_out_kitchen.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
I want to fuck you, $emily. You are really beautiful. Not fucking a woman like you should be a crime.
<</speech>>
<<speech "Emily" "$emily">>
(<i>eyes closing</i>) One more time.
<</speech>>
<<speech "Casper" "$casper">>
I want to fuck you, my sexy neighbour slut.
<</speech>>
<<speech "Emily" "$emily">>
That's a good boy.
<</speech>>
<div class="continue-link">[[Continue →|ch3_emily_morning_sex_hub]]</div><<run changeStat('casper_confidence', 8)>>
<<run changeRel('emily', 'love', 12)>>
<<set $plot.ch3_nm_emily_approach to "left">>
<<set $plot.ch3_nm_emily_sex to false>>
<<speech "Casper" "$casper">>
You're right. I shouldn't have come over.
<</speech>>
<<speech "Emily" "$emily">>
(<i>caught off guard by that</i>) ...Oh.
<</speech>>
<<speech "Casper" "$casper">>
I'll handle $mia. That part's mine, not yours — you shouldn't have been a part of all this. I'm sorry, $emily. Genuinely.
<</speech>>
<<speech "Emily" "$emily">>
(<i>after a moment</i>) That's very mature of you.
<</speech>>
<<speech "Casper" "$casper">>
I'm going to be late for class.
<</speech>>
<<speech "Emily" "$emily">>
Then go, $casper.
<</speech>>
<div class="stat-badge">🤍 Casper Confidence +8</div>
<div class="stat-badge love">❤️ $emily Love +12</div>
<div class="continue-link">[[Campus →|ch3_nm_school]]</div><<speech "Casper" "$casper">>
<i>(My hand was on the door handle.)</i>
<</speech>>
<<speech "Emily" "$emily">>
$casper. I mean it about her. Whatever she is to you, your wife, girlfriend... mother — keep her away from me.
<</speech>>
<<speech "Casper" "$casper">>
I'll deal with it.
<</speech>>
<<speech "Casper" "$casper">>
(<i>I'm halfway down the street before I check my phone. Four missed calls.</i>)
<</speech>>
<div class="continue-link">[[Campus, finally →|ch3_nm_school]]</div><<speech "SYSTEM" "SYSTEM">>
<h3>University of Toronto — Campus</h3>
<</speech>>
<<sprite "assets/ep3/img/college_hall.avif" "Campus">>
<<if $plot.ch3_nm_emily_sex>>
<<speech "Casper" "$casper">>
(<i>I make it in for the last eleven minutes of a ninety-minute lecture.</i>)
<</speech>>
<<else>>
<<speech "Casper" "$casper">>
(<i>I make it for the back half of the lecture and slide in next to $mia, who has in fact been holding my bag seat hostage for an hour.</i>)
<</speech>>
<</if>>
<<speech "Mia" "$mia">>
(<i>not looking up from her notes</i>) Morning, sunshine.
<</speech>>
<<speech "Mia" "$mia">>
So. Where were you?
<</speech>>
<<if $plot.ch3_nm_emily_sex>>
<div class="continue-link">
[[Tell her the truth|ch3_nm_mia_truth]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🤝 +10 $mia Trust</span></span><</if>>
</div>
<<else>>
<div class="continue-link">[[Continue →|ch3_nm_mia_normal]]</div>
<</if>><<run changeRel('mia', 'trust', 10)>>
<<set $plot.ch3_nm_told_mia to true>>
/* Mia now knows Casper slept with Emily — read this in Mia's playthrough. */
<<set $plot.mia_knows_emily to true>>
<<set $plot.mia_knows_emily_how to "told">>
<<sprite "assets/ep3/img/mia_stydy.avif" "Mia">>
<<speech "Casper" "$casper">>
$emily's.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>Her pen doesn't stop.</em></p>
<</speech>>
<<speech "Mia" "$mia">>
Mm.
<</speech>>
<<speech "Casper" "$casper">>
$mia.
<</speech>>
<<speech "Mia" "$mia">>
I'm listening.
<</speech>>
<<speech "Casper" "$casper">>
You went to her house.
<</speech>>
<<speech "Mia" "$mia">>
I did.
<</speech>>
<<speech "Casper" "$casper">>
Don't do that again. I'm not asking as a fight, I'm just — she was shaking, $mia.
<</speech>>
<<speech "Mia" "$mia">>
Of course not, baby. I'd never.
<</speech>>
<<speech "Casper" "$casper">>
(<i>Not "I won't." "I'd never.".</i>)
<</speech>>
<<speech "Mia" "$mia">>
So?
<</speech>>
<<speech "Casper" "$casper">>
So what?
<</speech>>
<<speech "Mia" "$mia">>
How was it.
<</speech>>
<<speech "Casper" "$casper">>
(<i>There's no version of this where I win, so.</i>) ...It was good.
<</speech>>
<<speech "Mia" "$mia">>
(<i>delighted</i>) Good <i>good</i>, or good like the girl from the bookstore?
<</speech>>
<<speech "Casper" "$casper">>
$mia—
<</speech>>
<<speech "Mia" "$mia">>
I'm being <i>supportive</i>. God. You never let me be supportive.
<</speech>>
<<speech "Casper" "$casper">>
(<i>And she goes right back to her notes, humming, like we discussed the weather. Somewhere a very old alarm goes off and I have absolutely no idea which one of us it's for.</i>)
<</speech>>
<div class="stat-badge">🤝 $mia Trust +10</div>
<div class="continue-link">[[Continue →|ch3_nm_quad]]</div><<sprite "assets/ep3/img/mia_stydy.avif" "Mia">>
<<speech "Casper" "$casper">>
Overslept. My head was a construction site.
<</speech>>
<<speech "Mia" "$mia">>
You had four drinks.
<</speech>>
<<speech "Casper" "$casper">>
I had four <i>strong</i> drinks.
<</speech>>
<<speech "Mia" "$mia">>
(<i>sliding her coffee over</i>) Here, and stop nagging me like a little school girl.
<</speech>>
<<speech "Casper" "$casper">>
Gee, Thanks.
<</speech>>
<<speech "Casper" "$casper">>
(<i>She's in a good mood. My headache reducing with the first sip.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch3_nm_quad]]</div><<speech "SYSTEM" "SYSTEM">>
<h3>The Quad — Late Morning</h3>
<</speech>>
<<sprite "assets/ep3/img/reina_ted.avif" "Ted">>
<<speech "Casper" "$casper">>
(<i>We found Ted and $reina sitting on the south bench.</i>)
<</speech>>
<<speech "Ted" "$ted">>
Never again.
<</speech>>
<<speech "Mia" "$mia">>
Did anyone check on $rook? He was face-down in the yard.
<</speech>>
<<speech "Reina" "$reina">>
He posted from the yard. At six. He's fine, he's a cockroach.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>$reina's phone buzzes on the bench. She flips it, reads, and her face fell down.</em></p>
<</speech>>
<<speech "Mia" "$mia">>
Scott?
<</speech>>
<<speech "Reina" "$reina">>
Yeah, he had an episode this morning. He got three of the covers off with a butter knife before $naina heard him. His hands are — they're okay. Two stitches.
<</speech>>
<<speech "Mia" "$mia">>
oh honey.
<</speech>>
<<speech "Reina" "$reina">>
It's alright, I'm use to it now. Every month there is something new. I'm glad $naina is here to take care of all this stuff.
<</speech>>
<<speech "Casper" "$casper">>
You are an amazing sister. Scott's lucky to have you.
<</speech>>
<<speech "Mia" "$mia">>
You need me to take care of anything?
<</speech>>
<<speech "Reina" "$reina">>
$naina's with him. She cancelled her plans in the morning, she said: "It's a good opportunity for me to spend some quality time with my brother."
<</speech>>
<<speech "Reina" "$reina">>
So I'm sitting here while my little sister mops the blood off a heating vent. Go on. Somebody make a joke, I'm begging.
<</speech>>
<<speech "Casper" "$casper">>
(<i>no one has anything to say.</i>)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>$ted puts his hand on her back. He doesn't say anything either.</em></p>
<</speech>>
<<run changeRel('reina', 'trust', 5)>>
<<set $plot.ch3_scott_revealed to true>>
<<set $plot.ch3_naina_cancelled to true>>
<div class="stat-badge">🤝 $reina Trust +5</div>
<<speech "SYSTEM" "SYSTEM">>
<p><em>Which is when the bench gets ambushed.</em></p>
<</speech>>
<<sprite "assets/ep3/img/rook_scare.avif" "Rook">>
<<speech "Rook" "$rook">>
(<i>arriving from nowhere, alive</i>) "BOOO"!!!
<</speech>>
<<speech "Mia" "$mia">>
$rook, not now—
<</speech>>
<<speech "Rook" "$rook">>
Spanish. Second period. I ask $voss — politely — to help me conjugate <i>venir</i>. And she leans over my desk and says, "<i>Yo vengo, tú vienes</i>—" and I said "Señora, slower, I want to get it right," and I have never in my life seen a woman say the word <i>come</i> that angrily in two languages.
<</speech>>
<<speech "Casper" "$casper">>
You're going to get expelled.
<</speech>>
<<speech "Rook" "$rook">>
I'm going to get <i>tutored</i>. She said "stay after class." Out loud. With witnesses. That's basically a wedding.
<</speech>>
<<speech "Reina" "$reina">>
(<i>a laugh, surprised and real</i>) Oh my God. It's so stupid that it's funny.
<</speech>>
<<speech "Rook" "$rook">>
We’ll see who has the last laugh when you’re left off the guest list for my wedding with $voss.
<</speech>>
<<speech "Ted" "Ted">>
Or your funeral.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>And then the noise starts - all turning the same direction at once.</em></p>
<</speech>>
<<speech "Rook" "$rook">>
Okay so — exchange group. From the States. And I'm not being weird, I'm being factual: they are <i>unreasonable</i>.
<</speech>>
<<speech "Reina" "$reina">>
You're being weird.
<</speech>>
<<speech "Rook" "$rook">>
There's like six of them and they are all fire.
<</speech>>
<<speech "Reina" "$reina">>
Please stop.
<</speech>>
<<speech "Rook" "$rook">>
No no, listen, the other five are the commercial. There's <i>one</i> of them — one — and I swear to God, man, she's the real deal. She could give a good competition to you, $mia.
<</speech>>
<<speech "Mia" "$mia">>
Thanks for the compliment, idiot.
<</speech>>
<<speech "Casper" "$casper">>
(<i>The little crowd thins out the way crowds do, and then we see her.</i>)
<</speech>>
<div class="continue-link">[[Look up →|ch3_nm_sybil]]</div><<if !$sybil>><<set $sybil to "Sybil">><</if>>
<<set $plot.ch3_sybil_arrival to true>>
<<if $flags>><<set $flags.tedSybil to true>><</if>>
<<sprite "assets/ep3/img/sybil_entry.avif" "?">>
<<speech "Casper" "$casper">>
(<i>Okay. $rook wasn't exaggerating. she was actually really beautiful, not $mia beautiful, but again, I could be biased</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>tilting her head</i>) Hm. She ''is'' pretty.
<</speech>>
<<speech "Casper" "$casper">>
(<i>I look at Ted, He's gone grey. He's not looking at her the way everyone else is looking at her.</i>)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>And the girl isn't scanning the campus anymore. She's found what she was walking toward. She stops in front of their bench.</em></p>
<</speech>>
<<speech "Sybil" "$sybil">>
Hi, Ted.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>Nobody says anything. $reina's mouth wide open.</em></p>
<</speech>>
<<speech "Ted" "$ted">>
(<i>barely a voice at all</i>) $sybil.
<</speech>>
<<speech "Ted" "$ted">>
What are you doing here?
<</speech>>
<div class="chapter-end">
<h2>— to be continued —</h2>
</div>
<div class="continue-link">[[Continue →|ch3_day1_mia_begin]]</div>/* Entry point into $mia's POV of Day 1 — see chapter_3_mia_pov.tw */
<<include "ch3_mia_var_init">>
<<speech "SYSTEM" "SYSTEM">>
<h2>Chapter 3 — $mia's POV</h2>
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>The same two days. The same house, the same party, the same people. A completely different story.</em></p>
<</speech>>
<div class="continue-link">[[Begin →|ch3_mia_pov_start]]</div><<speech "SYSTEM" "SYSTEM">>
<h3>Early Morning — $casper's Apartment</h3>
<p><em>There's the dream again...</em></p>
<</speech>>
<<speech "Casper" "$casper">>
(<i>Hartwell House again. I'm eleven. $leo is sitting on the edge of my bed.</i>)
<</speech>>
<<speech "Leo" "$leo">>
You're my favorite investment. You know why?
<</speech>>
<<speech "Casper" "$casper">>
(<i>I don't answer.</i>)
<</speech>>
<<speech "Leo" "$leo">>
Because you don't even know what you cost.
<</speech>>
<<speech "Casper" "$casper">>
(<i>I try to ask him what that means. My mouth won't work — like the words are right there and something's holding the door shut from the other side.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>I wake up gasping. My apartment is my apartment.</i>)
<</speech>>
<<sprite "assets/ep3/img/casper_dream.avif" "The Apartment">>
<<speech "Casper" "$casper">>
(<i>Same dream, roughly, that I've had for years... Except this one was very different.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch3_s1_cat]]</div><<sprite "assets/ep3/img/jasper_sleeping.avif" "The Apartment">>
<<speech "Casper" "$casper">>
(<i>Jasper is asleep on top of the dresser.</i>)
<</speech>>
<<speech "Casper" "$casper">>
Morning. Rough night, in case you were wondering. Thanks for asking.
<</speech>>
<<speech "Casper" "$casper">>
(<i>He opens one eye. Closes it again. I pour his food. He walks up to it, sniffs it once, and looks up at me, and hisses.</i>)
<</speech>>
<<sprite "assets/ep3/img/jasper_food.avif" "The Apartment">>
<<speech "Casper" "$casper">>
What, you too?
<</speech>>
<<speech "Casper" "$casper">>
(<i>He eats anyway, he has never once let his feelings interfere with a meal.</i>)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>Twenty minutes later.</em></p>
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
(<i>As I get out of shower, my phone buzzes on the counter. $mia.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(text) Wanna go together or are you going to be late again?
<</speech>>
<<speech "Casper" "$casper">>
(text reply) See you at the gym later?
<</speech>>
<<speech "Mia" "$mia">>
(text) Okay
<</speech>>
<div class="continue-link">[[Head out →|ch3_s1_walk]]</div><<speech "SYSTEM" "SYSTEM">>
<h3>Outside — $casper's Street</h3>
<</speech>>
<<if $routes.casper.emily eq "slept">>
<<goto "ch3_s1_emily_a">>
<<else>>
<<goto "ch3_s1_emily_b">>
<</if>><<sprite "assets/ep3/img/emily_thinking.avif" "Across the Street">>
<<if $tier gte 3>><div class="shop-hint-banner">ℹ️ This confrontation plays because Casper slept with $emily earlier. Without that route, this scene is just a quiet "Morning." exchange instead.</div><</if>>
<<speech "Casper" "$casper">>
(<i>$emily's on her porch. Something about her is wrong. She sees me. And then quickly looks away.</i>)
<</speech>>
<<speech "Casper" "$casper">>
Hey. You okay?
<</speech>>
<<speech "Emily" "$emily">>
(a pause... then) No, I'm not... She was here. In my house.
<</speech>>
<<speech "Casper" "$casper">>
Who was— <i>(I stopped, as I knew the answer)</i>
<</speech>>
<<speech "Emily" "$emily">>
Your protector. Your crazy girlfriend.
<</speech>>
<<speech "Casper" "$casper">>
(<i>Of course $mia. Of course.</i>) $emily, I didn't— I didn't send her. I didn't even know she—
<</speech>>
<<speech "Emily" "$emily">>
That's worse, actually. It means she just — does this. On her own. Whenever she wants.
<</speech>>
<<speech "Casper" "$casper">>
(<i>She's not wrong, and there's nothing I can say to that that isn't either a lie or an admission, so for a second I just stand there on the sidewalk when she start to leave.</i>)
<</speech>>
<div class="continue-link">
[[Push to talk|ch3_s1_emily_a1]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">💔 −15 $emily Love · 🖤 +3 Darkness</span></span><</if>>
[[Respect her space|ch3_s1_emily_a2]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">❤️ +5 $emily Love · 🤍 +3 Confidence · keeps her route alive</span></span><</if>>
</div><<run changeRel('emily', 'love', -15)>>
<<run changeStat('casper_darkness', 3)>>
<<set $plot.ch3_emily_confrontation to "hostile">>
<<speech "Casper" "$casper">>
$emily, wait. Let me understand what actually happened, let me—
<</speech>>
<<speech "Emily" "$emily">>
No. You don't get to "understand" this one, $casper.
You and your psycho girlfriend. Stay away from me. Stay away from my house.
<</speech>>
<<speech "Casper" "$casper">>
$emily— (<i>She's already turning, already done with the sentence and with me.</i>)
<</speech>>
<div class="stat-badge loss">💔 $emily Love −15</div>
<div class="stat-badge darkness">🖤 Casper Darkness +3</div>
<div class="continue-link">[[At The Gym →|ch3_s2_gym]]</div><<run changeRel('emily', 'love', 5)>>
<<run changeStat('casper_confidence', 3)>>
<<set $plot.ch3_emily_confrontation to "respectful">>
<<speech "Casper" "$casper">>
Okay. I'm sorry, $emily. Really. I'll leave you alone — you won't see me on this side of the street again if you don't want to.
<</speech>>
<<speech "Emily" "$emily">>
Thank you.
<</speech>>
<<speech "Casper" "$casper">>
(<i>I turn to go.</i>)
<</speech>>
<<speech "Emily" "$emily">>
Be careful. She's not just protective, $casper. She's... something else.
<</speech>>
<<speech "Casper" "$casper">>
(<i>She disappears inside before I can ask her anything else.</i>)
<</speech>>
<div class="stat-badge love">❤️ $emily Love +5</div>
<div class="stat-badge">🤍 Casper Confidence +3</div>
<div class="continue-link">[[At The Gym →|ch3_s2_gym]]</div><<set $plot.ch3_emily_confrontation to "casual">>
<<sprite "assets/ep3/img/emily_thinking.avif" "Across the Street">>
<<if $tier gte 3>><div class="shop-hint-banner">ℹ️ This is the default version. If Casper had slept with $emily earlier, a tenser confrontation scene plays here instead.</div><</if>>
<<speech "Casper" "$casper">>
(<i>$emily's outside standing on her porch.</i>)
<</speech>>
<<speech "Emily" "$emily">>
Morning.
<</speech>>
<<speech "Casper" "$casper">>
Morning.
<</speech>>
<<speech "Casper" "$casper">>
(<i>What catches my eye is David's car, still in the driveway, on a Tuesday. Odd. I keep walking. Whatever's brewing in that house, it isn't mine to water.</i>)
<</speech>>
<div class="continue-link">[[At The Gym →|ch3_s2_gym]]</div><<speech "SYSTEM" "SYSTEM">>
<h3>University of Toronto — Morning</h3>
<</speech>>
<<sprite "assets/ep3/img/ashley_basket.avif" "The Gym Court">>
<<speech "Casper" "$casper">>
(<i>I exit the gym and there she is—$ashley at the line, her massive tits bouncing with every shot, and suddenly I'm not in such a hurry to leave.</i>)
<</speech>>
<<speech "Ashley" "$ashley">>
Need something, $casper?
<</speech>>
<<speech "Casper" "$casper">>
That an offer?
<</speech>>
<<speech "Ashley" "$ashley">>
It's a one-on-one. Try to keep up.
<</speech>>
<<sprite "assets/ep3/img/ashley_play.avif" "The Gym Court">>
<<speech "Casper" "$casper">>
(<i>She ties her hair up, sweat dripping into her cleavage. She fouls me down—pulls me up—and now we're pressed together, hot and breathless, way too close to be just a game.</i>)
<</speech>>
<<speech "Ashley" "$ashley">>
WOW! You really couldn't keep up, could you?
<</speech>>
<<speech "Casper" "$casper">>
Maybe I'm going easy on you.
<</speech>>
<<speech "Ashley" "$ashley">>
Or maybe, you just suck at basketball.
<</speech>>
<<speech "Casper" "$casper">>
or maybe, you're just too distracting to look at.
<</speech>>
<<speech "Ashley" "$ashley">>
(stepping closer) What are you gonna do about it?
<</speech>>
<<speech "Casper" "$casper">>
Don't tempt me.
<</speech>>
<<sprite "assets/ep3/img/ashley_close.avif" "The Gym Court">>
<<speech "Casper" "$casper">>
(<i>She's close enough now that I can smell her perfume. Her face tips up. Lips part. I know what's coming next.</i>)
<</speech>>
<<speech "Mia" "$mia">>
(<i>just behind me</i>) What's going on here?
<</speech>>
<<speech "Casper" "$casper">>
(<i>She kisses the side of my neck, eyes locked on $ashley.</i>)
<</speech>>
<<speech "Mia" "$mia">>
Trying to flirt with my boyfriend, Ash?
<</speech>>
<<speech "Casper" "$casper">>
(<i>$ashley steps back. A little flustered.</i>) We were just discussing about the party tonight, you are coming, right?
<</speech>>
<<speech "Mia" "$mia">>
I guess, $reina wants me there. Well, I'm getting late for my class. I'll see you guys later.
<</speech>>
<<speech "Casper" "$casper">>
(<i>$mia went back to her history class, while $ashley and I left for our spanish class.</i>)
<</speech>>
<div class="continue-link">[[In The Hallway →|ch3_s2_rook]]</div><<speech "Rook" "$rook">>
$casper! $ashley! My two bitches who are skewing my predictive model so hard it’s practically doing the Macarena.
<</speech>>
<<sprite "assets/ep3/img/rook_talk.avif" "The Gym Court">>
<<speech "Ashley" "$ashley">>
Your predictive model? Is that what we’re calling your weird little notebook now?
<</speech>>
<<speech "Rook" "$rook">>
It’s a color-coded spreadsheet, baby. Big difference. And my "Will They/Won’t They FUCK" algorithm is giving you two a solid 94.7%.
<</speech>>
<<speech "Casper" "$casper">>
Good, tell that to $mia.
<</speech>>
<<speech "Rook" "$rook">>
FUCK off, will you, I'm not scared of $mia, I just happen to have a cute little crush on her.
<</speech>>
<<speech "Casper" "$casper">>
$ashley, please remind me to tell ''that'' to $mia. <i>(I said that with a little smirk)</i>
<</speech>>
<<speech "Rook" "$rook">>
Save that little smirk of yours for the class.
<</speech>>
<<speech "Ashley" "$ashley">>
Señora Voss... That woman seriously needs to have sex. She's always in a bad mood.
<</speech>>
<<speech "Rook" "$rook">>
Fine! I'll take the bullet.
<</speech>>
<<speech "Casper" "$casper">>
If you ever managed to have sex with Mrs. Voss, it'd be ''her'' needing that bullet.
<</speech>>
<<speech "Rook" "$rook">>
I won't let anything happen to my darling Voss, don't you dare, you son of a bitch.
<</speech>>
<div class="continue-link">[[Continue to Spanish class →|ch3_s2_spanish]]</div><<speech "SYSTEM" "SYSTEM">>
<h3>Spanish 302 — Late Morning</h3>
<</speech>>
<<sprite "assets/ep3/img/senora.avif" "The Gym Court">>
<<speech "SYSTEM" "SYSTEM">>
<p><em>Señora Voss. Early thirties, Married, One kid and a crazy temper.</em></p>
<</speech>>
<<speech "SenoraVoss" "Señora $voss">>
¡Buenos días, idiotas! Who can tell me why the subjunctive exists?
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>Dead Silence</em></p>
<</speech>>
<<speech "SenoraVoss" "Señora $voss">>
$rook. Stand up. Explain.
<</speech>>
<<speech "Rook" "$rook">>
The subjunctive exists, Señora, to express doubt, emotion, and hypotheticals—like my belief that I’ll pass this class, or the probability that one day you'll look at me with a smile.
<</speech>>
<<speech "Casper" "$casper">>
(<i>He has a death wish.</i>)
<</speech>>
<<speech "SenoraVoss" "Señora $voss">>
That’s… technically correct. But next time come up with a plausible example. Like you being sent to the principle's office or failing this class for example.
<</speech>>
<<speech "Rook" "$rook">>
Sí, señora. Con mucho respeto.
<</speech>>
<<speech "SenoraVoss" "Señora $voss">>
Now, $casper—conjugate querer in the present subjunctive for me.
<</speech>>
<<speech "Casper" "$casper">>
Quiera… quieras… quiera… nosotros queramos…
<</speech>>
<<sprite "assets/ep3/img/senora_teach.avif" "Senora">>
<<speech "SenoraVoss" "Señora $voss">>
¡Perfecto! See? When you're nervous, you actually focus.
<</speech>>
<<speech "Rook" "$rook">>
<i>(whispering to me)</i> The only thing I can focus on is on her deep cleavage.
<</speech>>
<<speech "Casper" "$casper">>
Shut it before she hears you and kills both of us.
<</speech>>
<<if $tier gte 5>>
<div class="cam-blinker"><<link "📹 CAMERA ALERT — NEW FOOTAGE AVAILABLE" "cam_03_voss">><</link>></div>
<<else>>
<div class="patron-boost-locked">📹 Secret Camera · <small>Operator tier and above</small></div>
<</if>>
<div class="continue-link">[[After Class →|ch3_s2_essay]]</div><<speech "SYSTEM" "SYSTEM">>
<p><em>After class.</em></p>
<</speech>>
<<sprite "assets/ep3/img/senora_talk.avif" "Senora">>
<<speech "SenoraVoss" "Señora $voss">>
$casper, stay back. I need to talk to you.
<</speech>>
<<speech "Rook" "$rook">>
<i>(whispering)</i> Damn, you lucky bastard, take a video of whatever she is about to do to you. And use the desk.
<</speech>>
<<speech "Casper" "$casper">>
Stop watching so much porn you weirdo and get the hell out of here before she rips your head off.
<</speech>>
<<speech "SenoraVoss" "Señora $voss">>
<i>(After everyone leaves, she slides my essay across the desk)</i> I want you to explain this to me. Slowly. And without the nonsense you and your friends usually bring into my classroom.
<</speech>>
<<speech "Casper" "$casper">>
You think I plagiarized this.
<</speech>>
<<speech "SenoraVoss" "Señora $voss">>
I don't think. I know. This phrasing? This structure? It's lifted almost verbatim from a published paper on Cervantes's narrative structure. You didn't even try to hide it.
<</speech>>
<<speech "Casper" "$casper">>
I didn't lift it. I just... I write formally when I'm nervous. I wrote what I thought. It's not plagiarism.
<</speech>>
<<speech "SenoraVoss" "Señora $voss">>
Don't lie to me. I'm not $ashley—you can't charm your way out of this with me. Come clean right now, or I promise you’ll regret it.
<</speech>>
<div class="continue-link">
[[Be More Assertive|ch3_s2_voss_assertive]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🔥 +20 $voss Lust · 💔 −2 Love · 🖤 +2 Darkness</span></span><</if>>
[[Be More Apologetic|ch3_s2_voss_apologetic]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">❤️ +10 $voss Love · 🔥 −20 Lust · 🤍 −10 Darkness</span></span><</if>>
</div><<run changeRel('voss', 'lust', 20)>>
<<run changeRel('voss', 'love', -2)>>
<<run changeStat('casper_darkness', 2)>>
<<set $plot.ch3_voss_essay to "assertive">>
<<speech "Casper" "$casper">>
I didn't lift anything. And I'm not going to sit here and be called a liar. You want proof? Give me a pen and a blank page. I'll write it again, right now, in front of you.
<</speech>>
<<speech "SenoraVoss" "Señora $voss">>
Fine. Cervantes. Narrative structure. You have ten minutes. No phone.
<</speech>>
<<speech "Casper" "$casper">>
<i>(I write. Clean paragraphs, the good phrasing, the structure she wanted — most of it lifted straight from the same book.)</i>
<</speech>>
<<speech "SenoraVoss" "Señora $voss">>
<i>(She reads it twice.)</i> Well. I didn't expect that. You are... different.
<</speech>>
<<speech "Casper" "$casper">>
I think the real reason is you. You're such an amazing teacher. Not just the prettiest one here — the smartest, too.
<</speech>>
<<sprite "assets/ep3/img/senora_serious.avif" "Senora">>
<<speech "SenoraVoss" "Señora $voss">>
Don't cross the line. You being clever — I am your teacher. Let's remain at that.
<</speech>>
<<speech "Casper" "$casper">>
Sorry. I didn't mean it any other way. I just wanted to say I'd rather sit here and talk to you for all my lectures than deal with Professor Albert — who looks at me like I ran away with his daughter.
<</speech>>
<<sprite "assets/ep3/img/senora_smile.avif" "Senora">>
<<speech "SenoraVoss" "Señora $voss">>
<i>(a small laugh — the first time in six months that I've seen it)</i> Well, Professor Albert is one of the best this university has. You're lucky to study under him. I like to think I'm just as strict as he is.
<</speech>>
<<speech "Casper" "$casper">>
Only difference is the whole class would rather watch you do nothing than him teaching. You walk in looking like that and nobody's thinking about the subjunctive. Half of us can't decide whether we're terrified of you or just... completely distracted. You're too gorgeous to be wasting it on grammar, Señora.
<</speech>>
<<speech "SenoraVoss" "Señora $voss">>
<i>(she raises an eyebrow — that was a step too far)</i>
<</speech>>
<<speech "Casper" "$casper">>
I... I'm sorry. I didn't mean it like that.
<</speech>>
<<speech "SenoraVoss" "Señora $voss">>
I think we're done here. You can leave now.
<</speech>>
<<speech "Casper" "$casper">>
I'm sorry, Señora. I'll leave.
<</speech>>
<<speech "SenoraVoss" "Señora $voss">>
<i>(just as I reach the door)</i> Good job on the essay. Keep that tongue of yours in control, and I might talk to Albert about going a little softer on you. He listens to me.
<</speech>>
<<speech "Casper" "$casper">>
<i>(to myself, closing the door behind me)</i> Anyone would listen to you. You're too damn sexy not to.
<</speech>>
<div class="stat-badge lust">🔥 +20 Lust · Señora $voss</div>
<div class="stat-badge loss">💔 −2 Love · Señora $voss</div>
<div class="stat-badge darkness">🖤 Casper Darkness +2</div>
<div class="continue-link">[[Out in the hallway →|ch3_s2_bet]]</div><<run changeRel('voss', 'love', 10)>>
<<run changeRel('voss', 'lust', -20)>>
<<run changeStat('casper_darkness', -10)>>
<<set $plot.ch3_voss_essay to "apologetic">>
<<speech "Casper" "$casper">>
You're right. I'm sorry, Señora. You're too smart — I don't know why I even tried. It was foolish of me to think I could say anything to a woman like you.
<</speech>>
<<sprite "assets/ep3/img/senora_serious.avif" "Senora">>
<<speech "SenoraVoss" "Señora $voss">>
At least you know it. Do you have any idea how many students sit exactly where you're sitting and lie to my face until the very end?
<</speech>>
<<speech "Casper" "$casper">>
I do now. I panicked, I copied, and I made it worse by arguing. That's on me.
<</speech>>
<<speech "SenoraVoss" "Señora $voss">>
<i>(she's calm now)</i> Good. Honesty. That, I can work with. You'll rewrite this one. Your own words, however clumsy. I'd rather read a bad honest essay than a beautiful stolen one.
<</speech>>
<<speech "Casper" "$casper">>
Understood. Thank you for not sending it up the chain.
<</speech>>
<<speech "SenoraVoss" "Señora $voss">>
This is the only time, $casper. The one and only warning you get from me. Do it again and I won't be this generous — I'll take it straight to the dean, and no amount of that charm will follow you in there. Are we clear?
<</speech>>
<<speech "Casper" "$casper">>
Crystal clear, Señora. It won't happen again.
<</speech>>
<<speech "SenoraVoss" "Señora $voss">>
Then go. New draft on my desk Monday.
<</speech>>
<div class="stat-badge love">❤️ +10 Love · Señora $voss</div>
<div class="stat-badge lust">🔥 −20 Lust · Señora $voss</div>
<div class="stat-badge">🤍 Casper Darkness −10</div>
<div class="continue-link">[[Out in the hallway →|ch3_s2_bet]]</div><<sprite "assets/ep3/img/asley_rook_talk.avif" "rrok_ash">>
<<speech "Casper" "$casper">>
<i>(I step out of the classroom and find $rook and $ashley are right there in the hallway.)</i>
<</speech>>
<<speech "Rook" "$rook">>
He lives! I was two minutes from calling the coroner. So? What happened in there? Give me details, did you record?
<</speech>>
<<speech "Ashley" "$ashley">>
Nothing happened, $rook. Look at his face.
<</speech>>
<<speech "Casper" "$casper">>
Let's just say Señora Voss and I have an understanding now.
<</speech>>
<<speech "Rook" "$rook">>
An "understanding." <i>(he says it with air quotes)</i> Okay. Okay okay okay. New data point. I've got a proposition for you.
<</speech>>
<<speech "Ashley" "$ashley">>
Here we go.
<</speech>>
<<speech "Rook" "$rook">>
I bet you — you, Mr. "Understanding" — can't make Voss say the word 'cock' out loud by the end of this week.
<</speech>>
<<speech "Ashley" "$ashley">>
Don't fall for this, $casper. He does this every semester and someone always ends up in the dean's office.
<</speech>>
<div class="continue-link">
<<if canSpend('casper', 20)>>\
[[Take the bet — $20|ch3_s2_bet_take]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">💵 −$20 · 💔 −2 $ashley Love · 🎒 Item: Rook's Bet Slip</span></span><</if>>
<<else>>
<span class="choice-locked">Take the bet — $20</span>
<</if>>
[[Refuse|ch3_s2_bet_refuse]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">❤️ +5 $ashley Love</span></span><</if>>
<<if canSpend('casper', 50)>>\
[[Increase the bet — $50|ch3_s2_bet_take_more]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">💵 −$50 · 💔 −5 $ashley Love · 🎒 Item: Rook's Bet Slip ($50 escrow)</span></span><</if>>
<<else>>
<span class="choice-locked">Increase the bet — $50</span>
<</if>>
</div><<run spend('casper', 20)>>
<<set $plot.rook_voss_bet to true>>
<<run changeRel('ashley', 'love', -2)>>
<<if !$inventory>><<set $inventory to { casper: {}, leo: {} }>><</if>>
<<if !$inventory.casper>><<set $inventory.casper to {}>><</if>>
<<set $inventory.casper.bet_slip to true>>
<<speech "Casper" "$casper">>
(<i>I hand over twenty dollars I will probably never see again.</i>) Sorry $ashley, It's just more fun this way.
<</speech>>
<<speech "Rook" "$rook">>
I'll be tracking. The spreadsheet expands.
<</speech>>
<<speech "Ashley" "$ashley">>
It was nice knowing you, I'll miss you, $casper.
<</speech>>
<div class="stat-badge love">💔 -2 Love · $ashley</div>
<div class="stat-badge">💵 −$20</div>
<div class="stat-badge">🎒 Item: <b>Rook's Bet Slip</b> ($20 in escrow)</div>
<div class="continue-link">[[In Canteen →|ch3_s2_canteen]]</div><<run spend('casper', 50)>>
<<set $plot.rook_voss_bet to true>>
<<set $plot.rook_voss_bet_more to true>>
<<run changeRel('ashley', 'love', -5)>>
<<if !$inventory>><<set $inventory to { casper: {}, leo: {} }>><</if>>
<<if !$inventory.casper>><<set $inventory.casper to {}>><</if>>
<<set $inventory.casper.bet_slip to true>>
<<speech "Casper" "$casper">>
Sorry, $ashley! As a psych student, I have to see if I can do this. I'm bumping the wager from $20 to $50.
<</speech>>
<<speech "Rook" "$rook">>
You've got a deal.
<</speech>>
<<speech "Ashley" "$ashley">>
It was nice knowing you.
<</speech>>
<div class="stat-badge">💵 −$50</div>
<div class="stat-badge love">💔 -5 Love · $ashley</div>
<div class="stat-badge">🎒 Item: <b>Rook's Bet Slip</b> ($50 in escrow)</div>
<div class="continue-link">[[In Canteen →|ch3_s2_canteen]]</div><<set $plot.rook_voss_bet to false>>
<<run changeRel('ashley', 'love', 5)>>
<<speech "Casper" "$casper">>
I don't gamble on women.
<</speech>>
<<speech "Rook" "$rook">>
Your loss. She said "ay, caramba" last week and it was magical.
<</speech>>
<div class="stat-badge lust">❤️ +5 Love $ashley</div>
<div class="continue-link">[[In Canteen →|ch3_s2_canteen]]</div><<sprite "assets/ep3/img/mia_canteen.avif" "The Gym Court">>
<<speech "Casper" "$casper">>
<i>($mia from across the canteen, waving)</i> $casper! Over here!
<</speech>>
<<speech "Casper" "$casper">>
<i>($mia is sitting with $reina—who's glowing—reason is clear... TED.)</i>
<</speech>>
<<speech "Rook" "$rook">>
Holy crap, Ted!! You're back, you son of a gun.
<</speech>>
<<speech "Ted" "$ted">>
Good to see you too, $rook. Still running your little prediction racket?
<</speech>>
<<speech "Reina" "$reina">>
He predicted if you weren't back by the end of this semester, I'd end up sleeping with him.
<</speech>>
<<speech "Rook" "$rook">>
I just... Ted... I didn't...
<</speech>>
<<speech "Casper" "$casper">>
Relax, we know you've got your name matching against almost every girl here. We have actually accepted that you are not going to change.
<</speech>>
<<speech "Rook" "$rook">>
I just goof around you know, everyone knows that the only girl I ever really cared for is you, $mia.
<</speech>>
<<speech "Ashley" "$ashley">>
Damn, and I thought you didn't have the balls.
<</speech>>
<<sprite "assets/ep3/img/mia_ro_t.avif" "The Gym Court">>
<<speech "Mia" "$mia">>
And at this point I start to ignore you. $casper, the party tonight.
<</speech>>
<<speech "Casper" "$casper">>
I know, I'll pick you up at eight.
<</speech>>
<<speech "Rook" "$rook">>
And $reina's coming with Ted, so that leaves us... $ashley...
<</speech>>
<<speech "Ashley" "$ashley">>
Don't even think about it.
<</speech>>
<<speech "Reina" "$reina">>
Also, I'm not coming with Ted, I'll be coming with my sister.
<</speech>>
<<speech "Casper" "$casper">>
$naina is coming?
<</speech>>
<<speech "Mia" "$mia">>
Look at you, aren't you excited.
<</speech>>
<<speech "Casper" "$casper">>
A bit, yeah. It's gonna be a fun. Can't wait.
<</speech>>
<<speech "Mia" "$mia">>
It ''will'' be fun.
<</speech>>
<<speech "Casper" "$casper">>
<i>(Rest of the afternoon was quiet and uneventful.)</i>
<</speech>>
<div class="continue-link">[[In The Evening→|ch3_s3_house]]</div><<speech "SYSTEM" "SYSTEM">>
<h3>Evening — $mia's House</h3>
<</speech>>
<<speech "Casper" "$casper">>
(<i>I got ready, pulled out my one good jacket, and reached $mia's place half an hour early — she hates having to wait.</i>)
<</speech>>
<<sprite "assets/ep3/img/andrew_door.avif" "The Front Door">>
<<speech "Casper" "$casper">>
(<i>I ring the bell. It isn't $mia who answers. It's her father.</i>)
<</speech>>
<<speech "Andrew" "$andrew">>
$casper. You're looking well. Staying out of trouble?
<</speech>>
<<speech "Casper" "$casper">>
Always, sir.
<</speech>>
<<speech "Andrew" "$andrew">>
Funny. Trouble seems to find young men these days. We've got a case right now — two boys, behind a grocery store. You hear anything about that?
<</speech>>
<<speech "Casper" "$casper">>
<i>(Out of nowhere, who the hell starts a conversation like that?)</i>
<</speech>>
<<if $casper_confidence gte 35>>
<<run changeStat('casper_darkness', 3)>>
<<set $plot.andrew_noticed to false>>
<<speech "Casper" "$casper">>
(<i>The words come out smooth.</i>) Nothing. That's awful, though.
<</speech>>
<<speech "Casper" "$casper">>
(<i>$andrew nods and moves on. Lying to a cop's face gets easier every time.</i>)
<</speech>>
<<else>>
<<run changeStat('casper_darkness', 3)>>
<<set $plot.andrew_noticed to true>>
<<speech "Casper" "$casper">>
(<i>I hesitate. Just a fraction of a second too long.</i>) Nothing. That's awful, though.
<</speech>>
<<speech "Casper" "$casper">>
(<i>$andrew's eyes narrow, but he didn't say anything</i>) okaayy...
<</speech>>
<</if>>
<<speech "Casper" "$casper">>
(<i>$andrew waves me in and disappears toward the kitchen. I'm barely two steps into the living room before $silvia steps in.</i>)
<</speech>>
<<sprite "assets/ep3/img/silvi_kit.avif" "The Living Room">>
<<speech "Silvia" "$silvia">>
$casper, darling, you look edible. Doesn't he, $andrew?
<</speech>>
<<speech "Andrew" "$andrew">>
(from the other room) I'm not answering that.
<</speech>>
<<speech "Silvia" "$silvia">>
He's just jealous. You know my secret? Marry a man who's never home. Absence makes the heart grow fonder — and the body less irritated.
<</speech>>
<<speech "Casper" "$casper">>
(<i>She winks. This whole family is something else.</i>)
<</speech>>
<<if $tier gte 3>><div class="shop-hint-banner">ℹ️ Flirting opens a $silvia route — but $mia is right there.</div><</if>>
<div class="continue-link">
[[Flirt back|ch3_s3_silvia_flirt]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🔥 +5 $silvia Lust · Silvia route → flirted</span></span><</if>>
[[Deflect politely|ch3_s3_silvia_deflect]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">💔 -1 $silvia Love · -5 $silvia Lust · +3 $mia Love</span></span><</if>>
[[Stay silent|ch3_s3_silvia_silent]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">💔 −2 $silvia Love</span></span><</if>>
</div><<run changeRel('silvia', 'lust', 5)>>
<<set $routes.mia.silvia to "flirted">>
<<speech "Casper" "$casper">>
(<i>I look at her and fuck—she's so hot. $mia's got her mom's beauty and her dad's bite, and I'm already in trouble.</i>) Edible's a strong word to throw at a man, $silvia. Careful. I might take you up on it.
<</speech>>
<<sprite "assets/ep3/img/sil_flirt.avif" "The Living Room">>
<<speech "Silvia" "$silvia">>
(<i>She steps in close, her one hand on his chest</i>) Oh, sweetheart. Men your age <em>talk</em>. That's the whole problem with them. All that talk.
<</speech>>
<<speech "Casper" "$casper">>
And here I thought absence made you less irritated. Sounds like it just made you hungry.
<</speech>>
<<speech "Silvia" "$silvia">>
(<i>She laughs, closer to my ears.</i>) You have <em>no</em> idea. Keep looking at me like that and you'll find out where $mia got her skills from.
<</speech>>
<<speech "Mia" "$mia">>
<p><em>(I catch $mia standing behind the couch. Her expression doesn't change at all.)</em></p> Stop flirting with my boyfriend, Mom. You can play your little mind games with your husband. Leave $casper alone.
<</speech>>
<<speech "Silvia" "$silvia">>
And where's the fun in that? You dad doesn't like to play games, he's too boring. Unlike this cutie pie here.
<</speech>>
<<speech "Mia" "$mia">>
MOM!!
<</speech>>
<<speech "Silvia" "$silvia">>
Alright, Alright. <i>(Whispering)</i> She's a feisty one. Got that from me, you know.
<</speech>>
<<speech "Casper" "$casper">>
I do.
<</speech>>
<div class="stat-badge lust">🔥 $silvia Lust +5</div>
<div class="continue-link">[[Continue →|ch3_s3_mia_enter]]</div><<run changeRel('silvia', 'love', -1)>>
<<run changeRel('silvia', 'lust', -5)>>
<<run changeRel('mia', 'love', 3)>>
<<speech "Casper" "$casper">>
(<i>I looked into her eyes.</i>) You're trouble, $silvia. And I'm smart enough to know exactly how much. I think $mia got the best of you. Lucky for me.
<</speech>>
<<speech "Silvia" "$silvia">>
(<i>She tips her head, delighted, unbothered</i>) Mm. Restraint. Good. $mia's a lucky girl. I tell her that all the time.
<</speech>>
<<speech "Casper" "$casper">>
Me too. She means everything to me.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
$mia enters.
<</speech>>
<<speech "Mia" "$mia">>
Don't you look handsome.
<</speech>>
<div class="stat-badge love">💔 $silvia Love -1 · $mia Love +3 · $silvia Lust -5 </div>
<div class="continue-link">[[Continue →|ch3_s3_mia_enter]]</div><<run changeRel('silvia', 'love', -2)>>
<<speech "Casper" "$casper">>
(<i>I say nothing. I look at a spot on the wall.</i>)
<</speech>>
<<speech "Silvia" "$silvia">>
Cat got your tongue?
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
$mia enters.
<</speech>>
<<speech "Mia" "$mia">>
Stop teasing him mom.
<</speech>>
<<speech "Silvia" "$silvia">>
You're no fun.
<</speech>>
<div class="stat-badge loss">💔 $silvia Love −2</div>
<div class="continue-link">[[Continue →|ch3_s3_mia_enter]]</div><<sprite "assets/ep3/img/mia_hot.avif" "Mia Enters">>
<<speech "SYSTEM" "SYSTEM">>
<p><em>$mia looked so beautiful. I stared at her for almost a minute before she finally spoke</em></p>
<</speech>>
<<speech "Mia" "$mia">>
Ready whenever you are.
<</speech>>
<div class="continue-link">[[To the car →|ch3_s3_car]]</div><<speech "SYSTEM" "SYSTEM">>
<h3>$mia's Car</h3>
<</speech>>
<<speech "Casper" "$casper">>
(<i>Before I even get the key in the ignition, $mia pulls me into a kiss.</i>) $mia...
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/mia_casper_kiss.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
Shhh... Just... Shutup
<</speech>>
<<speech "Casper" "$casper">>
I won't be able to make it to the party...
<</speech>>
<<speech "Mia" "$mia">>
HAHAHA! Fine, let's go. It's gonna be fun, I've got a feeling.
<</speech>>
<<speech "Casper" "$casper">>
Why? Is Cole coming to the party as well?
<</speech>>
<<speech "Mia" "$mia">>
FUCK! How'd you know?
<</speech>>
<<speech "Casper" "$casper">>
I didn't, until now.
<</speech>>
<<speech "Mia" "$mia">>
Don't you dare play your stupid mind games with me, I've got enough mind games going on at home.
<</speech>>
<<speech "Casper" "$casper">>
Sorry, so why is he coming to this party again?
<</speech>>
<<speech "Mia" "$mia">>
Ask $ashley. She was talking to him and told him that I might come and he just couldn't wait to "see me".
<</speech>>
<<speech "Casper" "$casper">>
Well, I'm sure you could handle him.
<</speech>>
<<if $plot.ch2_mia_coach_flirted>>
<<sprite "assets/ep3/img/mia_phone.avif" "Mia Enters">>
<<speech "Mia" "$mia">>
(<i>her phone buzzes; she looks at it once</i>) Coach Dawson. Wants to "discuss my role on the team." Over dinner.
<</speech>>
<<speech "Casper" "$casper">>
Didn't know Dawson had a thing for you. Want me to take care of it?
<</speech>>
<<speech "Mia" "$mia">>
Nah, he's harmless. What do you think? Should I accept his invitation?
<</speech>>
<<speech "Casper" "$casper">>
I guess, you said yourself, he's harmless.
<</speech>>
<</if>>
<div class="continue-link">
<<if $plot.mia_massage_pref eq "man">>[[On the drive →|ch3_s3_car_david]]
<<elseif $plot.mia_massage_pref eq "woman">>[[On the drive →|ch3_s3_car_lena]]
<<else>>[[The party →|ch3_s3_party_intro]]<</if>>
</div><<sprite "assets/ep3/img/mia_talk.avif" "Mia Enters">>
<<speech "Casper" "$casper">>
(<i>We're a few minutes into the drive when she looks a little guilty.</i>)
<</speech>>
<<speech "Mia" "$mia">>
So. There something I need to tell you... I went to the spa yesterday.
<</speech>>
<<speech "Casper" "$casper">>
Yeah, You said you got a massage.
<</speech>>
<<speech "Mia" "$mia">>
I got a massage from a boy named David who could not keep his hands professional.
<</speech>>
<<speech "Casper" "$casper">>
What do you mean by not professional.
<</speech>>
<<speech "Mia" "$mia">>
"Lymphatic drainage," he called it. First he asked me to get naked and then... He just started touching me, everywhere. His nose was practically on my ass.
<</speech>>
<<speech "Casper" "$casper">>
<i>(I didn't say anything)</i>
<</speech>>
<<speech "Mia" "$mia">>
I let him. Laid there naked on his table and let him get himself all worked up.
<</speech>>
<<speech "Casper" "$casper">>
<i>(She continued)</i>
<</speech>>
<<speech "Mia" "$mia">>
He was hard. I could see it over his pants. It was... I mean, I hated some part of it. But at the same time I felt powerful, toying with him. Letting him feel that he is in control.
<</speech>>
<<speech "Casper" "$casper">>
$mia...
<</speech>>
<<speech "Mia" "$mia">>
(leaning close, voice dropping) I thought about you the whole time. About coming home and telling you exactly this, and watching what it does to you.
<</speech>>
<<speech "Casper" "$casper">>
<i>(I waited for her to finish)</i>
<</speech>>
<<speech "Mia" "$mia">>
Tell me exactly what you're feeling right now. Horny? Or Murderous?
<</speech>>
<<if $tier gte 3>><div class="shop-hint-banner">ℹ️ Your Chapter 2 spa choice pays off. This could decide cheating v/s consensual path.</div><</if>>
<div class="continue-link">
[[Horny|ch3_s3_car_david_yes]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🔥 +6 $mia Lust . Might open a NTS Route later</span></span><</if>>
[[Murderous|ch3_s3_car_david_no]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">❤️ +5 $mia Love . Might open a cheating route later</span></span><</if>>
</div><<run changeRel('mia', 'lust', 6)>>
<<set $routes.mia.david to "open/consensual">>
<<speech "Casper" "$casper">>
You are such a fucking whore...
<</speech>>
<<speech "Mia" "$mia">>
(biting her lip) God, I am such a whore. I'm ''your'' whore.
<</speech>>
<<speech "Casper" "$casper">>
(<i>She squeezes my thigh, feeling the hardness of my cock</i>)
<</speech>>
<div class="stat-badge lust">🔥 $mia Lust +6</div>
<div class="continue-link">[[The party →|ch3_s3_party_intro]]</div><<run changeRel('mia', 'love', 5)>>
<<set $routes.mia.david to "Open/Not Consensual">>
<<speech "Casper" "$casper">>
Murderous, I don't want any man touching you... EVER!
<</speech>>
<<speech "Mia" "$mia">>
(<i>She likes the tease, but she likes this more.</i>) Possessive. I didn't know that still did it for me.
<</speech>>
<<speech "Casper" "$casper">>
You're mine. I don't share the parts that matter, and all of you matters.
<</speech>>
<<speech "Mia" "$mia">>
Okay. No more David. I'll get the funny woman next time and just laugh instead.
<</speech>>
<div class="stat-badge love">❤️ $mia Love +5</div>
<div class="continue-link">[[The party →|ch3_s3_party_intro]]</div><<speech "Casper" "$casper">>
(<i>A few minutes into the drive she starts laughing.</i>)
<</speech>>
<<speech "Mia" "$mia">>
I never told you about the spa. I got this woman — Lena. $casper, she just... grabbed my boobs. Mid-massage. Full hands.
<</speech>>
<<speech "Casper" "$casper">>
She what?
<</speech>>
<<speech "Mia" "$mia">>
"Lymphatic drainage." Said it completely straight-faced. When I called her on it she goes, "It's a real thing I just made up convincingly. That's basically the same thing."
<</speech>>
<<speech "Casper" "$casper">>
(<i>I'm laughing before I can stop it.</i>) Do you think I can get a massage from her one of these days?
<</speech>>
<<speech "Mia" "$mia">>
Get in line. I think she'd rather feel my boobs over your hard pecks.
<</speech>>
<<speech "Casper" "$casper">>
I've got something hard for her right here <i>(I grabbed my dick over my pants)</i>
<</speech>>
<<speech "Mia" "$mia">>
(one hand over my thigh) This is all mine, don't you dare share this with anyone... without my permission.
<</speech>>
<div class="continue-link">
[[Please tell me you're going back.|ch3_s3_car_lena_yes]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🔥 +3 $mia Lust</span></span><</if>>
[[I would've paid money to watch that.|ch3_s3_car_lena_watch]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">❤️ +4 $mia Love</span></span><</if>>
</div><<run changeRel('mia', 'lust', 3)>>
<<speech "Casper" "$casper">>
Please tell me you're going back. Preferably with a hidden camera.
<</speech>>
<<speech "Mia" "$mia">>
Maybe. She said "same time next week" and I didn't say no. If it escalates, you'll be the first to hear. In detail. With voices.
<</speech>>
<div class="stat-badge lust">🔥 $mia Lust +3</div>
<div class="continue-link">[[The party →|ch3_s3_party_intro]]</div><<run changeRel('mia', 'love', 4)>>
<<speech "Casper" "$casper">>
I would've paid to watch that. Not even the boobs part. Just your face when she said "lymphatic drainage."
<</speech>>
<<speech "Mia" "$mia">>
(<i>Leaning her head on my shoulder</i>) You're such an idiot. I'll let you watch it for free, maybe...
<</speech>>
<<speech "Casper" "$casper">>
Thanks, I guess.
<</speech>>
<div class="stat-badge love">❤️ $mia Love +4</div>
<div class="continue-link">[[The party →|ch3_s3_party_intro]]</div><<speech "SYSTEM" "SYSTEM">>
<h3>"Neon Chaos" — An Off-Campus House</h3>
<</speech>>
<<run changeRel('mia', 'lust', 3)>>
<<speech "Casper" "$casper">>
Looks like we're the first ones here. Early birds.
<</speech>>
<<speech "Mia" "$mia">>
Very early... You know what I've been thinking about all day?
<</speech>>
<<speech "Casper" "$casper">>
$mia- I know that look, but—
<</speech>>
<<speech "Mia" "$mia">>
Come on, baby. We've never done it in my car. And I'm so fucking wet just thinking about it.
<</speech>>
<<speech "Casper" "$casper">>
Someone could see us. It's not safe.
<</speech>>
<<speech "Mia" "$mia">>
Let me change your mind.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/mia/1_boob_show.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
You're not wearing anything under that. Were you trying to tease Cole?
<</speech>>
<<speech "Mia" "$mia">>
Maybe. Maybe I wanted to make you jealous. What are you gonna do about it?
<</speech>>
<<speech "Casper" "$casper">>
Right now, I don't give a fuck about him. I just want to feel these.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/mia/2_boob_touch.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
Ahh! Yes... Right there...
<</speech>>
<<speech "Casper" "$casper">>
Fuck, so soft. So perfect. I could play with these all night.
<</speech>>
<<speech "Mia" "$mia">>
Mmm... Don't stop. I'm already dripping for you.
<</speech>>
<div class="stat-badge lust">🔥 $mia Lust +3</div>
<div class="continue-link">[[Continue →|ch3_s3_casper_mia_fun]]</div><<speech "Casper" "$casper">>
Baby... Pull it out. I need your mouth on my cock.
<</speech>>
<<speech "Mia" "$mia">>
With pleasure.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/mia/3_cock_hold.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
Ahhh... $mia... Your hands feel so good. Don't tease me. I want more.
<</speech>>
<<speech "Mia" "$mia">>
Yum, Look how thick you got for me. Can't wait to taste you.
<</speech>>
<<speech "Casper" "$casper">>
Then stop talking, honey... Put that pretty mouth to work.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/mia/4_cock_suck.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
Mmm... slurp ... suck ...
<</speech>>
<<speech "Casper" "$casper">>
FUCK! That's it. Suck it like you mean it.
<</speech>>
<<speech "Mia" "$mia">>
Pop ... I want more... I want all of it... Give me everything.
<</speech>>
<<speech "Casper" "$casper">>
AAHHH... Just... Just hold on... One second. <i>(I quickly got on my feet)</i>
<</speech>>
<<speech "Casper" "$casper">>
Now I'm ready. Bend over. Let's get this party started.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/mia/5_deep_suck.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
*GAG* *GAG*
<</speech>>
<<speech "Casper" "$casper">>
That's my baby... Take it all... Oh yes... Such a good little slut.
<</speech>>
<div class="continue-link">[[Continue →|ch3_s3_casper_mia_fun_cont]]</div><<speech "Casper" "$casper">>
Turn around honey. Let me see that ass.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/mia/6_panties_off.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
DAMN! Every time I see this, I lose my mind. That perfect round ass... made for me.
<</speech>>
<<speech "Mia" "$mia">>
I need you inside me. I'm so fucking horny I can't think straight. My pussy is aching for you.
<</speech>>
<<speech "Casper" "$casper">>
Whatever you say my queen.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/mia/7_insert.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
AAHHHH... YESSSS!!! SO FUCKING BIG... You're splitting me open...
<</speech>>
<<speech "Casper" "$casper">>
Shut up, my sexy little minx. You wanted it. Now take it.
<</speech>>
<<speech "Mia" "$mia">>
I... AHH... I can't... I still can't get used to your size... Let me...
<</speech>>
<<speech "Casper" "$casper">>
<i>(She lied down waiting for me to work her tight pussy.)</i>
<</speech>>
<<speech "Casper" "$casper">>
Let's loosen this tight pussy a little.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/mia/8_fingering.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
YEESS... AHHH... Faster... FASSSTERR Don't you dare stop...
<</speech>>
<<speech "Casper" "$casper">>
mmm... That's right. Let everyone know who you belong to.
<</speech>>
<div class="continue-link">[[Continue →|ch3_s3_casper_mia_fun_done]]</div><<speech "Casper" "$casper">>
<i>(The real fun had just begun when I heard loud music getting closer...)</i>
<</speech>>
<<speech "Mia" "$mia">>
Don't stop... I'm ready... Put that big fucking cock where it belongs... Harder...
<</speech>>
<<speech "Casper" "$casper">>
<i>(I quickly pulled up my pants)</i> Fuck. Someone's coming.
<</speech>>
<<speech "Mia" "$mia">>
ARE YOU FUCKING KIDDING ME?! I was RIGHT THERE...
<</speech>>
<div class="continue-link">[[Inside →|ch3_s3_casper_party_started]]</div><<sprite "assets/ep3/img/party.avif" "Mia">>
<<speech "Casper" "$casper">>
Damn! It's more like a rave party.
<</speech>>
<<speech "Mia" "$mia">>
I need to find $reina, you'll be alright?
<</speech>>
<<speech "Casper" "$casper">>
I'm not a baby. You go have fun.
<</speech>>
<<speech "Mia" "$mia">>
You too, just not too much.
<</speech>>
<<speech "Casper" "$casper">>
<i>(She disappeared into the crowd, leaving me alone with my drink)</i>
<</speech>>
<div class="choice-row">
<<if !$plot.ch3_party_talked.ted>>[[Ted|ch3_s3_conv_ted]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🗣️ He's anxious about $sybil · 3 response options</span></span><</if>><</if>>
<<if !$plot.ch3_party_talked.reina>>[[Reina|ch3_s3_conv_reina]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🗣️ Worried about $ted · 3 response options</span></span><</if>><</if>>
<<if !$plot.ch3_party_talked.rook>>[[Rook|ch3_s3_conv_rook]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🎩 Card trick with $rook & $casey · 2 response options</span></span><</if>><</if>>
<<if !$plot.ch3_party_talked.ashley>><<if $plot.ch3_party_talked.naina>><span class="choice-locked">Ashley — you're already caught up with $naina tonight</span><<if $tier gte 3>><div class="stamina-boost-wrap"><div class="patron-unlock-warning">⚠ Patron override — you haven't actually managed both of them tonight. It's on record, and later chapters may not react to it the way they would to the real thing.</div><<link "🔓 Unlock anyway — Insider+" "ch3_s3_conv_ashley">><<run recordCheatUnlock('ch3_s3_conv_ashley', 'Talked to Ashley at the party despite already being caught up with Naina')>><</link>></div><<else>><div class="patron-boost-locked">🔓 Unlock this choice · <small>Insider tier (3+) and above</small></div><</if>><<else>>[[Ashley|ch3_s3_conv_ashley]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🔥 A doctor's flirting with her · jealousy play</span></span><</if>><</if>><</if>>
<<if !$plot.ch3_party_talked.naina>><<if $plot.ch3_party_talked.ashley>><span class="choice-locked">Naina — $ashley has your attention tonight</span><<if $tier gte 3>><div class="stamina-boost-wrap"><div class="patron-unlock-warning">⚠ Patron override — you haven't actually managed both of them tonight. It's on record, and later chapters may not react to it the way they would to the real thing.</div><<link "🔓 Unlock anyway — Insider+" "ch3_s3_conv_naina">><<run recordCheatUnlock('ch3_s3_conv_naina', 'Talked to Naina at the party despite already being caught up with Ashley')>><</link>></div><<else>><div class="patron-boost-locked">🔓 Unlock this choice · <small>Insider tier (3+) and above</small></div><</if>><<else>>[[Naina|ch3_s3_conv_naina]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🗣️ Hallway flirt · deepens further at 51+ Love</span></span><</if>><</if>><</if>>
</div>
<div class="choice-row">
<<if $plot.ch3_beer_pong_bet eq "none">>[[There's a beer pong game going — place a bet?|ch3_s3_beerpong]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🍺 Betting mini-game · 3 wager options</span></span><</if>><</if>>
</div>
<div class="choice-row">
[[Hit the bar 🍸 — spend some credits|ch3_s3_bar_shop]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">💳 Balance: <<print getBalance('casper')>> · round / bottle / drink</span></span><</if>>
</div>
<<if $plot.ch3_party_talked.ted && $plot.ch3_party_talked.reina && $plot.ch3_party_talked.rook && ($plot.ch3_party_talked.ashley || $plot.ch3_party_talked.naina)>>
<div class="stat-badge plot">✅ You've worked the whole room.</div>
<div class="continue-link">[[The night is still young →|ch3_s3_final_choice]]</div>
<</if>><<speech "Casper" "$casper">>
(<i>Back into the crush — music, bodies, the smell of cheap beer and somebody's vape. Who else is worth finding?</i>)
<</speech>>
<div class="choice-row">
<<if !$plot.ch3_party_talked.ted>>[[Ted|ch3_s3_conv_ted]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🗣️ He's anxious about $sybil · 3 response options</span></span><</if>><</if>>
<<if !$plot.ch3_party_talked.reina>>[[Reina|ch3_s3_conv_reina]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🗣️ Worried about $ted · 3 response options</span></span><</if>><</if>>
<<if !$plot.ch3_party_talked.rook>>[[Rook|ch3_s3_conv_rook]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🎩 Card trick with $rook & $casey · 2 response options</span></span><</if>><</if>>
<<if !$plot.ch3_party_talked.ashley>><<if $plot.ch3_party_talked.naina>><span class="choice-locked">Ashley — you're already caught up with $naina tonight</span><<if $tier gte 3>><div class="stamina-boost-wrap"><div class="patron-unlock-warning">⚠ Patron override — you haven't actually managed both of them tonight. It's on record, and later chapters may not react to it the way they would to the real thing.</div><<link "🔓 Unlock anyway — Insider+" "ch3_s3_conv_ashley">><<run recordCheatUnlock('ch3_s3_conv_ashley', 'Talked to Ashley at the party despite already being caught up with Naina')>><</link>></div><<else>><div class="patron-boost-locked">🔓 Unlock this choice · <small>Insider tier (3+) and above</small></div><</if>><<else>>[[Ashley|ch3_s3_conv_ashley]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🔥 A doctor's flirting with her · jealousy play</span></span><</if>><</if>><</if>>
<<if !$plot.ch3_party_talked.naina>><<if $plot.ch3_party_talked.ashley>><span class="choice-locked">Naina — $ashley has your attention tonight</span><<if $tier gte 3>><div class="stamina-boost-wrap"><div class="patron-unlock-warning">⚠ Patron override — you haven't actually managed both of them tonight. It's on record, and later chapters may not react to it the way they would to the real thing.</div><<link "🔓 Unlock anyway — Insider+" "ch3_s3_conv_naina">><<run recordCheatUnlock('ch3_s3_conv_naina', 'Talked to Naina at the party despite already being caught up with Ashley')>><</link>></div><<else>><div class="patron-boost-locked">🔓 Unlock this choice · <small>Insider tier (3+) and above</small></div><</if>><<else>>[[Naina|ch3_s3_conv_naina]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🗣️ Hallway flirt · deepens further at 51+ Love</span></span><</if>><</if>><</if>>
</div>
<div class="choice-row">
<<if $plot.ch3_beer_pong_bet eq "none">>[[There's a beer pong game going — place a bet?|ch3_s3_beerpong]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🍺 Betting mini-game · 3 wager options</span></span><</if>><</if>>
</div>
<div class="choice-row">
[[Hit the bar 🍸 — spend some credits|ch3_s3_bar_shop]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">💳 Balance: <<print getBalance('casper')>> · round / bottle / drink</span></span><</if>>
</div>
<<if $plot.ch3_party_talked.ted && $plot.ch3_party_talked.reina && $plot.ch3_party_talked.rook && ($plot.ch3_party_talked.ashley || $plot.ch3_party_talked.naina)>>
<div class="stat-badge plot">✅ You've worked the whole room.</div>
<div class="continue-link">[[The night is still young →|ch3_s3_final_choice]]</div>
<</if>><<set $plot.ch3_party_talked.ted to true>>
<<sprite "assets/ep3/img/ted_party.avif" "By the Drinks Table">>
<<speech "Casper" "$casper">>
(<i>I find Ted by the drinks table. Across the room, $reina a bit upset about something.</i>)
<</speech>>
<<speech "Ted" "$ted">>
Hey. You got a second?
<</speech>>
<<speech "Casper" "$casper">>
Talk to me.
<</speech>>
<<speech "Ted" "$ted">>
Did you tell her? About $sybil. I need to know before I walk back over there and pretend everything's fine.
<</speech>>
<div class="continue-link">
[[Reassure him|ch3_s3_conv_ted_reassure]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🤝 +10 $ted Trust</span></span><</if>>
[[Deflect|ch3_s3_conv_ted_deflect]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🤝 −10 $ted Trust</span></span><</if>>
[[Admit Mia knows|ch3_s3_conv_ted_admit]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🤝 −5 $ted Trust · 🖤 +3 Darkness</span></span><</if>>
</div><<run changeRel('ted', 'trust', 10)>>
<<speech "Casper" "$casper">>
I didn't tell anyone. It's not mine to tell, bud.
<</speech>>
<<speech "Ted" "$ted">>
Okay. Okay, good.
<</speech>>
<<speech "Ted" "$ted">>
I'm gonna fix it. I am. I just keep waiting for the right moment and the right moment keeps not showing up.
<</speech>>
<<speech "Casper" "$casper">>
There isn't a right moment for something like this. There's just before she finds out on her own, and after. Pick the first one.
<</speech>>
<<speech "Ted" "$ted">>
...Yeah. Yeah. Thanks for having my back. You always do.
<</speech>>
<div class="stat-badge">🤝 $ted Trust +10</div>
<div class="continue-link">[[Back to the room|ch3_s3_party_hub]]</div><<run changeRel('ted', 'trust', -5)>>
<<speech "Casper" "$casper">>
Not my business, man.
<</speech>>
<<speech "Ted" "$ted">>
(<i>He looks hurt</i>) Right. No. Of course.
<</speech>>
<<speech "Ted" "$ted">>
Funny. I'd have made it my business if it were you.
<</speech>>
<<speech "Casper" "$casper">>
(<i>He's not wrong. He drifts back toward the party.</i>)
<</speech>>
<div class="stat-badge loss">🤝 $ted Trust −10</div>
<div class="continue-link">[[Back to the room|ch3_s3_party_hub]]</div><<run changeRel('ted', 'trust', -5)>>
<<run changeStat('casper_darkness', 3)>>
<<speech "Casper" "$casper">>
$mia knows. I can't hide things from her.
<</speech>>
<<speech "Ted" "$ted">>
(going pale) She— how? She's going to destroy me. You get that? She doesn't bluff.
<</speech>>
<<speech "Casper" "$casper">>
(<i>I could reassure him. I don't.</i>)
<</speech>>
<<speech "Ted" "$ted">>
...When did you start enjoying this?
<</speech>>
<div class="stat-badge loss">🤝 $ted Trust −5</div>
<div class="stat-badge darkness">🖤 Casper Darkness +3</div>
<div class="continue-link">[[Back to the room|ch3_s3_party_hub]]</div><<set $plot.ch3_party_talked.reina to true>>
<<sprite "assets/ep3/img/reina_party.avif" "By the Window">>
<<speech "Casper" "$casper">>
(<i>$reina's alone by the window, holding a drink.</i>)
<</speech>>
<<speech "Reina" "$reina">>
$ted's been weird since he's back. You know why?
<</speech>>
<<speech "Casper" "$casper">>
(<i>I know exactly why.</i>)
<</speech>>
<<speech "Reina" "$reina">>
Don't do the face. The loyal-best-friend face. Just tell me it's not another girl.
<</speech>>
<div class="continue-link">
[[Cover for Ted|ch3_s3_conv_reina_cover]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text"> 🤝 +5 $ted Trust</span></span><</if>>
[[Deflect|ch3_s3_conv_reina_deflect]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">💔 −5 $reina Love</span></span><</if>>
[[Assure Her|ch3_s3_conv_reina_assure]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">❤️ +5 $reina Love</span></span><</if>>
</div><<run changeRel('ted', 'trust', 5)>>
<<speech "Casper" "$casper">>
He's stressed about school. Finals, his scholarship — you know how he spirals when he thinks he's failing something.
<</speech>>
<<speech "Reina" "$reina">>
...He does spiral. God, he's such an idiot about asking for help.
<</speech>>
<<speech "Reina" "$reina">>
Thanks. And here I was thinking all the wrong things.
<</speech>>
<<speech "Casper" "$casper">>
Just relax, everything's fine.
<</speech>>
<div class="stat-badge love">$ted Trust +5</div>
<div class="continue-link">[[Back to the room|ch3_s3_party_hub]]</div><<run changeRel('reina', 'love', -5)>>
<<speech "Casper" "$casper">>
You should talk to him, not me.
<</speech>>
<<speech "Reina" "$reina">>
So there ''is'' something. Great. Thanks for the non-answer, $casper.
<</speech>>
<<speech "Reina" "$reina">>
You're supposed to be the honest one in this group. Don't get weird on me too. I've got enough of that going around.
<</speech>>
<<speech "Casper" "$casper">>
(<i>She turns back to the window before I can fix it.</i>)
<</speech>>
<div class="stat-badge loss">💔 $reina Love −5</div>
<div class="continue-link">[[Back to the room|ch3_s3_party_hub]]</div><<run changeRel('reina', 'love', 5)>>
<<speech "Casper" "$casper">>
Do you really think he will ever find a girl better than you?
<</speech>>
<<speech "Reina" "$reina">>
Don't play your psychological tricks on me, be honest.
<</speech>>
<<speech "Casper" "$casper">>
Honestly... I think you need to stop worrying over little things. Trust me when I say this, Ted would have to be an fool to break your heart and you know he isn't a fool.
<</speech>>
<<speech "Reina" "$reina">>
<i>(a genuine smile)</i> Sometimes I think you can manipulate me so easily... And I like it.
<</speech>>
<<speech "Casper" "$casper">>
<i>(She isn't wrong. But it's for her own good.)</i>
<</speech>>
<div class="stat-badge loss">❤️ $reina Love 5</div>
<div class="continue-link">[[Back to the room|ch3_s3_party_hub]]</div><<set $plot.ch3_party_talked.rook to true>>
<<sprite "assets/ep3/img/rook_party.avif" "By the Window">>
<<speech "Casper" "$casper">>
(<i>I ''hear''' $rook before I see him — a small, generous crowd has gathered around whatever he's doing.</i>)
<</speech>>
<<speech "Rook" "$rook">>
Help a brother out. Pick a card. No — that's a receipt. A card and don't tell me what it is.
<</speech>>
<<speech "Casper" "$casper">>
(<i>I get dragged in as his assistant for one trick.</i>)
<</speech>>
<<speech "Rook" "$rook">>
Is it a 4 of spades?
<</speech>>
<<speech "Casper" "$casper">>
(<i>He winks at me, signalling at the hostess of this party, $casey, in the crowd.</i>)
<</speech>>
<<sprite "assets/ep3/img/casey_party.avif" "By the Window">>
<<speech "Casper" "$casper">>
(<i>$casey′s a big deal on campus—second only to $mia. Told her billionaire dad she was lesbian, got slapped for it, and now he bankrolls her every whim out of guilt.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>Funny how dads work. $mia's dad would never hit her, but he loves her just as much. Maybe more. Either way, keeps us out of trouble</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>$rook's been trying to fuck her since orientation. He knows he can't do it alone. Enter me.</i>)
<</speech>>
<div class="continue-link">
[[Help Him With The Girl|ch3_s3_conv_rook_joke]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🤝 +3 $rook Trust | +2 $casey Love</span></span><</if>>
[[Stay Out Of It|ch3_s3_conv_rook_open]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">No Change</span></span><</if>>
</div><<run changeRel('rook', 'trust', 3)>>
<<run setRelType('rook', 'friend')>>
<<run changeRel('casey', 'love', 2)>>
<<speech "Casper" "$casper">>
Damn, you are good. How'd you do that?
<</speech>>
<<speech "Rook" "$rook">>
(grinning) I can't tell you, sir. I'm sorry. <i>(Turning towards $casey)</i> I won't mind telling you though, over drinks.
<</speech>>
<<speech "Casper" "$casper">>
(<i>She smiles at him and leaves.</i>)
<</speech>>
<div class="stat-badge">🤝 $rook Trust +3</div>
<div class="stat-badge love">❤️ Love $casey +2</div>
<div class="continue-link">[[Back to the room|ch3_s3_party_hub]]</div><<speech "Casper" "$casper">>
Close, but no.
<</speech>>
<<speech "Rook" "$rook">>
Are you sure? Look again. ''Harder''...
<</speech>>
<<speech "Casper" "$casper">>
Better luck next time bro.
<</speech>>
<<speech "Casper" "$casper">>
(<i>I put the card back in the deck and leave.</i>)
<</speech>>
<div class="continue-link">[[Back to the room|ch3_s3_party_hub]]</div><<set $plot.ch3_party_talked.ashley to true>>
<<sprite "assets/ep3/img/ashley_talk.avif" "By the Window">>
<<speech "Casper" "$casper">>
(<i>$ashley's talking to a guy I don't know — older, kind of good-looking. She catches me mid-story and waves me over.</i>)
<</speech>>
<<speech "Ashley" "$ashley">>
$casper — come here. Meet Adrian. He's a doctor. ER. He's got the most amazing stories, I'm half sure he invents them.
<</speech>>
<<speech "Adrian" "Adrian">>
I need only half to impress you. (looking at me) Hi, nice to meet you.
<</speech>>
<<speech "Casper" "$casper">>
A doctor. Here. I thought the guest list topped out at broke students and the people who owe beer.
<</speech>>
<<speech "Ashley" "$ashley">>
(laughing) Friend of a friend. (to Adrian) See — this is the one I was telling you about.
<</speech>>
<<speech "Casper" "$casper">>
(<i>Adrian was charming, attentive, and very obviously into her, and she was standing dead center between us, enjoying the heat off both ends.</i>)
<</speech>>
<<speech "Ashley" "$ashley">>
(to me, softer) So. You going to rescue me from medicine's most eligible bachelor — or make me work for it?
<</speech>>
<div class="continue-link">
[[Cut him out — stake your claim|ch3_s3_conv_ashley_flirt]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🔥 Win her attention · leads to a private moment</span></span><</if>>
[[Don't compete|ch3_s3_conv_ashley_cool]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">💔 -6 $ashley Love · 🔥 -3 Lust · 🤝 +3 $mia Trust</span></span><</if>>
</div><<speech "Casper" "$casper">>
(<i>I turn to Adrian.</i>)
Serious question, Adrian. Busy night in the ER — what's the one thing that makes you nervous?
<</speech>>
<<speech "Adrian" "Adrian">>
Honestly? The quiet ones. Patients who don't complain. By the time they finally say something, it's usually already—
<</speech>>
<<speech "Casper" "$casper">>
(<i>I quickly turn toward $ashley, closing him out of the circle.</i>)
So. Did you see how beautiful it is outside. (I take her hand and started walking.)
<</speech>>
<<speech "Ashley" "$ashley">>
(<i>She bites down on a laugh</i>) FUCK! That was cold-blooded. Poor Adrian.
<</speech>>
<<speech "Casper" "$casper">>
He'll live. He's a doctor. Besides... I'd rather have you to myself anyway.
<</speech>>
<<speech "Ashley" "$ashley">>
Should we go somewhere quiet? It's too loud in here.
<</speech>>
<<speech "Casper" "$casper">>
(We slip away, finding a quiet corner. Dim light. Close walls. Just us. I don't let go of her hand.)
<</speech>>
<<speech "Ashley" "$ashley">>
(She doesn't pull away. She steps closer.) Thanks for saving me. I know I can always count on you.
<</speech>>
<<speech "Casper" "$casper">>
(I step closer. She doesn't back up. My eyes drop to her lips—just for a second.) Always. You know that.
<</speech>>
<<speech "Ashley" "$ashley">>
I know...
<</speech>>
<div class="continue-link">
[[Close the distance|ch3_s3_conv_ashley_close]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🔥 +15 $ashley Lust · her route primed</span></span><</if>>
[[Leave her wanting|ch3_s3_conv_ashley_tease]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🔥 +8 $ashley Lust · ❤️ +6 Love · she'll come to you</span></span><</if>>
</div><<run changeRel('ashley', 'lust', 15)>>
<<set $plot.ch3_ashley_charged to true>>
<<speech "Casper" "$casper">>
I will always save you. Even when you don't need it.
<</speech>>
<<speech "Ashley" "$ashley">>
(moving her lips a bit closer to mine) You have no idea how much I want you right now.
<</speech>>
<<speech "Casper" "$casper">>
I have some idea.
<</speech>>
<<sprite "assets/ep3/img/casper_ashley.avif" "By the Window">>
<<speech "Ashley" "$ashley">>
(<i>She stops at the last inch.</i>) Not here. Not with $mia twenty feet through that glass. But soon. I'm not a patient woman, $casper — remember that.
<</speech>>
<<speech "Casper" "$casper">>
(My cock is rock hard against her thigh. I don't hide it.) Good.
<</speech>>
<div class="stat-badge">🔥 $ashley Lust +15</div>
<div class="stat-badge plot">💋 Ashley → charged</div>
<div class="continue-link">[[Back to the room|ch3_s3_party_hub]]</div><<run changeRel('ashley', 'lust', 8)>>
<<run changeRel('ashley', 'love', 6)>>
<<set $plot.ch3_ashley_charged to true>>
<<sprite "assets/ep3/img/casper_ashley_no.avif" "By the Window">>
<<speech "Casper" "$casper">>
(<i>I close the distance — She leans in — and then I don't.</i>) Not right now.
<</speech>>
<<speech "Ashley" "$ashley">>
Did you just... walk me out here to <i>not</i> kiss me?
<</speech>>
<<speech "Casper" "$casper">>
I walked you out here so the next time isn't at a party, half-drunk, with a doctor sulking inside. When it happens, I want you sober enough to remember it.
<</speech>>
<<speech "Ashley" "$ashley">>
(<i>She stares at me.</i>) ...Okay. Okay, that's worse. That's so much worse. Now I'm going to think about it all week. (stepping past me), Well played.
<</speech>>
<div class="stat-badge love">🔥 $ashley Lust +8 · ❤️ Love +6</div>
<div class="stat-badge plot">💋 Ashley → charged</div>
<div class="continue-link">[[Back to the room|ch3_s3_party_hub]]</div><<run changeRel('ashley', 'love', -6)>>
<<run changeRel('ashley', 'lust', -3)>>
<<run changeRel('mia', 'trust', 3)>>
<<speech "Casper" "$casper">>
(<i>She wants me to fight Adrian for her. I don't. I let the poor guy have his moment.</i>) Adrian, I think you should tell her a few more good stories, she is a sucker for good stories.
<</speech>>
<<speech "Ashley" "$ashley">>
(<i>She looks at me, a little anger in her eyes.</i>) Huh. Most guys would've tried to out-story him by now.
<</speech>>
<<speech "Casper" "$casper">>
I will never stand between you and a good conversation.
<</speech>>
<<speech "Ashley" "$ashley">>
You are so annoying.
<</speech>>
<<speech "Casper" "$casper">>
I'd let you two get acquainted, I have something else to take care of (And I take off.)
<</speech>>
<div class="stat-badge love">❤️ $ashley Love -6 · 🔥 Lust -3 </div>
<div class="continue-link">[[Back to the room|ch3_s3_party_hub]]</div><<set $plot.ch3_party_talked.naina to true>>
<<sprite "assets/ep3/img/naina_party.avif" "The Hallway">>
<<speech "Casper" "$casper">>
(<i>$naina's leaning in a quiet corner of the hallway.</i>)
<</speech>>
<<speech "Naina" "$naina">>
I was starting to think you'd grown a conscience and were avoiding me.
<</speech>>
<<speech "Casper" "$casper">>
Conscience? Please. I'm just terrified of your sister. She'd kill me if I made you uncomfortable... or too comfortable.
<</speech>>
<<speech "Naina" "$naina">>
So I'm only worth talking to because I'm $reina's sister? Let me ask you something. What do you actually think of $reina? I really wanna know.
<</speech>>
<<speech "Casper" "$casper">>
Well... She's the sweetest, gentlest soul I've ever seen. Total opposite of $mia in every way. She wants everyone to think she's untouchable. But deep down? She's a marshmallow. I care about her just as much as I care about $mia, just... differently. At the end of the day, all I want is for her to be happy. And I'd burn the world down to make that happen.
<</speech>>
<<speech "Casper" "$casper">>
<i>(A long silence, I don't say anything.)</i>
<</speech>>
<<speech "Naina" "$naina">>
I never realized you liked her so much. I don't know why but I am so turned on right now.
<</speech>>
<div class="continue-link">
[[Meet her softness|ch3_s3_conv_naina_connect]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">❤️ +10 $naina Love · 🔥 +2 Lust</span></span><</if>>
[[Turn up the heat|ch3_s3_conv_naina_flirt]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🔥 +8 $naina Lust · ❤️ +3 Love · leads somewhere private</span></span><</if>>
<<if $rel.naina.love gte 51>>[[Cash in the line she's been saving|ch3_s3_conv_naina_bold]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🔥 +10 $naina Lust · ❤️ +6 Love · 🤍 +3 Confidence</span></span><</if>>
<<elseif $tier gte 3>>
<span class="choice-locked">Cash in the line she's been saving — needs more than 51 love points (Ch.2)</span>
<div class="stamina-boost-wrap">
<div class="patron-unlock-warning">⚠ Patron override — you haven't actually earned this with $naina. It's on record, and later chapters may not react to it the way they would to the real thing.</div>
<<link "🔓 Unlock anyway — Insider+" "ch3_s3_conv_naina_bold">><<run recordCheatUnlock('ch3_s3_conv_naina_bold', 'Cashed in Naina\'s line without 51+ Naina Love')>><</link>>
</div>
<<else>>
<span class="choice-locked">Cash in the line she's been saving — needs more than 51 love points (Ch.2)</span>
<div class="patron-boost-locked">🔓 Unlock this choice · <small>Insider tier (3+) and above</small></div>
<</if>>
</div><<run changeRel('naina', 'love', 10)>>
<<run changeRel('naina', 'lust', 2)>>
<<sprite "assets/ep3/img/naina_casper.avif" "The Hallway">>
<<speech "Casper" "$casper">>
Good. That means my plan's working. Exactly what I was going for.
<</speech>>
<<speech "Naina" "$naina">>
Ha! Alright, $casper. Spill. What do you actually want?
<</speech>>
<<speech "Casper" "$casper">>
Big picture? Marry $mia. Meet $leo—my hero. Maybe get a little famous along the way. You know, nothing crazy.
<</speech>>
<<speech "Naina" "$naina">>
I meant with me. What do you want with me, $casper?
<</speech>>
<<speech "Casper" "$casper">>
(a pause)... Honestly? I'm not sure yet. But I know one thing—watching you smile? You should do it more often. You're... really pretty when you do.
<</speech>>
<<speech "Naina" "$naina">>
(Shakes her head) I like you.
<</speech>>
<div class="stat-badge love">❤️ $naina Love +10 · 🔥 Lust +2</div>
<div class="continue-link">[[Back to the room|ch3_s3_party_hub]]</div><<run changeRel('naina', 'lust', 8)>>
<<run changeRel('naina', 'love', 3)>>
<<sprite "assets/ep3/img/naina_casper.avif" "The Hallway">>
<<speech "Casper" "$casper">>
Good. That means my trick's working. Exactly the reaction I was hoping for.
<</speech>>
<<speech "Naina" "$naina">>
HA! Alright, $casper. Let's cut the games. What do you really want?
<</speech>>
<<speech "Casper" "$casper">>
Big picture? Marry $mia. Meet $leo—my hero. Maybe get a little famous along the way. You know, nothing crazy.
<</speech>>
<<speech "Naina" "$naina">>
I meant with me. What do you want with me, $casper?
<</speech>>
<<speech "Casper" "$casper">>
You really want to know?
<</speech>>
<<speech "Naina" "$naina">>
I wouldn't have asked if I didn't.
<</speech>>
<<speech "Casper" "$casper">>
<i>(I took one step closer, looking at her rose lips)</i> I want to see that smile again. You've got this whole "cool Australian/Indian" thing going on, but when you laugh like that? You look really beautiful.
<</speech>>
<<sprite "assets/ep3/img/naina_casper_close.avif" "The Hallway">>
<<speech "Naina" "$naina">>
Where did you learn to talk like that?
<</speech>>
<<speech "Casper" "$casper">>
I've had a lot of practice.
<</speech>>
<<speech "Naina" "$naina">>
You're trouble.
<</speech>>
<<speech "Casper" "$casper">>
The best kind. <i>(I got in more close, lips almost touching)</i>
<</speech>>
<<sprite "assets/ep3/img/casper_naina_almost.avif" "The Hallway">>
<<speech "Naina" "$naina">>
I think... $reina's calling me, I need to...
<</speech>>
<<speech "Casper" "$casper">>
<i>(And she bolted)</i>
<</speech>>
<div class="stat-badge lust">🔥 $naina Lust +8 · ❤️ Love +3</div>
<div class="continue-link">[[Back to the room|ch3_s3_party_hub]]</div><<run changeRel('naina', 'lust', 10)>>
<<run changeRel('naina', 'love', 6)>>
<<run changeStat('casper_confidence', 3)>>
<<sprite "assets/ep3/img/naina_casper.avif" "The Hallway">>
<<speech "Casper" "$casper">>
Good. That means my trick's working. Exactly the reaction I was hoping for.
<</speech>>
<<speech "Naina" "$naina">>
HA! Alright, $casper. Let's cut the games. What do you really want?
<</speech>>
<<speech "Casper" "$casper">>
Big picture? Marry $mia. Meet $leo—my hero. Maybe get a little famous along the way. You know, nothing crazy.
<</speech>>
<<speech "Naina" "$naina">>
I meant with me. What do you want with me, $casper?
<</speech>>
<<speech "Casper" "$casper">>
You really want to know?
<</speech>>
<<speech "Naina" "$naina">>
I wouldn't have asked if I didn't.
<</speech>>
<<sprite "assets/ep3/img/naina_casper_close.avif" "The Hallway">>
<<speech "Casper" "$casper">>
<i>(I took one step closer, looking at her rose lips)</i> I want to see that smile again. (Pauses) You've got this whole "cool Australian/Indian" thing going on, but when you laugh like that? You look really beautiful.
<</speech>>
<<speech "Naina" "$naina">>
Where did you learn to talk like that?
<</speech>>
<<speech "Casper" "$casper">>
I've had a lot of practice.
<</speech>>
<<speech "Naina" "$naina">>
You're trouble.
<</speech>>
<<speech "Casper" "$casper">>
The best kind.
<</speech>>
<<speech "Casper" "$casper">>
(And then... it finally happened. Our lips met, slow at first but then...)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/naina_casper_kiss.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
<i>(Her lips were so soft and it felt like... heaven.)</i>
<</speech>>
<<speech "Naina" "$naina">>
mmm..
<</speech>>
<<speech "Casper" "$casper">>
<i>(A minute later she pulled away)</i> Damn! You are a good kisser.
<</speech>>
<<speech "Naina" "$naina">>
Don't tell anything to $reina. She will kill you and then me.
<</speech>>
<<speech "Casper" "$casper">>
Goes without saying.
<</speech>>
<<speech "Naina" "$naina">>
I... I need to go.
<</speech>>
<div class="stat-badge lust">🔥 $naina Lust +10 · ❤️ Love +6</div>
<div class="stat-badge">🤍 Casper Confidence +3</div>
<div class="continue-link">[[Back to the room|ch3_s3_party_hub]]</div><<speech "SYSTEM" "SYSTEM">>
<p><em>The kitchen's been turned into a coliseum — a beer-pong table and a packed crowd</em></p>
<</speech>>
<<sprite "assets/ep3/img/beer_pong.avif" "The Hallway">>
<<speech "Casper" "$casper">>
<p><em>$casey is the house champ. The rule says, if she wins, she will kiss her girlfriend Tara. And if she lose, they both owe the table a flash. Both cases, the crowd wins</em></p>
<</speech>>
<<speech "Casper" "$casper">>
<p><em>Tonight, though, it's close. $rook — flailing, loud, — is somehow two cups from the upset.</em></p>
<</speech>>
<<speech "Rook" "$rook">>
Atmospheric pressure's on my side tonight, $casper. Just saying.
<</speech>>
<div class="continue-link">
[[Bet $20 on Rook — ride the hustle|ch3_s3_beerpong_rook]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">💵 +$50 (the upset) · 🔞 champs pay the flash forfeit</span></span><</if>>
[[Bet $30 on the champs — the safe money|ch3_s3_beerpong_champ]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">💵 +$40 · 🔞 the victory kiss</span></span><</if>>
[[Don't bet|ch3_s3_beerpong_pass]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">💵 no change</span></span><</if>>
</div><<set $plot.ch3_beer_pong_bet to "rook">>
<<run earn('casper', 50)>>
<<beerpongshot>>
<<beerpongreveal>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>$rook drops the clown. The ball arcs, kisses the rim, and drowns the last cup. It's official — for the first time all semester, the champ have lost.</em></p>
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>$casey takes it like royalty — a rule's a rule. They both are ready, they pull down their tops, and flash the table for two roaring seconds, blowing a kiss out into the noise.</em></p>
<</speech>>
<<sprite "assets/ep3/img/casey_mia_boob_show.avif" "The Hallway">>
<</beerpongreveal>>
<<speech "Rook" "$rook">>
(arms spread wide, to no one and everyone) AND THAT — is atmospheric pressure!
<</speech>>
<<speech "Casper" "$casper">>
(<i>I pocket the winnings. Best money I've made standing perfectly still this month.</i>)
<</speech>>
<div class="stat-badge">💵 +$50</div>
<div class="continue-link">[[Back to the room|ch3_s3_party_hub]]</div><<set $plot.ch3_beer_pong_bet to "champ">>
<<run earn('casper', 40)>>
<<beerpongshot>>
<<beerpongreveal>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>Order is restored. $casey sinks the winner without even looking at it, and the crowd starts the chant before the ball's stopped rattling — <b>kiss, kiss, kiss.</b></em></p>
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>$casey gives her house what it came for. At least three phones are definitely out.</em></p>
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/mia_casey_kiss.webm" type="video/webm">
</video>
<</beerpongreveal>>
<<speech "Casper" "$casper">>
(<i>Predictable, boring, exactly as advertised. My safe money comes home a little fatter.</i>)
<</speech>>
<div class="stat-badge">💵 +$40</div>
<div class="continue-link">[[Back to the room|ch3_s3_party_hub]]</div><<set $plot.ch3_beer_pong_bet to "none">>
<<speech "Casper" "$casper">>
(<i>I keep my money in my pocket and let the coliseum have its night without me. Someone has to be the responsible one at this party, apparently, and it's depressing that it's me.</i>)
<</speech>>
<div class="continue-link">[[Back to the room|ch3_s3_party_hub]]</div><<speech "Casper" "$casper">>
(<i>There's a makeshift bar in the kitchen.</i>)
<</speech>>
<<sprite "assets/ep3/img/bar_kitchen.avif" "The Hallway">>
<div class="shop-hint-banner">💳 Your credits: <b><<print getBalance('casper')>></b> · <small>Patron cheat funds are spent here automatically when your cash runs low.</small></div>
<div class="shop-grid">
<<if $plot.ch3_bought_round>>\
<div class="shop-item"><span class="shop-item-name">🥂 Round for the whole room</span><span style="color:#6ee7b7">✓ Bought</span></div>
<<elseif canSpend('casper', 500)>>\
<div class="shop-item">
<span class="shop-item-name">🥂 Round for the whole room\
<<if $tier gte 3>> <span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🤍 +6 Confidence · 🤝 +5 $mia Trust · 🖤 +3 Darkness · 😗 the host kisses you</span></span><</if>>\
</span>
<span class="shop-item-price">$500</span>
[[Buy|ch3_s3_buy_round]]
</div>
<<else>>\
<div class="shop-item"><span class="shop-item-name">🥂 Round for the whole room — $500</span><span style="color:#f87171">Not enough credits</span></div>
<</if>>\
<<if $plot.ch3_bought_bottle>>\
<div class="shop-item"><span class="shop-item-name">🥃 Top-shelf bottle for your table</span><span style="color:#6ee7b7">✓ Bought</span></div>
<<elseif canSpend('casper', 120)>>\
<div class="shop-item">
<span class="shop-item-name">🥃 Top-shelf bottle for your table\
<<if $tier gte 3>> <span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🤍 +3 Confidence · 🤝 +5 $ted Trust · 🖤 +2 Darkness · 🔥 a stranger's number</span></span><</if>>\
</span>
<span class="shop-item-price">$120</span>
[[Buy|ch3_s3_bar_bottle]]
</div>
<<else>>\
<div class="shop-item"><span class="shop-item-name">🥃 Top-shelf bottle for your table — $120</span><span style="color:#f87171">Not enough credits</span></div>
<</if>>\
<<if $plot.ch3_bought_drink>>\
<div class="shop-item"><span class="shop-item-name">🍸 A drink for $reina</span><span style="color:#6ee7b7">✓ Bought</span></div>
<<elseif canSpend('casper', 30)>>\
<div class="shop-item">
<span class="shop-item-name">🍸 A drink for $reina\
<<if $tier gte 3>> <span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">❤️ +3 $reina Love · 🔥 +3 Lust</span></span><</if>>\
</span>
<span class="shop-item-price">$30</span>
[[Buy|ch3_s3_bar_drink]]
</div>
<<else>>\
<div class="shop-item"><span class="shop-item-name">🍸 A drink for $reina — $30</span><span style="color:#f87171">Not enough credits</span></div>
<</if>>\
</div>
<div class="continue-link">[[Back to the room|ch3_s3_party_hub]]</div><<run spend('casper', 120)>>
<<set $plot.ch3_bought_bottle to true>>
<<run changeStat('casper_confidence', 3)>>
<<run changeRel('ted', 'trust', 5)>>
<<run changeStat('casper_darkness', 2)>>
<<run changeRel('casey', 'love', 2)>>
<<sprite "assets/ep3/img/ardbeg.avif" "Jameson">>
<<speech "Casper" "$casper">>
(<i>I carry a bottle of Ardbeg.</i>)
<</speech>>
<<speech "Rook" "$rook">>
He has RESOURCES. Ted, are you seeing this?
<</speech>>
<<speech "Ted" "$ted">>
Good timing, man. Needed this.
<</speech>>
<<speech "Casper" "$casper">>
(<i>The bottle draws company. $casey from the next table</i>)
<</speech>>
<<speech "Casey" "$casey">>
Damn, you have got a really good taste.
<</speech>>
<div class="stat-badge">💵 −$120</div>
<div class="stat-badge">🤍 Casper Confidence +3 · 🤝 $ted Trust +5 · ❤️ $casey love +2</div>
<div class="stat-badge darkness">🖤 Casper Darkness +2</div>
<div class="continue-link">[[Back to the bar|ch3_s3_bar_shop]]</div><<run spend('casper', 30)>>
<<set $plot.ch3_bought_drink to true>>
<<run changeRel('reina', 'love', 3)>>
<<run changeRel('reina', 'lust', 3)>>
<<sprite "assets/ep3/img/peller.avif" "peller">>
<<speech "Casper" "$casper">>
(<i>I hand $reina her favorite wine, she didn't ask for.</i>)
<</speech>>
<<speech "Reina" "$reina">>
Buying me drinks at a party your girlfriend dragged you to. Bold.
<</speech>>
<<speech "Casper" "$casper">>
$mia dragged me here. Nobody said I couldn't make sure her best friend's night got better.
<</speech>>
<<speech "Reina" "$reina">>
...Huh. smooth. Just like this wine.
<</speech>>
<div class="stat-badge">💵 −$30</div>
<div class="stat-badge lust">❤️ $reina Love +3 · 🔥 Lust +3</div>
<div class="continue-link">[[Back to the bar|ch3_s3_bar_shop]]</div><<run spend('casper', 500)>>
<<set $plot.ch3_bought_round to true>>
<<run changeStat('casper_confidence', 6)>>
<<run changeRel('mia', 'trust', 5)>>
<<run changeStat('casper_darkness', 3)>>
<<run changeRel('casey', 'love', 5)>>
<<run changeRel('casey', 'lust', 5)>>
<<speech "Casper" "$casper">>
(<i>I find the guy running the bar and hand him enough to make the next hour everyone's favourite hour. "Next round's on $casper"...</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>Then someone cuts through the crowd straight at me — $casey. Her girlfriend on her arms.</i>)
<</speech>>
<<speech "Casey" "$casey">>
You are $mia's boyfriend, aren't you?
<</speech>>
<<speech "Casper" "$casper">>
I am.
<</speech>>
<<speech "Casey" "$casey">>
(A slow, filthy smile on her face. She leans in) Damn. You look extra hot when you're throwing money around. (She looks back at Tara, who's biting her lower lip.) Doesn't he deserve a reward, Tara?
<</speech>>
<<speech "Tara" "Tara">>
Mmm. Definitely.
<</speech>>
<<speech "Casper" "$casper">>
(Before I can say a word, $casey was pulling me in. Her soft lips on mine—hot, wet. Her wet tongue slides inside mine.)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/casey_kiss_casper.webm" type="video/webm">
</video>
<<speech "Casey" "$casey">>
hmm.. I see why $mia keeps you around.
<</speech>>
<<speech "Casper" "$casper">>
Thanks...? I think.
<</speech>>
<<speech "Casey" "$casey">>
Tell $mia I said thanks for sharing.
<</speech>>
<<speech "Casper" "$casper">>
(She turns around and leave)... She is insane.
<</speech>>
<div class="stat-badge">💵 −$500</div>
<div class="stat-badge">🤍 Casper Confidence +6</div>
<div class="stat-badge">🤝 $mia Trust +5</div>
<div class="stat-badge darkness">🖤 Casper Darkness +3</div>
<div class="stat-badge lust">❤️ $casey Love +5 · 🔥 Lust +5</div>
<div class="continue-link">[[Back to the bar|ch3_s3_bar_shop]]</div><<speech "Casper" "$casper">>
(<i>Favors collected, party still on roll. Two ways the rest of this night can go: $ashley, alone by the window, Or the living room, where somebody's found an empty wine bottle.</i>)
<</speech>>
<div class="continue-link">
[[Go to Ashley|ch3_s3_ashley_route]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">$ashley route · explicit hub scene ahead</span></span><</if>>
[[Join the bottle game|ch3_s3_roulette_route]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">Bottle-game route · $naina route · Bigger route · Several options</span></span><</if>>
</div><<set $plot.ch3_party_route to "ashley">>
<<sprite "assets/ep3/img/ashly_dance.avif" "By the Window">>
<<speech "Casper" "$casper">>
(<i>She's looking at the dance floor when I walk up to her.</i>)
<</speech>>
<<speech "Casper" "$casper">>
You look... full of joy.
<</speech>>
<<speech "Ashley" "$ashley">>
Nothing's more sad than a girl sitting alone watching a room full of people having fun, isn't it?
<</speech>>
<<speech "Casper" "$casper">>
It's not sad. It simply means the girl just wanna be left alone for a while.
<</speech>>
<<speech "Ashley" "$ashley">>
Then why are you here?
<</speech>>
<<speech "Casper" "$casper">>
Because the girl is just too pretty to be left alone.
<</speech>>
<<speech "Ashley" "$ashley">>
Not in the mood, $casper.
<</speech>>
<<speech "Casper" "$casper">>
<i>(I grabbed her hand and pulled her up)</i> Sometimes in life, we do things not because we want to, but because we are forced to.
<</speech>>
<<sprite "assets/ep3/img/ashley_da.avif" "By the Window">>
<<speech "Casper" "$casper">>
(<i>The music drops into something slower and heavier. Before she could say no, we're dancing, she looked breathtakingly beautiful in the dim light.</i>)
<</speech>>
<<speech "Ashley" "$ashley">>
I didn't know you could dance so well.
<</speech>>
<<speech "Casper" "$casper">>
How do you think I landed the most popular girl in the University.
<</speech>>
<<speech "Ashley" "$ashley">>
I was pretty sure it was black magic.
<</speech>>
<<speech "Casper" "$casper">>
UFF! Is it working on you?
<</speech>>
<<speech "Ashley" "$ashley">>
Yes!!
<</speech>>
<<if $tier gte 3>><div class="shop-hint-banner">ℹ️ Unlocked by Insider tier (3+) or 66+ $ashley Love.</div><</if>>
<div class="continue-link">
<<if $rel.ashley.love gte 66>>\
[[Kiss Her|ch3_s3_ashley_forward]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🔥 Mia-guided slow burn · Ashley → shared · 🤍 +10 Confidence · 🖤 +6 Darkness · 🔥 +$mia & +$ashley Lust</span></span><</if>>
<<elseif $tier gte 3>>\
<span class="choice-locked">Kiss Her — needs 66+ $ashley Love</span>
<div class="stamina-boost-wrap">
<div class="patron-unlock-warning">⚠ Patron override — you haven't actually earned this with $ashley. It's on record, and later chapters may not react to it the way they would to the real thing.</div>
<<link "🔓 Unlock anyway — Insider+" "ch3_s3_ashley_forward">><<run recordCheatUnlock('ch3_s3_ashley_forward', 'Took the shared Ashley scene without 66+ Ashley Love')>><</link>>
</div>
<<else>>\
<span class="choice-locked">Kiss Her — needs Insider tier (3+) or 66+ $ashley Love</span>
<div class="patron-boost-locked">🔓 Unlock this choice · <small>Insider tier (3+) — or build $ashley to 66+ Love</small></div>
<</if>>
[[Stop|ch3_s3_ashley_stop]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">❤️ +10 $ashley Love · 🤍 +5 Confidence · Ashley → kissed</span></span><</if>>
</div><<if !$routes.mia>><<set $routes.mia to {}>><</if>>
<<set $routes.casper.ashley to "shared">>
<<set $routes.mia.ashley to "shared">>
<<set $plot.ch3_party_ashley_sex to true>>
<<speech "Casper" "$casper">>
(I lean in close, lips brushing her ear.) Come with me. I've got a private space. Just us. No one else.
<</speech>>
<<speech "Ashley" "$ashley">>
You're going to get us both in so much trouble... But I love this trouble.
<</speech>>
<<speech "Casper" "$casper">>
(I take her hand. Lead her through the crowd. We stop closer to a room upstairs, It's just us. I stop. Turn. She's right there, her breasts rising and falling, lips parted.)
<</speech>>
<<speech "Ashley" "$ashley">>
(She doesn't wait. She steps in, and pulls my mouth down to hers.) $casper...
<</speech>>
<<speech "Casper" "$casper">>
Ash...
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/ashley/1_kiss.webm" type="video/webm">
</video>
<<speech "Ashley" "$ashley">>
This feels like such a bad idea... But I don't want to stop anymore. I can't.
<</speech>>
<<speech "Casper" "$casper">>
(I kiss her again—slower, deeper. My hand finds her sexy ass, pulling her closer. I reach behind me, push the door open—)
<</speech>>
.
..
...
<<sprite "assets/ep3/img/mia_corner.avif">>
<div class="continue-link">[[Continue →|ch3_s3_ashley_shared_02]]</div><<speech "Ashley" "$ashley">>
(<i>She freezes hard as every drop of colour leaves her face.</i>) Oh — oh god. $mia. This isn't — I swear this isn't what it —
<</speech>>
<<speech "Mia" "$mia">>
Shut the door, $ashley. It's so fucking noisy out there.
<</speech>>
<<speech "Ashley" "$ashley">>
(<i>closing the door</i>) $mia, I would never — you're my — I don't even know what I'm doing in here, I should go —
<</speech>>
<<speech "Mia" "$mia">>
You're not going anywhere. Sit down. Or don't sit — I don't much care where you stand, as long as you stop lying to me.
<</speech>>
<<speech "Casper" "$casper">>
(<i>$ashley is trembling</i>)
<</speech>>
<<speech "Mia" "$mia">>
Here's what's true, $ashley. He's mine. That doesn't change tonight, it doesn't change ever. But I decide what he gets to have. And tonight I've decided... he gets you — while I sit right here and watch. So. Do you want to keep pretending you're going to leave, or do you want to be a good girl?
<</speech>>
<<speech "Ashley" "$ashley">>
I don't know what games you both are playing... but...<i>(a wicked smile)</i> I want to be a good girl.
<</speech>>
<<sprite "assets/ep3/img/ashley_wicked.avif">>
<<speech "Mia" "$mia">>
Then give me a good show.
<</speech>>
<div class="continue-link">[[Continue →|ch3_s3_ashley_shared_03]]</div><<if not $libido or not $libido.casper>>
<<set $libido to { leo: 1, casper: 1 }>>
<</if>>
<<silently>>
<<if not $scene_ch3_ashley_shared or ($scene_ch3_ashley_shared.day neq $day)>>
<<set $scene_ch3_ashley_shared to {
mBar: 0, fBar: 0, mMax: 100,
fOrgasmed: false, satisfied: false, boostUsed: false, seenHub: false,
libido: $settings.libidoRefill,
day: $day
}>>
<</if>>
<</silently>>
<<if $libido.casper lte 0>>
<<staminaBars "scene_ch3_ashley_shared" $casper $ashley>>
<<speech "SYSTEM" "SYSTEM">>
(<i>$ashley strips down to her bra and panty, $mia watching.</i>)
<</speech>>
<<if $tier gte 5>>
<div class="stamina-boost-wrap"><<link "★ PATRON PERK · Libido Refill — restore one encounter today" "ch3_s3_ashley_shared_03">><<set $libido.casper to $libido.casper + 1>><<set $scene_ch3_ashley_shared.seenHub to false>><</link>></div>
<<else>>
<div class="patron-boost-locked">★ Libido Refill available · <small>Operator tier and above</small></div>
<</if>>
<div class="continue-link">[[Finish it →|ch3_shared_cum]]</div>
<<else>>
<<staminaBars "scene_ch3_ashley_shared" $casper $ashley>>
<<if not $scene_ch3_ashley_shared.seenHub>>
<<set $scene_ch3_ashley_shared.seenHub to true>>
<<speech "Casper" "$casper">>
(<i>The lamp's off, $mia had lit candles, and there are rose petals scattered across the bed. $ashley is lying on the bed in nothing but her underwear, and she's looking up at me like this is a dream.</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/ashley/2_lying_naked.webm" type="video/webm">
</video>
<<speech "Ashley" "$ashley">>
The candles... the flowers... $mia, it feels like it's my honeymoon.
<</speech>>
<<speech "Mia" "$mia">>
Make it worth my time both of you.
<</speech>>
<<speech "Mia" "$mia">>
She's waiting for you, baby. Show me what she's been begging for all this time.
<</speech>>
<</if>>
<<if $scene_ch3_ashley_shared.fOrgasmed>>
<<speech "SYSTEM" "SYSTEM">>
(<i><b>$ashley has already come once.</b> She's flushed and oversensitive, and $mia hasn't stopped smiling since.</i>)
<</speech>>
<</if>>
<<if $scene_ch3_ashley_shared.mBar gte $scene_ch3_ashley_shared.mMax>>
<<speech "SYSTEM" "SYSTEM">>
(<i>$casper's at the edge — jaw locked, out of restraint. One more second and it's over.</i>)
<</speech>>
<div class="scene-grid single">
<div class="scene-btn climax">[[💦 He can't hold back any longer...|ch3_shared_cum]]</div>
<<if $tier gte 5>>
<div class="scene-btn patron-reset"><<link "★ Patron: Reset Stamina and keep going" "ch3_s3_ashley_shared_03">><<set $scene_ch3_ashley_shared.mBar to 0>><<set $scene_ch3_ashley_shared.fBar to 0>><</link>></div>
<</if>>
</div>
<<else>>
<<if $tier gte 2 and not $scene_ch3_ashley_shared.boostUsed>>
<div class="stamina-boost-wrap"><<link "★ PATRON PERK · Stamina Boost — +25 endurance (one use)" "ch3_s3_ashley_shared_03">><<set $scene_ch3_ashley_shared.mMax += 25>><<set $scene_ch3_ashley_shared.boostUsed to true>><</link>></div>
<<elseif $tier lt 2 and not $scene_ch3_ashley_shared.boostUsed>>
<div class="patron-boost-locked">★ Stamina Boost available · <small>Associate tier and above</small></div>
<</if>>
<<ch3_ashley_shared_scene_grid>>
<</if>>
<</if>><<set _prevF to $scene_ch3_ashley_shared.fBar>>
<<set $scene_ch3_ashley_shared.mBar += 30>>
<<set $scene_ch3_ashley_shared.fBar += 6>>
<<if $scene_ch3_ashley_shared.mBar gte $scene_ch3_ashley_shared.mMax>><<set $scene_ch3_ashley_shared.mBar to $scene_ch3_ashley_shared.mMax>><</if>>
<<if $scene_ch3_ashley_shared.fBar gt 100>><<set $scene_ch3_ashley_shared.fBar to 100>><</if>>
<<if $scene_ch3_ashley_shared.fBar gte 100>><<set $scene_ch3_ashley_shared.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_ch3_ashley_shared.fBar gte 100 and $scene_ch3_ashley_shared.fOrgasmed is false)>>
<<if _justCame>><<set $scene_ch3_ashley_shared.fOrgasmed to true>><</if>>
<<staminaBars "scene_ch3_ashley_shared" $casper $ashley>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/ashley/3_blowjob.webm" type="video/webm">
</video>
<<speech "Ashley" "$ashley">>
(<i>Her soft lips parted</i>) $casper... oh my god.
<</speech>>
<<speech "Mia" "$mia">>
Good — you're rushing this. That's it. Now open your throat and take it deeper.
<</speech>>
<<speech "Casper" "$casper">>
Fuck... $ashley...
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/ashley/4_blowjob_cont.webm" type="video/webm">
</video>
<<ch3_ashley_shared_scene_grid "blow">><<set _prevF to $scene_ch3_ashley_shared.fBar>>
<<set $scene_ch3_ashley_shared.mBar += 24>>
<<set $scene_ch3_ashley_shared.fBar += 24>>
<<if $scene_ch3_ashley_shared.mBar gte $scene_ch3_ashley_shared.mMax>><<set $scene_ch3_ashley_shared.mBar to $scene_ch3_ashley_shared.mMax>><</if>>
<<if $scene_ch3_ashley_shared.fBar gt 100>><<set $scene_ch3_ashley_shared.fBar to 100>><</if>>
<<if $scene_ch3_ashley_shared.fBar gte 100>><<set $scene_ch3_ashley_shared.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_ch3_ashley_shared.fBar gte 100 and $scene_ch3_ashley_shared.fOrgasmed is false)>>
<<if _justCame>><<set $scene_ch3_ashley_shared.fOrgasmed to true>><</if>>
<<staminaBars "scene_ch3_ashley_shared" $casper $ashley>>
<<speech "Casper" "$casper">>
Beautiful!
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/ashley/5_missionary.webm" type="video/webm">
</video>
<<speech "Ashley" "$ashley">>
Ahhh... It's in... me.
<</speech>>
<<speech "Casper" "$casper">>
(<i>Her soft warm and shaking vagina, god it felt so good.</i>)
<</speech>>
<<speech "Ashley" "$ashley">>
I've wanted this for so long - Ahhh...
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/ashley/6_mission.webm" type="video/webm">
</video>
<<speech "Ashley" "$ashley">>
Yess... Deeper... Don't stop
<</speech>>
<<speech "Casper" "$casper">>
You look so sexy... Lying here, naked. Taking it all the way in.
<</speech>>
<<speech "Ashley" "$ashley">>
mmm... Keep talking... OH YESSS!
<</speech>>
<<if _justCame>>
<<speech "Ashley" "$ashley">>
Oh — oh god, $casper —
<</speech>>
<</if>>
<<speech "Mia" "$mia">>
Look at her shaking. That's my good boy.
<</speech>>
<<ch3_ashley_shared_scene_grid "miss">><<set _prevF to $scene_ch3_ashley_shared.fBar>>
<<set $scene_ch3_ashley_shared.mBar += 22>>
<<set $scene_ch3_ashley_shared.fBar += 26>>
<<if $scene_ch3_ashley_shared.mBar gte $scene_ch3_ashley_shared.mMax>><<set $scene_ch3_ashley_shared.mBar to $scene_ch3_ashley_shared.mMax>><</if>>
<<if $scene_ch3_ashley_shared.fBar gt 100>><<set $scene_ch3_ashley_shared.fBar to 100>><</if>>
<<if $scene_ch3_ashley_shared.fBar gte 100>><<set $scene_ch3_ashley_shared.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_ch3_ashley_shared.fBar gte 100 and $scene_ch3_ashley_shared.fOrgasmed is false)>>
<<if _justCame>><<set $scene_ch3_ashley_shared.fOrgasmed to true>><</if>>
<<staminaBars "scene_ch3_ashley_shared" $casper $ashley>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/ashley/7_cowgirl.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
DAMN! Look at her go.
<</speech>>
<<speech "Ashley" "$ashley">>
(<i>rolling her hips</i>) This — this is the only part tonight you didn't plan for me, $mia.
<</speech>>
<<speech "Casper" "$casper">>
You've got really good moves, keep moving... Just like that
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/ashley/8_cowgirl.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
I'm so jealous right now.
<</speech>>
<<speech "Ashley" "$ashley">>
And I really don't care right now... AHHH!!
<</speech>>
<<if _justCame>>
<<speech "Ashley" "$ashley">>
(<i>hands braced on his chest</i>) Fuck — I'm — I can't —
<</speech>>
<</if>>
<<ch3_ashley_shared_scene_grid "cow">><<set _prevF to $scene_ch3_ashley_shared.fBar>>
<<set $scene_ch3_ashley_shared.mBar += 24>>
<<set $scene_ch3_ashley_shared.fBar += 24>>
<<if $scene_ch3_ashley_shared.mBar gte $scene_ch3_ashley_shared.mMax>><<set $scene_ch3_ashley_shared.mBar to $scene_ch3_ashley_shared.mMax>><</if>>
<<if $scene_ch3_ashley_shared.fBar gt 100>><<set $scene_ch3_ashley_shared.fBar to 100>><</if>>
<<if $scene_ch3_ashley_shared.fBar gte 100>><<set $scene_ch3_ashley_shared.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_ch3_ashley_shared.fBar gte 100 and $scene_ch3_ashley_shared.fOrgasmed is false)>>
<<if _justCame>><<set $scene_ch3_ashley_shared.fOrgasmed to true>><</if>>
<<staminaBars "scene_ch3_ashley_shared" $casper $ashley>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/ashley/9_ontop.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
There — right there. That's right, no need to be gentle with her.
<</speech>>
<<speech "Casper" "$casper">>
She tastes amazing, $mia. She feels sooo good.
<</speech>>
<<if _justCame>>
<<speech "Ashley" "$ashley">>
(<i>head tipping back into the petals</i>) Oh god — don't stop, don't —
<</speech>>
<</if>>
<<ch3_ashley_shared_scene_grid "ontop">><<set _prevF to $scene_ch3_ashley_shared.fBar>>
<<set $scene_ch3_ashley_shared.mBar += 26>>
<<set $scene_ch3_ashley_shared.fBar += 22>>
<<if $scene_ch3_ashley_shared.mBar gte $scene_ch3_ashley_shared.mMax>><<set $scene_ch3_ashley_shared.mBar to $scene_ch3_ashley_shared.mMax>><</if>>
<<if $scene_ch3_ashley_shared.fBar gt 100>><<set $scene_ch3_ashley_shared.fBar to 100>><</if>>
<<if $scene_ch3_ashley_shared.fBar gte 100>><<set $scene_ch3_ashley_shared.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_ch3_ashley_shared.fBar gte 100 and $scene_ch3_ashley_shared.fOrgasmed is false)>>
<<if _justCame>><<set $scene_ch3_ashley_shared.fOrgasmed to true>><</if>>
<<staminaBars "scene_ch3_ashley_shared" $casper $ashley>>
<<speech "Casper" "$casper">>
Such a big beautiful ass.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/ashley/10_doggy.webm" type="video/webm">
</video>
<<speech "Ashley" "$ashley">>
Ah ah ah... You're such a lucky woman $mia, this feels so damn good.
<</speech>>
<<speech "Mia" "$mia">>
I know and I here I am sharing that bit of my luck with you darling.
<</speech>>
<<if _justCame>>
<<speech "Ashley" "$ashley">>
Yes — yes, fuck, don't stop —
<</speech>>
<</if>>
<<ch3_ashley_shared_scene_grid "doggy">><<set _prevF to $scene_ch3_ashley_shared.fBar>>
<<set $scene_ch3_ashley_shared.mBar += 20>>
<<set $scene_ch3_ashley_shared.fBar += 24>>
<<if $scene_ch3_ashley_shared.mBar gte $scene_ch3_ashley_shared.mMax>><<set $scene_ch3_ashley_shared.mBar to $scene_ch3_ashley_shared.mMax>><</if>>
<<if $scene_ch3_ashley_shared.fBar gt 100>><<set $scene_ch3_ashley_shared.fBar to 100>><</if>>
<<if $scene_ch3_ashley_shared.fBar gte 100>><<set $scene_ch3_ashley_shared.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_ch3_ashley_shared.fBar gte 100 and $scene_ch3_ashley_shared.fOrgasmed is false)>>
<<if _justCame>><<set $scene_ch3_ashley_shared.fOrgasmed to true>><</if>>
<<staminaBars "scene_ch3_ashley_shared" $casper $ashley>>
<<speech "Casper" "$casper">>
(<i>I pull her up into my lap, her legs wrapped tight around me and...</i>)
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/ashley/11_hard.webm" type="video/webm">
</video>
<<speech "Ashley" "$ashley">>
FUCK FUCK FUCK FUCK!!!
<</speech>>
<<if _justCame>>
<<speech "Ashley" "$ashley">>
(<i>shuddering against him</i>) $casper — oh —
<</speech>>
<</if>>
<<ch3_ashley_shared_scene_grid "lap">><<set _prevF to $scene_ch3_ashley_shared.fBar>>
<<set $scene_ch3_ashley_shared.mBar += 28>>
<<set $scene_ch3_ashley_shared.fBar += 20>>
<<if $scene_ch3_ashley_shared.mBar gte $scene_ch3_ashley_shared.mMax>><<set $scene_ch3_ashley_shared.mBar to $scene_ch3_ashley_shared.mMax>><</if>>
<<if $scene_ch3_ashley_shared.fBar gt 100>><<set $scene_ch3_ashley_shared.fBar to 100>><</if>>
<<if $scene_ch3_ashley_shared.fBar gte 100>><<set $scene_ch3_ashley_shared.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_ch3_ashley_shared.fBar gte 100 and $scene_ch3_ashley_shared.fOrgasmed is false)>>
<<if _justCame>><<set $scene_ch3_ashley_shared.fOrgasmed to true>><</if>>
<<staminaBars "scene_ch3_ashley_shared" $casper $ashley>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/ashley/12_doggy.webm" type="video/webm">
</video>
<<speech "Ashley" "$ashley">>
mmm... that feels so good.
<</speech>>
<<speech "Casper" "$casper">>
So does your pussy, $ashley.
<</speech>>
<<if _justCame>>
<<speech "Ashley" "$ashley">>
(<i>fists in the sheets</i>) I'm — I'm coming, don't stop, please —
<</speech>>
<</if>>
<<ch3_ashley_shared_scene_grid "doggy2">><<set $libido.casper to $libido.casper - 1>>
<<if !$routes.mia>><<set $routes.mia to {}>><</if>>
<<set $routes.casper.ashley to "shared">>
<<set $routes.mia.ashley to "shared">>
<<run setRelType('ashley', 'lover')>>
<<run changeStat('casper_confidence', 10)>>
<<run changeStat('casper_darkness', 6)>>
<<if $scene_ch3_ashley_shared.satisfied>>
<<run changeRel('ashley', 'lust', 20)>>
<<run changeRel('ashley', 'love', 8)>>
<<run changeRel('mia', 'lust', 12)>>
<<run changeRel('mia', 'trust', 8)>>
<div class="stat-badge lust">🔥 $ashley Lust +20 · ❤️ Love +8</div>
<div class="stat-badge lust">🔥 $mia Lust +12 · 🤝 Trust +8</div>
<<else>>
<<run changeRel('ashley', 'lust', 10)>>
<<run changeRel('ashley', 'love', 3)>>
<<run changeRel('mia', 'lust', 8)>>
<<run changeRel('mia', 'trust', 6)>>
<div class="stat-badge lust">🔥 $ashley Lust +10 · ❤️ Love +3</div>
<div class="stat-badge lust">🔥 $mia Lust +8 · 🤝 Trust +6</div>
<</if>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/ashley/3_cum.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
There it is. Cum for her, baby.
<</speech>>
<<speech "Casper" "$casper">>
FUCK — $mia — $ashley
<</speech>>
<<speech "Ashley" "$ashley">>
It was insane. You both are.
<</speech>>
<<speech "Mia" "$mia">>
Take some rest from practice tomorrow, $ashley, You've earned it. <i>(looking at me)</i> Fix your clothes. We're leaving.
<</speech>>
<<speech "Casper" "$casper">>
Yeah. See you later, $ashley.
<</speech>>
<<set $seen_scenes.ch3_s3_ashley_shared_03 to true>>
<div class="stat-badge">🤍 Casper Confidence +10</div>
<div class="stat-badge darkness">🖤 Casper Darkness +6</div>
<div class="stat-badge plot">🛏️ routes.casper.ashley → "shared" · routes.mia.ashley → "shared"</div>
<div class="stat-badge">💞 $ashley → Lover</div>
<div class="continue-link">[[Continue →|ch3_s3_party_end]]</div><<run changeRel('ashley', 'love', 10)>>
<<run changeStat('casper_confidence', 5)>>
<<set $plot.ch3_party_ashley_refused to true>>
<<speech "Casper" "$casper">>
(<i>I pull back slowly.</i>) Are you feeling better now?
<</speech>>
<<speech "Ashley" "$ashley">>
(nodding) Yeah. Thanks for... this... I needed it.
<</speech>>
<<speech "Casper" "$casper">>
Anytime.
<</speech>>
<div class="stat-badge love">❤️ $ashley Love +10</div>
<div class="stat-badge">🤍 Casper Confidence +5</div>
<div class="continue-link">[[Continue →|ch3_s3_party_end]]</div><<speech "Casper" "$casper">>
(<i>$mia and I drive home together. She talks about something I don't listen which I know I'm gonna regret later, but my mind is somewhere else tonight.</i>)
<</speech>>
<div class="continue-link">[[Continue →|next_morning_met_emily]]</div><<set $plot.ch3_party_route to "roulette">>
<<run rrInit()>>
<<speech "SYSTEM" "SYSTEM">>
<h3>The Living Room — Spin the Bottle</h3>
<</speech>>
<<sprite "assets/ep3/img/spin.avif" "The Circle">>
<<speech "Casper" "$casper">>
(<i>$mia, $naina, $reina, $ted, $rook, $ashley, and a couple of extras — Dylan and Priya, nobody'll remember by Monday. An empty wine bottle in the middle everyone agreed to call a "party favor." $rook, naturally, appoints himself referee.</i>)
<</speech>>
<<speech "Rook" "$rook">>
Rules. Spin the bottle. Whoever it lands on: Confess or Dare. Confess, you answer true. Dare, you do it. Chicken out of either — penalty shot. Cheap liquor, no mercy. Ten spins. Last one with their dignity intact wins, which, statistically, will be nobody.
<</speech>>
<<speech "Mia" "$mia">>
Oh, I love this game. Classic.
<</speech>>
<<if $tier gte 3>><div class="shop-hint-banner">ℹ️ 10 turns · every result is RANDOM, so no two playthroughs match. It stays tame for the first few rounds — once everyone's drunk (round 4+), Confess & Dare get filthy and private rooms open up. ★ Patrons: Insider (3+) gets re-spins & free refusals · Shadow can rig the wheel · Operator unlocks the most explicit rooms. Rich? You can buy re-spins ($50) and a rigged spin ($500).</div><</if>>
<div class="continue-link">[[Take a seat and start spinning →|ch3_rr_spin]]</div><<if $rr.turn gte $rr.max>><<goto "ch3_rr_scripted_naina">>
<<elseif $rr.turn eq 4>><<goto "ch3_rr_scripted_ted">>
<<else>>\
<div class="rr-hud">
<span>🍾 Turn <b><<= $rr.turn>></b> / <<= $rr.max>></span>
<span>😳 <b><<= rrSpiceLabel($rr.turn)>></b></span>
<<if $tier gte 3>><span>↻ Re-spins <b><<= Math.max(0,$rr.respinFree-$rr.respinUsed)>></b></span><</if>>
<<if $tier gte 4>><span>★ Rigs <b><<= Math.max(0,$rr.rigFree-$rr.rigUsed)>></b></span><</if>>
<span>💳 <b><<= getBalance('casper')>></b></span>
</div>
<div class="rr-drinkmeter"><span style="width:<<= Math.min(100,$rr.drink*8)>>%"></span></div>
<div class="rr-drinks">🥃 <<= rrName('mia')>>: <b><<= rrDr('mia')>></b><<if !$rr.gone.includes('reina')>> · <<= rrName('reina')>>: <b><<= rrDr('reina')>></b><</if>> <small>(drunker = bolder in private)</small></div>
<<rrwheel>>
<</if>><<if setup.RR.isExtra($rr.target)>>\
<<run rrChoose('confess')>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>It lands on <<= rrName($rr.target)>>. A forgettable little moment.</em></p>
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em><<= $rr.shown[0].a>></em></p>
<</speech>>
<div class="continue-link">[[Next spin →|ch3_rr_next]]</div>
<<else>>\
<<if rrHasSprite($rr.target)>><<sprite `"assets/sprites/"+$rr.target+".avif"` `rrName($rr.target)`>><</if>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>The bottle slows... and points dead at <<= rrName($rr.target)>>. The circle leans in. You're running this — what do you pull out of <<= $rr.target eq "casper" ? "yourself" : "them">>?</em></p>
<</speech>>
<<if $tier gte 3>><div class="shop-hint-banner">ℹ️ You're the director. Confess = a truth · Dare = an action (some open a private room) · or just make them drink. At Insider+ nobody loses love/trust for refusing.</div><</if>>
<<if $rr.target eq "naina">><div class="rr-gate-hint">🥃 $naina has taken <b><<= rrShots('naina')>></b> shot(s) from you tonight. Three loosens her tongue. The fourth loosens everything else — and only drinks you pour yourself count.</div><</if>>\
<<if $rr.target eq "mia" or $rr.target eq "reina">><div class="rr-gate-hint">🥃 <<= rrName($rr.target)>> has had <b><<= rrDr($rr.target)>></b> drink(s) tonight. The more you loosen <<= $rr.target eq "mia" ? "her" : "her">> up, the further <<= $rr.target eq "mia" ? "her private dares go" : "she'll go with you in private">> — 2 to slip away, 3 to kiss, 4 for more.</div><</if>>
<div class="continue-link">
<<link "Confess 🗣️">><<run rrChoose('confess')>><<goto "ch3_rr_prompt">><</link>>
<<link "Dare 😈">><<run rrChoose('dare')>><<goto "ch3_rr_prompt">><</link>>
<<link "Make them drink 🥃">><<run rrDrink()>><<goto "ch3_rr_result">><</link>>
</div>
<</if>><<if rrHasSprite($rr.target)>><<sprite `"assets/sprites/"+$rr.target+".avif"` `rrName($rr.target)`>><</if>>
<<speech "SYSTEM" "SYSTEM">>
<p><em><<= rrName($rr.target)>> picks <<= $rr.choice eq "confess" ? "Confess" : "Dare">>. Pick the one that lands:</em></p>
<</speech>>
<<for _i, _p range $rr.shown>>\
<<capture _i, _p>>\
<<if _p.scene>>\
<div class="rr-opt scene"><<link _p.q>><<run rrApply(_i)>><<goto _p.scene>><</link>> <small>🔥 private</small><<if setup.RR.gate[_p.scene]>><div class="rr-gate-hint"><<= rrGateHint(_p.scene)>></div><</if>></div>
<<else>>\
<div class="rr-opt"><<link _p.q>><<run rrApply(_i)>><<goto "ch3_rr_result">><</link>></div>
<</if>>\
<</capture>>\
<</for>>
<<if $rr.choice eq "dare">>\
<div class="rr-opt"><<link "Refuse — take the penalty shot 🥃">><<run rrDrink()>><<goto "ch3_rr_result">><</link>></div>
<</if>>
<<if $tier gte 3>><div class="shop-hint">★ Insider+: refusing costs no love or trust.</div><</if>><<if $rr.lastResult.img>><<sprite $rr.lastResult.img `rrName($rr.lastResult.target)`>><</if>>
<<if $rr.lastResult.vid>><<vidclip $rr.lastResult.vid>><</if>>
<<if $rr.lastResult.q>>\
<<speech "SYSTEM" "SYSTEM">>
<p><em><<= $rr.lastResult.q>></em></p>
<</speech>>
<</if>>
<<speech "SYSTEM" "SYSTEM">>
<p><em><<= $rr.lastResult.a>></em></p>
<</speech>>
<<for _b range $rr.lastResult.badges>>\
<div class="stat-badge lust"><<= _b>></div>
<</for>>
<div class="continue-link">[[Next spin →|ch3_rr_next]]</div><<run rrAdvance()>>
<<if $rr.turn gt $rr.max>><<goto "ch3_rr_scripted_naina">><<else>><<goto "ch3_rr_spin">><</if>>
/* ============ SCRIPTED PLOT TURN 4 — Ted / Reina / Sybil ============ */<div class="rr-hud"><span>🍾 Turn <b>4</b> / <<= $rr.max>></span><span>😳 <b>the mood shifts</b></span></div>
<<speech "SYSTEM" "SYSTEM">>
<p><em>Round Four. The bottle drags to a halt pointing at $ted. He picks Confess, relieved — a truth's safer than whatever $rook would cook up. Then he clocks who gets to ask it. You.</em></p>
<</speech>>
<<speech "Casper" "$casper">>
(<i>And I'm the one person at this table who knows what $ted's been hiding. One question and it stops being a secret. His eyes are already begging me.</i>)
<</speech>>
<<speech "Ted" "$ted">>
(<i>quiet, just for me</i>) Anything but that. Please, man.
<</speech>>
<<if $tier gte 3>><div class="shop-hint-banner">ℹ️ You hold $ted's secret. Expose it and the fallout is ugly — but $reina won't forget who was standing there when her world tipped over.</div><</if>>
<div class="continue-link">
[[Ask the question that outs $sybil|ch3_rr_ted_expose]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🤝 −25 $ted Trust · 🖤 +6 Darkness · $reina finds out → kisses you · 🤝 −8 $mia Trust</span></span><</if>>
[[Cover for him — ask something harmless|ch3_rr_ted_cover]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🤝 +12 $ted Trust · secret stays buried </span></span><</if>>
</div><<set $rr.tedSybil to true>>
<<set $rr.reinaKissed to true>>
<<set $routes.casper.reina to "kissed">>
<<set $rr.gone to $rr.gone.concat(['reina'])>>
<<run changeRel('ted','trust',-25)>>
<<run changeStat('casper_darkness',6)>>
<<run changeStat('casper_confidence',6)>>
<<run changeRel('reina','lust',12)>>
<<run changeRel('reina','love',5)>>
<<run changeRel('mia','trust',-8)>>
<<speech "Casper" "$casper">>
Truth, $ted. Who's $sybil?
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>$ted goes the colour of old paper.</em></p>
<</speech>>
<<speech "Reina" "$reina">>
$sybil...
<</speech>>
<<speech "Ted" "$ted">>
$reina — it's not — I was going to tell you —
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>He doesn't get to finish. $reina stands.</em></p>
<</speech>>
<<speech "Reina" "$reina">>
(<i>to Ted</i>) Is that the woman who you were texting last night, you told me she was just a friend...
<</speech>>
<<speech "Casper" "$casper">>
You told her she's just a friend? Dude! Now, I don't feel bad .
<</speech>>
<<speech "Reina" "$reina">>
You cheating, lying bastard. How could you?
<</speech>>
<<speech "Ted" "$ted">>
(looking at me) You gotta be the worst friend ever, I was going to tell her... eventually.
<</speech>>
<<speech "Reina" "$reina">>
No, You were not. And you wanna know how it feels being lied to?
<</speech>>
<<speech "Casper" "$casper">>
<i>(Before anyone could react, she was standing close to me... and...)</i>
<</speech>>
<<speech "Mia" "$mia">>
(<i>low</i>) FUCK!
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/1_reina_kiss.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
<i>(It was nothing sensual, but it felt... amazing.)</i>
<</speech>>
<<speech "Reina" "$reina">>
I... I don't feel like playing anymore.
<</speech>>
<<speech "Mia" "$mia">>
Don't overthink it honey, come sit close to me.
<</speech>>
<<speech "Casper" "$casper">>
<i>(For a second she meant to protest, but the fight left her—she dropped her eyes and slipped into the empty seat beside $mia.)</i>
<</speech>>
<div class="stat-badge loss">🤝 $ted Trust −25 — you burned him to the ground</div>
<div class="stat-badge darkness">🖤 Casper Darkness +6</div>
<div class="stat-badge lust">🔥 $reina Lust +12 · ❤️ Love +5 · 💋 routes.casper.reina → "kissed"</div>
<div class="stat-badge">🤍 Casper Confidence +6</div>
<div class="stat-badge loss">🤝 $mia Trust −8 — she watched it happen</div>
<div class="continue-link">[[The circle's rattled — next spin →|ch3_rr_next]]</div><<run changeRel('ted','trust',12)>>
<<speech "Casper" "$casper">>
Truth: Who do you think here looks the hottest?
<</speech>>
<<speech "Ted" "$ted">>
<i>(A pause, he looked around)</i>... Damn, you all look amazing, but... $rook. My god, you look so spicy right now.
<</speech>>
<<speech "Mia" "$mia">>
What the fuck is spicy?
<</speech>>
<<speech "Rook" "$rook">>
Lick me and find out.
<</speech>>
<<sprite "assets/ep3/img/mia_stare.avif" "Round Four">>
<<speech "Casper" "$casper">>
<i>(She gave him a death stare that pulled him back to reality)</i>
<</speech>>
<div class="stat-badge">🤝 $ted Trust +12 — he owes you, and he knows it</div>
<div class="continue-link">[[Back to the game — next spin →|ch3_rr_next]]</div><<set $plot.ch3_kissed_naina to $rr.kissedNaina>>
<div class="rr-hud"><span>🍾 Turn <b><<= $rr.max>></b> / <<= $rr.max>> — last spin</span></div>
<<sprite "assets/ep3/img/naina_spin.avif" "Last Spin">>
<<speech "SYSTEM" "SYSTEM">>
<p><em>The final spin. It wobbles and settles on $naina. She picks Confess before anyone can dare her.</em></p>
<</speech>>
<<speech "Casper" "$casper">>
What were you really looking for when you came to Toronto?
<</speech>>
<<speech "Naina" "$naina">>
For my sister. And...
<</speech>>
<<speech "Naina" "$naina">>
(<i>hesitating</i>) And... for ''you.''
<</speech>>
<<speech "Casper" "$casper">>
<i>(I was taken aback. I looked at $mia, her eyebrow raised.)</i> for... ''me''? What do you mean?
<</speech>>
<<speech "Naina" "$naina">>
You said, one question. Sorry, that's all you get. Maybe some other time.
<</speech>>
<<run changeStat('casper_darkness',3)>>
<div class="stat-badge darkness">🖤 Casper Darkness +3 — the foundation is everywhere</div>
<div class="stat-badge plot">🍾 Spin the Bottle complete — 10 / 10</div>
<div class="continue-link">[[Continue →|ch3_s3_naina_private]]</div>
/* ================== EXPLICIT SET-PIECE SCENES ================== */<<set $rr.kissedNaina to true>>
<<set $routes.casper.naina to "kissed">>
<<run changeRel('naina','lust',15)>>
<<run changeRel('naina','love',8)>>
<<run changeRel('mia','trust',-6)>>
<<run changeStat('casper_darkness',4)>>
<<run changeStat('casper_confidence',5)>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>Sixty seconds. The door is closed.</em></p>
<</speech>>
<<sprite "assets/ep3/img/naina_casper_dare.avif" "The Back Room — 60 Seconds">>
<<speech "Naina" "$naina">>
They're counting. What are you thinking? Should I make loud moans? Make $mia jealous?
<</speech>>
<<speech "Casper" "$casper">>
She isn't a jealous kind of girl, I think we actually use this time to... you know, find out more, about each other.
<</speech>>
<<speech "Naina" "$naina">>
What exactly?
<</speech>>
<<speech "Casper" "$casper">>
I don't know... How about a kiss? A kiss can tell you more about a man than anything. So I've heard.
<</speech>>
<<speech "Naina" "$naina">>
... Okay...
<</speech>>
<<speech "Casper" "$casper">>
<i>(That was easier than I expected)...</i>
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/naina_kiss_nor.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
<i>(It felt very normal in the beginning, her soft, sweet lips on mine)...</i>
<</speech>>
<<speech "Casper" "$casper">>
<i>(Then)...</i>
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/naina_kiss_deep.webm" type="video/webm">
</video>
<<speech "Naina" "$naina">>
mmm...
<</speech>>
<<speech "Casper" "$casper">>
<i>(pulling apart, just a bit)</i> $naina...
<</speech>>
<<speech "Naina" "$naina">>
mmm...
<</speech>>
<<speech "Casper" "$casper">>
You're moaning...
<</speech>>
<<speech "Naina" "$naina">>
I..
<</speech>>
<<speech "Casper" "$casper">>
<i>($rook's voice from outside...)</i>
<</speech>>
<<speech "Rook" "$rook">>
Time's up lovers, come out...
<</speech>>
<div class="stat-badge loss">🤝 $mia Trust −6</div>
<div class="stat-badge loss">🔥 $naina Lust +15 · ❤️ $naina Love +8</div>
<div class="stat-badge">🤍 Casper Confidence +5 · 🖤 Darkness +4</div>
<div class="continue-link">[[Back to the circle →|ch3_rr_next]]</div><<set _shots to rrShots('naina')>>
<<if _shots lt 4>>\
/* Three shots in: she goes, she means it, and she still stops herself. */
<<run changeRel('naina','lust',9)>>
<<run changeRel('naina','love',4)>>
<<run changeRel('mia','trust',-4)>>
<<sprite "assets/ep3/img/naina_r_b.avif" "Naina">>
<<speech "SYSTEM" "SYSTEM">>
<p><em>$naina takes your wrist — and the door clicks shut behind you both.</em></p>
<</speech>>
<<speech "Naina" "$naina">>
(<i>back against the door</i>) I feel so daring right now, what about you?
<</speech>>
<<speech "Casper" "$casper">>
With you so close to me right now? I am not able to think at all.
<</speech>>
<<speech "Naina" "$naina">>
God you smell so good.
<</speech>>
<<speech "Casper" "$casper">>
<i>(She's close enough that I can feel her breath. Slowly I fee her hand on my belt.)</i>
<</speech>>
<<speech "Naina" "$naina">>
I want to. That's the problem. I want to enough that I'd like to be a bit further gone when I do it — so I get to blame the vodka in the morning instead of me.
<</speech>>
<<speech "Casper" "$casper">>
You don't make much sense right now, but I agree with whatever you are saying.
<</speech>>
<<speech "Naina" "$naina">>
One more, $casper. Pour me one more and then we'll...
<</speech>>
<<speech "Rook" "$rook">>
IS ANYTHING HAPPENING IN THERE? Blink twice!
<</speech>>
<<speech "Naina" "$naina">>
(<i>shouting back</i>) NOTHING'S HAPPENING, WE ARE COMING...
<</speech>>
<div class="rr-gate-hint">🔒 $naina's had <b><<= _shots>></b> shots from you. Land on her again and "Make her drink" — the fourth is the one that changes her mind.<<if $tier gte 4>> ★ Rig the wheel to get her there.<</if>></div>
<div class="stat-badge lust">🔥 $naina Lust +9 · ❤️ Love +4</div>
<div class="stat-badge loss">🤝 $mia Trust −4</div>
<div class="continue-link">[[Back to the circle →|ch3_rr_next]]</div>
<<else>>\
/* Four shots in: she stops negotiating with herself. */
<<set $rr.nainaBj to true>>
<<set $rr.seenExplicit to true>>
<<set $routes.casper.naina to "slept">>
<<run changeRel('naina','lust',22)>>
<<run changeRel('naina','love',8)>>
<<run changeRel('mia','trust',-14)>>
<<run changeStat('casper_darkness',6)>>
<<run changeStat('casper_confidence',7)>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>Four drinks in, $naina doesn't take your hand. She takes a fistful of your shirt, as the door shuts.</em></p>
<</speech>>
<<speech "Naina" "$naina">>
Ask me if I'm drunk.
<</speech>>
<<speech "Casper" "$casper">>
Are you drunk?
<</speech>>
<<speech "Naina" "$naina">>
Let's see.
<</speech>>
<<speech "Casper" "$casper">>
<i>($naina drops to her knees, and looks up at me with her hands already pulling down my pants.)</i>
<</speech>>
<<speech "Naina" "$naina">>
Tell me to stop. Right now. Last chance you get.
<</speech>>
<<speech "Casper" "$casper">>
<i>(I took off my shirt)</i> There's your answer.
<</speech>>
<<speech "Naina" "$naina">>
(<i>smiling</i>) God, you are so hot. I don't wanna waste anymore time, come here already.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/naina/1_first_suck.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
<i>(As I entered her warm mouth I felt like cumming.)</i> FUCK! $naina. It's so much better than I had imagined.
<</speech>>
<<speech "Naina" "$naina">>
Hmm... I am just getting started
<</speech>>
<<speech "Casper" "$casper">>
$naina.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/naina/2_deep.webm" type="video/webm">
</video>
<<speech "Rook" "$rook">>
(<i>from the hallway, muffled</i>) Sixty seconds is UP, you two!
<</speech>>
<<speech "Naina" "$naina">>
(<i>not stopping,</i>) Mmhm. Fucccckk my mouthhh...
<</speech>>
<<speech "Casper" "$casper">>
<p><em>It is considerably longer than sixty seconds, but I had stopped counting, I just wanted her so badly.</em></p>
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/naina/3_mouth_fuck.webm" type="video/webm">
</video>
<<speech "Naina" "$naina">>
*GAG* *GAG*
<</speech>>
<<speech "Casper" "$casper">>
I can't hold it anymore... I'm mm..
<</speech>>
<<speech "Naina" "$naina">>
My moutthhh
<</speech>>
<<speech "Casper" "$casper">>
<i>(And I shot it all in her beautiful mouth.)</i>
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/naina/4_cum.webm" type="video/webm">
</video>
<<speech "Naina" "$naina">>
(<i>one big gulp... wiping her mouth and fixing his belt</i>) Okay. Now go sit next to your girlfriend and be very, very normal.
<</speech>>
<<speech "Casper" "$casper">>
I don't think I can do normal anymore. It's almost over three minutes now, we need to go out before $rook breaks the door open.
<</speech>>
<<speech "Naina" "$naina">>
$reina's gonna murder me.
<</speech>>
<<speech "Casper" "$casper">>
And $mia... <i>(I stopped as another bang on the door)</i>
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>She walks out first, perfectly composed. You come out ten seconds later. $mia looks up, looks at $naina, looks back at you — and says nothing at all, which is so much worse.</em></p>
<</speech>>
<div class="stat-badge lust">🔥 $naina Lust +22 · ❤️ Love +8</div>
<div class="stat-badge loss">🤝 $mia Trust −14</div>
<div class="stat-badge">🤍 Casper Confidence +7 · 🖤 Darkness +6</div>
<div class="continue-link">[[Back to the circle →|ch3_rr_next]]</div>
<</if>>\<<set _rung to rrRung('ch3_rr_scene_reina_private')>>
<<sprite "assets/ep3/img/reina_annoy.avif" "The Balcony">>
<<if _rung eq "none">>\
<<speech "SYSTEM" "SYSTEM">>
<p><em>$reina grabs $casper's hand and takes him towards the balcony door.</em></p>
<</speech>>
<<speech "Reina" "$reina">>
You know I like you a lot... as a friend. More like a... nevermind. Well... Why don't you get me a couple of drinks in me first. Then...
<</speech>>
<<speech "Casper" "$casper">>
Fair. (<i>She slips back inside.</i>)
<</speech>>
<div class="rr-gate-hint">🔒 $reina needs at least 2 drinks before she'll slip away with you (3 to kiss, 4 for more). Land on her and "Make her drink." <<if $tier gte 4>>★ Rig the wheel to get her there.<</if>></div>
<div class="stat-badge love">❤️ $reina Love +3 — she trusts you more for not pushing</div>
<<run changeRel('reina','love',3)>>
<<else>>\
<<run changeRel('reina','love',8)>>
<<run changeStat('casper_confidence',4)>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>$reina picks the balcony. Away from the circle.</em></p>
<</speech>>
<<speech "Reina" "$reina">>
God, everyone here is pretending. All liars.
<</speech>>
<<speech "Casper" "$casper">>
Don't put me in that category.
<</speech>>
<<speech "Reina" "$reina">>
I know, that's why I pulled you here... alone.
<</speech>>
<<if _rung eq "room">>\
<<run changeRel('reina','lust',7)>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>Two drinks down, she stops just above the lips.</em></p>
<</speech>>
<<speech "Reina" "$reina">>
Are you sure about this?
<</speech>>
<<speech "Casper" "$casper">>
No, Not really. But... I don't know. I just like you very much.
<</speech>>
<<speech "Reina" "$reina">>
I do too. But... I guess, I'm lost.
<</speech>>
<div class="stat-badge lust">🔥 $reina Lust +7 · ❤️ Love +8</div>
<<elseif _rung eq "kiss">>\
<<run changeRel('reina','lust',12)>>
<<speech "Reina" "$reina">>
Are you sure about this?
<</speech>>
<<speech "Casper" "$casper">>
No, Not really. But...
<</speech>>
<<speech "Reina" "$reina">>
I can't believe I'm gonna do this... Fuck feelings... Come here
<</speech>>
<<speech "Casper" "$casper">>
<i>(She pulls me in and damn... her soft lips... It was like her lips melted into mine.)</i>
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/1_slow.webm" type="video/webm">
</video>
<<speech "Reina" "$reina">>
mmm... $casper
<</speech>>
<<speech "Casper" "$casper">>
shh... please don't say anything. Just... don't.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/2_sensual.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
<i>(I didn't realize when the slow kisses turned so sensul, it was getting to hard to me to control myself, thus I pulled away reluctantly)</i> $reina...
<</speech>>
<<speech "Reina" "$reina">>
''WHAT?'' Don't tell me you have never thought about this, you don't like this?
<</speech>>
<<speech "Casper" "$casper">>
I do, I... Not like this. You are very special to me. And... I like you a lot, but I am not going to take advantage of my best friend like this.
<</speech>>
<<speech "Reina" "$reina">>
... $casper
<</speech>>
<div class="stat-badge lust">🔥 $reina Lust +12 · ❤️ Love +8</div>
<<else>>\
<<run changeRel('reina','lust',16)>>
<<speech "Reina" "$reina">>
Are you sure about this?
<</speech>>
<<speech "Casper" "$casper">>
No, Not really. But...
<</speech>>
<<speech "Reina" "$reina">>
I can't believe I'm gonna do this... Fuck feelings... Come here
<</speech>>
<<speech "Casper" "$casper">>
<i>(She pulls me in and damn... her soft lips... It was like her lips melted into mine.)</i>
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/1_slow.webm" type="video/webm">
</video>
<<speech "Reina" "$reina">>
mmm... $casper
<</speech>>
<<speech "Casper" "$casper">>
shh... please don't say anything. Just... don't.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/2_sensual.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
<i>(I didn't realize when the slow kisses turned so sensul, it was getting to hard to me to control myself, thus I pulled away reluctantly)</i> $reina...
<</speech>>
<<speech "Reina" "$reina">>
''WHAT?'' Don't tell me you have never thought about this, you don't like this?
<</speech>>
<<speech "Casper" "$casper">>
I do, I... Not like this. You are very special to me. And... I like you a lot, but I am not going to take advantage of my best friend like this.
<</speech>>
<<speech "Reina" "$reina">>
... $casper
<</speech>>
<<speech "Casper" "$casper">>
<i>(She actually ran inside without looking back as I stayed for a while, trying to calm my heart down.)</i>
<</speech>>
<div class="stat-badge lust">🔥 $reina Lust +16 · ❤️ Love +8</div>
<</if>>
<div class="stat-badge">🤍 Casper Confidence +4</div>
<</if>>
<div class="continue-link">[[Back to the circle →|ch3_rr_next]]</div><<set _rung to rrRung('ch3_rr_scene_mia_ted')>>
<<sprite "assets/ep3/img/mia_sexy.avif" "Mia's Rules">>
<<if _rung eq "none">>\
<<speech "SYSTEM" "SYSTEM">>
<p><em>The dare sends $ted toward the back room, grinning like he won something. $mia doesn't move.</em></p>
<</speech>>
<<speech "Mia" "$mia">>
(<i>swirling her drink, amused</i>) Cute. But I'm stone-cold sober and you're not nearly interesting enough yet, $ted. Get me a couple of drinks in and ask me again. Maybe.
<</speech>>
<<speech "Casper" "$casper">>
(<i>$ted slinks back to the circle.</i>)
<</speech>>
<div class="rr-gate-hint">🔒 $mia needs at least 2 drinks before she'll slip off with anyone. Land on her and "Make them drink" to loosen her up. <<if $tier gte 4>>★ Rig the wheel to feed her faster.<</if>></div>
<div class="stat-badge lust">🔥 $mia Lust +2 — she likes being asked</div>
<<run changeRel('mia','lust',2)>>
<<else>>\
<<run changeRel('mia','lust',8)>>
<<run changeRel('ted','trust',6)>>
<<run changeStat('casper_darkness',5)>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>The dare sends $ted into the back room — but $mia stands, smooths her dress, and follows him in with a look at $casper that says <i>watch how I play this.</i></em></p>
<</speech>>
<<speech "Mia" "$mia">>
You get sixty seconds of my attention and not one second of your own initiative. Understood?
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>Ted nods like an eager man who at this point would say yes to anything.</em></p>
<</speech>>
<<if _rung eq "kiss">>\
<<run changeRel('mia','lust',6)>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>Three drinks down, she decides to be playful.</em></p>
<</speech>>
<<speech "Mia" "$mia">>
Tell me exactly what you're thinking right now. And if I like your answer... (I let my fingers trail down his chest, stopping just above his belt.) I might give you a little present.
<</speech>>
<<speech "Ted" "$ted">>
I'm torn between being a good friend and walking away... or finally giving in to the fantasies I've had about you for so fucking long.
<</speech>>
<<speech "Mia" "$mia">>
(I bite my lip, eyes dropping to the bulge in his pants) I think I know the answer to that question.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>She pressed her hands on top of his hard cock. His cock twitched under her hand—thick, eager, desperate.</em></p>
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/1_grab.webm" type="video/webm">
</video>
<<speech "Ted" "Ted">>
FUCK! I'm so sorry, $casper...
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>And then he stopped apologizing. His mouth into hers—hungry, desperate, messy. He couldn't help himself.</em></p>
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/2_kiss_ted.webm" type="video/webm">
</video>
<<speech "Ted" "Ted">>
Ah...$mia... fuck...
<</speech>>
<div class="stat-badge lust">🔥 $mia Lust +14</div>
<<elseif _rung eq "touch">>\
<<run changeRel('mia','lust',10)>>
<<run changeStat('casper_darkness',3)>>
<<if $tier gte 5>>\
<<speech "Mia" "$mia">>
Tell me exactly what you're thinking right now. And if I like your answer... (I let my fingers trail down his chest, stopping just above his belt.) I might give you a little present.
<</speech>>
<<speech "Ted" "$ted">>
I'm torn between being a good friend and walking away... or finally giving in to the fantasies I've had about you for so fucking long.
<</speech>>
<<speech "Mia" "$mia">>
(I bite my lip, eyes dropping to the bulge in his pants) I think I know the answer to that question.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>She pressed her hands on top of his hard cock. His cock twitched under her hand—thick, eager, desperate.</em></p>
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/1_grab.webm" type="video/webm">
</video>
<<speech "Ted" "Ted">>
FUCK! I'm so sorry, $casper...
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>And then he stopped apologizing. His mouth into hers—hungry, desperate, messy. He couldn't help himself.</em></p>
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/2_kiss_ted.webm" type="video/webm">
</video>
<<speech "Ted" "Ted">>
Ah...$mia... fuck...
<</speech>>
<<speech "Mia" "$mia">>
shh...
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/3_deep_kiss.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
(My tongue slides against his, tasting, teasing. His hands on my ass, pulling me closer. For a few seconds, I let him have exactly what he's been dreaming about)
<</speech>>
<<speech "Ted" "Ted">>
I wanna fuck you, $mia. I wanna have sex with my best friend's girlfriend. Right here. Right now.
<</speech>>
<<speech "Mia" "$mia">>
HA! How about just a kiss for now... and sex in the future.. maybe? When I'm sober. (I tilt my head, biting my lip.) Unless you can fuck me within the next twenty seconds.
<</speech>>
<<speech "Ted" "Ted">>
Fuck! Another night left to my own imagination. At least I know exactly what I'll be thinking about.
<</speech>>
<<else>>\
<<if $tier gte 3>><div class="shop-hint-banner">🔒 Operator (Tier 5+) shows exactly how far she goes.</div><</if>>
<<speech "Mia" "$mia">>
Tell me exactly what you're thinking right now. And if I like your answer... (I let my fingers trail down his chest, stopping just above his belt.) I might give you a little present.
<</speech>>
<<speech "Ted" "$ted">>
I'm torn between being a good friend and walking away... or finally giving in to the fantasies I've had about you for so fucking long.
<</speech>>
<<speech "Mia" "$mia">>
(I bite my lip, eyes dropping to the bulge in his pants) I think I know the answer to that question.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>She pressed her hands on top of his hard cock. His cock twitched under her hand—thick, eager, desperate.</em></p>
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/1_grab.webm" type="video/webm">
</video>
<<speech "Ted" "Ted">>
FUCK! I'm so sorry, $casper...
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>And then he stopped apologizing. His mouth into hers—hungry, desperate, messy. He couldn't help himself.</em></p>
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/2_kiss_ted.webm" type="video/webm">
</video>
<<speech "Ted" "Ted">>
Ah...$mia... fuck...
<</speech>>
<</if>>
<<else>>\
<<speech "SYSTEM" "SYSTEM">>
<p><em>She steps back exactly on the sixty, leaving $ted wrecked and untouched. "That's what wanting something you can't have feels like."</em></p>
<</speech>>
<div class="stat-badge lust">🔥 $mia Lust +8 — she's showing off</div>
<</if>>
<<speech "Mia" "$mia">>
(<i>sweeping past $casper on the way out</i>)
<</speech>>
<div class="stat-badge">🤝 $ted Trust +6 (and permanently rattled)</div>
<div class="stat-badge darkness">🖤 Casper Darkness +5 — you liked watching that far too much</div>
<</if>>
<div class="continue-link">[[Back to the circle →|ch3_rr_next]]</div><<set _rung to rrRung('ch3_rr_scene_mia_rook')>>
<<if _rung eq "none">>\
<<speech "Rook" "$rook">>
(<i>already halfway up, grinning</i>) Back room, you and me, let's —
<</speech>>
<<speech "Mia" "$mia">>
(<i>not getting up</i>) Sit down, $rook. I don't do sober, and I especially don't do you sober. Buy the table a couple of rounds and we'll see if you get lucky later.
<</speech>>
<<speech "Casper" "$casper">>
(<i>$rook takes the loss with a showman's bow. $mia's eyes slide to me — she's enjoying being the one nobody in this room can rush.</i>)
<</speech>>
<div class="rr-gate-hint">🔒 $mia needs at least 2 drinks first. Land on her and "Make them drink." <<if $tier gte 4>>★ Rig the wheel to get her there faster.<</if>></div>
<div class="stat-badge lust">🔥 $mia Lust +2</div>
<<run changeRel('mia','lust',2)>>
<<else>>\
<<run changeRel('mia','lust',7)>>
<<run changeRel('rook','trust',5)>>
<<run changeStat('casper_darkness',4)>>
<<run earn('rook',20)>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>$rook swaggers into the back room sure he can handle whatever's coming. $mia follows.</em></p>
<</speech>>
<<sprite "assets/ep3/img/mia_sexy.avif" "naina">>
<<speech "Mia" "$mia">>
It works like this: you stop talking. (<i>a single finger on his lips</i>) You've been running your mouth all night. For sixty seconds, you don't get to.
<</speech>>
<<if _rung eq "room">>\
<<speech "SYSTEM" "SYSTEM">>
<p><em>She never gives him more than a fingertip and a voice, and it's more than enough — the party's smoothest operator reduced to holding perfectly still so the moment won't end. When the minute's up she pats his cheek like a good boy and walks out.</em></p>
<</speech>>
<div class="stat-badge lust">🔥 $mia Lust +7 — a performance for you</div>
<<elseif _rung eq "kiss">>\
<<run changeRel('mia','lust',6)>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>Three drinks loose, she takes the fingertip away and then.</em></p>
<</speech>>
<<speech "Mia" "$mia">>
( step closer.) Do you think you deserve this? My touch?
<</speech>>
<<speech "Rook" "$rook">>
I don't.
<</speech>>
<<speech "Mia" "$mia">>
(I let my fingers trace along his jaw.) No. You don't. But a man can still dream.
<</speech>>
<<speech "Rook" "$rook">>
Then I must be dreaming.
<</speech>>
<<speech "Mia" "$mia">>
(I lean in.) Your dream has come true.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>$rook closed his eyes. And then he felt it—the softest lips he'd ever felt in his life, pressing against his.</em></p>
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/rook_kiss.webm" type="video/webm">
</video>
<div class="stat-badge lust">🔥 $mia Lust +13 · she kissed him quiet</div>
<<else>>\
<<run changeRel('mia','lust',10)>>
<<run changeStat('casper_darkness',3)>>
<<if $tier gte 5>>\
<<speech "Mia" "$mia">>
( step closer.) Do you think you deserve this? My touch?
<</speech>>
<<speech "Rook" "$rook">>
I don't.
<</speech>>
<<speech "Mia" "$mia">>
(I let my fingers trace along his jaw.) No. You don't. But a man can still dream.
<</speech>>
<<speech "Rook" "$rook">>
Then I must be dreaming.
<</speech>>
<<speech "Mia" "$mia">>
(I lean in.) Your dream has come true.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>$rook closed his eyes. And then he felt it—the softest lips he'd ever felt in his life, pressing against his.</em></p>
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/rook_kiss.webm" type="video/webm">
</video>
<<speech "Rook" "$rook">>
$mia... I love you!
<</speech>>
<<speech "Mia" "$mia">>
HAHA! You idiot.
<</speech>>
<<speech "Rook" "$rook">>
I really do, you have no idea how...
<</speech>>
<<speech "Mia" "$mia">>
Well, good to know. But the time's up. <i>(She turns around to leave but as she does, $rook grabs her arm)</i>
<</speech>>
<<speech "Rook" "$rook">>
Not yet. We have 10 more seconds left and I am not letting it go to waste.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>He jerked her close as she fell to her knees.</em></p>
<</speech>>
<<speech "Mia" "$mia">>
Damn $rook, easy...
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>He wasn't listening, he was already kissing her. And $mia stopped pretending she didn't like it.</em></p>
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/3_kiss_cont.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
ahhh.
<</speech>>
<div class="stat-badge lust">🔥 $mia Lust +17 · she had him in her hand — literally</div>
<<else>>\
<<if $tier gte 3>><div class="shop-hint-banner">🔒 Operator (Tier 5+) shows something more.</div><</if>>
<<speech "Mia" "$mia">>
( step closer.) Do you think you deserve this? My touch?
<</speech>>
<<speech "Rook" "$rook">>
I don't.
<</speech>>
<<speech "Mia" "$mia">>
(I let my fingers trace along his jaw.) No. You don't. But a man can still dream.
<</speech>>
<<speech "Rook" "$rook">>
Then I must be dreaming.
<</speech>>
<<speech "Mia" "$mia">>
(I lean in.) Your dream has come true.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>$rook closed his eyes. And then he felt it—the softest lips he'd ever felt in his life, pressing against his.</em></p>
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/rook_kiss.webm" type="video/webm">
</video>
<div class="stat-badge lust">🔥 $mia Lust +17 · further than a tease</div>
<</if>>
<</if>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>$rook, for once in his life, has nothing to say. He does, however, quietly pay off the side bet he'd made that he could "handle" $mia.</em></p>
<</speech>>
<div class="stat-badge">🤝 $rook Trust +5 · 💵 $rook +$20 (he bet on himself and lost)</div>
<div class="stat-badge darkness">🖤 Casper Darkness +4</div>
<</if>>
<div class="continue-link">[[Back to the circle →|ch3_rr_next]]</div><<run changeRel('mia','lust',12)>>
<<run changeRel('mia','love',5)>>
<<run changeStat('casper_confidence',6)>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>$mia pulls Casper into the back room by the belt loop, kicks the door shut</em></p>
<</speech>>
<<speech "Casper" "$casper">>
Sixty seconds. That's all we've got.
<</speech>>
<<speech "Mia" "$mia">>
HA! You're so cute.
<</speech>>
<<speech "Casper" "$casper">>
<i>(My pants were off and my dick was hard and $mia was in control. Life couldn't get any better than this.)</i>
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/mia/9_blow_cont.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
Let me take care of this big, hard problem for you.
<</speech>>
<<speech "Casper" "$casper">>
Ahhh! $mia! Damn. You are insane.
<</speech>>
<<speech "Mia" "$mia">>
mmm... I know! Now, watch me!
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/mia/10_rev_cow.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
ahh! Yesss!!! Now, this feels like a party.
<</speech>>
<<speech "Casper" "$casper">>
<i>(As she was moving her beautiful ass, a loud thud on the door)</i>
<</speech>>
<<speech "Reina" "$reina">>
Time's up! Come out, now.
<</speech>>
<<speech "Mia" "$mia">>
We're busy here, continue the game without us.
<</speech>>
<<speech "Casper" "$casper">>
$mia...
<</speech>>
<<speech "Mia" "$mia">>
You wanna leave?
<</speech>>
<<speech "Casper" "$casper">>
Fuck, no. I want you to turn around.
<</speech>>
<div class="continue-link">[[Continue →|mia_fuck_cowgirl]]</div><video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/mia/12_cowgirl.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
YES YES YES YES!!!
<</speech>>
<<speech "Reina" "$reina">>
I could hear you both. At least be a little quiet.
<</speech>>
<<speech "Mia" "$mia">>
AH AH AH... Go... Away... $reina.
<</speech>>
<<speech "Casper" "$casper">>
oh baby...
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/mia/13_cowgirl_cont.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
GOD! It's so deep... I feel your cock deep inside me.
<</speech>>
<<speech "Casper" "$casper">>
My beautiful, $mia... YES!
<</speech>>
<div class="continue-link">[[Continue →|mia_fuck_doggy]]</div><video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/mia/14_doggy.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
FUCK! Don't stop! Don't...
<</speech>>
<<speech "Casper" "$casper">>
My baby has the sexiest ass in the world. This is unreal.
<</speech>>
<<speech "Mia" "$mia">>
So is your hard cock baby. Let me pick up the pace for you.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/mia/15_she_moves_doggy.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
AH AH AH AH!
<</speech>>
<<speech "Casper" "$casper">>
Jesus Christ! YES!
<</speech>>
<<speech "Mia" "$mia">>
AHH! Your turn!
<</speech>>
<div class="continue-link">[[Continue →|mia_fuck_mission]]</div><video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/mia/16_missionary.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
HELL!! It hurts... ahh... but I want more.
<</speech>>
<<speech "Casper" "$casper">>
You're so tight baby... Keep those legs up... I'll loosen you up in a bit.
<</speech>>
<<speech "Mia" "$mia">>
AH.. Just... Don't... Stop!
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/mia/17_missionary.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
FUCK FUCK FUCK! I'm cumming...
<</speech>>
<<speech "Casper" "$casper">>
I'm getting close too
<</speech>>
<<speech "Mia" "$mia">>
Let me help you...
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/mia/18_cum_mouth.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
Oh yesss... That's it!
<</speech>>
<<speech "Mia" "$mia">>
AHH! Yum!
<</speech>>
<<speech "Casper" "$casper">>
Shall we go back now?
<</speech>>
<<speech "Mia" "$mia">>
In a minute.
<</speech>>
<div class="continue-link">[[Back to the circle →|ch3_rr_next]]</div><<run changeStat('casper_confidence',5)>>
<<run changeRel('mia','lust',4)>>
<<run changeRel('ashley','lust',4)>>
<<run changeRel('naina','lust',4)>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>The dare's the dare. $casper stands, and removes his shirt.</em></p>
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/casper_shirt.webm" type="video/webm">
</video>
<<speech "Ashley" "$ashley">>
(<i>fanning herself</i>) Well. The game just got interesting.
<</speech>>
<<speech "Naina" "$naina">>
(<i>to $ashley</i>) Try not to drool on the carpet.
<</speech>>
<<speech "Mia" "$mia">>
Look all you like, girls. Window shopping's free.
<</speech>>
<div class="stat-badge">🤍 Casper Confidence +5</div>
<div class="stat-badge lust">🔥 $mia · $ashley · $naina Lust +4 each</div>
<div class="continue-link">[[Back to the circle →|ch3_rr_next]]</div><<sprite "assets/sprites/casper.avif" "Kiss the One You Want">>
<<speech "SYSTEM" "SYSTEM">>
<p><em>"Kiss the one you want most." Every choice is a small detonation. $mia watches to see who you'll pick.</em></p>
<</speech>>
<div class="continue-link">
<<link "$mia — loud, possessive, no apology 💋" "ch3_rr_scene_kiss_mia">><<run changeRel('mia','love',10)>><<run changeRel('mia','lust',8)>><<run changeStat('casper_confidence',4)>><</link>>
<<link "$naina — reckless, in front of everyone 🔥" "ch3_rr_scene_kiss_naina">><<run changeRel('naina','lust',12)>><<run changeRel('naina','love',6)>><<run changeRel('mia','trust',-8)>><<run changeStat('casper_darkness',3)>><<set $rr.kissedNaina to true>><<set $routes.casper.naina to "kissed">><</link>>
<<link "$ashley — she's been asking for it all night 😈" "ch3_rr_scene_kiss_ashley">><<run changeRel('ashley','lust',12)>><<run changeRel('ashley','love',5)>><<run changeRel('mia','trust',-5)>><</link>>
<<link "$reina — she looks to pretty to ignore tonight 😈" "ch3_rr_scene_kiss_reina">><<run changeRel('reina','lust',12)>><<run changeRel('reina','love',5)>><<run changeRel('mia','trust',-5)>><</link>>
</div><<speech "SYSTEM" "SYSTEM">>
<p><em>You take your girlfriend's face in both hands and kiss her like the rest of the room isn't there.</em></p>
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/casper_mia_kiss.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
"Good answer," she murmurs.
<</speech>>
<div class="stat-badge lust">❤️ $mia Love +10 · 🔥 Lust +8</div>
<div class="stat-badge">🤍 Casper Confidence +4</div>
<div class="continue-link">[[Back to the circle →|ch3_rr_next]]</div><<speech "SYSTEM" "SYSTEM">>
<p><em>Someone whistles as you cross the circle toward $naina.</em></p>
<</speech>>
<<speech "Reina" "$reina">>
Make it quick, asshole.
<</speech>>
<<speech "Casper" "$casper">>
No promises. <i>(I pulled her in for a quick kiss, but...)</i>
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/naina_cas_kiss.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
<i>(There was nothing quick about what we were doing. I had my hands in her long hair and I felt her body pressed against mine, I don't know what took $mia or $reina so long to stop us, but eventually.)</i>
<</speech>>
<<speech "Mia" "$mia">>
Are you both planning to stop anytime soon?
<</speech>>
<div class="stat-badge lust">🔥 $naina Lust +12 · ❤️ Love +6</div>
<div class="stat-badge">🤝 $mia Trust −8</div>
<div class="stat-badge">🖤 Darkness +3</div>
<div class="continue-link">[[Back to the circle →|ch3_rr_next]]</div><<speech "Rook" "$rook">>
Lucky duck, now give us a show.
<</speech>>
<<speech "Casper" "$casper">>
<i>(I give her a quick kiss until she pulled me back for a longer, lingering soft kisses)</i>
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/alina_cas_kiss.webm" type="video/webm">
</video>
<<speech "SYSTEM" "SYSTEM">>
A minute later...
<</speech>>
<<speech "Mia" "$mia">>
Show's over, guys.
<</speech>>
<div class="stat-badge lust">🔥 $ashley Lust +12 · ❤️ Love +5</div>
<div class="stat-badge">🤝 $mia Trust −5</div>
<div class="continue-link">[[Back to the circle →|ch3_rr_next]]</div><<speech "Ted" "Ted">>
Don't...
<</speech>>
<<speech "Casper" "$casper">>
<i>(Before he could finish, $reina had already moved closer and I wasn't going to miss this chance.)</i>
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/reina_cas_kiss.webm" type="video/webm">
</video>
<<speech "SYSTEM" "SYSTEM">>
A minute later...
<</speech>>
<<speech "Ted" "Ted">>
Just enough, stop it.
<</speech>>
<<speech "Reina" "$reina">>
Relax Ted, it's just a kiss.
<</speech>>
<div class="stat-badge lust">🔥 $reina Lust +12 · ❤️ Love +5</div>
<div class="stat-badge">🤝 $mia Trust −5</div>
<div class="continue-link">[[Back to the circle →|ch3_rr_next]]</div><<sprite "assets/sprites/naina.avif" "Kiss the One You Want">>
<<speech "SYSTEM" "SYSTEM">>
<p><em>"Right here, no take-backs." $naina doesn't hesitate long — she looks around the circle like she's already made up her mind and just wants everyone to see it happen.</em></p>
<</speech>>
<div class="continue-link">
<<link "$casper — reckless, in front of everyone 🔥" "ch3_rr_scene_naina_kiss_casper">><<run changeRel('naina','lust',10)>><<run changeRel('naina','love',6)>><<run changeRel('mia','trust',-8)>><<run changeStat('casper_darkness',3)>><<set $rr.kissedNaina to true>><<set $routes.casper.naina to "kissed">><</link>>
<<link "$ashley — the pretty one right next to her 😈" "ch3_rr_scene_naina_kiss_ashley">><<run changeRel('naina','lust',8)>><<run changeRel('ashley','lust',8)>><<run changeRel('naina','love',3)>><<run changeRel('ashley','love',3)>><</link>>
<<link "$mia — testing the waters 💋" "ch3_rr_scene_naina_kiss_mia">><<run changeRel('naina','lust',8)>><<run changeRel('mia','lust',6)>><<run changeRel('mia','love',2)>><</link>>
</div><<speech "SYSTEM" "SYSTEM">>
<p><em>$naina crosses the circle and kisses $casper before anyone can object.</em></p>
<</speech>>
<<speech "Reina" "$reina">>
Naina!
<</speech>>
<<speech "Naina" "$naina">>
It's a dare, Reina. Relax.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/naina_casper_kiss1.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
(watching, very still) Interesting choice.
<</speech>>
<<speech "Naina" "$naina">>
Don't read into it.
<</speech>>
<div class="stat-badge lust">🔥 $naina Lust +10 · ❤️ Love +6</div>
<div class="stat-badge">🤝 $mia Trust −8</div>
<div class="stat-badge">🖤 Darkness +3</div>
<div class="continue-link">[[Back to the circle →|ch3_rr_next]]</div><<speech "SYSTEM" "SYSTEM">>
<p><em>No hesitation, no drama — $naina just turns and kisses $ashley like it was the obvious answer the whole time.</em></p>
<</speech>>
<<speech "Rook" "$rook">>
Okay. Okay, wow. Carry on.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/naina_ashley_kiss.webm" type="video/webm">
</video>
<<speech "Ashley" "$ashley">>
(pulling back, delighted) Well. That escalated.
<</speech>>
<div class="stat-badge lust">🔥 $naina · $ashley Lust +8 each</div>
<div class="stat-badge">❤️ Love +3 each</div>
<div class="continue-link">[[Back to the circle →|ch3_rr_next]]</div><<speech "SYSTEM" "SYSTEM">>
<p><em>$naina leans in slow, giving $mia every chance to pull away. She doesn't.</em></p>
<</speech>>
<<speech "Ted" "Ted">>
I need everyone to know I saw that.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/naina_mia_kiss1.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
(to $casper, smirking) Careful. I might like this dare.
<</speech>>
<div class="stat-badge lust">🔥 $naina Lust +8</div>
<div class="stat-badge lust">🔥 $mia Lust +6 · ❤️ Love +2</div>
<div class="continue-link">[[Back to the circle →|ch3_rr_next]]</div><<sprite "assets/sprites/ashley.avif" "Kiss the One You Want">>
<<speech "SYSTEM" "SYSTEM">>
<p><em>"No take-backs." $ashley grins like she's been waiting for someone to dare her this all night, and scans the circle for her target.</em></p>
<</speech>>
<div class="continue-link">
<<link "$mia — she's been curious all night 💋" "ch3_rr_scene_ashley_kiss_mia">><<run changeRel('ashley','lust',8)>><<run changeRel('mia','lust',6)>><<run changeRel('mia','love',2)>><</link>>
<<link "$reina — she looks too pretty to ignore tonight 😈" "ch3_rr_scene_ashley_kiss_reina">><<run changeRel('ashley','lust',8)>><<run changeRel('reina','lust',8)>><</link>>
<<link "$casper — she's not being subtle about it anymore 🔥" "ch3_rr_scene_ashley_kiss_casper">><<run changeRel('ashley','lust',12)>><<run changeRel('ashley','love',5)>><<run changeRel('mia','trust',-8)>><<run changeStat('casper_darkness',3)>><</link>>
</div><<speech "SYSTEM" "SYSTEM">>
<p><em>$ashley doesn't ask twice — she just closes the distance. $mia laughs into it before she kisses back.</em></p>
<</speech>>
<<speech "Rook" "$rook">>
This party is the best decision I've ever made.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/ashely_kiss_mia.webm" type="video/webm">
</video>
<<speech "Mia" "$mia">>
(to $casper) Don't get used to this.
<</speech>>
<div class="stat-badge lust">🔥 $ashley Lust +8</div>
<div class="stat-badge lust">🔥 $mia Lust +6 · ❤️ Love +2</div>
<div class="continue-link">[[Back to the circle →|ch3_rr_next]]</div><<speech "SYSTEM" "SYSTEM">>
<p><em>$reina stiffens for half a second, then leans into it — just long enough for $ted to notice.</em></p>
<</speech>>
<<speech "Ted" "Ted">>
...I'm fine. Everything's fine.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/ashley_kiss_reina.webm" type="video/webm">
</video>
<<speech "Reina" "$reina">>
It's a dare, Ted. Breathe.
<</speech>>
<div class="stat-badge lust">🔥 $ashley · $reina Lust +8 each</div>
<div class="continue-link">[[Back to the circle →|ch3_rr_next]]</div><<speech "SYSTEM" "SYSTEM">>
<p><em>$ashley doesn't wait for permission — she kisses $casper right there, slow enough that no one can pretend they didn't see it.</em></p>
<</speech>>
<<speech "Naina" "$naina">>
$mia. You good?
<</speech>>
<<speech "Mia" "$mia">>
(flat) Ask me later.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/ashley_kiss_casper.webm" type="video/webm">
</video>
<div class="stat-badge lust">🔥 $ashley Lust +12 · ❤️ Love +5</div>
<div class="stat-badge">🤝 $mia Trust −8</div>
<div class="stat-badge">🖤 Darkness +3</div>
<div class="continue-link">[[Back to the circle →|ch3_rr_next]]</div><<speech "SYSTEM" "SYSTEM">>
<p><em>"Kiss someone. Anyone but $casper." $mia takes her time about it — she looks at every single person in the circle before she decides, and she makes sure they all feel it.</em></p>
<</speech>>
<<speech "Rook" "$rook">>
Me. Obviously me. I'm right here, I've been right here all night —
<</speech>>
<<speech "Mia" "$mia">>
(<i>walking straight past him</i>) Sit down, $rook.
<</speech>>
<<speech "Naina" "$naina">>
...Me?
<</speech>>
<<speech "Mia" "$mia">>
(I step closer.) Don't tell me you haven't thought about it.
<</speech>>
<<speech "Naina" "$naina">>
(She swallows hard.) That'd be a lie. (A pause. She looks into my eyes) Well... let's give them a show.
<</speech>>
.
..
...
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/naina_mia_kiss.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
Damn.
<</speech>>
<<speech "Rook" "$rook">>
Wow.. Wow. I'm never recovering from this. Somebody check on $ted, he stopped blinking.
<</speech>>
<<speech "Reina" "$reina">>
That was longer than a dare needed to be.
<</speech>>
<<speech "Naina" "$naina">>
(<i>a little breathless</i>) That's what $casper gets every night? Damn, he's lucky
<</speech>>
<<speech "Mia" "$mia">>
HAHA! I have started to like you more than your sister.
<</speech>>
<<run changeRel('mia','lust',9)>>
<<run changeRel('naina','lust',7)>>
<<run changeRel('naina','trust',3)>>
<<run changeStat('casper_confidence',2)>>
<<set $rr.mianainaKiss to true>>
<div class="stat-badge lust">🔥 $mia Lust +9</div>
<div class="stat-badge lust">🔥 $naina Lust +7 · 🤝 Trust +3</div>
<div class="stat-badge">🤍 Casper Confidence +2</div>
<div class="continue-link">[[Back to the circle →|ch3_rr_next]]</div><<speech "SYSTEM" "SYSTEM">>
<p><em>"Lap dance. Anyone here except $ted."</em></p>
<</speech>>
<<speech "Reina" "$reina">>
(<i>standing</i>) Fine. $casper —
<</speech>>
<<speech "Ted" "$ted">>
No. Absolutely not. Anyone but him.
<</speech>>
<<speech "Mia" "$mia">>
You don't get a vote, Ted. That's the entire point of the dare.
<</speech>>
<<speech "Ted" "$ted">>
I'm just saying there are *options*. Plenty of options. Statistically.
<</speech>>
<<speech "Rook" "$rook">>
(<i>raising a hand</i>) I'll take the bullet. For the group. For peace. Purely selfless.
<</speech>>
<<speech "Ted" "Ted">>
Yes. Him. Perfect. $rook. Great choice, everyone.
<</speech>>
<<speech "Reina" "$reina">>
I don't mind either way, you know. I just like watching you suffer about it.
<</speech>>
<<speech "Naina" "$naina">>
She really does. It's her whole personality.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>Nobody talks through it. Nobody looks away either. $casper is very interested in the ceiling, and $rook's hands are gripping the chair so hard it could break any second.</em></p>
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/random/reina_rook_lap_dance.webm" type="video/webm">
</video>
<<speech "Reina" "$reina">>
(<i>stepping back</i>) Time.
<</speech>>
<<speech "Rook" "$rook">>
(<i>not standing up</i>) Cool. Cool cool cool. I'm good here. Comfortable chair.
<</speech>>
<<speech "Naina" "$naina">>
$rook, you're welcome to stand.
<</speech>>
<<speech "Rook" "$rook">>
I'm *relaxing*.
<</speech>>
<<speech "Naina" "$naina">>
(<i>grinning</i>) He's relaxing. With a cushion in his lap. HAHAHA!
<</speech>>
<<speech "Rook" "$rook">>
It's a decorative cushion.
<</speech>>
<<speech "Ted" "$ted">>
(<i>hoarse</i>) Can we please move on. Please.
<</speech>>
<<speech "Reina" "$reina">>
(<i>sitting back down</i>) See? Worth it.
<</speech>>
<<run changeRel('reina','lust',7)>>
<<run changeRel('rook','trust',3)>>
<<run changeRel('ted','trust',-2)>>
<<run changeRel('naina','love',2)>>
<<set $rr.reinaRookLap to true>>
<div class="stat-badge lust">🔥 $reina Lust +7</div>
<div class="stat-badge">🤝 $rook Trust +3 · $ted Trust -2</div>
<div class="stat-badge">💗 $naina Love +2</div>
<div class="continue-link">[[Back to the circle →|ch3_rr_next]]</div><<speech "SYSTEM" "SYSTEM">>
<p><em>"Slow-dance with the person you find hottest. One song."</em></p>
<</speech>>
<<speech "Ashley" "$ashley">>
Oh, that's not even a question.
<</speech>>
<<speech "Rook" "$rook">>
It could be a question. Statistically. There are other people in this room.
<</speech>>
<<speech "Ashley" "$ashley">>
(<i>walking straight past him</i>) There are. Sit down, $rook.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>She stops in front of $casper, holds out a hand, Somebody starts the song. </em></p>
<</speech>>
<<speech "Mia" "$mia">>
One song.
<</speech>>
<<speech "Ashley" "$ashley">>
One song. I'm very rule-abiding.
<</speech>>
<<speech "Casper" "$casper">>
<i>(It stopped being a slow dance soon when she puts a hand on my chest and pushed me back down into the chair, and then it wasn't dancing at all.)</i>
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/ashley/ashley_lap_dance.webm" type="video/webm">
</video>
<<speech "SYSTEM" "SYSTEM">>
<p><em>The song is not over. $ashley settles into his lap and kisses him.</em></p>
<</speech>>
<<speech "Casper" "$casper">>
<i>(I should have stopped there. My hands went to her ass instead, and I pulled her closer and kissed her back.)</i>
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>The whole circle gasps at once. And $mia — $mia is smiling.</em></p>
<</speech>>
<<speech "Mia" "$mia">>
(<i>softly</i>) Song's over, $ashley.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>They break apart. $ashley takes her time getting up.</em></p>
<</speech>>
<<speech "Rook" "$rook">>
Okay so — that was NOT part of the dare. (<i>beat</i>) But I'm not complaining.
<</speech>>
<<speech "Naina" "$naina">>
Nobody asked you, cushion boy.
<</speech>>
<<run changeRel('ashley','lust',12)>>
<<run changeRel('ashley','love',4)>>
<<run changeRel('mia','trust',-6)>>
<<run changeStat('casper_confidence',4)>>
<<run changeStat('casper_darkness',2)>>
<<set $rr.ashleyLap to true>>
<div class="stat-badge lust">🔥 $ashley Lust +12 · ❤️ Love +4</div>
<div class="stat-badge">🤝 $mia Trust -6</div>
<div class="stat-badge">🤍 Casper Confidence +4 · 🖤 Darkness +2</div>
<div class="continue-link">[[Back to the circle →|ch3_rr_next]]</div><<sprite "assets/sprites/casper.avif" "Marry, Kill, Fuck">>
<<speech "SYSTEM" "SYSTEM">>
<p><em>Marry, Kill, Fuck — the whole circle. There's no diplomatic way through this and everyone knows it. Pick your poison:</em></p>
<</speech>>
<<speech "Rook" "$rook">>
Rules are rules. No skipping, no "all of them," and no picking your mom to be funny. Looking at you, $ted.
<</speech>>
<<speech "Ted" "$ted">>
That was ONE time.
<</speech>>
<<speech "Reina" "$reina">>
It was last week.
<</speech>>
<<speech "Mia" "$mia">>
Go on, babe. I'm listening with my whole heart.
<</speech>>
<<speech "Casper" "$casper">>
It's my death party and everyone's invited.
<</speech>>
<div class="continue-link">
[[Marry $mia · Fuck $naina · Kill $rook 😅|ch3_rr_mfk_naina]]
[[Marry $mia · Fuck $ashley · Kill $ted 🔥|ch3_rr_mfk_ashley]]
[[Marry $mia · Fuck $mia · Kill anyone who asks again 😏|ch3_rr_mfk_mia]]
[[Marry $reina · Fuck $ashley · Kill $ted 💀|ch3_rr_mfk_reina]]
<<link "Refuse — take the penalty shot 🥃">><<run rrDrink()>><<goto "ch3_rr_result">><</link>>
</div><<run changeRel('mia','love',6)>>
<<run changeRel('naina','lust',8)>>
<<run changeRel('mia','trust',-4)>>
<<sprite "assets/ep3/img/naina_smile.avif" "naina">>
<<speech "Casper" "$casper">>
Marry $mia. Fuck $naina. Kill $rook.
<</speech>>
<<speech "Rook" "$rook">>
ME? I fucking gave you my assignment last month.
<</speech>>
<<speech "Casper" "$casper">>
That was me and you still haven't returned it.
<</speech>>
<<speech "Rook" "$rook">>
Oh yeah, and now I never will.
<</speech>>
<<speech "Naina" "$naina">>
I didn't know you had such fantasies about me.
<</speech>>
<<speech "Reina" "$reina">>
Shut up $naina, it's just a game, don't take it too seriously.
<</speech>>
<<speech "Rook" "$rook">>
(slowly) Someone's jealous.
<</speech>>
<div class="stat-badge">❤️ $mia Love +6</div>
<div class="stat-badge lust">🔥 $naina Lust +8</div>
<div class="stat-badge">🤝 $mia Trust −4</div>
<div class="continue-link">[[Back to the circle →|ch3_rr_next]]</div><<run changeRel('mia','love',5)>>
<<run changeRel('ashley','lust',8)>>
<<run changeRel('mia','trust',-4)>>
<<speech "Casper" "$casper">>
Marry $mia — because I'm not suicidal.
<</speech>>
<<speech "Mia" "$mia">>
Smart boy.
<</speech>>
<<speech "Casper" "$casper">>
Fuck $ashley. Kill $ted.
<</speech>>
<<sprite "assets/ep3/img/ashley_smile.avif" "naina">>
<<speech "Ashley" "$ashley">>
(<i>blowing him a kiss</i>) Finally, someone with taste. $mia, you've taught him well.
<</speech>>
<<speech "Mia" "$mia">>
He came pre-broken. I just did the paperwork.
<</speech>>
<<speech "Ted" "$ted">>
So I just die. No conversation, no last meal.
<</speech>>
<<speech "Casper" "$casper">>
It's mercy, man. You are too nice for this cruel world.
<</speech>>
<<speech "Ted" "$ted">>
...Okay, that's fair. Make it quick.
<</speech>>
<div class="stat-badge">❤️ $mia Love +5</div>
<div class="stat-badge lust">🔥 $ashley Lust +8</div>
<div class="stat-badge">🤝 $mia Trust −4</div>
<div class="continue-link">[[Back to the circle →|ch3_rr_next]]</div><<run changeRel('mia','love',10)>>
<<run changeRel('mia','lust',6)>>
<<run changeStat('casper_confidence',3)>>
<<sprite "assets/ep3/img/mia_smile.avif" "naina">>
<<speech "Casper" "$casper">>
Marry $mia. Fuck $mia. And kill the next person who makes me choose between her and her.
<</speech>>
<<speech "Rook" "$rook">>
BOOOO. Cop-out. Illegal. Somebody get him a shot.
<</speech>>
<<speech "Reina" "$reina">>
Ted. Take notes.
<</speech>>
<<speech "Mia" "$mia">>
(<i>leaning in</i>) You're going to regret being that smooth later. In a good way.
<</speech>>
<div class="stat-badge">❤️ $mia Love +10 · 🔥 Lust +6</div>
<div class="stat-badge">🤍 Confidence +3</div>
<div class="continue-link">[[Back to the circle →|ch3_rr_next]]</div><<run changeRel('reina','lust',8)>>
<<run changeRel('ashley','lust',6)>>
<<run changeRel('ted','trust',-6)>>
<<run changeRel('mia','trust',-10)>>
<<run changeStat('casper_darkness',3)>>
<<sprite "assets/ep3/img/reina_smile.avif" "naina">>
<<speech "Casper" "$casper">>
Marry $reina. Fuck $ashley. Kill $ted.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>The room makes a noise. <i>ohhhh</i></em></p>
<</speech>>
<<speech "Rook" "$rook">>
He marries the man's girlfriend and THEN kills him. In that order. Bro, that's not a game answer, that's a plan.
<</speech>>
<<speech "Ted" "$ted">>
It's a game. It's fine. It's a game.
<</speech>>
<<speech "Reina" "$reina">>
(<i>tipping her head</i>) Marry, though. Not fuck. That's almost sweet, $casper.
<</speech>>
<<sprite "assets/ep3/img/ashley_smile.avif" "naina">>
<<speech "Ashley" "$ashley">>
And I'm the fuck. Wow. I'm being used and I'm loving it.
<</speech>>
<<speech "Ted" "$ted">>
(<i>to nobody</i>) It's fine. It's a game.
<</speech>>
<<speech "Reina" "$reina">>
Say it a third time. It might come true.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>And $mia — $mia hasn't said anything. That's the part that should worry you.</em></p>
<</speech>>
<<speech "Mia" "$mia">>
(<i>bright, pleasant, lethal</i>) Interesting. I wasn't in that sentence at all.
<</speech>>
<<speech "Rook" "$rook">>
(<i>whispering</i>) He's so dead. Ted's fine, HE'S dead.
<</speech>>
<div class="stat-badge lust">🔥 $reina Lust +8 · $ashley Lust +6</div>
<div class="stat-badge">🤝 $mia Trust −10 · $ted Trust −6</div>
<div class="stat-badge">🖤 Darkness +3</div>
<div class="continue-link">[[Back to the circle →|ch3_rr_next]]</div><<speech "SYSTEM" "SYSTEM">>
<p><em>Later, away from the circle, $naina finds $casper alone.</em></p>
<</speech>>
<<if $plot.ch3_kissed_naina>>
<<set $routes.casper.naina to "flirted">>
<<speech "Naina" "$naina">>
That kiss wasn't just a game.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>They share a quiet, honest moment.</em></p>
<</speech>>
<<else>>
<<speech "Naina" "$naina">>
You've been avoiding me since the bottle stopped on me. What happened?
<</speech>>
<<speech "Casper" "$casper">>
I'm with $mia.
<</speech>>
<<speech "Naina" "$naina">>
(nodding) I know. But she doesn't own you. No matter what she thinks.
<</speech>>
<<speech "Casper" "$casper">>
Well... maybe someday I'll tell you the real truth.
<</speech>>
<</if>>
<div class="continue-link">[[Home, later →|ch3_s3_mia_sex]]</div><<speech "Casper" "$casper">>
(<i>$mia is quiet the whole ride home and I am thinking about the other million things that happened tonight.</i>)
<</speech>>
<div class="continue-link">[[Next Morning →|next_morning_met_emily]]</div><<speech "SYSTEM" "SYSTEM">>
<h3>Midnight — $casper's Bedroom — Deepest Night</h3>
<</speech>>
<<sprite "assets/img/leo_casper_talk.avif" "The Dream — Again">>
<<speech "Casper" "$casper">>
(<i>Hartwell House again, except this time it's empty — no kids, no staff. $leo is in the director's office, alone, going through a filing cabinet. He pulls out a photo. Mine. Eleven years old.</i>)
<</speech>>
<<speech "Leo" "$leo">>
This one. Keep me updated. Every week. Photos, progress reports, anything unusual. He's the one.
<</speech>>
<<speech "Casper" "$casper">>
(<i>I'm watching myself get selected like livestock at auction. I wake up gasping, again, twice in one day now, which is either a pattern or a warning.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>I need to talk to someone... I called the one person I trust the most.</i>)
<</speech>>
.
..
...
<<speech "Mia" "$mia">>
Hey, What's wrong?
<</speech>>
<<speech "Casper" "$casper">>
(<i>I tell her. All of it.</i>)
<</speech>>
<<speech "Mia" "$mia">>
Your subconscious is telling you there's something in that orphanage you didn't see. Records. Conversations. You need to go back.
<</speech>>
<<speech "Casper" "$casper">>
Or maybe I'm just messed up.
<</speech>>
<<speech "Mia" "$mia">>
Both can be true. You won't know unless you explore.
<</speech>>
<<speech "Casper" "$casper">>
I don't know.
<</speech>>
<<speech "Mia" "$mia">>
Do you want me to come with y—
<</speech>>
<<speech "Casper" "$casper">>
No.
<</speech>>
<<speech "Casper" "$casper">>
(<i>It's out of my mouth before I've decided it, which is usually how I find out what I've decided.</i>)
<</speech>>
<div class="continue-link">[[Continue →|ch3_s4_casper_goes]]</div><<run changeStat('casper_confidence', 5)>>
<<set $plot.ch3_orphanage_visitor to "casper">>
<<speech "Casper" "$casper">>
I'll go myself. In the morning.
<</speech>>
<<speech "Mia" "$mia">>
$casper—
<</speech>>
<<speech "Casper" "$casper">>
It's my file in that building. If somebody's going to read it in front of a stranger, it's going to be me.
<</speech>>
<<speech "Mia" "$mia">>
(<i>a pause, and then, softer</i>) Okay. It's better that way.
<</speech>>
<<speech "Mia" "$mia">>
Call me after. I mean it. After, not three days later.
<</speech>>
<<speech "Casper" "$casper">>
(<i>I say I will. I already know I won't, which is a thing I'm apparently doing now.</i>)
<</speech>>
<div class="stat-badge">🤍 Casper Confidence +5</div>
<div class="stat-badge plot">🏚️ Flag: ch3_orphanage_visitor = "casper"</div>
<div class="continue-link">[[Continue →|ch3_s5_morning]]</div>/* This is the morning after next_morning_met_emily's day (which already advanced
$day to 6) — advance to a new day so libido/stamina refresh for today's encounter
instead of sharing yesterday's already-spent pool. Guarded so a Back/replay
doesn't double-advance. */
<<if $day lt 7>>
<<set $day to 7>>
<<run resetDayStamina()>>
<<set $libido.casper to Math.max($libido.casper, ($settings.libidoRefill gt 0 ? $settings.libidoRefill : 1))>>
<</if>>
<<speech "SYSTEM" "SYSTEM">>
<h3>In The Morning</h3>
<</speech>>
<div class="continue-link">[[Continue →|ch3_s5_fork]]</div>/* $casper always goes to Hartwell himself now — he never asks $mia. */
<<goto "ch3_s5_orphanage_arrive">><<speech "SYSTEM" "SYSTEM">>
<h3>Hartwell House — Runnymede</h3>
<</speech>>
<<if $casper_garage.includes("BMW")>>
<<speech "Casper" "$casper">>
(<i>I took the bike out to Runnymede — the one thing I let myself actually own. Wind, no thoughts, the city blurring past until the noise in my head finally shuts up. Then Hartwell House rises out of the block and the noise comes right back on.</i>)
<</speech>>
<<sprite "assets/img/bmwgs.avif" "The Ride">>
<div class="stamina-boost-wrap"><<link "★ Open the Garage — check the bike">><<run openPanel('garage')>><</link>></div>
<<else>>
<<speech "Casper" "$casper">>
(<i>I took the streetcar out to Runnymede and walked the last stretch to Hartwell House.</i>)
<</speech>>
<div class="patron-boost-locked">🏍️ Casper's bike unlocks in the Garage · <small>Operator tier and above</small></div>
<</if>>
<<speech "Casper" "$casper">>
(<i>Same brick, same peeling mural, same smell the second the door opens — floor wax and old carpet, the exact one my dreams have been faithfully recreating for years.</i>)
<</speech>>
<<sprite "assets/img/casper_thinking_night.avif" "The Front Desk">>
<<speech "Casper" "$casper">>
(<i>Mrs. $calder still runs the front desk. She doesn't look up right away. She doesn't need to.</i>)
<</speech>>
<<speech "Calder" "$calder">>
You were always trouble. Smart trouble, but trouble.
<</speech>>
<<speech "Casper" "$casper">>
(<i>I need the file room. It's locked, obviously, and Mrs. $calder is the only key in the building that matters.</i>)
<</speech>>
<<if $tier gte 3>><div class="shop-hint-banner">ℹ️ Three ways in. Bribe costs cash (cheat funds count); Seduce needs Confidence ≥ 40.</div><</if>>
<div class="continue-link">
<<if $casper_confidence gte 40>>[[Seduce — companionship, not flattery|ch3_s5_orph_seduce]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🤍 +5 Confidence · free</span></span><</if>>
<<elseif $tier gte 3>>
<span class="choice-locked">Seduce — needs Confidence ≥ 40</span>
<div class="stamina-boost-wrap">
<div class="patron-unlock-warning">⚠ Patron override — you haven't actually earned this Confidence. It's on record, and later chapters may not react to it the way they would to the real thing.</div>
<<link "🔓 Unlock anyway — Insider+" "ch3_s5_orph_seduce">><<run recordCheatUnlock('ch3_s5_orph_seduce', 'Seduced Mrs. Calder without 40+ Confidence')>><</link>>
</div>
<<else>>
<span class="choice-locked">Seduce — needs Confidence ≥ 40</span>
<</if>>
[[Trick — invent a cover story|ch3_s5_orph_trick]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">🖤 +3 Darkness · free</span></span><</if>>
[[Bribe|ch3_s5_orph_bribe]] <<if $tier gte 3>><span class="shop-hint"><span class="shop-hint-icon">i</span><span class="shop-hint-text">💵 −$100 (balance + cheat funds)</span></span><</if>>
</div><<run changeStat('casper_confidence', 5)>>
<<speech "Casper" "$casper">>
(<i>Flattery bounces right off her — she's heard every version of it from every teenager who ever wanted something from that desk. So I don't flatter. I ask about her instead, genuinely, and listen. Her husband, two years gone now. The quiet of the house. She softens in a way charm never would've managed.</i>)
<</speech>>
<<speech "Calder" "$calder">>
Five minutes. Don't make me regret it.
<</speech>>
<div class="stat-badge">🤍 Casper Confidence +5</div>
<div class="stat-badge">💵 $0</div>
<div class="continue-link">[[Continue →|ch3_s5_orph_discovery]]</div><<run changeStat('casper_darkness', 3)>>
<<speech "Casper" "$casper">>
It's for a research project. Psych degree, a grant application — I need to look at some old placement records, aggregate data, nothing that identifies anyone specific.
<</speech>>
<<speech "Calder" "$calder">>
(skeptical, waving him through anyway) Ten minutes.
<</speech>>
<div class="stat-badge darkness">🖤 Casper Darkness +3</div>
<div class="stat-badge">💵 $0</div>
<div class="continue-link">[[Continue →|ch3_s5_orph_discovery]]</div><<run spend('casper', 100)>>
<<speech "Casper" "$casper">>
I just need ten minutes. You never saw me.
<</speech>>
<<speech "Casper" "$casper">>
(<i>She hesitates for exactly as long as protocol requires and takes the cash with the practiced ease of someone who's done this before, for someone else, a long time ago.</i>)
<</speech>>
<div class="stat-badge">💵 −$100</div>
<div class="continue-link">[[Continue →|ch3_s5_orph_discovery]]</div><<run changeStat('casper_darkness', 15)>>
<<run changeStat('casper_confidence', -10)>>
<<set $plot.ch3_orphanage_discovery to true>>
<<set $plot.ch3_voss_connection to true>>
<<if !$inventory>><<set $inventory to { casper: {}, leo: {} }>><</if>>
<<if !$inventory.casper>><<set $inventory.casper to {}>><</if>>
<<set $inventory.casper.the_file to true>>
<<sprite "assets/img/casper_thinking_night.avif" "The File Room">>
<<speech "Casper" "$casper">>
(<i>My file. It's thick. Thicker than a kid who aged out with nothing should have any right to generate.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>Weekly progress reports, going back years. School photos — some of them candid, taken at fundraisers I don't remember being photographed at. Quarterly summaries, addressed to "L.M. Foundation — Attn: L.W."</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>And on the last page, handwriting — elegant, clinical, the kind of penmanship that's never once had to write something in a hurry:</i>)
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
<p><em>"Subject continues to develop as projected. Physical resemblance increasing with age — 87% congruence at current trajectory. Recommend continued monitoring. He may be viable within 5–7 years."</em><br>
<em>— Dr. Elias Voss, L.M. Foundation Medical Consultant</em></p>
<</speech>>
<<speech "Casper" "$casper">>
(<i>Voss. It hits like a physical blow, the floor tilting half an inch under me. Señora Voss. My Spanish teacher — same name, sitting in front of me three times a week. That can't just be a coincidence.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>Somebody's been monitoring me, like a specimen, since before I could tie my own shoes.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>I photograph every page with my phone, hands not quite steady.</i>)
<</speech>>
<<speech "Calder" "$calder">>
(from the hall) Time's up, sweetheart.
<</speech>>
<<speech "Casper" "$casper">>
(<i>I leave in a daze that doesn't lift on the walk home, or the bus ride, or possibly ever again.</i>)
<</speech>>
<div class="stat-badge darkness">🖤 Casper Darkness +15</div>
<div class="stat-badge loss">🤍 Casper Confidence −10</div>
<div class="stat-badge plot">📁 Flags: ch3_orphanage_discovery = TRUE, ch3_voss_connection = TRUE</div>
<div class="stat-badge">🎒 Item acquired: <b>The Hartwell File</b> (check your Inventory)</div>
<p><em>[Media: Hartwell House Exterior] [Media: Casper's Orphanage File] [Media: Voss Report Close-Up]</em></p>
<div class="continue-link">[[Continue →|ch3_s5_college_ashley]]</div><<speech "SYSTEM" "SYSTEM">>
<h3>University of Toronto — Campus</h3>
<</speech>>
<<speech "Casper" "$casper">>
(<i>I drift through the afternoon on campus not really registering any of it, until $ashley falls into step beside me.</i>)
<</speech>>
<<sprite "assets/sprites/ashley.avif" "Campus">>
<<speech "Ashley" "$ashley">>
You look terrible.
<</speech>>
<<speech "Casper" "$casper">>
(<i>We talk about the party — lightly, both of us circling last night without landing on it. Whatever's between us now doesn't need words to stay present.</i>)
<</speech>>
<<speech "Rook" "$rook">>
(bursting in) Dude. There's a woman on campus who looks like she just walked out of a magazine. Like, expensive magazine. Not the ones behind the counter.
<</speech>>
<div class="continue-link">[[Follow the commotion →|ch3_s5_alina_quad]]</div><<speech "SYSTEM" "SYSTEM">>
<h3>The Quad</h3>
<</speech>>
<<speech "Casper" "$casper">>
(<i>A crowd's already formed by the time I get there, the specific gravitational pull of someone who doesn't belong in a place and knows it. She's elegant in a way that reads as armor, out of place in a coat that costs more than a semester of tuition, scanning faces like she's looking for one specific thing in a room full of decoys.</i>)
<</speech>>
<<sprite "assets/sprites/alina.avif" "Alina">>
<<speech "Casper" "$casper">>
(<i>Her eyes land on me. They stop. I stop. For one very long second we're just two people staring at each other across a quad — two people who've been circling each other's lives for years through letters and secrets and the ghost of the same man, without either of us knowing the other one existed.</i>)
<</speech>>
<<speech "Casper" "$casper">>
(<i>Then she starts walking toward me.</i>)
<</speech>>
<div class="continue-link">
[[Cold|ch3_s5_alina_cold]]
[[Warm|ch3_s5_alina_warm]]
[[Cryptic|ch3_s5_alina_cryptic]]
</div><<speech "Alina" "$alina">>
You must be $casper. I've read about you.
<</speech>>
<div class="continue-link">[[Continue →|ch3_end_card]]</div><<speech "Alina" "$alina">>
I was hoping I'd find you. You look just like him.
<</speech>>
<div class="continue-link">[[Continue →|ch3_end_card]]</div><<speech "Alina" "$alina">>
We need to talk. Not here.
<</speech>>
<div class="continue-link">[[Continue →|ch3_end_card]]</div><div class="chapter-end">
<h1>End of Chapter 3</h1>
<p><i>— In My Place · Chapter 3 —</i></p>
<hr style="border: none; border-top: 1px solid rgba(255,255,255,0.08); margin: 32px auto; width: 60%;">
<p style="max-width: 560px; margin: 0 auto; color: #aaa; font-size: 0.95em; line-height: 1.9;">
That's where Chapter 3 ends — for now.<br>
Chapter 4 is in development.
</p>
<hr style="border: none; border-top: 1px solid rgba(255,255,255,0.08); margin: 36px auto; width: 60%;">
<p style="color: #777; font-size: 0.82em; letter-spacing: 2px; text-transform: uppercase; margin-bottom: 6px;">Support the Game</p>
<p style="max-width: 520px; margin: 0 auto 24px; color: #888; font-size: 0.9em; line-height: 1.8;">
If you're enjoying <i>In My Place</i>, the best way to keep it going is to back it on Patreon or SubscribeStar.<br>
Supporters get early access, in-game credits, stamina boosts, exclusive content, and more — depending on your tier.
</p>
<div style="display: flex; gap: 14px; justify-content: center; flex-wrap: wrap; margin-bottom: 28px;">
<a href="https://www.patreon.com/MacAdGames" target="_blank" class="patreon-btn" style="min-width: 160px; text-align: center;">Patreon</a>
<a href="https://subscribestar.art/macadgames" target="_blank" class="patreon-btn" style="min-width: 160px; text-align: center; background: #1a73e8;">SubscribeStar</a>
</div>
<p style="color: #444; font-size: 0.78em; margin-top: 48px; letter-spacing: 1px;">— <a href="https://macadgames.com" target="_blank" rel="noopener noreferrer" style="color: inherit;">MacAdGames</a> —</p>
</div><<set $seen_scenes.cam_03_voss to true>>
<div class="cam-ui"><span class="cam-tag">📹 CAM 03 — $voss's Bedroom</span><span class="cam-rec">● REC 12:41 AM</span></div>
<<speech "SYSTEM" "SYSTEM">>
Last Night
<</speech>>
<<speech "SenoraVoss" "Señora $voss">>
Well? Did you take them? The pills I gave you?
<</speech>>
<video class="scene-video" autoplay muted>
<source src="assets/ep3/vid/voss/1_talk.webm" type="video/webm">
Your browser does not support the video tag.
</video>
<<speech "Unknown" "Hubby">>
Yeah baby, I took 'em. I'm ready. I'm ready to fuck you.
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
She pulls down her dress, her beautiful tits, hard nipples, skin glowing in the dim light.
<</speech>>
<video class="scene-video" autoplay muted>
<source src="assets/ep3/vid/voss/2_boobs_show.webm" type="video/webm">
Your browser does not support the video tag.
</video>
<<speech "SenoraVoss" "Señora $voss">>
You like what you see, baby? You wanna touch 'em? You wanna put your mouth on 'em?
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
He moves in a little closer.
<</speech>>
<<speech "SenoraVoss" "Señora $voss">>
Ah-ah. Not yet. I need to see something first...
<</speech>>
<<speech "SYSTEM" "SYSTEM">>
She looks down. She bites her lip to stop herself from laughing.
<</speech>>
<<speech "SenoraVoss" "Señora $voss">>
Oh no. Oh honey... no. That's it? That's what I get? I gave you those pills and this is what's staring back at me?
<</speech>>
<<speech "SenoraVoss" "Señora $voss">>
Eww. It's so small. I don't think it's even average. What did you do? Flush the pills down the toilet? Because I don't see any difference. Not even a little. Not even a millimeter.
<</speech>>
<<speech "SenoraVoss" "Señora $voss">>
You know what's sad? You probably thought you were gonna actually fuck me tonight. Look at you. Rock hard and still... nothing. I've seen bigger fingers.
<</speech>>
<video class="scene-video" controls autoplay muted>
<source src="assets/ep3/vid/voss/3_tease_pussy_show.webm" type="video/webm">
Your browser does not support the video tag.
</video>
<<speech "SenoraVoss" "Señora $voss">>
You see this? This is the hole you should've been playing with. All wet. Ready. Begging. But you can't. You don't even get close. Not with that.
<</speech>>
<<speech "SenoraVoss" "Señora $voss">>
Look at it. Look at how tight it is. How wet. Do you think your little thing could even get inside? It would slip out before you even pushed it in. I'd probably laugh. Actually, I'd definitely laugh.
<</speech>>
<video class="scene-video" controls autoplay muted>
<source src="assets/ep3/vid/voss/4_tease.webm" type="video/webm">
Your browser does not support the video tag.
</video>
<<speech "SenoraVoss" "Señora $voss">>
But I'm not a total monster. You can watch. You can touch yourself too.
<</speech>>
<<speech "SenoraVoss" "Señora $voss">>
Go on. Take it out. Let me see you. Let me watch you pretend.
<</speech>>
<<speech "SenoraVoss" "Señora $voss">>
I want you to imagine you're inside me. Imagine you're actually satisfying me for once.
<</speech>>
<<speech "SenoraVoss" "Señora $voss">>
Come on. I know you're almost there.
<</speech>>
<video class="scene-video" controls autoplay muted>
<source src="assets/ep3/vid/voss/5_tease.webm" type="video/webm">
Your browser does not support the video tag.
</video>
<<speech "SenoraVoss" "Señora $voss">>
Do it. Spill it all over your hand. Make a mess for me. Cum on your fingers like a good little boy.
<</speech>>
<<speech "SenoraVoss" "Señora $voss">>
Next time? Maybe actually take the pills. Or don't. It doesn't matter. You're never gonna be big enough. I'll just fuck one of the teachers at school, or may be one of my students. They all anyways look at me like their slut anyways.
<</speech>>
<div class="continue-link">[[Continue →|ch3_s2_essay]]</div>
/* ===================== EMILY — THE MORNING AFTER THE PARTY (Ch.3) =====================
Round 1 = downstairs (kitchen ramp → couch hub → ch3_emily_morn_cum).
Round 2 = bedroom, Operator+ only, entered by spending a Libido Refill.
One gallery card: ch3_emily_morning_sex_hub.
===================================================================================== */<<if not $libido or not $libido.casper>>
<<set $libido to { leo: 1, casper: 1 }>>
<</if>>
<<silently>>
<<if not $scene_ch3_emily_morn or ($scene_ch3_emily_morn.day neq $day)>>
<<set $scene_ch3_emily_morn to {
mBar: 0, fBar: 0, mMax: 100,
fOrgasmed: false, satisfied: false, boostUsed: false, seenHub: false,
libido: $settings.libidoRefill,
day: $day
}>>
<</if>>
<</silently>>
<<if $libido.casper lte 0>>
<<staminaBars "scene_ch3_emily_morn" $casper $emily>>
<<speech "SYSTEM" "SYSTEM">>
(<i>You've got nothing left. $emily is flushed to her collarbones, hair wrecked, and there's a clock on the wall you have been ignoring for a while now.</i>)
<</speech>>
<<if $tier gte 5>>
<div class="stamina-boost-wrap"><<link "★ PATRON PERK · Libido Refill — restore one encounter today" "ch3_emily_morning_sex_hub">><<set $libido.casper to $libido.casper + 1>><<set $scene_ch3_emily_morn.seenHub to false>><</link>></div>
<<else>>
<div class="patron-boost-locked">★ Libido Refill available · <small>Operator tier and above</small></div>
<</if>>
<div class="continue-link">[[Finish it →|ch3_emily_morn_cum]]</div>
<<else>>
<<staminaBars "scene_ch3_emily_morn" $casper $emily>>
<<if not $scene_ch3_emily_morn.seenHub>>
<<set $scene_ch3_emily_morn.seenHub to true>>
<<speech "Emily" "$emily">>
(<i>walking backwards toward the couch</i>) Come here.
<</speech>>
<</if>>
<<if $scene_ch3_emily_morn.fOrgasmed>>
<<speech "SYSTEM" "SYSTEM">>
(<i><b>$emily has already come once.</b> She's oversensitive and shameless about it now.</i>)
<</speech>>
<</if>>
<<if $scene_ch3_emily_morn.mBar gte $scene_ch3_emily_morn.mMax>>
<<speech "SYSTEM" "SYSTEM">>
(<i>$casper's right at the edge. One more second and it's over.</i>)
<</speech>>
<div class="scene-grid single">
<div class="scene-btn climax">[[💦 He can't hold back any longer...|ch3_emily_morn_cum]]</div>
<<if $tier gte 5>>
<div class="scene-btn patron-reset"><<link "★ Patron: Reset Stamina and keep going" "ch3_emily_morning_sex_hub">><<set $scene_ch3_emily_morn.mBar to 0>><<set $scene_ch3_emily_morn.fBar to 0>><</link>></div>
<</if>>
</div>
<<else>>
<<if $tier gte 2 and not $scene_ch3_emily_morn.boostUsed>>
<div class="stamina-boost-wrap"><<link "★ PATRON PERK · Stamina Boost — +25 endurance (one use)" "ch3_emily_morning_sex_hub">><<set $scene_ch3_emily_morn.mMax += 25>><<set $scene_ch3_emily_morn.boostUsed to true>><</link>></div>
<<elseif $tier lt 2 and not $scene_ch3_emily_morn.boostUsed>>
<div class="patron-boost-locked">★ Stamina Boost available · <small>Associate tier and above</small></div>
<</if>>
<<ch3_emily_morn_scene_grid>>
<</if>>
<</if>><<set _prevF to $scene_ch3_emily_morn.fBar>>
<<set $scene_ch3_emily_morn.mBar += 8>>
<<set $scene_ch3_emily_morn.fBar += 30>>
<<if $scene_ch3_emily_morn.mBar gte $scene_ch3_emily_morn.mMax>><<set $scene_ch3_emily_morn.mBar to $scene_ch3_emily_morn.mMax>><</if>>
<<if $scene_ch3_emily_morn.fBar gt 100>><<set $scene_ch3_emily_morn.fBar to 100>><</if>>
<<if $scene_ch3_emily_morn.fBar gte 100>><<set $scene_ch3_emily_morn.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_ch3_emily_morn.fBar gte 100 and $scene_ch3_emily_morn.fOrgasmed is false)>>
<<if _justCame>><<set $scene_ch3_emily_morn.fOrgasmed to true>><</if>>
<<staminaBars "scene_ch3_emily_morn" $casper $emily>>
<<speech "Casper" "$casper">>
Damn fine pussy!
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/emily/5_pussy_kiss_couch.webm" type="video/webm">
</video>
<<speech "Emily" "$emily">>
Oh— oh, that's— nobody's done that in— don't stop, $casper, do not stop—
<</speech>>
<<if _justCame>>
<<speech "Emily" "$emily">>
(<i>a hand clamped over her own mouth, shaking apart</i>) Mm— <i>mmh</i>—!
<</speech>>
<</if>>
<<ch3_emily_morn_scene_grid "oral">><<set _prevF to $scene_ch3_emily_morn.fBar>>
<<set $scene_ch3_emily_morn.mBar += 30>>
<<set $scene_ch3_emily_morn.fBar += 6>>
<<if $scene_ch3_emily_morn.mBar gte $scene_ch3_emily_morn.mMax>><<set $scene_ch3_emily_morn.mBar to $scene_ch3_emily_morn.mMax>><</if>>
<<if $scene_ch3_emily_morn.fBar gt 100>><<set $scene_ch3_emily_morn.fBar to 100>><</if>>
<<if $scene_ch3_emily_morn.fBar gte 100>><<set $scene_ch3_emily_morn.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_ch3_emily_morn.fBar gte 100 and $scene_ch3_emily_morn.fOrgasmed is false)>>
<<if _justCame>><<set $scene_ch3_emily_morn.fOrgasmed to true>><</if>>
<<staminaBars "scene_ch3_emily_morn" $casper $emily>>
<<speech "Emily" "$emily">>
Why should boys have all the fun, let me take care of my big friend here.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/emily/6_pussy_kiss_blow_job.webm" type="video/webm">
</video>
<<speech "Emily" "$emily">>
*SLURP* *SLURP*
<</speech>>
<<speech "Casper" "$casper">>
This is exactly what I was missing, your sexy mouth on my meat.
<</speech>>
<<if $scene_ch3_emily_morn.mBar gte $scene_ch3_emily_morn.mMax>>
<<speech "Casper" "$casper">>
$emily— stop. Stop, or this ends right here.
<</speech>>
<</if>>
<<ch3_emily_morn_scene_grid "blow">><<set _prevF to $scene_ch3_emily_morn.fBar>>
<<set $scene_ch3_emily_morn.mBar += 24>>
<<set $scene_ch3_emily_morn.fBar += 24>>
<<if $scene_ch3_emily_morn.mBar gte $scene_ch3_emily_morn.mMax>><<set $scene_ch3_emily_morn.mBar to $scene_ch3_emily_morn.mMax>><</if>>
<<if $scene_ch3_emily_morn.fBar gt 100>><<set $scene_ch3_emily_morn.fBar to 100>><</if>>
<<if $scene_ch3_emily_morn.fBar gte 100>><<set $scene_ch3_emily_morn.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_ch3_emily_morn.fBar gte 100 and $scene_ch3_emily_morn.fOrgasmed is false)>>
<<if _justCame>><<set $scene_ch3_emily_morn.fOrgasmed to true>><</if>>
<<staminaBars "scene_ch3_emily_morn" $casper $emily>>
<<speech "Emily" "$emily">>
Can't take it anymore, I wanna feel it inside me now.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/emily/7_revcow_couch.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
Ride me, $emily. That's my girl.
<</speech>>
<<speech "Emily" "$emily">>
AHH!! Fuck yes... Feels so good!
<</speech>>
<<if _justCame>>
<<speech "Emily" "$emily">>
(<i>reaching blindly back for his thigh, gripping hard</i>) There— right there, right—
<</speech>>
<</if>>
<<ch3_emily_morn_scene_grid "revcow">><<set _prevF to $scene_ch3_emily_morn.fBar>>
<<set $scene_ch3_emily_morn.mBar += 26>>
<<set $scene_ch3_emily_morn.fBar += 22>>
<<if $scene_ch3_emily_morn.mBar gte $scene_ch3_emily_morn.mMax>><<set $scene_ch3_emily_morn.mBar to $scene_ch3_emily_morn.mMax>><</if>>
<<if $scene_ch3_emily_morn.fBar gt 100>><<set $scene_ch3_emily_morn.fBar to 100>><</if>>
<<if $scene_ch3_emily_morn.fBar gte 100>><<set $scene_ch3_emily_morn.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_ch3_emily_morn.fBar gte 100 and $scene_ch3_emily_morn.fOrgasmed is false)>>
<<if _justCame>><<set $scene_ch3_emily_morn.fOrgasmed to true>><</if>>
<<staminaBars "scene_ch3_emily_morn" $casper $emily>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/emily/8_revcow_cont.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
Perfect start of the day... Move baby..
<</speech>>
<<speech "Emily" "$emily">>
God. Okay. Okay, that's— keep doing exactly that.
<</speech>>
<<if _justCame>>
<<speech "Emily" "$emily">>
(<i>whole body going tight, voice breaking</i>) $casper— I'm— <i>ah</i>—
<</speech>>
<</if>>
<<ch3_emily_morn_scene_grid "revcow2">><<set _prevF to $scene_ch3_emily_morn.fBar>>
<<set $scene_ch3_emily_morn.mBar += 24>>
<<set $scene_ch3_emily_morn.fBar += 24>>
<<if $scene_ch3_emily_morn.mBar gte $scene_ch3_emily_morn.mMax>><<set $scene_ch3_emily_morn.mBar to $scene_ch3_emily_morn.mMax>><</if>>
<<if $scene_ch3_emily_morn.fBar gt 100>><<set $scene_ch3_emily_morn.fBar to 100>><</if>>
<<if $scene_ch3_emily_morn.fBar gte 100>><<set $scene_ch3_emily_morn.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_ch3_emily_morn.fBar gte 100 and $scene_ch3_emily_morn.fOrgasmed is false)>>
<<if _justCame>><<set $scene_ch3_emily_morn.fOrgasmed to true>><</if>>
<<staminaBars "scene_ch3_emily_morn" $casper $emily>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/emily/9_missionary_couch.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
I love this view, my cock sliding in deep into your pink slutty whole... Making me lose control
<</speech>>
<<speech "Emily" "$emily">>
ahh... yes... Look at me... slower... I love this so much
<</speech>>
<<if _justCame>>
<<speech "Emily" "$emily">>
$casper— <i>God</i>—
<</speech>>
<</if>>
<<ch3_emily_morn_scene_grid "missionary">><<set $libido.casper to $libido.casper - 1>>
<<set $routes.casper.emily to "closed">>
<<run setRelType('emily', 'lover')>>
<<run changeStat('casper_confidence', 10)>>
<<run changeStat('casper_darkness', 6)>>
<<set $plot.ch3_nm_emily_sex to true>>
<<if $scene_ch3_emily_morn.satisfied>>
<<run changeRel('emily', 'lust', 20)>>
<<run changeRel('emily', 'love', 8)>>
<div class="stat-badge lust">🔥 $emily Lust +20 · ❤️ Love +8</div>
<<else>>
<<run changeRel('emily', 'lust', 10)>>
<<run changeRel('emily', 'love', 3)>>
<div class="stat-badge lust">🔥 $emily Lust +10 · ❤️ Love +3</div>
<</if>>
<<speech "Emily" "$emily">>
DAMN!! FUCK FUCK FUCK!!
<</speech>>
<<speech "Casper" "$casper">>
I'm cumming...
<</speech>>
<<speech "Emily" "$emily">>
AH... Inside... Yess...
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/emily/10_cum_inside_couch.webm" type="video/webm">
</video>
<<speech "Emily" "$emily">>
Stay. Just — one second. Don't move yet.
<</speech>>
<<speech "Casper" "$casper">>
$emily... It's insane
<</speech>>
<<speech "Emily" "$emily">>
You're going to be so late.
<</speech>>
<<speech "Casper" "$casper">>
Worth it.
<</speech>>
<<speech "Emily" "$emily">>
You're so sweet.
<</speech>>
<<set $seen_scenes.ch3_emily_morning_sex_hub to true>>
<div class="stat-badge">🤍 Casper Confidence +10</div>
<div class="stat-badge darkness">🖤 Casper Darkness +6</div>
<div class="stat-badge">💞 $emily → Lover</div>
<<if $tier gte 5>>
<<speech "Emily" "$emily">>
(<i>after a long pause</i>) ...He's not back until six.
<</speech>>
<<speech "Casper" "$casper">>
I'm already late anyways.
<</speech>>
<<speech "Emily" "$emily">>
(<i>standing, holding out her hand</i>) Shall we go to the bedroom, then?
<</speech>>
<div class="stamina-boost-wrap"><<link "★ PATRON PERK · Libido Refill — take her hand, go upstairs">><<set $libido.casper to $libido.casper + 1>><<set $scene_ch3_emily_bed to { mBar: 0, fBar: 0, mMax: 100, fOrgasmed: false, satisfied: false, boostUsed: false, seenHub: false, libido: $settings.libidoRefill, day: $day }>><<goto "ch3_emily_bed_hub">><</link>></div>
<div class="continue-link">[[Or leave it here — get to class|ch3_nm_after_emily]]</div>
<<else>>
<<speech "Emily" "$emily">>
(<i>reaching for her dress</i>) Make sure your crazy girlfriend doesn't show up again, else we are done. Now leave, before she comes here, looking for you.
<</speech>>
<div class="patron-boost-locked">★ <b>Round two — her bedroom</b> · <small>Libido Refill · Operator tier and above</small></div>
<div class="continue-link">[[Continue →|ch3_nm_after_emily]]</div>
<</if>>
/* ---------- ROUND 2 — HER BEDROOM (Operator+) ---------- */<<if not $libido or not $libido.casper>>
<<set $libido to { leo: 1, casper: 1 }>>
<</if>>
<<silently>>
<<if not $scene_ch3_emily_bed or ($scene_ch3_emily_bed.day neq $day)>>
<<set $scene_ch3_emily_bed to {
mBar: 0, fBar: 0, mMax: 100,
fOrgasmed: false, satisfied: false, boostUsed: false, seenHub: false,
libido: $settings.libidoRefill,
day: $day
}>>
<</if>>
<</silently>>
<<if $libido.casper lte 0>>
<<staminaBars "scene_ch3_emily_bed" $casper $emily>>
<<if $tier gte 5>>
<div class="stamina-boost-wrap"><<link "★ PATRON PERK · Libido Refill — restore one encounter today" "ch3_emily_bed_hub">><<set $libido.casper to $libido.casper + 1>><<set $scene_ch3_emily_bed.seenHub to false>><</link>></div>
<</if>>
<div class="continue-link">[[Finish it →|ch3_emily_bed_cum]]</div>
<<else>>
<<staminaBars "scene_ch3_emily_bed" $casper $emily>>
<<if not $scene_ch3_emily_bed.seenHub>>
<<set $scene_ch3_emily_bed.seenHub to true>>
<<speech "SYSTEM" "SYSTEM">>
<h3>Upstairs — Her Bedroom</h3>
<</speech>>
<<speech "Casper" "$casper">>
(<i>She leads me up to her bedroom, it smelled like her.</i>)
<</speech>>
<<speech "Emily" "$emily">>
I can't get enough of you. Fuck me like my husband never did.
<</speech>>
<<speech "Casper" "$casper">>
$emily. You're sure?
<</speech>>
<<speech "Emily" "$emily">>
I'm the one who dragged you up here,darling. Keep up.
<</speech>>
<</if>>
<<if $scene_ch3_emily_bed.fOrgasmed>>
<<speech "SYSTEM" "SYSTEM">>
(<i><b>$emily has come again.</b> She's completely past caring how any of it looks now — hair everywhere.</i>)
<</speech>>
<</if>>
<<if $scene_ch3_emily_bed.mBar gte $scene_ch3_emily_bed.mMax>>
<<speech "SYSTEM" "SYSTEM">>
(<i>Second time in one morning and he's still right at the edge of it. Not much left to hold onto.</i>)
<</speech>>
<div class="scene-grid single">
<div class="scene-btn climax">[[💦 He can't hold back any longer...|ch3_emily_bed_cum]]</div>
<<if $tier gte 5>>
<div class="scene-btn patron-reset"><<link "★ Patron: Reset Stamina and keep going" "ch3_emily_bed_hub">><<set $scene_ch3_emily_bed.mBar to 0>><<set $scene_ch3_emily_bed.fBar to 0>><</link>></div>
<</if>>
</div>
<<else>>
<<if $tier gte 2 and not $scene_ch3_emily_bed.boostUsed>>
<div class="stamina-boost-wrap"><<link "★ PATRON PERK · Stamina Boost — +25 endurance (one use)" "ch3_emily_bed_hub">><<set $scene_ch3_emily_bed.mMax += 25>><<set $scene_ch3_emily_bed.boostUsed to true>><</link>></div>
<</if>>
<<ch3_emily_bed_scene_grid>>
<</if>>
<</if>><<set _prevF to $scene_ch3_emily_bed.fBar>>
<<set $scene_ch3_emily_bed.mBar += 30>>
<<set $scene_ch3_emily_bed.fBar += 6>>
<<if $scene_ch3_emily_bed.mBar gte $scene_ch3_emily_bed.mMax>><<set $scene_ch3_emily_bed.mBar to $scene_ch3_emily_bed.mMax>><</if>>
<<if $scene_ch3_emily_bed.fBar gt 100>><<set $scene_ch3_emily_bed.fBar to 100>><</if>>
<<if $scene_ch3_emily_bed.fBar gte 100>><<set $scene_ch3_emily_bed.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_ch3_emily_bed.fBar gte 100 and $scene_ch3_emily_bed.fOrgasmed is false)>>
<<if _justCame>><<set $scene_ch3_emily_bed.fOrgasmed to true>><</if>>
<<staminaBars "scene_ch3_emily_bed" $casper $emily>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/emily/11_blowjob_in_bed.webm" type="video/webm">
</video>
<<speech "Emily" "$emily">>
(<i>on her stomach across the bed</i>) That's what I love about you young man, it's so easy to get started.
<</speech>>
<<speech "Casper" "$casper">>
It's very easy when the woman is so hot.
<</speech>>
<<speech "Emily" "$emily">>
<i>ummmm...</i>. Inside me... now.
<</speech>>
<<if $scene_ch3_emily_bed.mBar gte $scene_ch3_emily_bed.mMax>>
<<speech "Casper" "$casper">>
Okay — okay, that's enough, come here.
<</speech>>
<</if>>
<<ch3_emily_bed_scene_grid "blow">><<set _prevF to $scene_ch3_emily_bed.fBar>>
<<set $scene_ch3_emily_bed.mBar += 22>>
<<set $scene_ch3_emily_bed.fBar += 26>>
<<if $scene_ch3_emily_bed.mBar gte $scene_ch3_emily_bed.mMax>><<set $scene_ch3_emily_bed.mBar to $scene_ch3_emily_bed.mMax>><</if>>
<<if $scene_ch3_emily_bed.fBar gt 100>><<set $scene_ch3_emily_bed.fBar to 100>><</if>>
<<if $scene_ch3_emily_bed.fBar gte 100>><<set $scene_ch3_emily_bed.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_ch3_emily_bed.fBar gte 100 and $scene_ch3_emily_bed.fOrgasmed is false)>>
<<if _justCame>><<set $scene_ch3_emily_bed.fOrgasmed to true>><</if>>
<<staminaBars "scene_ch3_emily_bed" $casper $emily>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/emily/12_cowgirl_in_bed.webm" type="video/webm">
</video>
<<speech "Emily" "$emily">>
FUCK!! AHHH...
<</speech>>
<<speech "Casper" "$casper">>
Jiggle those big boobs in my face, you slut.
<</speech>>
<<speech "Emily" "$emily">>
umm... that's right, I'm a slut.
<</speech>>
<<if _justCame>>
<<speech "Emily" "$emily">>
(<i>folding forward onto him</i>) Oh— oh <i>fuck</i>—
<</speech>>
<</if>>
<<ch3_emily_bed_scene_grid "cowgirl">><<set _prevF to $scene_ch3_emily_bed.fBar>>
<<set $scene_ch3_emily_bed.mBar += 26>>
<<set $scene_ch3_emily_bed.fBar += 22>>
<<if $scene_ch3_emily_bed.mBar gte $scene_ch3_emily_bed.mMax>><<set $scene_ch3_emily_bed.mBar to $scene_ch3_emily_bed.mMax>><</if>>
<<if $scene_ch3_emily_bed.fBar gt 100>><<set $scene_ch3_emily_bed.fBar to 100>><</if>>
<<if $scene_ch3_emily_bed.fBar gte 100>><<set $scene_ch3_emily_bed.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_ch3_emily_bed.fBar gte 100 and $scene_ch3_emily_bed.fOrgasmed is false)>>
<<if _justCame>><<set $scene_ch3_emily_bed.fOrgasmed to true>><</if>>
<<staminaBars "scene_ch3_emily_bed" $casper $emily>>
<<speech "Casper" "$casper">>
Get you sweet little ass up for me whore.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/emily/13_doggystyle.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
How are you still so tight after my cum inside you.
<</speech>>
<<speech "Emily" "$emily">>
Maybe your cock got...ah... thicker
<</speech>>
<<if _justCame>>
<<speech "Emily" "$emily">>
(<i>face down in the pillow</i>) <i>Nnh</i>— don't stop—
<</speech>>
<</if>>
<<ch3_emily_bed_scene_grid "doggy">><<set _prevF to $scene_ch3_emily_bed.fBar>>
<<set $scene_ch3_emily_bed.mBar += 28>>
<<set $scene_ch3_emily_bed.fBar += 20>>
<<if $scene_ch3_emily_bed.mBar gte $scene_ch3_emily_bed.mMax>><<set $scene_ch3_emily_bed.mBar to $scene_ch3_emily_bed.mMax>><</if>>
<<if $scene_ch3_emily_bed.fBar gt 100>><<set $scene_ch3_emily_bed.fBar to 100>><</if>>
<<if $scene_ch3_emily_bed.fBar gte 100>><<set $scene_ch3_emily_bed.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_ch3_emily_bed.fBar gte 100 and $scene_ch3_emily_bed.fOrgasmed is false)>>
<<if _justCame>><<set $scene_ch3_emily_bed.fOrgasmed to true>><</if>>
<<staminaBars "scene_ch3_emily_bed" $casper $emily>>
<<speech "Emily" "$emily">>
YES YES YES...HARDER...
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/emily/14_doggy_cont.webm" type="video/webm">
</video>
<<speech "Emily" "$emily">>
Give it to me... Just like that.
<</speech>>
<<speech "Casper" "$casper">>
AH AH AH.. $emily... You are amazing
<</speech>>
<<if _justCame>>
<<speech "Emily" "$emily">>
(<i>fisting both hands in the sheet</i>) $casper— <i>$casper</i>—
<</speech>>
<</if>>
<<ch3_emily_bed_scene_grid "doggy2">><<set _prevF to $scene_ch3_emily_bed.fBar>>
<<set $scene_ch3_emily_bed.mBar += 20>>
<<set $scene_ch3_emily_bed.fBar += 24>>
<<if $scene_ch3_emily_bed.mBar gte $scene_ch3_emily_bed.mMax>><<set $scene_ch3_emily_bed.mBar to $scene_ch3_emily_bed.mMax>><</if>>
<<if $scene_ch3_emily_bed.fBar gt 100>><<set $scene_ch3_emily_bed.fBar to 100>><</if>>
<<if $scene_ch3_emily_bed.fBar gte 100>><<set $scene_ch3_emily_bed.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_ch3_emily_bed.fBar gte 100 and $scene_ch3_emily_bed.fOrgasmed is false)>>
<<if _justCame>><<set $scene_ch3_emily_bed.fOrgasmed to true>><</if>>
<<staminaBars "scene_ch3_emily_bed" $casper $emily>>
<<speech "Emily" "$emily">>
I forgot it could ever feel so good... like this.
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/emily/15_one_leg_up_bed.webm" type="video/webm">
</video>
<<speech "Emily" "$emily">>
Keep going... Just like that.
<</speech>>
<<if _justCame>>
<<speech "Emily" "$emily">>
(<i>hand slipping off the headboard</i>) Oh God— oh God, oh—
<</speech>>
<</if>>
<<ch3_emily_bed_scene_grid "legup">><<set _prevF to $scene_ch3_emily_bed.fBar>>
<<set $scene_ch3_emily_bed.mBar += 24>>
<<set $scene_ch3_emily_bed.fBar += 24>>
<<if $scene_ch3_emily_bed.mBar gte $scene_ch3_emily_bed.mMax>><<set $scene_ch3_emily_bed.mBar to $scene_ch3_emily_bed.mMax>><</if>>
<<if $scene_ch3_emily_bed.fBar gt 100>><<set $scene_ch3_emily_bed.fBar to 100>><</if>>
<<if $scene_ch3_emily_bed.fBar gte 100>><<set $scene_ch3_emily_bed.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_ch3_emily_bed.fBar gte 100 and $scene_ch3_emily_bed.fOrgasmed is false)>>
<<if _justCame>><<set $scene_ch3_emily_bed.fOrgasmed to true>><</if>>
<<staminaBars "scene_ch3_emily_bed" $casper $emily>>
<<speech "Emily" "$emily">>
AH AH AH...
<</speech>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/emily/16_revcow.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
It's getting so hard to calm down... You're so good $emily.
<</speech>>
<<speech "Emily" "$emily">>
Experience baby.
<</speech>>
<<if _justCame>>
<<speech "Emily" "$emily">>
(<i>losing the rhythm completely</i>) Oh— hold on, hold— <i>ah</i>—
<</speech>>
<</if>>
<<ch3_emily_bed_scene_grid "revcow">><<set _prevF to $scene_ch3_emily_bed.fBar>>
<<set $scene_ch3_emily_bed.mBar += 22>>
<<set $scene_ch3_emily_bed.fBar += 24>>
<<if $scene_ch3_emily_bed.mBar gte $scene_ch3_emily_bed.mMax>><<set $scene_ch3_emily_bed.mBar to $scene_ch3_emily_bed.mMax>><</if>>
<<if $scene_ch3_emily_bed.fBar gt 100>><<set $scene_ch3_emily_bed.fBar to 100>><</if>>
<<if $scene_ch3_emily_bed.fBar gte 100>><<set $scene_ch3_emily_bed.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_ch3_emily_bed.fBar gte 100 and $scene_ch3_emily_bed.fOrgasmed is false)>>
<<if _justCame>><<set $scene_ch3_emily_bed.fOrgasmed to true>><</if>>
<<staminaBars "scene_ch3_emily_bed" $casper $emily>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/emily/17_lying.webm" type="video/webm">
</video>
<<speech "Emily" "$emily">>
AH AH... I know I'm gonna be so sore after this...
<</speech>>
<<speech "Casper" "$casper">>
That's the plan, getting you hooked on my cock.
<</speech>>
<<speech "Emily" "$emily">>
I already am!
<</speech>>
<<if _justCame>>
<<speech "Emily" "$emily">>
Don't— don't move, don't—
<</speech>>
<</if>>
<<ch3_emily_bed_scene_grid "lying">><<set _prevF to $scene_ch3_emily_bed.fBar>>
<<set $scene_ch3_emily_bed.mBar += 24>>
<<set $scene_ch3_emily_bed.fBar += 26>>
<<if $scene_ch3_emily_bed.mBar gte $scene_ch3_emily_bed.mMax>><<set $scene_ch3_emily_bed.mBar to $scene_ch3_emily_bed.mMax>><</if>>
<<if $scene_ch3_emily_bed.fBar gt 100>><<set $scene_ch3_emily_bed.fBar to 100>><</if>>
<<if $scene_ch3_emily_bed.fBar gte 100>><<set $scene_ch3_emily_bed.satisfied to true>><</if>>
<<set _justCame to (_prevF lt 100 and $scene_ch3_emily_bed.fBar gte 100 and $scene_ch3_emily_bed.fOrgasmed is false)>>
<<if _justCame>><<set $scene_ch3_emily_bed.fOrgasmed to true>><</if>>
<<staminaBars "scene_ch3_emily_bed" $casper $emily>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/emily/18_lying_legs_open_cont.webm" type="video/webm">
</video>
<<speech "Emily" "$emily">>
Like this. Come on. <i>Like this.</i>
<</speech>>
<<speech "Casper" "$casper">>
FUCK!!! $emily
<</speech>>
<<speech "Emily" "$emily">>
Are you cumming again?
<</speech>>
<<speech "Casper" "$casper">>
Trying to hold on, but your pussy's gripping me so tight.
<</speech>>
<<if _justCame>>
<<speech "Emily" "$emily">>
Yes— yes, right there, <i>yes</i>—
<</speech>>
<</if>>
<<ch3_emily_bed_scene_grid "lying2">><<set $libido.casper to $libido.casper - 1>>
<<set $plot.ch3_nm_emily_round2 to true>>
<<run changeStat('casper_confidence', 5)>>
<<if $scene_ch3_emily_bed.satisfied>>
<<run changeRel('emily', 'lust', 15)>>
<<run changeRel('emily', 'love', 10)>>
<div class="stat-badge lust">🔥 $emily Lust +15 · ❤️ Love +10</div>
<<else>>
<<run changeRel('emily', 'lust', 8)>>
<<run changeRel('emily', 'love', 4)>>
<div class="stat-badge lust">🔥 $emily Lust +8 · ❤️ Love +4</div>
<</if>>
<video autoplay muted loop playsinline controls="muted">
<source src="assets/ep3/vid/emily/19_cumagain.webm" type="video/webm">
</video>
<<speech "Casper" "$casper">>
(<i>Twice in one morning. I'm fairly sure I can't feel my legs.</i>)
<</speech>>
<<speech "Emily" "$emily">>
(<i>staring at the ceiling</i>) This is so insane. I think you need to leave before I catch my breath again.
<</speech>>
<<speech "Casper" "$casper">>
Yeah, it won't be the worst thing in the world.
<</speech>>
<<speech "Emily" "$emily">>
$casper..
<</speech>>
<<speech "Casper" "$casper">>
Alright, I'm leaving. But not for long...
<</speech>>
<<speech "Emily" "$emily">>
HAHAHA!
<</speech>>
<<set $seen_scenes.ch3_emily_morning_sex_hub to true>>
<div class="stat-badge">🤍 Casper Confidence +5</div>
<div class="stat-badge plot">📁 Flag: ch3_nm_emily_round2 = TRUE</div>
<div class="continue-link">[[Continue →|ch3_nm_after_emily]]</div>/* Backfill variables that older Chapter 1 / Chapter 2 saves won't have */
<<if !$voss>><<set $voss to "Voss">><</if>>
<<if !$dax>><<set $dax to "Dax">><</if>>
<<if !$rook>><<set $rook to "Rook">><</if>>
<<if !$casey>><<set $casey to "Casey">><</if>>
<<if !$calder>><<set $calder to "Calder">><</if>>
<<if !$sybil>><<set $sybil to "Sybil">><</if>>
<<if !$miles>><<set $miles to "Miles">><</if>>
/* Carry the Chapter 2 Emily route into Chapter 3's route tracker (was only ever mirrored into the read-only Status panel, never into the real state var — left ch3_s1_walk / ch3_nm_street / ch3_s5_morning permanently locked). */
<<if $plot.ch2_emily_had_sex and $routes.casper.emily eq "open">><<set $routes.casper.emily to "slept">><</if>>
/* Backfill $rel entries */
<<if !$rel.voss>><<set $rel.voss to { love: 0, trust: 0, lust: 0, type: "stranger" }>><</if>>
<<if !$rel.dax>><<set $rel.dax to { love: 0, trust: 0, lust: 0, type: "rival" }>><</if>>
<<if !$rel.rook>><<set $rel.rook to { love: 40, trust: 50, lust: 0, type: "acquaintance" }>><</if>>
/* Backfill Chapter 3 plot flags */
<<if $plot.ch3_emily_confrontation === undefined>><<set $plot.ch3_emily_confrontation to "none">><</if>>
<<if $plot.ch3_prank_reaction === undefined>><<set $plot.ch3_prank_reaction to "none">><</if>>
<<if $plot.rook_voss_bet === undefined>><<set $plot.rook_voss_bet to false>><</if>>
<<if $plot.rook_voss_bet_more === undefined>><<set $plot.rook_voss_bet_more to false>><</if>>
<<if $plot.andrew_noticed === undefined>><<set $plot.andrew_noticed to false>><</if>>
<<if $plot.ch3_party_talked === undefined>><<set $plot.ch3_party_talked to {}>><</if>>
<<if $plot.ch3_beer_pong_bet === undefined>><<set $plot.ch3_beer_pong_bet to "none">><</if>>
<<if $plot.ch3_bought_round === undefined>><<set $plot.ch3_bought_round to false>><</if>>
<<if $plot.ch3_bought_bottle === undefined>><<set $plot.ch3_bought_bottle to false>><</if>>
<<if $plot.ch3_bought_drink === undefined>><<set $plot.ch3_bought_drink to false>><</if>>
<<if $plot.ch3_party_route === undefined>><<set $plot.ch3_party_route to "none">><</if>>
<<if $plot.ch3_party_ashley_sex === undefined>><<set $plot.ch3_party_ashley_sex to false>><</if>>
<<if $plot.ch3_party_ashley_refused === undefined>><<set $plot.ch3_party_ashley_refused to false>><</if>>
<<if $plot.dax_film_offer === undefined>><<set $plot.dax_film_offer to false>><</if>>
<<if $plot.ch3_kissed_naina === undefined>><<set $plot.ch3_kissed_naina to false>><</if>>
<<if $plot.ch3_orphanage_visitor === undefined>><<set $plot.ch3_orphanage_visitor to "none">><</if>>
<<if $plot.ch3_orphanage_discovery === undefined>><<set $plot.ch3_orphanage_discovery to false>><</if>>
<<if $plot.ch3_voss_connection === undefined>><<set $plot.ch3_voss_connection to false>><</if>>
<<if $plot.ch3_emily_final_sex === undefined>><<set $plot.ch3_emily_final_sex to false>><</if>>
<<if $plot.ch3_emily_final_leave === undefined>><<set $plot.ch3_emily_final_leave to false>><</if>>
<<if $plot.ch3_emily_david_watching === undefined>><<set $plot.ch3_emily_david_watching to false>><</if>>
<<if $plot.ch3_day2_path === undefined>><<set $plot.ch3_day2_path to "none">><</if>>
<<if $plot.mia_knows_emily === undefined>><<set $plot.mia_knows_emily to false>><</if>>
<<if $plot.mia_knows_emily_how === undefined>><<set $plot.mia_knows_emily_how to "none">><</if>>
<<if $plot.ch3_scott_revealed === undefined>><<set $plot.ch3_scott_revealed to false>><</if>>
<<if $plot.ch3_naina_cancelled === undefined>><<set $plot.ch3_naina_cancelled to false>><</if>><<include "ch3_var_init">>
<<if $chapter lt 3>>\
<<set _wasPatron to $tier gt 0>>\
<<run resetTierForNewChapter()>>\
<</if>>
<<set $chapter to 3>>
<<set $day to 5>>
<<speech "SYSTEM" "SYSTEM">>
<h1>Chapter 3</h1>
<h2><em>Ghosts</em></h2>
<div class="chapter-epigraph">
<p>People hurt early in life often spend years chasing the very thing that hurt them — the same kind of lover, the same kind of wound, over and over. Freud called it the <b>repetition compulsion</b>.</p>
<p>We don't remember the past. We repeat it.</p>
</div>
<</speech>>
<div class="shop-hint-banner">⚠️ Playing the offline/downloaded version? Your patron code doesn't carry over between chapters, so you'll need to re-enter it at the start of every new one — sorry for the inconvenience! Head to the Cheats/Account panel and enter your code again to restore your Chapter 3 benefits.<br>Playing on the official site (macadgames.com)? You don't have this problem — it stays applied automatically through every chapter, no re-entry needed.</div>
<div class="continue-link">[[Begin →|ch3_s1_dream]]</div><div id="sidebar-content">
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</div>
<div class="game-logo">IN MY PLACE</div>
<div class="game-subtitle">A Psychological Thriller</div>
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<div id="sidebar-quick-access">
<a data-panel="inventory" title="Inventory"><span class="quick-icon">🎒</span><span class="quick-label">Inventory</span></a>
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<a data-panel="status" title="Stats"><span class="quick-icon">📊</span><span class="quick-label">Status</span></a>
</div>
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</div>/* ---- Character names ---- */
<<set $casper to "Casper">>
<<set $mia to "Mia">>
<<set $lana to "Lana">>
<<set $ted to "Ted">>
<<set $reina to "Reina">>
<<set $herbert to "Herbert">>
<<set $silvia to "Silvia">>
<<set $andrew to "Andrew">>
<<set $leo to "Leo">>
<<set $alina to "Alina">>
<<set $ava to "Ava">>
<<set $emily to "Emily">>
<<set $eve to "Eve">>
<<set $jack to "Jack">>
<<set $ashley to "Ashley">>
<<set $cole to "Cole">>
<<set $naina to "Naina">>
<<set $eliza to "Eliza">>
<<set $isabelle to "Isabelle">>
<<set $caroline to "Caroline">>
<<set $sienna to "Sienna">>
<<set $marcus to "Marcus">>
<<set $cassidy to "Cassidy">>
<<set $david to "David">>
<<set $lena to "Lena">>
<<set $hendricks to "Hendricks">>
/* ---- Chapter 3 cast ---- */
<<set $voss to "Voss">>
<<set $dax to "Dax">>
<<set $rook to "Rook">>
<<set $casey to "Casey">>
<<set $calder to "Calder">>
<<set $sybil to "Sybil">>
<<set $miles to "Miles">>
<<set $return to "">>
<<set $_volume to 0.4>>
/* ---- Core stats (0-100) ---- */
<<set $casper_confidence to 30>>
<<set $leo_darkness to 0>>
<<set $casper_darkness to 0>>
<<set $mia_guilt to 0>>
<<set $leo_reputation to 70>>
/* ---- Relationships ---- */
<<set $rel to {
mia: { love: 90, trust: 100, lust: 80, type: "girlfriend" },
ted: { love: 70, trust: 90, lust: 0, type: "best friend" },
reina: { love: 50, trust: 80, lust: 0, type: "best friend" },
herbert: { love: 0, trust: 0, lust: 0, type: "acquaintance" },
silvia: { love: 60, trust: 70, lust: 50, type: "acquaintance" },
andrew: { love: 20, trust: 0, lust: 0, type: "acquaintance" },
alina: { love: 90, trust: 90, lust: 90, type: "wife" },
caroline: { love: 50, trust: 50, lust: 60, type: "publicist" },
isabelle: { love: 50, trust: 0, lust: 10, type: "stranger" },
sienna: { love: 50, trust: 50, lust: 50, type: "costar" },
marcus: { love: 0, trust: 30, lust: 0, type: "director" },
cassidy: { love: 0, trust: 0, lust: 0, type: "stranger" },
hendricks:{ love: 0, trust: 0, lust: 0, type: "stranger" },
ashley: { love: 50, trust: 50, lust: 70, type: "acquaintance" },
cole: { love: 0, trust: 0, lust: 0, type: "rival" },
naina: { love: 50, trust: 50, lust: 50, type: "stranger" },
emily: { love: 10, trust: 20, lust: 70, type: "neighbour" },
eliza: { love: 70, trust: 80, lust: 0, type: "cousin" },
voss: { love: 0, trust: 0, lust: 0, type: "stranger" },
dax: { love: 0, trust: 0, lust: 0, type: "rival" },
rook: { love: 40, trust: 50, lust: 0, type: "acquaintance" },
casey: { love: 0, trust: 0, lust: 0, type: "acquaintance" }
}>>
/* ---- Stamina (adult scene gating) ---- */
<<set $stamina to { casper: 1, leo: 1 }>>
<<set $stamina_max to { casper: 1, leo: 1 }>>
/* ---- Plot progression ---- */
<<set $chapter to 1>>
<<set $day to 1>>
<<set $pov to "casper">>
<<run State.metadata.set('backNavUsed', 0)>>
<<set $plot to {
revenge_phase: 0,
misunderstanding: false,
first_disguise: false,
alina_met: false,
caught_count: 0,
ending_route: "none",
scandal_risk: 0,
had_sex_caroline: false,
isabelle_path: "none",
leo_campaign: "none",
paid_off_marcus: false,
/* ---- Chapter 3: Casper's 2-day arc ---- */
ch3_emily_confrontation: "none", /* "hostile" | "respectful" | "casual" */
ch3_prank_reaction: "none", /* "humor" | "silence" | "blame_rook" */
rook_voss_bet: false,
rook_voss_bet_more: false,
andrew_noticed: false,
ch3_party_talked: {}, /* map of who's been talked to at the party */
ch3_beer_pong_bet: "none", /* "rook" | "champ" | "none" */
ch3_bought_round: false, /* patron money sink at the party */
ch3_bought_bottle: false,
ch3_bought_drink: false,
ch3_party_route: "none", /* "ashley" | "roulette" */
ch3_party_ashley_sex: false,
ch3_party_ashley_refused: false,
dax_film_offer: false,
ch3_kissed_naina: false,
ch3_orphanage_visitor: "none", /* "casper" | "mia" */
ch3_orphanage_discovery: false,
ch3_voss_connection: false,
ch3_emily_final_sex: false,
mia_knows_emily: false, /* $mia knows $casper slept with $emily (used in Mia's POV) */
mia_knows_emily_how: "none", /* "told" | "caught" | "none" */
ch3_emily_final_leave: false,
ch3_emily_david_watching: false,
ch3_day2_path: "none" /* "emily" | "orphanage" | "college" */
}>>
/* ---- Economy ---- */
<<set $leo_balance to 1000>>
<<set $casper_balance to 100>>
<<set $leo_cheat_fund to 0>>
<<set $casper_cheat_fund to 0>>
<<set $leo_cheat_max to 0>>
<<set $casper_cheat_max to 0>>
/* ---- Inventory ---- */
<<set $inventory to { casper: {}, leo: {} }>>
<<set $casper_garage to []>>
<<set $leo_garage to []>>
<<set $casper_selected_vehicle to "">>
<<set $leo_selected_vehicle to "">>
/* ---- Patron / meta ---- */
<<set $tier to 0>>
<<set $tier_name to "Public">>
/* ---- Libido (per-character, resets daily) ---- */
<<set $libido to { casper: 1, leo: 1 }>>
<<set $last_redeemed_hash to "">>
<<set $settings to { libidoRefill: 1 }>>
<<set $leo_cars to []>>
<<set $seen_scenes to {}>>
/* ---- Open Routes (attraction/progression tracker per character) ---- */
/* Stages: "open" → "flirted" → "kissed" → "slept" */
<<set $routes to {
casper: {
emily: "open",
naina: "open",
reina: "open",
silvia: "open",
ashley: "open"
},
mia: {
cole: "open",
coach: "open"
},
leo: {
eve: "open",
isabelle: "none",
sienna: "none",
caroline: "none",
cassidy: "none"
},
alina: {
jack: "open",
hendricks: "open"
}
}>>
/* Audio cache */
<<cacheaudio "soft" "assets/audio/soft.mp3">>
<<cacheaudio "tense_rain" "assets/audio/tense_rain.mp3">>
<<cacheaudio "danger" "assets/audio/danger.mp3">>
<<cacheaudio "sensual" "assets/audio/sensual.mp3">>
<<cacheaudio "car_sound" "assets/audio/car_sound.mp3">>
<<cacheaudio "party" "assets/audio/party.mp3">>
<<cacheaudio "dread" "assets/audio/dread.mp3">>/* This passage is deprecated — name changes are now handled by the sidebar popup panel. */Chapter 1MacAdGames